| @@ -27,8 +27,8 @@ struct CableWidget : OpaqueWidget { | |||
| math::Vec getInputPos(); | |||
| json_t *toJson(); | |||
| void fromJson(json_t *rootJ, const std::map<int, ModuleWidget*> &moduleWidgets); | |||
| void draw(NVGcontext *vg) override; | |||
| void drawPlugs(NVGcontext *vg); | |||
| void draw(const DrawContext &ctx) override; | |||
| void drawPlugs(const DrawContext &ctx); | |||
| }; | |||
| @@ -10,7 +10,7 @@ struct CircularShadow : TransparentWidget { | |||
| float blurRadius; | |||
| float opacity; | |||
| CircularShadow(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| @@ -9,12 +9,12 @@ namespace rack { | |||
| struct LedDisplay : Widget { | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| struct LedDisplaySeparator : TransparentWidget { | |||
| LedDisplaySeparator(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| struct LedDisplayChoice : TransparentWidget { | |||
| @@ -23,7 +23,7 @@ struct LedDisplayChoice : TransparentWidget { | |||
| math::Vec textOffset; | |||
| NVGcolor color; | |||
| LedDisplayChoice(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onButton(const event::Button &e) override; | |||
| }; | |||
| @@ -32,7 +32,7 @@ struct LedDisplayTextField : TextField { | |||
| math::Vec textOffset; | |||
| NVGcolor color; | |||
| LedDisplayTextField(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| int getTextPosition(math::Vec mousePos) override; | |||
| }; | |||
| @@ -10,9 +10,9 @@ struct LightWidget : TransparentWidget { | |||
| NVGcolor bgColor = nvgRGBA(0, 0, 0, 0); | |||
| NVGcolor color = nvgRGBA(0, 0, 0, 0); | |||
| NVGcolor borderColor = nvgRGBA(0, 0, 0, 0); | |||
| void draw(NVGcontext *vg) override; | |||
| virtual void drawLight(NVGcontext *vg); | |||
| virtual void drawHalo(NVGcontext *vg); | |||
| void draw(const DrawContext &ctx) override; | |||
| virtual void drawLight(const DrawContext &ctx); | |||
| virtual void drawHalo(const DrawContext &ctx); | |||
| }; | |||
| @@ -13,7 +13,7 @@ struct ModuleBrowser : OpaqueWidget { | |||
| ModuleBrowser(); | |||
| void step() override; | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onHoverKey(const event::HoverKey &e) override; | |||
| }; | |||
| @@ -30,8 +30,8 @@ struct ModuleWidget : OpaqueWidget { | |||
| } | |||
| ~ModuleWidget(); | |||
| void draw(NVGcontext *vg) override; | |||
| void drawShadow(NVGcontext *vg); | |||
| void draw(const DrawContext &ctx) override; | |||
| void drawShadow(const DrawContext &ctx); | |||
| void onHover(const event::Hover &e) override; | |||
| void onButton(const event::Button &e) override; | |||
| @@ -16,7 +16,7 @@ struct ParamWidget : OpaqueWidget { | |||
| ~ParamWidget(); | |||
| void step() override; | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onButton(const event::Button &e) override; | |||
| void onEnter(const event::Enter &e) override; | |||
| void onLeave(const event::Leave &e) override; | |||
| @@ -23,7 +23,7 @@ struct PortWidget : OpaqueWidget { | |||
| ~PortWidget(); | |||
| void step() override; | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onButton(const event::Button &e) override; | |||
| void onDragStart(const event::DragStart &e) override; | |||
| @@ -7,7 +7,7 @@ namespace rack { | |||
| struct RackRail : TransparentWidget { | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| @@ -8,7 +8,7 @@ namespace rack { | |||
| struct RackScrollWidget : ScrollWidget { | |||
| void step() override; | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| @@ -22,7 +22,7 @@ struct RackWidget : OpaqueWidget { | |||
| ~RackWidget(); | |||
| void step() override; | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onHover(const event::Hover &e) override; | |||
| void onHoverKey(const event::HoverKey &e) override; | |||
| @@ -10,7 +10,7 @@ namespace rack { | |||
| struct PanelBorder : TransparentWidget { | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| @@ -28,7 +28,7 @@ struct Scene : OpaqueWidget { | |||
| Scene(); | |||
| ~Scene(); | |||
| void step() override; | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onHoverKey(const event::HoverKey &e) override; | |||
| void onPathDrop(const event::PathDrop &e) override; | |||
| @@ -12,7 +12,7 @@ struct Toolbar : OpaqueWidget { | |||
| float cableTension = 0.5; | |||
| Toolbar(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| @@ -15,7 +15,7 @@ struct Button : OpaqueWidget { | |||
| Button(); | |||
| ~Button(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onEnter(const event::Enter &e) override; | |||
| void onLeave(const event::Leave &e) override; | |||
| void onDragStart(const event::DragStart &e) override; | |||
| @@ -7,7 +7,7 @@ namespace rack { | |||
| struct ChoiceButton : Button { | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| @@ -19,7 +19,7 @@ struct Label : Widget { | |||
| Alignment alignment = LEFT_ALIGNMENT; | |||
| Label(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| @@ -17,7 +17,7 @@ struct Menu : OpaqueWidget { | |||
| ~Menu(); | |||
| void setChildMenu(Menu *menu); | |||
| void step() override; | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onHoverScroll(const event::HoverScroll &e) override; | |||
| }; | |||
| @@ -17,7 +17,7 @@ struct MenuItem : MenuEntry { | |||
| std::string rightText; | |||
| bool disabled = false; | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void step() override; | |||
| void onEnter(const event::Enter &e) override; | |||
| void onDragDrop(const event::DragDrop &e) override; | |||
| @@ -9,7 +9,7 @@ namespace rack { | |||
| struct MenuLabel : MenuEntry { | |||
| std::string text; | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void step() override; | |||
| }; | |||
| @@ -8,7 +8,7 @@ namespace rack { | |||
| struct MenuSeparator : MenuEntry { | |||
| MenuSeparator(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| @@ -7,7 +7,7 @@ namespace rack { | |||
| struct PasswordField : TextField { | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| @@ -12,7 +12,7 @@ struct ProgressBar : Widget { | |||
| ProgressBar(); | |||
| ~ProgressBar(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| @@ -13,7 +13,7 @@ struct RadioButton : OpaqueWidget { | |||
| RadioButton(); | |||
| ~RadioButton(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onEnter(const event::Enter &e) override; | |||
| void onLeave(const event::Leave &e) override; | |||
| void onDragDrop(const event::DragDrop &e) override; | |||
| @@ -18,7 +18,7 @@ struct ScrollBar : OpaqueWidget { | |||
| float size = 0.0; | |||
| ScrollBar(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onDragStart(const event::DragStart &e) override; | |||
| void onDragMove(const event::DragMove &e) override; | |||
| void onDragEnd(const event::DragEnd &e) override; | |||
| @@ -16,7 +16,7 @@ struct ScrollWidget : OpaqueWidget { | |||
| ScrollWidget(); | |||
| void scrollTo(math::Rect r); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void step() override; | |||
| void onHover(const event::Hover &e) override; | |||
| void onHoverScroll(const event::HoverScroll &e) override; | |||
| @@ -14,7 +14,7 @@ struct Slider : OpaqueWidget { | |||
| Slider(); | |||
| ~Slider(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onDragStart(const event::DragStart &e) override; | |||
| void onDragMove(const event::DragMove &e) override; | |||
| void onDragEnd(const event::DragEnd &e) override; | |||
| @@ -20,7 +20,7 @@ struct TextField : OpaqueWidget { | |||
| int selection = 0; | |||
| TextField(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onButton(const event::Button &e) override; | |||
| void onHover(const event::Hover &e) override; | |||
| void onEnter(const event::Enter &e) override; | |||
| @@ -10,7 +10,7 @@ struct Tooltip : Widget { | |||
| std::string text; | |||
| void step() override; | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| }; | |||
| @@ -27,7 +27,7 @@ struct FramebufferWidget : Widget { | |||
| FramebufferWidget(); | |||
| ~FramebufferWidget(); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| virtual void drawFramebuffer(); | |||
| int getImageHandle(); | |||
| @@ -26,9 +26,9 @@ struct SVGWidget : Widget { | |||
| wrap(); | |||
| } | |||
| void draw(NVGcontext *vg) override { | |||
| void draw(const DrawContext &ctx) override { | |||
| if (svg && svg->handle) { | |||
| svgDraw(vg, svg->handle); | |||
| svgDraw(ctx.vg, svg->handle); | |||
| } | |||
| } | |||
| }; | |||
| @@ -36,10 +36,10 @@ struct TransformWidget : Widget { | |||
| nvgTransformPremultiply(transform, t); | |||
| } | |||
| void draw(NVGcontext *vg) override { | |||
| void draw(const DrawContext &ctx) override { | |||
| // No need to save the state because that is done in the parent | |||
| nvgTransform(vg, transform[0], transform[1], transform[2], transform[3], transform[4], transform[5]); | |||
| Widget::draw(vg); | |||
| nvgTransform(ctx.vg, transform[0], transform[1], transform[2], transform[3], transform[4], transform[5]); | |||
| Widget::draw(ctx); | |||
| } | |||
| }; | |||
| @@ -10,6 +10,11 @@ | |||
| namespace rack { | |||
| struct DrawContext { | |||
| mutable NVGcontext *vg; | |||
| }; | |||
| /** A node in the 2D scene graph | |||
| */ | |||
| struct Widget { | |||
| @@ -67,8 +72,10 @@ struct Widget { | |||
| /** Advances the module by one frame */ | |||
| virtual void step(); | |||
| /** Draws to NanoVG context */ | |||
| virtual void draw(NVGcontext *vg); | |||
| /** Draws the widget to the NanoVG context */ | |||
| virtual void draw(const DrawContext &ctx); | |||
| /** Override `draw(const DrawContext &ctx)` instead */ | |||
| DEPRECATED virtual void draw(NVGcontext *vg) {} | |||
| // Events | |||
| @@ -11,7 +11,7 @@ struct ZoomWidget : Widget { | |||
| math::Vec getRelativeOffset(math::Vec v, Widget *relative) override; | |||
| math::Rect getViewport(math::Rect r) override; | |||
| void setZoom(float zoom); | |||
| void draw(NVGcontext *vg) override; | |||
| void draw(const DrawContext &ctx) override; | |||
| void onHover(const event::Hover &e) override { | |||
| event::Hover e2 = e; | |||
| @@ -16,12 +16,12 @@ struct BlankPanel : Widget { | |||
| panelBorder->box.size = box.size; | |||
| } | |||
| void draw(NVGcontext *vg) override { | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| nvgFillColor(vg, nvgRGB(0xe6, 0xe6, 0xe6)); | |||
| nvgFill(vg); | |||
| Widget::draw(vg); | |||
| void draw(const DrawContext &ctx) override { | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| nvgFillColor(ctx.vg, nvgRGB(0xe6, 0xe6, 0xe6)); | |||
| nvgFill(ctx.vg); | |||
| Widget::draw(ctx); | |||
| } | |||
| }; | |||
| @@ -64,15 +64,15 @@ struct ModuleResizeHandle : Widget { | |||
| } | |||
| app()->scene->rackWidget->requestModuleBox(m, newBox); | |||
| } | |||
| void draw(NVGcontext *vg) override { | |||
| void draw(const DrawContext &ctx) override { | |||
| for (float x = 5.0; x <= 10.0; x += 5.0) { | |||
| nvgBeginPath(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| const float margin = 5.0; | |||
| nvgMoveTo(vg, x + 0.5, margin + 0.5); | |||
| nvgLineTo(vg, x + 0.5, box.size.y - margin + 0.5); | |||
| nvgStrokeWidth(vg, 1.0); | |||
| nvgStrokeColor(vg, nvgRGBAf(0.5, 0.5, 0.5, 0.5)); | |||
| nvgStroke(vg); | |||
| nvgMoveTo(ctx.vg, x + 0.5, margin + 0.5); | |||
| nvgLineTo(ctx.vg, x + 0.5, box.size.y - margin + 0.5); | |||
| nvgStrokeWidth(ctx.vg, 1.0); | |||
| nvgStrokeColor(ctx.vg, nvgRGBAf(0.5, 0.5, 0.5, 0.5)); | |||
| nvgStroke(ctx.vg); | |||
| } | |||
| } | |||
| }; | |||
| @@ -10,67 +10,67 @@ | |||
| namespace rack { | |||
| static void drawPlug(NVGcontext *vg, math::Vec pos, NVGcolor color) { | |||
| static void drawPlug(const DrawContext &ctx, math::Vec pos, NVGcolor color) { | |||
| NVGcolor colorOutline = nvgLerpRGBA(color, nvgRGBf(0.0, 0.0, 0.0), 0.5); | |||
| // Plug solid | |||
| nvgBeginPath(vg); | |||
| nvgCircle(vg, pos.x, pos.y, 9); | |||
| nvgFillColor(vg, color); | |||
| nvgFill(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgCircle(ctx.vg, pos.x, pos.y, 9); | |||
| nvgFillColor(ctx.vg, color); | |||
| nvgFill(ctx.vg); | |||
| // Border | |||
| nvgStrokeWidth(vg, 1.0); | |||
| nvgStrokeColor(vg, colorOutline); | |||
| nvgStroke(vg); | |||
| nvgStrokeWidth(ctx.vg, 1.0); | |||
| nvgStrokeColor(ctx.vg, colorOutline); | |||
| nvgStroke(ctx.vg); | |||
| // Hole | |||
| nvgBeginPath(vg); | |||
| nvgCircle(vg, pos.x, pos.y, 5); | |||
| nvgFillColor(vg, nvgRGBf(0.0, 0.0, 0.0)); | |||
| nvgFill(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgCircle(ctx.vg, pos.x, pos.y, 5); | |||
| nvgFillColor(ctx.vg, nvgRGBf(0.0, 0.0, 0.0)); | |||
| nvgFill(ctx.vg); | |||
| } | |||
| static void drawCable(NVGcontext *vg, math::Vec pos1, math::Vec pos2, NVGcolor color, float thickness, float tension, float opacity) { | |||
| static void drawCable(const DrawContext &ctx, math::Vec pos1, math::Vec pos2, NVGcolor color, float thickness, float tension, float opacity) { | |||
| NVGcolor colorShadow = nvgRGBAf(0, 0, 0, 0.10); | |||
| NVGcolor colorOutline = nvgLerpRGBA(color, nvgRGBf(0.0, 0.0, 0.0), 0.5); | |||
| // Cable | |||
| if (opacity > 0.0) { | |||
| nvgSave(vg); | |||
| nvgSave(ctx.vg); | |||
| // This power scaling looks more linear than actual linear scaling | |||
| nvgGlobalAlpha(vg, std::pow(opacity, 1.5)); | |||
| nvgGlobalAlpha(ctx.vg, std::pow(opacity, 1.5)); | |||
| float dist = pos1.minus(pos2).norm(); | |||
| math::Vec slump; | |||
| slump.y = (1.0 - tension) * (150.0 + 1.0*dist); | |||
| math::Vec pos3 = pos1.plus(pos2).div(2).plus(slump); | |||
| nvgLineJoin(vg, NVG_ROUND); | |||
| nvgLineJoin(ctx.vg, NVG_ROUND); | |||
| // Shadow | |||
| math::Vec pos4 = pos3.plus(slump.mult(0.08)); | |||
| nvgBeginPath(vg); | |||
| nvgMoveTo(vg, pos1.x, pos1.y); | |||
| nvgQuadTo(vg, pos4.x, pos4.y, pos2.x, pos2.y); | |||
| nvgStrokeColor(vg, colorShadow); | |||
| nvgStrokeWidth(vg, thickness); | |||
| nvgStroke(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgMoveTo(ctx.vg, pos1.x, pos1.y); | |||
| nvgQuadTo(ctx.vg, pos4.x, pos4.y, pos2.x, pos2.y); | |||
| nvgStrokeColor(ctx.vg, colorShadow); | |||
| nvgStrokeWidth(ctx.vg, thickness); | |||
| nvgStroke(ctx.vg); | |||
| // Cable outline | |||
| nvgBeginPath(vg); | |||
| nvgMoveTo(vg, pos1.x, pos1.y); | |||
| nvgQuadTo(vg, pos3.x, pos3.y, pos2.x, pos2.y); | |||
| nvgStrokeColor(vg, colorOutline); | |||
| nvgStrokeWidth(vg, thickness); | |||
| nvgStroke(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgMoveTo(ctx.vg, pos1.x, pos1.y); | |||
| nvgQuadTo(ctx.vg, pos3.x, pos3.y, pos2.x, pos2.y); | |||
| nvgStrokeColor(ctx.vg, colorOutline); | |||
| nvgStrokeWidth(ctx.vg, thickness); | |||
| nvgStroke(ctx.vg); | |||
| // Cable solid | |||
| nvgStrokeColor(vg, color); | |||
| nvgStrokeWidth(vg, thickness - 2); | |||
| nvgStroke(vg); | |||
| nvgStrokeColor(ctx.vg, color); | |||
| nvgStrokeWidth(ctx.vg, thickness - 2); | |||
| nvgStroke(ctx.vg); | |||
| nvgRestore(vg); | |||
| nvgRestore(ctx.vg); | |||
| } | |||
| } | |||
| @@ -205,7 +205,7 @@ void CableWidget::fromJson(json_t *rootJ, const std::map<int, ModuleWidget*> &mo | |||
| } | |||
| } | |||
| void CableWidget::draw(NVGcontext *vg) { | |||
| void CableWidget::draw(const DrawContext &ctx) { | |||
| float opacity = settings::cableOpacity; | |||
| float tension = settings::cableTension; | |||
| @@ -235,33 +235,33 @@ void CableWidget::draw(NVGcontext *vg) { | |||
| math::Vec outputPos = getOutputPos(); | |||
| math::Vec inputPos = getInputPos(); | |||
| drawCable(vg, outputPos, inputPos, color, thickness, tension, opacity); | |||
| drawCable(ctx, outputPos, inputPos, color, thickness, tension, opacity); | |||
| } | |||
| void CableWidget::drawPlugs(NVGcontext *vg) { | |||
| void CableWidget::drawPlugs(const DrawContext &ctx) { | |||
| // TODO Figure out a way to draw plugs first and cables last, and cut the plug portion of the cable off. | |||
| math::Vec outputPos = getOutputPos(); | |||
| math::Vec inputPos = getInputPos(); | |||
| // Draw plug if the cable is on top, or if the cable is incomplete | |||
| if (!isComplete() || app()->scene->rackWidget->getTopCable(outputPort) == this) { | |||
| drawPlug(vg, outputPos, color); | |||
| drawPlug(ctx, outputPos, color); | |||
| if (isComplete()) { | |||
| // Draw plug light | |||
| nvgSave(vg); | |||
| nvgTranslate(vg, outputPos.x - 4, outputPos.y - 4); | |||
| outputPort->plugLight->draw(vg); | |||
| nvgRestore(vg); | |||
| nvgSave(ctx.vg); | |||
| nvgTranslate(ctx.vg, outputPos.x - 4, outputPos.y - 4); | |||
| outputPort->plugLight->draw(ctx); | |||
| nvgRestore(ctx.vg); | |||
| } | |||
| } | |||
| if (!isComplete() || app()->scene->rackWidget->getTopCable(inputPort) == this) { | |||
| drawPlug(vg, inputPos, color); | |||
| drawPlug(ctx, inputPos, color); | |||
| if (isComplete()) { | |||
| nvgSave(vg); | |||
| nvgTranslate(vg, inputPos.x - 4, inputPos.y - 4); | |||
| inputPort->plugLight->draw(vg); | |||
| nvgRestore(vg); | |||
| nvgSave(ctx.vg); | |||
| nvgTranslate(ctx.vg, inputPos.x - 4, inputPos.y - 4); | |||
| inputPort->plugLight->draw(ctx); | |||
| nvgRestore(ctx.vg); | |||
| } | |||
| } | |||
| } | |||
| @@ -9,19 +9,19 @@ CircularShadow::CircularShadow() { | |||
| opacity = 0.15; | |||
| } | |||
| void CircularShadow::draw(NVGcontext *vg) { | |||
| void CircularShadow::draw(const DrawContext &ctx) { | |||
| if (opacity <= 0.0) | |||
| return; | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, -blurRadius, -blurRadius, box.size.x + 2*blurRadius, box.size.y + 2*blurRadius); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, -blurRadius, -blurRadius, box.size.x + 2*blurRadius, box.size.y + 2*blurRadius); | |||
| math::Vec center = box.size.div(2.0); | |||
| float radius = center.x; | |||
| NVGcolor icol = nvgRGBAf(0.0, 0.0, 0.0, opacity); | |||
| NVGcolor ocol = nvgRGBAf(0.0, 0.0, 0.0, 0.0); | |||
| NVGpaint paint = nvgRadialGradient(vg, center.x, center.y, radius - blurRadius, radius, icol, ocol); | |||
| nvgFillPaint(vg, paint); | |||
| nvgFill(vg); | |||
| NVGpaint paint = nvgRadialGradient(ctx.vg, center.x, center.y, radius - blurRadius, radius, icol, ocol); | |||
| nvgFillPaint(ctx.vg, paint); | |||
| nvgFill(ctx.vg); | |||
| } | |||
| @@ -8,13 +8,13 @@ | |||
| namespace rack { | |||
| void LedDisplay::draw(NVGcontext *vg) { | |||
| nvgBeginPath(vg); | |||
| nvgRoundedRect(vg, 0, 0, box.size.x, box.size.y, 5.0); | |||
| nvgFillColor(vg, nvgRGB(0x00, 0x00, 0x00)); | |||
| nvgFill(vg); | |||
| void LedDisplay::draw(const DrawContext &ctx) { | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRoundedRect(ctx.vg, 0, 0, box.size.x, box.size.y, 5.0); | |||
| nvgFillColor(ctx.vg, nvgRGB(0x00, 0x00, 0x00)); | |||
| nvgFill(ctx.vg); | |||
| Widget::draw(vg); | |||
| Widget::draw(ctx); | |||
| } | |||
| @@ -22,13 +22,13 @@ LedDisplaySeparator::LedDisplaySeparator() { | |||
| box.size = math::Vec(); | |||
| } | |||
| void LedDisplaySeparator::draw(NVGcontext *vg) { | |||
| nvgBeginPath(vg); | |||
| nvgMoveTo(vg, 0, 0); | |||
| nvgLineTo(vg, box.size.x, box.size.y); | |||
| nvgStrokeWidth(vg, 1.0); | |||
| nvgStrokeColor(vg, nvgRGB(0x33, 0x33, 0x33)); | |||
| nvgStroke(vg); | |||
| void LedDisplaySeparator::draw(const DrawContext &ctx) { | |||
| nvgBeginPath(ctx.vg); | |||
| nvgMoveTo(ctx.vg, 0, 0); | |||
| nvgLineTo(ctx.vg, box.size.x, box.size.y); | |||
| nvgStrokeWidth(ctx.vg, 1.0); | |||
| nvgStrokeColor(ctx.vg, nvgRGB(0x33, 0x33, 0x33)); | |||
| nvgStroke(ctx.vg); | |||
| } | |||
| @@ -39,19 +39,19 @@ LedDisplayChoice::LedDisplayChoice() { | |||
| textOffset = math::Vec(10, 18); | |||
| } | |||
| void LedDisplayChoice::draw(NVGcontext *vg) { | |||
| nvgScissor(vg, 0, 0, box.size.x, box.size.y); | |||
| void LedDisplayChoice::draw(const DrawContext &ctx) { | |||
| nvgScissor(ctx.vg, 0, 0, box.size.x, box.size.y); | |||
| if (font->handle >= 0) { | |||
| nvgFillColor(vg, color); | |||
| nvgFontFaceId(vg, font->handle); | |||
| nvgTextLetterSpacing(vg, 0.0); | |||
| nvgFillColor(ctx.vg, color); | |||
| nvgFontFaceId(ctx.vg, font->handle); | |||
| nvgTextLetterSpacing(ctx.vg, 0.0); | |||
| nvgFontSize(vg, 12); | |||
| nvgText(vg, textOffset.x, textOffset.y, text.c_str(), NULL); | |||
| nvgFontSize(ctx.vg, 12); | |||
| nvgText(ctx.vg, textOffset.x, textOffset.y, text.c_str(), NULL); | |||
| } | |||
| nvgResetScissor(vg); | |||
| nvgResetScissor(ctx.vg); | |||
| } | |||
| void LedDisplayChoice::onButton(const event::Button &e) { | |||
| @@ -70,14 +70,14 @@ LedDisplayTextField::LedDisplayTextField() { | |||
| } | |||
| void LedDisplayTextField::draw(NVGcontext *vg) { | |||
| nvgScissor(vg, 0, 0, box.size.x, box.size.y); | |||
| void LedDisplayTextField::draw(const DrawContext &ctx) { | |||
| nvgScissor(ctx.vg, 0, 0, box.size.x, box.size.y); | |||
| // Background | |||
| nvgBeginPath(vg); | |||
| nvgRoundedRect(vg, 0, 0, box.size.x, box.size.y, 5.0); | |||
| nvgFillColor(vg, nvgRGB(0x00, 0x00, 0x00)); | |||
| nvgFill(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRoundedRect(ctx.vg, 0, 0, box.size.x, box.size.y, 5.0); | |||
| nvgFillColor(ctx.vg, nvgRGB(0x00, 0x00, 0x00)); | |||
| nvgFill(ctx.vg); | |||
| // Text | |||
| if (font->handle >= 0) { | |||
| @@ -87,14 +87,14 @@ void LedDisplayTextField::draw(NVGcontext *vg) { | |||
| highlightColor.a = 0.5; | |||
| int begin = std::min(cursor, selection); | |||
| int end = (this == app()->event->selectedWidget) ? std::max(cursor, selection) : -1; | |||
| bndIconLabelCaret(vg, textOffset.x, textOffset.y, | |||
| bndIconLabelCaret(ctx.vg, textOffset.x, textOffset.y, | |||
| box.size.x - 2*textOffset.x, box.size.y - 2*textOffset.y, | |||
| -1, color, 12, text.c_str(), highlightColor, begin, end); | |||
| bndSetFont(app()->window->uiFont->handle); | |||
| } | |||
| nvgResetScissor(vg); | |||
| nvgResetScissor(ctx.vg); | |||
| } | |||
| int LedDisplayTextField::getTextPosition(math::Vec mousePos) { | |||
| @@ -5,45 +5,45 @@ | |||
| namespace rack { | |||
| void LightWidget::draw(NVGcontext *vg) { | |||
| drawLight(vg); | |||
| drawHalo(vg); | |||
| void LightWidget::draw(const DrawContext &ctx) { | |||
| drawLight(ctx); | |||
| drawHalo(ctx); | |||
| } | |||
| void LightWidget::drawLight(NVGcontext *vg) { | |||
| void LightWidget::drawLight(const DrawContext &ctx) { | |||
| float radius = box.size.x / 2.0; | |||
| nvgBeginPath(vg); | |||
| nvgCircle(vg, radius, radius, radius); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgCircle(ctx.vg, radius, radius, radius); | |||
| // Background | |||
| nvgFillColor(vg, bgColor); | |||
| nvgFill(vg); | |||
| nvgFillColor(ctx.vg, bgColor); | |||
| nvgFill(ctx.vg); | |||
| // Foreground | |||
| nvgFillColor(vg, color); | |||
| nvgFill(vg); | |||
| nvgFillColor(ctx.vg, color); | |||
| nvgFill(ctx.vg); | |||
| // Border | |||
| nvgStrokeWidth(vg, 0.5); | |||
| nvgStrokeColor(vg, borderColor); | |||
| nvgStroke(vg); | |||
| nvgStrokeWidth(ctx.vg, 0.5); | |||
| nvgStrokeColor(ctx.vg, borderColor); | |||
| nvgStroke(ctx.vg); | |||
| } | |||
| void LightWidget::drawHalo(NVGcontext *vg) { | |||
| void LightWidget::drawHalo(const DrawContext &ctx) { | |||
| float radius = box.size.x / 2.0; | |||
| float oradius = radius + 15.0; | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, radius - oradius, radius - oradius, 2*oradius, 2*oradius); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, radius - oradius, radius - oradius, 2*oradius, 2*oradius); | |||
| NVGpaint paint; | |||
| NVGcolor icol = color::mult(color, 0.08); | |||
| NVGcolor ocol = nvgRGB(0, 0, 0); | |||
| paint = nvgRadialGradient(vg, radius, radius, radius, oradius, icol, ocol); | |||
| nvgFillPaint(vg, paint); | |||
| nvgGlobalCompositeOperation(vg, NVG_LIGHTER); | |||
| nvgFill(vg); | |||
| paint = nvgRadialGradient(ctx.vg, radius, radius, radius, oradius, icol, ocol); | |||
| nvgFillPaint(ctx.vg, paint); | |||
| nvgGlobalCompositeOperation(ctx.vg, NVG_LIGHTER); | |||
| nvgFill(ctx.vg); | |||
| } | |||
| @@ -47,9 +47,7 @@ struct ModuleBox : OpaqueWidget { | |||
| addChild(pluginLabel); | |||
| } | |||
| void draw(NVGcontext *vg) override { | |||
| DEBUG("%p model", model); | |||
| void draw(const DrawContext &ctx) override { | |||
| // Lazily create ModuleWidget when drawn | |||
| if (!initialized) { | |||
| Widget *transparentWidget = new TransparentWidget; | |||
| @@ -76,12 +74,12 @@ struct ModuleBox : OpaqueWidget { | |||
| initialized = true; | |||
| } | |||
| OpaqueWidget::draw(vg); | |||
| OpaqueWidget::draw(ctx); | |||
| if (app()->event->hoveredWidget == this) { | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| nvgFillColor(vg, nvgRGBAf(1, 1, 1, 0.25)); | |||
| nvgFill(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| nvgFillColor(ctx.vg, nvgRGBAf(1, 1, 1, 0.25)); | |||
| nvgFill(ctx.vg); | |||
| } | |||
| } | |||
| @@ -137,9 +135,9 @@ void ModuleBrowser::step() { | |||
| OpaqueWidget::step(); | |||
| } | |||
| void ModuleBrowser::draw(NVGcontext *vg) { | |||
| bndMenuBackground(vg, 0.0, 0.0, box.size.x, box.size.y, 0); | |||
| Widget::draw(vg); | |||
| void ModuleBrowser::draw(const DrawContext &ctx) { | |||
| bndMenuBackground(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, 0); | |||
| Widget::draw(ctx); | |||
| } | |||
| void ModuleBrowser::onHoverKey(const event::HoverKey &e) { | |||
| @@ -136,57 +136,57 @@ ModuleWidget::~ModuleWidget() { | |||
| setModule(NULL); | |||
| } | |||
| void ModuleWidget::draw(NVGcontext *vg) { | |||
| void ModuleWidget::draw(const DrawContext &ctx) { | |||
| if (module && module->bypass) { | |||
| nvgGlobalAlpha(vg, 0.5); | |||
| nvgGlobalAlpha(ctx.vg, 0.5); | |||
| } | |||
| // nvgScissor(vg, 0, 0, box.size.x, box.size.y); | |||
| Widget::draw(vg); | |||
| // nvgScissor(ctx.vg, 0, 0, box.size.x, box.size.y); | |||
| Widget::draw(ctx); | |||
| // Power meter | |||
| if (module && settings::powerMeter) { | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, | |||
| 0, box.size.y - 20, | |||
| 65, 20); | |||
| nvgFillColor(vg, nvgRGBAf(0, 0, 0, 0.75)); | |||
| nvgFill(vg); | |||
| nvgFillColor(ctx.vg, nvgRGBAf(0, 0, 0, 0.75)); | |||
| nvgFill(ctx.vg); | |||
| std::string cpuText = string::f("%.2f ÎĽs", module->cpuTime * 1e6f); | |||
| bndLabel(vg, 2.0, box.size.y - 20.0, INFINITY, INFINITY, -1, cpuText.c_str()); | |||
| bndLabel(ctx.vg, 2.0, box.size.y - 20.0, INFINITY, INFINITY, -1, cpuText.c_str()); | |||
| float p = math::clamp(module->cpuTime / app()->engine->getSampleTime(), 0.f, 1.f); | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, | |||
| 0, (1.f - p) * box.size.y, | |||
| 5, p * box.size.y); | |||
| nvgFillColor(vg, nvgRGBAf(1, 0, 0, 1.0)); | |||
| nvgFill(vg); | |||
| nvgFillColor(ctx.vg, nvgRGBAf(1, 0, 0, 1.0)); | |||
| nvgFill(ctx.vg); | |||
| } | |||
| // if (module) { | |||
| // nvgBeginPath(vg); | |||
| // nvgRect(vg, 0, 0, 20, 20); | |||
| // nvgFillColor(vg, nvgRGBAf(0, 0, 0, 0.75)); | |||
| // nvgFill(vg); | |||
| // nvgBeginPath(ctx.vg); | |||
| // nvgRect(ctx.vg, 0, 0, 20, 20); | |||
| // nvgFillColor(ctx.vg, nvgRGBAf(0, 0, 0, 0.75)); | |||
| // nvgFill(ctx.vg); | |||
| // std::string debugText = string::f("%d", module->id); | |||
| // bndLabel(vg, 0, 0, INFINITY, INFINITY, -1, debugText.c_str()); | |||
| // bndLabel(ctx.vg, 0, 0, INFINITY, INFINITY, -1, debugText.c_str()); | |||
| // } | |||
| // nvgResetScissor(vg); | |||
| // nvgResetScissor(ctx.vg); | |||
| } | |||
| void ModuleWidget::drawShadow(NVGcontext *vg) { | |||
| nvgBeginPath(vg); | |||
| void ModuleWidget::drawShadow(const DrawContext &ctx) { | |||
| nvgBeginPath(ctx.vg); | |||
| float r = 20; // Blur radius | |||
| float c = 20; // Corner radius | |||
| math::Vec b = math::Vec(-10, 30); // Offset from each corner | |||
| nvgRect(vg, b.x - r, b.y - r, box.size.x - 2*b.x + 2*r, box.size.y - 2*b.y + 2*r); | |||
| nvgRect(ctx.vg, b.x - r, b.y - r, box.size.x - 2*b.x + 2*r, box.size.y - 2*b.y + 2*r); | |||
| NVGcolor shadowColor = nvgRGBAf(0, 0, 0, 0.2); | |||
| NVGcolor transparentColor = nvgRGBAf(0, 0, 0, 0); | |||
| nvgFillPaint(vg, nvgBoxGradient(vg, b.x, b.y, box.size.x - 2*b.x, box.size.y - 2*b.y, c, r, shadowColor, transparentColor)); | |||
| nvgFill(vg); | |||
| nvgFillPaint(ctx.vg, nvgBoxGradient(ctx.vg, b.x, b.y, box.size.x - 2*b.x, box.size.y - 2*b.y, c, r, shadowColor, transparentColor)); | |||
| nvgFill(ctx.vg); | |||
| } | |||
| void ModuleWidget::onHover(const event::Hover &e) { | |||
| @@ -125,19 +125,19 @@ void ParamWidget::step() { | |||
| OpaqueWidget::step(); | |||
| } | |||
| void ParamWidget::draw(NVGcontext *vg) { | |||
| Widget::draw(vg); | |||
| void ParamWidget::draw(const DrawContext &ctx) { | |||
| Widget::draw(ctx); | |||
| // if (paramQuantity) { | |||
| // nvgBeginPath(vg); | |||
| // nvgRect(vg, | |||
| // nvgBeginPath(ctx.vg); | |||
| // nvgRect(ctx.vg, | |||
| // box.size.x - 12, box.size.y - 12, | |||
| // 12, 12); | |||
| // nvgFillColor(vg, nvgRGBAf(1, 0, 1, 0.9)); | |||
| // nvgFill(vg); | |||
| // nvgFillColor(ctx.vg, nvgRGBAf(1, 0, 1, 0.9)); | |||
| // nvgFill(ctx.vg); | |||
| // std::string mapText = string::f("%d", paramQuantity->paramId); | |||
| // bndLabel(vg, box.size.x - 17.0, box.size.y - 16.0, INFINITY, INFINITY, -1, mapText.c_str()); | |||
| // bndLabel(ctx.vg, box.size.x - 17.0, box.size.y - 16.0, INFINITY, INFINITY, -1, mapText.c_str()); | |||
| // } | |||
| } | |||
| @@ -51,14 +51,14 @@ void PortWidget::step() { | |||
| plugLight->setBrightnesses(values); | |||
| } | |||
| void PortWidget::draw(NVGcontext *vg) { | |||
| void PortWidget::draw(const DrawContext &ctx) { | |||
| CableWidget *cw = app()->scene->rackWidget->incompleteCable; | |||
| if (cw) { | |||
| // Dim the PortWidget if the active cable cannot plug into this PortWidget | |||
| if (type == OUTPUT ? cw->outputPort : cw->inputPort) | |||
| nvgGlobalAlpha(vg, 0.5); | |||
| nvgGlobalAlpha(ctx.vg, 0.5); | |||
| } | |||
| Widget::draw(vg); | |||
| Widget::draw(ctx); | |||
| } | |||
| void PortWidget::onButton(const event::Button &e) { | |||
| @@ -3,57 +3,57 @@ | |||
| namespace rack { | |||
| void RackRail::draw(NVGcontext *vg) { | |||
| void RackRail::draw(const DrawContext &ctx) { | |||
| const float railHeight = RACK_GRID_WIDTH; | |||
| // Background color | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| nvgFillColor(vg, nvgRGBf(0.2, 0.2, 0.2)); | |||
| nvgFill(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| nvgFillColor(ctx.vg, nvgRGBf(0.2, 0.2, 0.2)); | |||
| nvgFill(ctx.vg); | |||
| // Rails | |||
| nvgFillColor(vg, nvgRGBf(0.85, 0.85, 0.85)); | |||
| nvgStrokeWidth(vg, 1.0); | |||
| nvgStrokeColor(vg, nvgRGBf(0.7, 0.7, 0.7)); | |||
| nvgFillColor(ctx.vg, nvgRGBf(0.85, 0.85, 0.85)); | |||
| nvgStrokeWidth(ctx.vg, 1.0); | |||
| nvgStrokeColor(ctx.vg, nvgRGBf(0.7, 0.7, 0.7)); | |||
| float holeRadius = 3.5; | |||
| for (float railY = 0; railY < box.size.y; railY += RACK_GRID_HEIGHT) { | |||
| // Top rail | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, 0, railY, box.size.x, railHeight); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, 0, railY, box.size.x, railHeight); | |||
| for (float railX = 0; railX < box.size.x; railX += RACK_GRID_WIDTH) { | |||
| nvgCircle(vg, railX + RACK_GRID_WIDTH / 2, railY + railHeight / 2, holeRadius); | |||
| nvgPathWinding(vg, NVG_HOLE); | |||
| nvgCircle(ctx.vg, railX + RACK_GRID_WIDTH / 2, railY + railHeight / 2, holeRadius); | |||
| nvgPathWinding(ctx.vg, NVG_HOLE); | |||
| } | |||
| nvgFill(vg); | |||
| nvgFill(ctx.vg); | |||
| nvgBeginPath(vg); | |||
| nvgMoveTo(vg, 0, railY + railHeight - 0.5); | |||
| nvgLineTo(vg, box.size.x, railY + railHeight - 0.5); | |||
| nvgStroke(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgMoveTo(ctx.vg, 0, railY + railHeight - 0.5); | |||
| nvgLineTo(ctx.vg, box.size.x, railY + railHeight - 0.5); | |||
| nvgStroke(ctx.vg); | |||
| // Bottom rail | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, 0, railY + RACK_GRID_HEIGHT - railHeight, box.size.x, railHeight); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, 0, railY + RACK_GRID_HEIGHT - railHeight, box.size.x, railHeight); | |||
| for (float railX = 0; railX < box.size.x; railX += RACK_GRID_WIDTH) { | |||
| nvgCircle(vg, railX + RACK_GRID_WIDTH / 2, railY + RACK_GRID_HEIGHT - railHeight + railHeight / 2, holeRadius); | |||
| nvgPathWinding(vg, NVG_HOLE); | |||
| nvgCircle(ctx.vg, railX + RACK_GRID_WIDTH / 2, railY + RACK_GRID_HEIGHT - railHeight + railHeight / 2, holeRadius); | |||
| nvgPathWinding(ctx.vg, NVG_HOLE); | |||
| } | |||
| nvgFill(vg); | |||
| nvgFill(ctx.vg); | |||
| nvgBeginPath(vg); | |||
| nvgMoveTo(vg, 0, railY + RACK_GRID_HEIGHT - 0.5); | |||
| nvgLineTo(vg, box.size.x, railY + RACK_GRID_HEIGHT - 0.5); | |||
| nvgStroke(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgMoveTo(ctx.vg, 0, railY + RACK_GRID_HEIGHT - 0.5); | |||
| nvgLineTo(ctx.vg, box.size.x, railY + RACK_GRID_HEIGHT - 0.5); | |||
| nvgStroke(ctx.vg); | |||
| } | |||
| // Useful for screenshots | |||
| if (0) { | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| nvgFillColor(vg, nvgRGBf(1.0, 1.0, 1.0)); | |||
| nvgFill(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| nvgFillColor(ctx.vg, nvgRGBf(1.0, 1.0, 1.0)); | |||
| nvgFill(ctx.vg); | |||
| } | |||
| } | |||
| @@ -27,20 +27,20 @@ void RackScrollWidget::step() { | |||
| } | |||
| void RackScrollWidget::draw(NVGcontext *vg) { | |||
| ScrollWidget::draw(vg); | |||
| void RackScrollWidget::draw(const DrawContext &ctx) { | |||
| ScrollWidget::draw(ctx); | |||
| if (app()->scene->rackWidget->isEmpty()) { | |||
| math::Rect b; | |||
| b.size = math::Vec(600, 300); | |||
| b.pos = box.size.minus(b.size).div(2); | |||
| NVGcolor bg = nvgRGBAf(0, 0, 0, 0.4); | |||
| bndInnerBox(vg, b.pos.x, b.pos.y, b.size.x, b.size.y, | |||
| bndInnerBox(ctx.vg, b.pos.x, b.pos.y, b.size.x, b.size.y, | |||
| 0, 0, 0, 0, bg, bg); | |||
| NVGcolor fg = nvgRGBAf(1, 1, 1, 0.25); | |||
| std::string text = "Right-click or press Enter to add modules"; | |||
| bndIconLabelValue(vg, b.pos.x, b.pos.y + 80, b.size.x, b.size.y, -1, fg, BND_CENTER, 80, text.c_str(), NULL); | |||
| bndIconLabelValue(ctx.vg, b.pos.x, b.pos.y + 80, b.size.x, b.size.y, -1, fg, BND_CENTER, 80, text.c_str(), NULL); | |||
| } | |||
| } | |||
| @@ -42,32 +42,32 @@ static ModuleWidget *moduleFromJson(json_t *moduleJ) { | |||
| struct ModuleContainer : Widget { | |||
| void draw(NVGcontext *vg) override { | |||
| void draw(const DrawContext &ctx) override { | |||
| // Draw shadows behind each ModuleWidget first, so the shadow doesn't overlap the front of other ModuleWidgets. | |||
| for (Widget *child : children) { | |||
| ModuleWidget *w = dynamic_cast<ModuleWidget*>(child); | |||
| assert(w); | |||
| nvgSave(vg); | |||
| nvgTranslate(vg, child->box.pos.x, child->box.pos.y); | |||
| w->drawShadow(vg); | |||
| nvgRestore(vg); | |||
| nvgSave(ctx.vg); | |||
| nvgTranslate(ctx.vg, child->box.pos.x, child->box.pos.y); | |||
| w->drawShadow(ctx); | |||
| nvgRestore(ctx.vg); | |||
| } | |||
| Widget::draw(vg); | |||
| Widget::draw(ctx); | |||
| } | |||
| }; | |||
| struct CableContainer : TransparentWidget { | |||
| void draw(NVGcontext *vg) override { | |||
| Widget::draw(vg); | |||
| void draw(const DrawContext &ctx) override { | |||
| Widget::draw(ctx); | |||
| // Draw cable plugs | |||
| for (Widget *w : children) { | |||
| CableWidget *cw = dynamic_cast<CableWidget*>(w); | |||
| assert(cw); | |||
| cw->drawPlugs(vg); | |||
| cw->drawPlugs(ctx); | |||
| } | |||
| } | |||
| }; | |||
| @@ -116,8 +116,8 @@ void RackWidget::step() { | |||
| Widget::step(); | |||
| } | |||
| void RackWidget::draw(NVGcontext *vg) { | |||
| Widget::draw(vg); | |||
| void RackWidget::draw(const DrawContext &ctx) { | |||
| Widget::draw(ctx); | |||
| } | |||
| void RackWidget::onHover(const event::Hover &e) { | |||
| @@ -4,13 +4,13 @@ | |||
| namespace rack { | |||
| void PanelBorder::draw(NVGcontext *vg) { | |||
| void PanelBorder::draw(const DrawContext &ctx) { | |||
| NVGcolor borderColor = nvgRGBAf(0.5, 0.5, 0.5, 0.5); | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, 0.5, 0.5, box.size.x - 1.0, box.size.y - 1.0); | |||
| nvgStrokeColor(vg, borderColor); | |||
| nvgStrokeWidth(vg, 1.0); | |||
| nvgStroke(vg); | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, 0.5, 0.5, box.size.x - 1.0, box.size.y - 1.0); | |||
| nvgStrokeColor(ctx.vg, borderColor); | |||
| nvgStrokeWidth(ctx.vg, 1.0); | |||
| nvgStroke(ctx.vg); | |||
| } | |||
| @@ -85,8 +85,8 @@ void Scene::step() { | |||
| } | |||
| } | |||
| void Scene::draw(NVGcontext *vg) { | |||
| OpaqueWidget::draw(vg); | |||
| void Scene::draw(const DrawContext &ctx) { | |||
| OpaqueWidget::draw(ctx); | |||
| } | |||
| void Scene::onHoverKey(const event::HoverKey &e) { | |||
| @@ -26,8 +26,8 @@ struct MenuButton : Button { | |||
| box.size.x = bndLabelWidth(app()->window->vg, -1, text.c_str()); | |||
| Widget::step(); | |||
| } | |||
| void draw(NVGcontext *vg) override { | |||
| bndMenuItem(vg, 0.0, 0.0, box.size.x, box.size.y, state, -1, text.c_str()); | |||
| void draw(const DrawContext &ctx) override { | |||
| bndMenuItem(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, state, -1, text.c_str()); | |||
| } | |||
| }; | |||
| @@ -570,16 +570,16 @@ struct PluginsButton : MenuButton { | |||
| } | |||
| } | |||
| void draw(NVGcontext *vg) override { | |||
| MenuButton::draw(vg); | |||
| void draw(const DrawContext &ctx) override { | |||
| MenuButton::draw(ctx); | |||
| // if (1) { | |||
| // // Notification circle | |||
| // nvgBeginPath(vg); | |||
| // nvgCircle(vg, box.size.x - 3, 3, 4.0); | |||
| // nvgFillColor(vg, nvgRGBf(1.0, 0.0, 0.0)); | |||
| // nvgFill(vg); | |||
| // nvgStrokeColor(vg, nvgRGBf(0.5, 0.0, 0.0)); | |||
| // nvgStroke(vg); | |||
| // nvgBeginPath(ctx.vg); | |||
| // nvgCircle(ctx.vg, box.size.x - 3, 3, 4.0); | |||
| // nvgFillColor(ctx.vg, nvgRGBf(1.0, 0.0, 0.0)); | |||
| // nvgFill(ctx.vg); | |||
| // nvgStrokeColor(ctx.vg, nvgRGBf(0.5, 0.0, 0.0)); | |||
| // nvgStroke(ctx.vg); | |||
| // } | |||
| } | |||
| }; | |||
| @@ -664,11 +664,11 @@ Toolbar::Toolbar() { | |||
| layout->addChild(helpButton); | |||
| } | |||
| void Toolbar::draw(NVGcontext *vg) { | |||
| bndMenuBackground(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_ALL); | |||
| bndBevel(vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| void Toolbar::draw(const DrawContext &ctx) { | |||
| bndMenuBackground(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_ALL); | |||
| bndBevel(ctx.vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| Widget::draw(vg); | |||
| Widget::draw(ctx); | |||
| } | |||
| @@ -13,8 +13,8 @@ Button::~Button() { | |||
| delete quantity; | |||
| } | |||
| void Button::draw(NVGcontext *vg) { | |||
| bndToolButton(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, -1, text.c_str()); | |||
| void Button::draw(const DrawContext &ctx) { | |||
| bndToolButton(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, -1, text.c_str()); | |||
| } | |||
| void Button::onEnter(const event::Enter &e) { | |||
| @@ -4,8 +4,8 @@ | |||
| namespace rack { | |||
| void ChoiceButton::draw(NVGcontext *vg) { | |||
| bndChoiceButton(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, -1, text.c_str()); | |||
| void ChoiceButton::draw(const DrawContext &ctx) { | |||
| bndChoiceButton(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, -1, text.c_str()); | |||
| } | |||
| @@ -10,7 +10,7 @@ Label::Label() { | |||
| color = bndGetTheme()->regularTheme.textColor; | |||
| } | |||
| void Label::draw(NVGcontext *vg) { | |||
| void Label::draw(const DrawContext &ctx) { | |||
| // TODO | |||
| // Custom font sizes do not work with right or center alignment | |||
| float x; | |||
| @@ -20,14 +20,14 @@ void Label::draw(NVGcontext *vg) { | |||
| x = 0.0; | |||
| } break; | |||
| case RIGHT_ALIGNMENT: { | |||
| x = box.size.x - bndLabelWidth(vg, -1, text.c_str()); | |||
| x = box.size.x - bndLabelWidth(ctx.vg, -1, text.c_str()); | |||
| } break; | |||
| case CENTER_ALIGNMENT: { | |||
| x = (box.size.x - bndLabelWidth(vg, -1, text.c_str())) / 2.0; | |||
| x = (box.size.x - bndLabelWidth(ctx.vg, -1, text.c_str())) / 2.0; | |||
| } break; | |||
| } | |||
| bndIconLabelValue(vg, x, 0.0, box.size.x, box.size.y, -1, color, BND_LEFT, fontSize, text.c_str(), NULL); | |||
| bndIconLabelValue(ctx.vg, x, 0.0, box.size.x, box.size.y, -1, color, BND_LEFT, fontSize, text.c_str(), NULL); | |||
| } | |||
| @@ -48,9 +48,9 @@ void Menu::step() { | |||
| } | |||
| } | |||
| void Menu::draw(NVGcontext *vg) { | |||
| bndMenuBackground(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE); | |||
| Widget::draw(vg); | |||
| void Menu::draw(const DrawContext &ctx) { | |||
| bndMenuBackground(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE); | |||
| Widget::draw(ctx); | |||
| } | |||
| void Menu::onHoverScroll(const event::HoverScroll &e) { | |||
| @@ -4,7 +4,7 @@ | |||
| namespace rack { | |||
| void MenuItem::draw(NVGcontext *vg) { | |||
| void MenuItem::draw(const DrawContext &ctx) { | |||
| BNDwidgetState state = BND_DEFAULT; | |||
| if (app()->event->hoveredWidget == this) | |||
| @@ -17,14 +17,14 @@ void MenuItem::draw(NVGcontext *vg) { | |||
| // Main text and background | |||
| if (!disabled) | |||
| bndMenuItem(vg, 0.0, 0.0, box.size.x, box.size.y, state, -1, text.c_str()); | |||
| bndMenuItem(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, state, -1, text.c_str()); | |||
| else | |||
| bndMenuLabel(vg, 0.0, 0.0, box.size.x, box.size.y, -1, text.c_str()); | |||
| bndMenuLabel(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, -1, text.c_str()); | |||
| // Right text | |||
| float x = box.size.x - bndLabelWidth(vg, -1, rightText.c_str()); | |||
| float x = box.size.x - bndLabelWidth(ctx.vg, -1, rightText.c_str()); | |||
| NVGcolor rightColor = (state == BND_DEFAULT && !disabled) ? bndGetTheme()->menuTheme.textColor : bndGetTheme()->menuTheme.textSelectedColor; | |||
| bndIconLabelValue(vg, x, 0.0, box.size.x, box.size.y, -1, rightColor, BND_LEFT, BND_LABEL_FONT_SIZE, rightText.c_str(), NULL); | |||
| bndIconLabelValue(ctx.vg, x, 0.0, box.size.x, box.size.y, -1, rightColor, BND_LEFT, BND_LABEL_FONT_SIZE, rightText.c_str(), NULL); | |||
| } | |||
| void MenuItem::step() { | |||
| @@ -5,8 +5,8 @@ | |||
| namespace rack { | |||
| void MenuLabel::draw(NVGcontext *vg) { | |||
| bndMenuLabel(vg, 0.0, 0.0, box.size.x, box.size.y, -1, text.c_str()); | |||
| void MenuLabel::draw(const DrawContext &ctx) { | |||
| bndMenuLabel(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, -1, text.c_str()); | |||
| } | |||
| void MenuLabel::step() { | |||
| @@ -8,14 +8,14 @@ MenuSeparator::MenuSeparator() { | |||
| box.size.y = BND_WIDGET_HEIGHT / 2; | |||
| } | |||
| void MenuSeparator::draw(NVGcontext *vg) { | |||
| nvgBeginPath(vg); | |||
| void MenuSeparator::draw(const DrawContext &ctx) { | |||
| nvgBeginPath(ctx.vg); | |||
| const float margin = 8.0; | |||
| nvgMoveTo(vg, margin, box.size.y / 2.0); | |||
| nvgLineTo(vg, box.size.x - margin, box.size.y / 2.0); | |||
| nvgStrokeWidth(vg, 1.0); | |||
| nvgStrokeColor(vg, color::alpha(bndGetTheme()->menuTheme.textColor, 0.25)); | |||
| nvgStroke(vg); | |||
| nvgMoveTo(ctx.vg, margin, box.size.y / 2.0); | |||
| nvgLineTo(ctx.vg, box.size.x - margin, box.size.y / 2.0); | |||
| nvgStrokeWidth(ctx.vg, 1.0); | |||
| nvgStrokeColor(ctx.vg, color::alpha(bndGetTheme()->menuTheme.textColor, 0.25)); | |||
| nvgStroke(ctx.vg); | |||
| } | |||
| @@ -4,10 +4,10 @@ | |||
| namespace rack { | |||
| void PasswordField::draw(NVGcontext *vg) { | |||
| void PasswordField::draw(const DrawContext &ctx) { | |||
| std::string textTmp = text; | |||
| text = std::string(textTmp.size(), '*'); | |||
| TextField::draw(vg); | |||
| TextField::draw(ctx); | |||
| text = textTmp; | |||
| } | |||
| @@ -13,10 +13,10 @@ ProgressBar::~ProgressBar() { | |||
| delete quantity; | |||
| } | |||
| void ProgressBar::draw(NVGcontext *vg) { | |||
| void ProgressBar::draw(const DrawContext &ctx) { | |||
| float progress = quantity ? quantity->getScaledValue() : 0.f; | |||
| std::string text = quantity ? quantity->getString() : ""; | |||
| bndSlider(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_ALL, BND_DEFAULT, progress, text.c_str(), NULL); | |||
| bndSlider(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_ALL, BND_DEFAULT, progress, text.c_str(), NULL); | |||
| } | |||
| @@ -13,11 +13,11 @@ RadioButton::~RadioButton() { | |||
| delete quantity; | |||
| } | |||
| void RadioButton::draw(NVGcontext *vg) { | |||
| void RadioButton::draw(const DrawContext &ctx) { | |||
| std::string label; | |||
| if (quantity) | |||
| label = quantity->getLabel(); | |||
| bndRadioButton(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, -1, label.c_str()); | |||
| bndRadioButton(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, -1, label.c_str()); | |||
| } | |||
| void RadioButton::onEnter(const event::Enter &e) { | |||
| @@ -14,8 +14,8 @@ ScrollBar::ScrollBar() { | |||
| box.size = math::Vec(BND_SCROLLBAR_WIDTH, BND_SCROLLBAR_HEIGHT); | |||
| } | |||
| void ScrollBar::draw(NVGcontext *vg) { | |||
| bndScrollBar(vg, 0.0, 0.0, box.size.x, box.size.y, state, offset, size); | |||
| void ScrollBar::draw(const DrawContext &ctx) { | |||
| bndScrollBar(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, state, offset, size); | |||
| } | |||
| void ScrollBar::onDragStart(const event::DragStart &e) { | |||
| @@ -26,10 +26,10 @@ void ScrollWidget::scrollTo(math::Rect r) { | |||
| offset = offset.clampSafe(bound); | |||
| } | |||
| void ScrollWidget::draw(NVGcontext *vg) { | |||
| nvgScissor(vg, 0, 0, box.size.x, box.size.y); | |||
| Widget::draw(vg); | |||
| nvgResetScissor(vg); | |||
| void ScrollWidget::draw(const DrawContext &ctx) { | |||
| nvgScissor(ctx.vg, 0, 0, box.size.x, box.size.y); | |||
| Widget::draw(ctx); | |||
| nvgResetScissor(ctx.vg); | |||
| } | |||
| void ScrollWidget::step() { | |||
| @@ -16,10 +16,10 @@ Slider::~Slider() { | |||
| delete quantity; | |||
| } | |||
| void Slider::draw(NVGcontext *vg) { | |||
| void Slider::draw(const DrawContext &ctx) { | |||
| float progress = quantity ? quantity->getScaledValue() : 0.f; | |||
| std::string text = quantity ? quantity->getString() : ""; | |||
| bndSlider(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, progress, text.c_str(), NULL); | |||
| bndSlider(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, progress, text.c_str(), NULL); | |||
| } | |||
| void Slider::onDragStart(const event::DragStart &e) { | |||
| @@ -7,8 +7,8 @@ TextField::TextField() { | |||
| box.size.y = BND_WIDGET_HEIGHT; | |||
| } | |||
| void TextField::draw(NVGcontext *vg) { | |||
| nvgScissor(vg, 0, 0, box.size.x, box.size.y); | |||
| void TextField::draw(const DrawContext &ctx) { | |||
| nvgScissor(ctx.vg, 0, 0, box.size.x, box.size.y); | |||
| BNDwidgetState state; | |||
| if (this == app()->event->selectedWidget) | |||
| @@ -20,13 +20,13 @@ void TextField::draw(NVGcontext *vg) { | |||
| int begin = std::min(cursor, selection); | |||
| int end = std::max(cursor, selection); | |||
| bndTextField(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, -1, text.c_str(), begin, end); | |||
| bndTextField(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, -1, text.c_str(), begin, end); | |||
| // Draw placeholder text | |||
| if (text.empty() && state != BND_ACTIVE) { | |||
| bndIconLabelCaret(vg, 0.0, 0.0, box.size.x, box.size.y, -1, bndGetTheme()->textFieldTheme.itemColor, 13, placeholder.c_str(), bndGetTheme()->textFieldTheme.itemColor, 0, -1); | |||
| bndIconLabelCaret(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, -1, bndGetTheme()->textFieldTheme.itemColor, 13, placeholder.c_str(), bndGetTheme()->textFieldTheme.itemColor, 0, -1); | |||
| } | |||
| nvgResetScissor(vg); | |||
| nvgResetScissor(ctx.vg); | |||
| } | |||
| void TextField::onButton(const event::Button &e) { | |||
| @@ -13,10 +13,10 @@ void Tooltip::step() { | |||
| Widget::step(); | |||
| } | |||
| void Tooltip::draw(NVGcontext *vg) { | |||
| bndTooltipBackground(vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| bndMenuLabel(vg, 0.0, 0.0, box.size.x, box.size.y, -1, text.c_str()); | |||
| Widget::draw(vg); | |||
| void Tooltip::draw(const DrawContext &ctx) { | |||
| bndTooltipBackground(ctx.vg, 0.0, 0.0, box.size.x, box.size.y); | |||
| bndMenuLabel(ctx.vg, 0.0, 0.0, box.size.x, box.size.y, -1, text.c_str()); | |||
| Widget::draw(ctx); | |||
| } | |||
| @@ -14,17 +14,17 @@ FramebufferWidget::~FramebufferWidget() { | |||
| nvgluDeleteFramebuffer(fb); | |||
| } | |||
| void FramebufferWidget::draw(NVGcontext *vg) { | |||
| void FramebufferWidget::draw(const DrawContext &ctx) { | |||
| // Bypass framebuffer rendering if we're already drawing in a framebuffer | |||
| // In other words, disallow nested framebuffers. They look bad. | |||
| if (vg == app()->window->fbVg) { | |||
| Widget::draw(vg); | |||
| if (ctx.vg == app()->window->fbVg) { | |||
| Widget::draw(ctx); | |||
| return; | |||
| } | |||
| // Get world transform | |||
| float xform[6]; | |||
| nvgCurrentTransform(vg, xform); | |||
| nvgCurrentTransform(ctx.vg, xform); | |||
| // Skew and rotate is not supported | |||
| assert(math::isNear(xform[1], 0.f)); | |||
| assert(math::isNear(xform[2], 0.f)); | |||
| @@ -65,7 +65,7 @@ void FramebufferWidget::draw(NVGcontext *vg) { | |||
| nvgluDeleteFramebuffer(fb); | |||
| // Create a framebuffer from the main nanovg context. We will draw to this in the secondary nanovg context. | |||
| if (fbSize.isFinite() && !fbSize.isZero()) | |||
| fb = nvgluCreateFramebuffer(vg, fbSize.x, fbSize.y, 0); | |||
| fb = nvgluCreateFramebuffer(ctx.vg, fbSize.x, fbSize.y, 0); | |||
| } | |||
| if (!fb) | |||
| @@ -80,28 +80,28 @@ void FramebufferWidget::draw(NVGcontext *vg) { | |||
| return; | |||
| // Draw framebuffer image, using world coordinates | |||
| nvgSave(vg); | |||
| nvgResetTransform(vg); | |||
| nvgSave(ctx.vg); | |||
| nvgResetTransform(ctx.vg); | |||
| nvgBeginPath(vg); | |||
| nvgRect(vg, | |||
| nvgBeginPath(ctx.vg); | |||
| nvgRect(ctx.vg, | |||
| offsetI.x + fbBox.pos.x, | |||
| offsetI.y + fbBox.pos.y, | |||
| fbBox.size.x, fbBox.size.y); | |||
| NVGpaint paint = nvgImagePattern(vg, | |||
| NVGpaint paint = nvgImagePattern(ctx.vg, | |||
| offsetI.x + fbBox.pos.x, | |||
| offsetI.y + fbBox.pos.y, | |||
| fbBox.size.x, fbBox.size.y, | |||
| 0.0, fb->image, 1.0); | |||
| nvgFillPaint(vg, paint); | |||
| nvgFill(vg); | |||
| nvgFillPaint(ctx.vg, paint); | |||
| nvgFill(ctx.vg); | |||
| // For debugging the bounding box of the framebuffer | |||
| // nvgStrokeWidth(vg, 2.0); | |||
| // nvgStrokeColor(vg, nvgRGBAf(1, 1, 0, 0.5)); | |||
| // nvgStroke(vg); | |||
| // nvgStrokeWidth(ctx.vg, 2.0); | |||
| // nvgStrokeColor(ctx.vg, nvgRGBAf(1, 1, 0, 0.5)); | |||
| // nvgStroke(ctx.vg); | |||
| nvgRestore(vg); | |||
| nvgRestore(ctx.vg); | |||
| } | |||
| void FramebufferWidget::drawFramebuffer() { | |||
| @@ -115,7 +115,9 @@ void FramebufferWidget::drawFramebuffer() { | |||
| nvgTranslate(vg, fbOffset.x, fbOffset.y); | |||
| nvgScale(vg, fbScale.x, fbScale.y); | |||
| Widget::draw(vg); | |||
| DrawContext ctx; | |||
| ctx.vg = vg; | |||
| Widget::draw(ctx); | |||
| glViewport(0.0, 0.0, fbSize.x, fbSize.y); | |||
| glClearColor(0.0, 0.0, 0.0, 0.0); | |||
| @@ -93,7 +93,7 @@ void Widget::step() { | |||
| } | |||
| } | |||
| void Widget::draw(NVGcontext *vg) { | |||
| void Widget::draw(const DrawContext &ctx) { | |||
| for (Widget *child : children) { | |||
| // Don't draw if invisible | |||
| if (!child->visible) | |||
| @@ -102,19 +102,26 @@ void Widget::draw(NVGcontext *vg) { | |||
| if (!box.zeroPos().intersects(child->box)) | |||
| continue; | |||
| nvgSave(vg); | |||
| nvgTranslate(vg, child->box.pos.x, child->box.pos.y); | |||
| child->draw(vg); | |||
| nvgSave(ctx.vg); | |||
| nvgTranslate(ctx.vg, child->box.pos.x, child->box.pos.y); | |||
| DrawContext childCtx = ctx; | |||
| child->draw(childCtx); | |||
| #pragma GCC diagnostic push | |||
| #pragma GCC diagnostic ignored "-Wdeprecated-declarations" | |||
| child->draw(ctx.vg); | |||
| #pragma GCC diagnostic pop | |||
| // Draw red hitboxes | |||
| // if (app()->event->hoveredWidget == child) { | |||
| // nvgBeginPath(vg); | |||
| // nvgRect(vg, 0, 0, child->box.size.x, child->box.size.y); | |||
| // nvgFillColor(vg, nvgRGBAf(1, 0, 0, 0.5)); | |||
| // nvgFill(vg); | |||
| // nvgBeginPath(ctx.vg); | |||
| // nvgRect(ctx.vg, 0, 0, child->box.size.x, child->box.size.y); | |||
| // nvgFillColor(ctx.vg, nvgRGBAf(1, 0, 0, 0.5)); | |||
| // nvgFill(ctx.vg); | |||
| // } | |||
| nvgRestore(vg); | |||
| nvgRestore(ctx.vg); | |||
| } | |||
| } | |||
| @@ -28,10 +28,10 @@ void ZoomWidget::setZoom(float zoom) { | |||
| Widget::onZoom(eZoom); | |||
| } | |||
| void ZoomWidget::draw(NVGcontext *vg) { | |||
| void ZoomWidget::draw(const DrawContext &ctx) { | |||
| // No need to save the state because that is done in the parent | |||
| nvgScale(vg, zoom, zoom); | |||
| Widget::draw(vg); | |||
| nvgScale(ctx.vg, zoom, zoom); | |||
| Widget::draw(ctx); | |||
| } | |||
| @@ -359,7 +359,9 @@ void Window::run() { | |||
| // nvgReset(vg); | |||
| // nvgScale(vg, pixelRatio, pixelRatio); | |||
| app()->event->rootWidget->draw(vg); | |||
| DrawContext ctx; | |||
| ctx.vg = vg; | |||
| app()->event->rootWidget->draw(ctx); | |||
| glViewport(0, 0, fbWidth, fbHeight); | |||
| glClearColor(0.0, 0.0, 0.0, 1.0); | |||