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Implement Discord activity updater for Windows.

tags/v2.0.0
Andrew Belt 3 years ago
parent
commit
7437c8194c
1 changed files with 20 additions and 5 deletions
  1. +20
    -5
      src/discord.cpp

+ 20
- 5
src/discord.cpp View File

@@ -7,10 +7,15 @@
#include <mutex> #include <mutex>
#include <condition_variable> #include <condition_variable>


#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#if defined ARCH_LIN || defined ARCH_MAC
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#endif
#if defined ARCH_WIN
#include <fcntl.h>
#endif


#include <jansson.h> #include <jansson.h>


@@ -72,8 +77,8 @@ static void run() {
random::init(); random::init();


// Open socket // Open socket
#if defined ARCH_LIN || defined ARCH_MAC
int fd = socket(AF_UNIX, SOCK_STREAM, 0); int fd = socket(AF_UNIX, SOCK_STREAM, 0);
assert(fd);
if (fd < 0) { if (fd < 0) {
WARN("Could not open Discord socket"); WARN("Could not open Discord socket");
return; return;
@@ -101,6 +106,16 @@ static void run() {
// WARN("Could not bind Discord socket"); // WARN("Could not bind Discord socket");
return; return;
} }
#endif
#if defined ARCH_WIN
const char* path = "\\\\?\\pipe\\discord-ipc-0";
int fd = open(path, O_RDWR | O_APPEND);
if (fd < 0) {
WARN("Could not open Discord socket");
return;
}
DEFER({close(fd);});
#endif


// Send handshake // Send handshake
json_t* handshakeJ = json_object(); json_t* handshakeJ = json_object();


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