V0.6 linux lglwpull/1639/head
@@ -24,7 +24,7 @@ | |||||
* ---- info : This is part of the "lglw" package. | * ---- info : This is part of the "lglw" package. | ||||
* ---- | * ---- | ||||
* ---- created: 04Aug2018 | * ---- created: 04Aug2018 | ||||
* ---- changed: 05Aug2018, 06Aug2018, 07Aug2018, 08Aug2018, 09Aug2018, 18Aug2018, 10Oct2018 | |||||
* ---- changed: 05Aug2018, 06Aug2018, 07Aug2018, 08Aug2018, 09Aug2018, 18Aug2018, 10Oct2018, 16Oct2018 | |||||
* ---- | * ---- | ||||
* ---- | * ---- | ||||
*/ | */ | ||||
@@ -35,6 +35,13 @@ | |||||
#include <stdio.h> | #include <stdio.h> | ||||
#include <string.h> | #include <string.h> | ||||
#include <X11/Xlib.h> | |||||
#include <X11/Xutil.h> | |||||
#include <X11/Xos.h> | |||||
#include <GL/gl.h> | |||||
#include <GL/glx.h> | |||||
#define Dprintf if(0);else printf | #define Dprintf if(0);else printf | ||||
// #define Dprintf if(1);else printf | // #define Dprintf if(1);else printf | ||||
@@ -57,18 +64,29 @@ | |||||
// ---------------------------------------------------------------------------- structs and typedefs | // ---------------------------------------------------------------------------- structs and typedefs | ||||
typedef struct lglw_int_s { | typedef struct lglw_int_s { | ||||
void *user_data; // arbitrary user data | |||||
void *user_data; // arbitrary user data | |||||
Display *xdsp; | |||||
XVisualInfo *vi; | |||||
Colormap cmap; | |||||
Window parent_xwnd; // created by host | |||||
struct { | struct { | ||||
lglw_vec2i_t size; | lglw_vec2i_t size; | ||||
Window xwnd; | |||||
} hidden; | } hidden; | ||||
struct { | struct { | ||||
lglw_vec2i_t size; | lglw_vec2i_t size; | ||||
Window xwnd; | |||||
lglw_bool_t mapped; | |||||
int32_t swap_interval; | int32_t swap_interval; | ||||
} win; | } win; | ||||
GLXContext ctx; | |||||
struct { | struct { | ||||
GLXContext ctx; | |||||
GLXDrawable drw; | |||||
} prev; | } prev; | ||||
struct { | struct { | ||||
@@ -142,27 +160,56 @@ static void loc_enable_dropfiles (lglw_int_t *lglw, lglw_bool_t _bEnable); | |||||
static lglw_int_t *khook_lglw = NULL; // currently key-hooked lglw instance (one at a time) | static lglw_int_t *khook_lglw = NULL; // currently key-hooked lglw instance (one at a time) | ||||
// TODO: remove and/or improve debug logging for a debug build | |||||
// ---------------------------------------------------------------------------- lglw_log | |||||
static FILE *logfile; | |||||
void lglw_log(const char *logData, ...) { | |||||
fprintf(logfile, logData); | |||||
fflush(logfile); | |||||
} | |||||
// TODO: remove, or maybe not in some specific use cases | |||||
// ---------------------------------------------------------------------------- xerror_log | |||||
static int xerror_handler(Display *display, XErrorEvent *error) { | |||||
char error_text[1024]; | |||||
XGetErrorText(display, error->error_code, error_text, 1024); | |||||
lglw_log("XERROR (%d): %s, %d, %d\n", error->error_code, error_text, error->request_code, error->minor_code); | |||||
return 0; | |||||
} | |||||
// ---------------------------------------------------------------------------- lglw_init | // ---------------------------------------------------------------------------- lglw_init | ||||
lglw_t lglw_init(int32_t _w, int32_t _h) { | lglw_t lglw_init(int32_t _w, int32_t _h) { | ||||
lglw_int_t *lglw = malloc(sizeof(lglw_int_t)); | lglw_int_t *lglw = malloc(sizeof(lglw_int_t)); | ||||
// TODO: remove/improve | |||||
logfile = fopen("/home/cameron/src/VeeSeeVSTRack/other/log.txt", "w"); | |||||
XSetErrorHandler(xerror_handler); | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
memset(lglw, 0, sizeof(lglw_int_t)); | memset(lglw, 0, sizeof(lglw_int_t)); | ||||
lglw_log("lglw:lglw_init: 1\n"); | |||||
if(_w <= 16) | if(_w <= 16) | ||||
_w = LGLW_DEFAULT_HIDDEN_W; | _w = LGLW_DEFAULT_HIDDEN_W; | ||||
if(_h <= 16) | if(_h <= 16) | ||||
_h = LGLW_DEFAULT_HIDDEN_H; | _h = LGLW_DEFAULT_HIDDEN_H; | ||||
lglw_log("lglw:lglw_init: 2\n"); | |||||
if(!loc_create_hidden_window(lglw, _w, _h)) | if(!loc_create_hidden_window(lglw, _w, _h)) | ||||
{ | { | ||||
free(lglw); | free(lglw); | ||||
lglw = NULL; | lglw = NULL; | ||||
} | } | ||||
lglw_log("lglw:lglw_init: 3\n"); | |||||
} | } | ||||
lglw_log("lglw:lglw_init: EXIT\n"); | |||||
return lglw; | return lglw; | ||||
} | } | ||||
@@ -173,8 +220,13 @@ void lglw_exit(lglw_t _lglw) { | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
lglw_log("lglw:lglw_exit: 1\n"); | |||||
loc_destroy_hidden_window(lglw); | loc_destroy_hidden_window(lglw); | ||||
lglw_log("lglw:lglw_exit: 2\n"); | |||||
fclose(logfile); | |||||
free(lglw); | free(lglw); | ||||
} | } | ||||
} | } | ||||
@@ -186,6 +238,7 @@ void lglw_userdata_set(lglw_t _lglw, void *_userData) { | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
lglw_log("lglw:lglw_userdata_set: 1\n"); | |||||
lglw->user_data = _userData; | lglw->user_data = _userData; | ||||
} | } | ||||
} | } | ||||
@@ -196,6 +249,7 @@ void *lglw_userdata_get(lglw_t _lglw) { | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
lglw_log("lglw:lglw_userdata_get: 1\n"); | |||||
return lglw->user_data; | return lglw->user_data; | ||||
} | } | ||||
@@ -206,40 +260,232 @@ void *lglw_userdata_get(lglw_t _lglw) { | |||||
// ---------------------------------------------------------------------------- loc_create_hidden_window | // ---------------------------------------------------------------------------- loc_create_hidden_window | ||||
static lglw_bool_t loc_create_hidden_window(lglw_int_t *lglw, int32_t _w, int32_t _h) { | static lglw_bool_t loc_create_hidden_window(lglw_int_t *lglw, int32_t _w, int32_t _h) { | ||||
// (todo) implement me | |||||
// TODO: compare to 'WindowClass' from Windows implementation | |||||
lglw_log("lglw:loc_create_hidden_window: 1\n"); | |||||
XSetWindowAttributes swa; | |||||
int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, None }; | |||||
int screen; | |||||
lglw_log("lglw:loc_create_hidden_window: 2\n"); | |||||
lglw->xdsp = XOpenDisplay(NULL); | |||||
screen = DefaultScreen(lglw->xdsp); | |||||
lglw_log("lglw:loc_create_hidden_window: 3\n"); | |||||
lglw->vi = glXChooseVisual(lglw->xdsp, screen, attrib); | |||||
lglw_log("lglw:loc_create_hidden_window: 4\n"); | |||||
if(NULL == lglw->vi) | |||||
{ | |||||
lglw_log("[---] lglw: failed to find GLX Visual for hidden window\n"); | |||||
return LGLW_FALSE; | |||||
} | |||||
lglw_log("lglw:loc_create_hidden_window: 5\n"); | |||||
lglw->ctx = glXCreateContext(lglw->xdsp, lglw->vi, None, True); | |||||
lglw_log("lglw:loc_create_hidden_window: 6\n"); | |||||
if(NULL == lglw->ctx) | |||||
{ | |||||
lglw_log("[---] lglw: failed to create GLX Context for hidden window\n"); | |||||
return LGLW_FALSE; | |||||
} | |||||
lglw_log("lglw:loc_create_hidden_window: 7\n"); | |||||
lglw->cmap = XCreateColormap(lglw->xdsp, RootWindow(lglw->xdsp, lglw->vi->screen), | |||||
lglw->vi->visual, AllocNone); | |||||
lglw_log("lglw:loc_create_hidden_window: 8\n"); | |||||
swa.border_pixel = 0; | |||||
swa.colormap = lglw->cmap; | |||||
lglw->hidden.xwnd = XCreateWindow(lglw->xdsp, DefaultRootWindow(lglw->xdsp), | |||||
0, 0, LGLW_DEFAULT_HIDDEN_W, LGLW_DEFAULT_HIDDEN_H, 0, CopyFromParent, InputOutput, | |||||
lglw->vi->visual, CWBorderPixel | CWColormap, &swa); | |||||
lglw_log("lglw:loc_create_hidden_window: 9\n"); | |||||
XSetStandardProperties(lglw->xdsp, lglw->hidden.xwnd, "LGLW_hidden", "LGLW_hidden", None, NULL, 0, NULL); | |||||
XSync(lglw->xdsp, False); | |||||
lglw_log("lglw:loc_create_hidden_window: EXIT\n"); | |||||
lglw->hidden.size.x = _w; | lglw->hidden.size.x = _w; | ||||
lglw->hidden.size.y = _h; | lglw->hidden.size.y = _h; | ||||
return LGLW_FALSE; | |||||
return LGLW_TRUE; | |||||
} | } | ||||
// ---------------------------------------------------------------------------- loc_destroy_hidden_window | // ---------------------------------------------------------------------------- loc_destroy_hidden_window | ||||
static void loc_destroy_hidden_window(lglw_int_t *lglw) { | static void loc_destroy_hidden_window(lglw_int_t *lglw) { | ||||
// (todo) implement me | |||||
lglw_log("lglw:loc_destroy_hidden_window: 1\n"); | |||||
if(NULL != lglw->xdsp && NULL != lglw->ctx) | |||||
{ | |||||
glXMakeCurrent(lglw->xdsp, None, NULL); | |||||
glXDestroyContext(lglw->xdsp, lglw->ctx); | |||||
} | |||||
lglw_log("lglw:loc_destroy_hidden_window: 2\n"); | |||||
if(NULL != lglw->xdsp && 0 != lglw->hidden.xwnd) XDestroyWindow(lglw->xdsp, lglw->hidden.xwnd); | |||||
lglw_log("lglw:loc_destroy_hidden_window: 3\n"); | |||||
if(NULL != lglw->xdsp && 0 != lglw->cmap) XFreeColormap(lglw->xdsp, lglw->cmap); | |||||
lglw_log("lglw:loc_destroy_hidden_window: 4\n"); | |||||
if(NULL != lglw->vi) XFree(lglw->vi); | |||||
lglw_log("lglw:loc_destroy_hidden_window: 5\n"); | |||||
XSync(lglw->xdsp, False); | |||||
if(NULL != lglw->xdsp) XCloseDisplay(lglw->xdsp); | |||||
} | |||||
// ---------------------------------------------------------------------------- loc_setEventProc | |||||
// https://www.kvraudio.com/forum/viewtopic.php?t=387924 | |||||
// https://github.com/Ardour/ardour/blob/master/gtk2_ardour/linux_vst_gui_support.cc | |||||
// https://discourse.ardour.org/t/overtonedsp-plugins/90115/22 | |||||
// https://github.com/amsynth/amsynth/blob/4a87798e650c6d71d70274a961c9b8d98fc6da7e/src/amsynth_vst.cpp | |||||
// https://github.com/rsenn/eXT2/blob/7f00a09561ded8175ffed2f4912dad74e466a1c7/vstplugins/vstgui/vstgui.cpp | |||||
// https://github.com/COx2/DistortionFilter/blob/c6a34fb56b503a6e95bf0975e00f438bbf4ff52a/juce/modules/juce_audio_processors/format_types/juce_VSTPluginFormat.cpp | |||||
// Very simple function to test _XEventProc is properly called | |||||
void loc_eventProc(void *xevent) { | |||||
// lglw_log("XEventProc"); | |||||
printf("XEventProc\n"); | |||||
} | |||||
// Pulled from the Renoise 64-bit callback example | |||||
// Unsure what data was supposed to be, but swapping it to a function name did not work | |||||
// This does nothing, no event proc found | |||||
// TODO: 32-bit support | |||||
// void loc_setEventProc (Display *display, Window window) { | |||||
// size_t data = (size_t)loc_eventProc; | |||||
// long temp[2]; | |||||
// // Split the 64 bit pointer into a little-endian long array | |||||
// temp[0] = (long)(data & 0xffffffffUL); | |||||
// temp[1] = (long)(data >> 32L); | |||||
// Atom atom = XInternAtom(display, "_XEventProc", False); | |||||
// XChangeProperty(display, window, atom, atom, 32, | |||||
// PropModeReplace, (unsigned char*)temp, 2); | |||||
// } | |||||
// Pulled from the eXT2 example | |||||
// TODO: 32-bit support | |||||
void loc_setEventProc (Display *display, Window window) { | |||||
void* data = (void*)&loc_eventProc; // swapped the function name here | |||||
Atom atom = XInternAtom(display, "_XEventProc", False); | |||||
XChangeProperty(display, window, atom, atom, 32, | |||||
PropModeReplace, (unsigned char*)&data, 1); // 1 instead of 2 will crash Ardour, 2 will not do anything | |||||
} | } | ||||
// Pulled from the amsynth example | |||||
// Simply swapped out the function names, crashes Ardour in the same was as the others | |||||
// void loc_setEventProc (Display *display, Window window) { | |||||
// #ifdef BUILD_64 | |||||
// // | |||||
// // JUCE calls XGetWindowProperty with long_length = 1 which means it only fetches the lower 32 bits of the address. | |||||
// // Therefore we need to ensure we return an address in the lower 32-bits of address space. | |||||
// // | |||||
// // based on mach_override | |||||
// static const unsigned char kJumpInstructions[] = { | |||||
// 0xFF, 0x25, 0x00, 0x00, 0x00, 0x00, | |||||
// 0x00, 0x00, 0x00, 0x00, | |||||
// 0x00, 0x00, 0x00, 0x00 | |||||
// }; | |||||
// static const int kJumpAddress = 6; | |||||
// static char *ptr; | |||||
// if (!ptr) { | |||||
// ptr = (char *)mmap(0, | |||||
// PAGE_SIZE, | |||||
// PROT_READ | PROT_WRITE | PROT_EXEC, | |||||
// MAP_ANONYMOUS | MAP_PRIVATE | MAP_32BIT, | |||||
// 0, 0); | |||||
// if (ptr == MAP_FAILED) { | |||||
// perror("mmap"); | |||||
// ptr = 0; | |||||
// return; | |||||
// } else { | |||||
// memcpy(ptr, kJumpInstructions, sizeof(kJumpInstructions)); | |||||
// *((uint64_t *)(ptr + kJumpAddress)) = (uint64_t)(&loc_eventProc); | |||||
// msync(ptr, sizeof(kJumpInstructions), MS_INVALIDATE); | |||||
// } | |||||
// } | |||||
// long temp[2] = {(long)ptr, 0}; | |||||
// Atom atom = XInternAtom(display, "_XEventProc", False); | |||||
// XChangeProperty(display, window, atom, atom, 32, PropModeReplace, (unsigned char *)temp, 2); | |||||
// #else | |||||
// long temp[1] = {(long)(void *)(&loc_eventProc)}; | |||||
// Atom atom = XInternAtom(display, "_XEventProc", False); | |||||
// XChangeProperty(display, window, atom, atom, 32, PropModeReplace, (unsigned char *)temp, 1); | |||||
// #endif | |||||
// } | |||||
// ---------------------------------------------------------------------------- lglw_window_open | // ---------------------------------------------------------------------------- lglw_window_open | ||||
lglw_bool_t lglw_window_open (lglw_t _lglw, void *_parentHWNDOrNull, int32_t _x, int32_t _y, int32_t _w, int32_t _h) { | lglw_bool_t lglw_window_open (lglw_t _lglw, void *_parentHWNDOrNull, int32_t _x, int32_t _y, int32_t _w, int32_t _h) { | ||||
lglw_bool_t r = LGLW_FALSE; | lglw_bool_t r = LGLW_FALSE; | ||||
LGLW(_lglw); | LGLW(_lglw); | ||||
// (todo) implement me | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
lglw_log("lglw:lglw_window_open: 1, %p, %i\n", (Window)_parentHWNDOrNull, (Window)_parentHWNDOrNull); | |||||
lglw->parent_xwnd = (0 == _parentHWNDOrNull) ? DefaultRootWindow(lglw->xdsp) : (Window)_parentHWNDOrNull; | |||||
lglw_log("lglw:lglw_window_open: 2\n"); | |||||
if(_w <= 16) | if(_w <= 16) | ||||
_w = lglw->hidden.size.x; | _w = lglw->hidden.size.x; | ||||
lglw_log("lglw:lglw_window_open: 3\n"); | |||||
if(_h <= 16) | if(_h <= 16) | ||||
_h = lglw->hidden.size.y; | _h = lglw->hidden.size.y; | ||||
// TODO: compare to 'WindowClass' from Windows implementation | |||||
lglw_log("lglw:lglw_window_open: 4\n"); | |||||
XSetWindowAttributes swa; | |||||
XEvent event; | |||||
XSync(lglw->xdsp, False); | |||||
lglw_log("lglw:lglw_window_open: 5\n"); | |||||
swa.border_pixel = 0; | |||||
swa.colormap = lglw->cmap; | |||||
swa.event_mask = EnterWindowMask | LeaveWindowMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask; | |||||
lglw->win.xwnd = XCreateWindow(lglw->xdsp, DefaultRootWindow(lglw->xdsp), | |||||
0, 0, _w, _h, 0, CopyFromParent, InputOutput, | |||||
lglw->vi->visual, CWBorderPixel | CWColormap | CWEventMask, &swa); | |||||
lglw_log("lglw:lglw_window_open: 6\n"); | |||||
XSetStandardProperties(lglw->xdsp, lglw->win.xwnd, "LGLW", "LGLW", None, NULL, 0, NULL); | |||||
// Setup the event proc now, on the parent window as well just for the debug host | |||||
// It was simpler to do this than check in the debug host for the reparent event | |||||
lglw_log("lglw:lglw_window_open: 7\n"); | |||||
loc_setEventProc(lglw->xdsp, lglw->win.xwnd); | |||||
loc_setEventProc(lglw->xdsp, lglw->parent_xwnd); | |||||
// Some hosts only check and store the callback when the Window is reparented | |||||
// Since creating the Window with a Parent may or may not do that, but the callback is not set, | |||||
// ... it's created as a root window, the callback is set, and then it's reparented | |||||
if (0 != _parentHWNDOrNull) | |||||
{ | |||||
lglw_log("lglw:lglw_window_open: 8\n"); | |||||
XReparentWindow(lglw->xdsp, lglw->win.xwnd, lglw->parent_xwnd, 0, 0); | |||||
} | |||||
lglw_log("lglw:lglw_window_open: 9\n"); | |||||
XMapRaised(lglw->xdsp, lglw->win.xwnd); | |||||
XSync(lglw->xdsp, False); | |||||
lglw->win.mapped = LGLW_TRUE; | |||||
lglw_log("lglw:lglw_window_open: 10\n"); | |||||
lglw->win.size.x = _w; | lglw->win.size.x = _w; | ||||
lglw->win.size.y = _h; | lglw->win.size.y = _h; | ||||
lglw_log("lglw:lglw_window_open: 11\n"); | |||||
loc_enable_dropfiles(lglw, (NULL != lglw->dropfiles.cbk)); | loc_enable_dropfiles(lglw, (NULL != lglw->dropfiles.cbk)); | ||||
lglw_log("lglw:lglw_window_open: EXIT\n"); | |||||
} | } | ||||
return r; | return r; | ||||
} | } | ||||
@@ -250,10 +496,56 @@ lglw_bool_t lglw_window_resize (lglw_t _lglw, int32_t _w, int32_t _h) { | |||||
lglw_bool_t r = LGLW_FALSE; | lglw_bool_t r = LGLW_FALSE; | ||||
LGLW(_lglw); | LGLW(_lglw); | ||||
// (todo) implement me | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
if(0 != lglw->win.xwnd) | |||||
{ | |||||
lglw_log("lglw:lglw_window_resize: 1\n"); | |||||
r = LGLW_TRUE; | |||||
lglw_log("lglw:lglw_window_resize: 2\n"); | |||||
XResizeWindow(lglw->xdsp, lglw->win.xwnd, _w, _h); | |||||
XRaiseWindow(lglw->xdsp, lglw->win.xwnd); | |||||
lglw_log("lglw:lglw_window_resize: 3\n"); | |||||
int deltaW = _w - lglw->win.size.x; | |||||
int deltaH = _h - lglw->win.size.y; | |||||
lglw_log("lglw:lglw_window_resize: 4\n"); | |||||
lglw->win.size.x = _w; | |||||
lglw->win.size.y = _h; | |||||
lglw_log("lglw:lglw_window_resize: 5\n"); | |||||
Window root, parent, *children = NULL; | |||||
unsigned int num_children; | |||||
lglw_log("lglw:lglw_window_resize: 6\n"); | |||||
if(!XQueryTree(lglw->xdsp, lglw->win.xwnd, &root, &parent, &children, &num_children)) | |||||
return r; | |||||
lglw_log("lglw:lglw_window_resize: 7\n"); | |||||
if(children) | |||||
XFree((char *)children); | |||||
lglw_log("lglw:lglw_window_resize: 8\n"); | |||||
// Resize parent window (if any) | |||||
if(0 != parent) | |||||
{ | |||||
lglw_log("lglw:lglw_window_resize: 8.1\n"); | |||||
int x, y; | |||||
unsigned int width, height; | |||||
unsigned int border_width; | |||||
unsigned int depth; | |||||
lglw_log("lglw:lglw_window_resize: 8.2\n"); | |||||
if(!XGetGeometry(lglw->xdsp, lglw->win.xwnd, &root, &x, &y, &width, &height, &border_width, &depth)) | |||||
return r; | |||||
lglw_log("lglw:lglw_window_resize: 8.3\n"); | |||||
XResizeWindow(lglw->xdsp, parent, width + deltaW, height + deltaH); | |||||
} | |||||
lglw_log("lglw:lglw_window_resize: EXIT\n"); | |||||
} | |||||
} | } | ||||
return r; | return r; | ||||
@@ -264,17 +556,27 @@ lglw_bool_t lglw_window_resize (lglw_t _lglw, int32_t _w, int32_t _h) { | |||||
void lglw_window_close (lglw_t _lglw) { | void lglw_window_close (lglw_t _lglw) { | ||||
LGLW(_lglw); | LGLW(_lglw); | ||||
// (todo) implement me | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
// if(NULL != lglw->win.hwnd) | |||||
if(0 != lglw->win.xwnd) | |||||
{ | { | ||||
lglw_log("lglw:lglw_window_close: 1\n"); | |||||
lglw_timer_stop(_lglw); | lglw_timer_stop(_lglw); | ||||
lglw_log("lglw:lglw_window_close: 2\n"); | |||||
loc_key_unhook(lglw); | loc_key_unhook(lglw); | ||||
lglw_log("lglw:lglw_window_close: 3\n"); | |||||
glXMakeCurrent(lglw->xdsp, None, NULL); | |||||
lglw_log("lglw:lglw_window_close: 4\n"); | |||||
XDestroyWindow(lglw->xdsp, lglw->win.xwnd); | |||||
XSync(lglw->xdsp, False); | |||||
lglw->win.xwnd = 0; | |||||
lglw->win.mapped = LGLW_FALSE; | |||||
} | } | ||||
} | } | ||||
lglw_log("lglw:lglw_window_close: EXIT\n"); | |||||
} | } | ||||
@@ -282,11 +584,14 @@ void lglw_window_close (lglw_t _lglw) { | |||||
void lglw_window_show(lglw_t _lglw) { | void lglw_window_show(lglw_t _lglw) { | ||||
LGLW(_lglw); | LGLW(_lglw); | ||||
// (todo) implement me | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
lglw_log("lglw:lglw_window_show: 1\n"); | |||||
XMapRaised(lglw->xdsp, lglw->win.xwnd); | |||||
lglw->win.mapped = LGLW_TRUE; | |||||
} | } | ||||
lglw_log("lglw:lglw_window_show: EXIT\n"); | |||||
} | } | ||||
@@ -294,11 +599,14 @@ void lglw_window_show(lglw_t _lglw) { | |||||
void lglw_window_hide(lglw_t _lglw) { | void lglw_window_hide(lglw_t _lglw) { | ||||
LGLW(_lglw); | LGLW(_lglw); | ||||
// (todo) implement me | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
lglw_log("lglw:lglw_window_hide: 1\n"); | |||||
XUnmapWindow(lglw->xdsp, lglw->win.xwnd); | |||||
lglw->win.mapped = LGLW_FALSE; | |||||
} | } | ||||
lglw_log("lglw:lglw_window_hide: EXIT\n"); | |||||
} | } | ||||
@@ -307,12 +615,14 @@ lglw_bool_t lglw_window_is_visible(lglw_t _lglw) { | |||||
lglw_bool_t r = LGLW_FALSE; | lglw_bool_t r = LGLW_FALSE; | ||||
LGLW(_lglw); | LGLW(_lglw); | ||||
// (todo) implement me | |||||
if(NULL != lglw) | |||||
// lglw_log("lglw:lglw_window_is_visible: 1\n"); | |||||
if(NULL != lglw && 0 != lglw->win.xwnd) | |||||
{ | { | ||||
// lglw_log("lglw:lglw_window_is_visible: 2\n"); | |||||
r = lglw->win.mapped; | |||||
} | } | ||||
// lglw_log("lglw:lglw_window_is_visible: EXIT\n"); | |||||
return r; | return r; | ||||
} | } | ||||
@@ -321,11 +631,19 @@ lglw_bool_t lglw_window_is_visible(lglw_t _lglw) { | |||||
void lglw_window_size_get(lglw_t _lglw, int32_t *_retX, int32_t *_retY) { | void lglw_window_size_get(lglw_t _lglw, int32_t *_retX, int32_t *_retY) { | ||||
LGLW(_lglw); | LGLW(_lglw); | ||||
// (todo) implement me | |||||
lglw_log("lglw:lglw_window_size_get: 1\n"); | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
if(0 != lglw->win.xwnd) | |||||
{ | |||||
if(NULL != _retX) | |||||
*_retX = lglw->win.size.x; | |||||
if(NULL != _retY) | |||||
*_retY = lglw->win.size.y; | |||||
} | |||||
} | } | ||||
lglw_log("lglw:lglw_window_size_get: EXIT\n"); | |||||
} | } | ||||
@@ -337,6 +655,13 @@ void lglw_redraw(lglw_t _lglw) { | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
if(0 != lglw->win.xwnd) | |||||
{ | |||||
// TODO Event Loop | |||||
lglw_log("lglw:lglw_redraw: 1\n"); | |||||
XClearArea(lglw->xdsp, lglw->win.xwnd, 0, 0, 1, 1, True); // clear tiny area for exposing | |||||
XFlush(lglw->xdsp); | |||||
} | |||||
} | } | ||||
} | } | ||||
@@ -355,11 +680,18 @@ void lglw_redraw_callback_set(lglw_t _lglw, lglw_redraw_fxn_t _cbk) { | |||||
// ---------------------------------------------------------------------------- lglw_glcontext_push | // ---------------------------------------------------------------------------- lglw_glcontext_push | ||||
void lglw_glcontext_push(lglw_t _lglw) { | void lglw_glcontext_push(lglw_t _lglw) { | ||||
LGLW(_lglw); | LGLW(_lglw); | ||||
// (todo) implement me | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
lglw->prev.drw = glXGetCurrentDrawable(); | |||||
lglw->prev.ctx = glXGetCurrentContext(); | |||||
// lglw_log("lglw:lglw_glcontext_push: win.xwnd=%p hidden.xwnd=%p ctx=%p\n", | |||||
// lglw->win.xwnd, lglw->hidden.xwnd, lglw->ctx); | |||||
if(!glXMakeCurrent(lglw->xdsp, (0 == lglw->win.xwnd) ? lglw->hidden.xwnd : lglw->win.xwnd, lglw->ctx)) | |||||
{ | |||||
lglw_log("[---] lglw_glcontext_push: glXMakeCurrent() failed. win.xwnd=%p hidden.xwnd=%p ctx=%p glGetError()=%d\n", lglw->win.xwnd, lglw->hidden.xwnd, lglw->ctx, glGetError()); | |||||
} | |||||
} | } | ||||
} | } | ||||
@@ -367,11 +699,15 @@ void lglw_glcontext_push(lglw_t _lglw) { | |||||
// ---------------------------------------------------------------------------- lglw_glcontext_pop | // ---------------------------------------------------------------------------- lglw_glcontext_pop | ||||
void lglw_glcontext_pop(lglw_t _lglw) { | void lglw_glcontext_pop(lglw_t _lglw) { | ||||
LGLW(_lglw); | LGLW(_lglw); | ||||
// (todo) implement me | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
// lglw_log("lglw:lglw_glcontext_pop: prev.drw=%p prev.ctx=%p\n", | |||||
// lglw->prev.drw, lglw->prev.ctx); | |||||
if(!glXMakeCurrent(lglw->xdsp, lglw->prev.drw, lglw->prev.ctx)) | |||||
{ | |||||
lglw_log("[---] lglw_glcontext_pop: glXMakeCurrent() failed. prev.drw=%p ctx=%p glGetError()=%d\n", lglw->prev.drw, lglw->prev.ctx, glGetError()); | |||||
} | |||||
} | } | ||||
} | } | ||||
@@ -380,22 +716,33 @@ void lglw_glcontext_pop(lglw_t _lglw) { | |||||
void lglw_swap_buffers(lglw_t _lglw) { | void lglw_swap_buffers(lglw_t _lglw) { | ||||
LGLW(_lglw); | LGLW(_lglw); | ||||
// (todo) implement me | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
if(0 != lglw->win.xwnd) | |||||
{ | |||||
// lglw_log("lglw:lglw_swap_buffers: 1\n"); | |||||
glXSwapBuffers(lglw->xdsp, lglw->win.xwnd); | |||||
} | |||||
} | } | ||||
} | } | ||||
// ---------------------------------------------------------------------------- lglw_swap_interval_set | // ---------------------------------------------------------------------------- lglw_swap_interval_set | ||||
typedef void (APIENTRY *PFNWGLEXTSWAPINTERVALPROC) (int); | |||||
void lglw_swap_interval_set(lglw_t _lglw, int32_t _ival) { | void lglw_swap_interval_set(lglw_t _lglw, int32_t _ival) { | ||||
LGLW(_lglw); | LGLW(_lglw); | ||||
// (todo) implement me | |||||
if(NULL != lglw) | if(NULL != lglw) | ||||
{ | { | ||||
lglw_log("lglw:lglw_swap_interval_set: 1\n"); | |||||
PFNWGLEXTSWAPINTERVALPROC glXSwapIntervalEXT; | |||||
glXSwapIntervalEXT = (PFNWGLEXTSWAPINTERVALPROC) glXGetProcAddress("glXSwapIntervalEXT"); | |||||
if(NULL != glXSwapIntervalEXT) | |||||
{ | |||||
lglw_log("lglw:lglw_swap_interval_set: 2\n"); | |||||
glXSwapIntervalEXT(_ival); | |||||
lglw->win.swap_interval = _ival; | |||||
} | |||||
} | } | ||||
} | } | ||||
@@ -444,7 +791,7 @@ static void loc_handle_mouseleave(lglw_int_t *lglw) { | |||||
lglw->focus.cbk(lglw, lglw->focus.state, LGLW_FOCUS_MOUSE); | lglw->focus.cbk(lglw, lglw->focus.state, LGLW_FOCUS_MOUSE); | ||||
} | } | ||||
Dprintf("xxx lglw:loc_handle_mouseleave: LEAVE\n"); | |||||
lglw_log("xxx lglw:loc_handle_mouseleave: LEAVE\n"); | |||||
} | } | ||||
@@ -460,7 +807,7 @@ static void loc_handle_mouseenter(lglw_int_t *lglw) { | |||||
lglw->focus.cbk(lglw, lglw->focus.state, LGLW_FOCUS_MOUSE); | lglw->focus.cbk(lglw, lglw->focus.state, LGLW_FOCUS_MOUSE); | ||||
} | } | ||||
Dprintf("xxx lglw:loc_handle_mouseenter: LEAVE\n"); | |||||
lglw_log("xxx lglw:loc_handle_mouseenter: LEAVE\n"); | |||||
} | } | ||||
@@ -6,7 +6,7 @@ include ../../dep/yac/install_linux.mk | |||||
.PHONY: bin | .PHONY: bin | ||||
bin: vst2_debug_host.o | bin: vst2_debug_host.o | ||||
$(CPP) -o vst2_debug_host vst2_debug_host.o -ldl | |||||
$(CPP) -o vst2_debug_host vst2_debug_host.o -ldl -L/usr/lib -lpthread -lX11 | |||||
.PHONY: clean | .PHONY: clean | ||||
clean: | clean: | ||||
@@ -2,7 +2,8 @@ | |||||
// | // | ||||
#define DLL_PATH "../../vst2_bin/veeseevstrack_effect.dll" | #define DLL_PATH "../../vst2_bin/veeseevstrack_effect.dll" | ||||
#define SO_PATH "../../vst2_bin/veeseevstrack_effect.so" | |||||
// #define SO_PATH "../../vst2_bin/veeseevstrack_effect.so" | |||||
#define SO_PATH "../vst2_lglw_debug_plugin/debug_lglw.so" | |||||
#include <yac.h> | #include <yac.h> | ||||
@@ -12,6 +13,11 @@ | |||||
#include <windows.h> | #include <windows.h> | ||||
#else | #else | ||||
#include <dlfcn.h> | #include <dlfcn.h> | ||||
#include <unistd.h> | |||||
#include <X11/Xlib.h> | |||||
#include <X11/Xutil.h> | |||||
#include <X11/Xos.h> | |||||
#include <X11/Xatom.h> | |||||
#endif | #endif | ||||
#include <aeffect.h> | #include <aeffect.h> | ||||
@@ -19,6 +25,49 @@ | |||||
typedef AEffect* (*PluginEntryProc) (audioMasterCallback audioMaster); | typedef AEffect* (*PluginEntryProc) (audioMasterCallback audioMaster); | ||||
#ifndef YAC_WIN32 | |||||
// https://github.com/Ardour/ardour/blob/master/gtk2_ardour/linux_vst_gui_support.cc | |||||
long getXWindowProperty(Display* display, Window window, Atom atom) | |||||
{ | |||||
long result = 0; | |||||
int userSize; | |||||
unsigned long bytes; | |||||
unsigned long userCount; | |||||
unsigned char *data; | |||||
Atom userType; | |||||
// LXVST_xerror = false; | |||||
/*Use our own Xerror handler while we're in here - in an | |||||
attempt to stop the brain dead default Xerror behaviour of | |||||
qutting the entire application because of e.g. an invalid | |||||
window ID*/ | |||||
// XErrorHandler olderrorhandler = XSetErrorHandler(TempErrorHandler); | |||||
XGetWindowProperty(display, | |||||
window, | |||||
atom, | |||||
0, | |||||
2, | |||||
false, | |||||
AnyPropertyType, | |||||
&userType, | |||||
&userSize, | |||||
&userCount, | |||||
&bytes, | |||||
&data); | |||||
if(userCount == 1) | |||||
result = *(long*)data; | |||||
// XSetErrorHandler(olderrorhandler); | |||||
/*Hopefully this will return zero if the property is not set*/ | |||||
return result; | |||||
} | |||||
#endif | |||||
static VstIntPtr VSTCALLBACK HostCallback(AEffect* effect, VstInt32 opcode, VstInt32 index, VstIntPtr value, void* ptr, float opt) { | static VstIntPtr VSTCALLBACK HostCallback(AEffect* effect, VstInt32 opcode, VstInt32 index, VstIntPtr value, void* ptr, float opt) { | ||||
static VstInt32 lastOpcode = -1; | static VstInt32 lastOpcode = -1; | ||||
@@ -48,6 +97,15 @@ void open_and_close(void) { | |||||
} | } | ||||
#endif | #endif | ||||
#ifndef YAC_WIN32 | |||||
Display *d; | |||||
Window w; | |||||
int s; | |||||
d = XOpenDisplay(NULL); | |||||
s = DefaultScreen(d); | |||||
#endif | |||||
for(int i = 0; i < 48; i++) | for(int i = 0; i < 48; i++) | ||||
{ | { | ||||
inputBuffers[i] = new float[4096]; | inputBuffers[i] = new float[4096]; | ||||
@@ -79,18 +137,75 @@ void open_and_close(void) { | |||||
if(NULL != effect) | if(NULL != effect) | ||||
{ | { | ||||
#ifndef YAC_WIN32 | |||||
w = XCreateSimpleWindow(d, RootWindow(d, s), 10, 10, 100, 100, 1, | |||||
BlackPixel(d, s), WhitePixel(d, s)); | |||||
XSelectInput(d, w, ExposureMask | KeyPressMask); | |||||
XMapRaised(d, w); | |||||
XFlush(d); | |||||
#endif | |||||
printf("xxx calling effect->dispatcher<effOpen>\n"); | printf("xxx calling effect->dispatcher<effOpen>\n"); | ||||
effect->dispatcher(effect, effOpen, 0, 0, NULL, 0.0f); | effect->dispatcher(effect, effOpen, 0, 0, NULL, 0.0f); | ||||
printf("xxx effect->dispatcher<effOpen> returned\n"); | printf("xxx effect->dispatcher<effOpen> returned\n"); | ||||
#ifdef YAC_WIN32 | |||||
VstIntPtr ip = effect->dispatcher(effect, effEditOpen, 0, 0, NULL/*hWnd*/, 0.0f); | VstIntPtr ip = effect->dispatcher(effect, effEditOpen, 0, 0, NULL/*hWnd*/, 0.0f); | ||||
#else | |||||
VstIntPtr ip = effect->dispatcher(effect, effEditOpen, 0, 0, (void*)(w)/*hWnd*/, 0.0f); | |||||
#endif | |||||
(void)ip; | (void)ip; | ||||
sleep(2); | |||||
#ifndef YAC_WIN32 | |||||
long result = getXWindowProperty(d, w, XInternAtom(d, "_XEventProc", false)); | |||||
if(result == 0) | |||||
{ | |||||
printf("xxx no XEventProc found\n"); | |||||
} | |||||
else | |||||
{ | |||||
printf("xxx XEventProc found... calling\n"); | |||||
void (* eventProc) (void * event); | |||||
eventProc = (void (*) (void* event))result; | |||||
eventProc(NULL); | |||||
} | |||||
#endif | |||||
printf("xxx calling effect->dispatcher<effEditIdle>\n"); | |||||
effect->dispatcher(effect, effEditIdle, 0, 0, NULL, 0.0f); | |||||
sleep(1); | |||||
printf("xxx calling effect->dispatcher<effEditIdle>\n"); | |||||
effect->dispatcher(effect, effEditIdle, 0, 0, NULL, 0.0f); | |||||
sleep(1); | |||||
printf("xxx calling effect->dispatcher<effEditClose>\n"); | |||||
effect->dispatcher(effect, effEditClose, 0, 0, NULL, 0.0f); | |||||
sleep(1); | |||||
printf("xxx calling effect->dispatcher<effEditOpen> again\n"); | |||||
#ifdef YAC_WIN32 | |||||
effect->dispatcher(effect, effEditOpen, 0, 0, NULL/*hWnd*/, 0.0f); | |||||
#else | |||||
effect->dispatcher(effect, effEditOpen, 0, 0, (void*)(w)/*hWnd*/, 0.0f); | |||||
#endif | |||||
sleep(1); | |||||
printf("xxx calling effect->dispatcher<effEditIdle>\n"); | |||||
effect->dispatcher(effect, effEditIdle, 0, 0, NULL, 0.0f); | |||||
sleep(1); | |||||
printf("xxx call processreplacing\n"); | printf("xxx call processreplacing\n"); | ||||
for(int i = 0; i < 1024; i++) | for(int i = 0; i < 1024; i++) | ||||
{ | { | ||||
effect->processReplacing(effect, inputBuffers, outputBuffers, (VstInt32)64); | effect->processReplacing(effect, inputBuffers, outputBuffers, (VstInt32)64); | ||||
} | } | ||||
printf("xxx calling effect->dispatcher<effEditClose>\n"); | |||||
effect->dispatcher(effect, effEditClose, 0, 0, NULL, 0.0f); | effect->dispatcher(effect, effEditClose, 0, 0, NULL, 0.0f); | ||||
sleep(1); | |||||
printf("xxx calling effect->dispatcher<effClose>\n"); | |||||
effect->dispatcher(effect, effClose, 0, 0, NULL, 0.0f); | effect->dispatcher(effect, effClose, 0, 0, NULL, 0.0f); | ||||
sleep(1); | |||||
#ifndef YAC_WIN32 | |||||
XDestroyWindow(d, w); | |||||
#endif | |||||
} | } | ||||
} | } | ||||
else | else | ||||
@@ -110,10 +225,14 @@ void open_and_close(void) { | |||||
delete [] inputBuffers[i]; | delete [] inputBuffers[i]; | ||||
delete [] outputBuffers[i]; | delete [] outputBuffers[i]; | ||||
} | } | ||||
#ifndef YAC_WIN32 | |||||
XCloseDisplay(d); | |||||
#endif | |||||
} | } | ||||
int main() { | int main() { | ||||
for(;;) | |||||
for(int i = 0; i < 5; i++) | |||||
{ | { | ||||
open_and_close(); | open_and_close(); | ||||
} | } | ||||
@@ -0,0 +1,4 @@ | |||||
.DS_Store | |||||
M3dB/.idea | |||||
vst2.x/aeffect.h | |||||
vst2.x/aeffectx.h |
@@ -0,0 +1,266 @@ | |||||
// !$*UTF8*$! | |||||
{ | |||||
archiveVersion = 1; | |||||
classes = { | |||||
}; | |||||
objectVersion = 46; | |||||
objects = { | |||||
/* Begin PBXBuildFile section */ | |||||
BD2A1F5751BB6465EFEB5889 /* plugin.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BD2A144C3B32EFA5180A38F5 /* plugin.cpp */; }; | |||||
/* End PBXBuildFile section */ | |||||
/* Begin PBXFileReference section */ | |||||
BD2A1226DD4B6ED23F230900 /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.info; path = Info.plist; sourceTree = "<group>"; }; | |||||
BD2A144C3B32EFA5180A38F5 /* plugin.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = plugin.cpp; sourceTree = "<group>"; }; | |||||
BD2A17C571405D51496892C4 /* M3dB.___VARIABLE_bundleExtension___ */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = "M3dB.___VARIABLE_bundleExtension___"; sourceTree = BUILT_PRODUCTS_DIR; }; | |||||
BD2A18D6CA1C93179E40396A /* aeffect.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = aeffect.h; path = ../vst2.x/aeffect.h; sourceTree = "<group>"; }; | |||||
BD2A1CFE51F03D1B40DA1230 /* aeffectx.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = aeffectx.h; path = ../vst2.x/aeffectx.h; sourceTree = "<group>"; }; | |||||
/* End PBXFileReference section */ | |||||
/* Begin PBXFrameworksBuildPhase section */ | |||||
BD2A17410135F1BFA2BB6503 /* Frameworks */ = { | |||||
isa = PBXFrameworksBuildPhase; | |||||
buildActionMask = 2147483647; | |||||
files = ( | |||||
); | |||||
runOnlyForDeploymentPostprocessing = 0; | |||||
}; | |||||
/* End PBXFrameworksBuildPhase section */ | |||||
/* Begin PBXGroup section */ | |||||
BD2A15554318E7C2EF2CD5DC /* Products */ = { | |||||
isa = PBXGroup; | |||||
children = ( | |||||
BD2A17C571405D51496892C4 /* M3dB.___VARIABLE_bundleExtension___ */, | |||||
); | |||||
name = Products; | |||||
sourceTree = "<group>"; | |||||
}; | |||||
BD2A1DCFA27E77A6603B70A2 = { | |||||
isa = PBXGroup; | |||||
children = ( | |||||
BD2A15554318E7C2EF2CD5DC /* Products */, | |||||
BD2A1F10D41E35E7FCDFA898 /* M3dB */, | |||||
BD2A144C3B32EFA5180A38F5 /* plugin.cpp */, | |||||
BD2A18D6CA1C93179E40396A /* aeffect.h */, | |||||
BD2A1CFE51F03D1B40DA1230 /* aeffectx.h */, | |||||
); | |||||
sourceTree = "<group>"; | |||||
}; | |||||
BD2A1F10D41E35E7FCDFA898 /* M3dB */ = { | |||||
isa = PBXGroup; | |||||
children = ( | |||||
BD2A1226DD4B6ED23F230900 /* Info.plist */, | |||||
); | |||||
path = M3dB; | |||||
sourceTree = "<group>"; | |||||
}; | |||||
/* End PBXGroup section */ | |||||
/* Begin PBXNativeTarget section */ | |||||
BD2A186B82B2C6E8A0E9022C /* M3dB */ = { | |||||
isa = PBXNativeTarget; | |||||
buildConfigurationList = BD2A12A4CFEA12B6C7A8873E /* Build configuration list for PBXNativeTarget "M3dB" */; | |||||
buildPhases = ( | |||||
BD2A15C927C3AD450E2DD52C /* Sources */, | |||||
BD2A17410135F1BFA2BB6503 /* Frameworks */, | |||||
BD2A175E365F9ED8C1C35C6F /* Resources */, | |||||
); | |||||
buildRules = ( | |||||
); | |||||
dependencies = ( | |||||
); | |||||
name = M3dB; | |||||
productName = M3dB; | |||||
productReference = BD2A17C571405D51496892C4 /* M3dB.___VARIABLE_bundleExtension___ */; | |||||
productType = "com.apple.product-type.bundle"; | |||||
}; | |||||
/* End PBXNativeTarget section */ | |||||
/* Begin PBXProject section */ | |||||
BD2A116B4EC711555868B9BA /* Project object */ = { | |||||
isa = PBXProject; | |||||
attributes = { | |||||
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CLANG_WARN_BOOL_CONVERSION = YES; | |||||
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GCC_OPTIMIZATION_LEVEL = 0; | |||||
GCC_PREPROCESSOR_DEFINITIONS = ( | |||||
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MACOSX_DEPLOYMENT_TARGET = 10.11; | |||||
MTL_ENABLE_DEBUG_INFO = YES; | |||||
ONLY_ACTIVE_ARCH = YES; | |||||
SDKROOT = macosx; | |||||
}; | |||||
name = Debug; | |||||
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buildSettings = { | |||||
COMBINE_HIDPI_IMAGES = YES; | |||||
DEPLOYMENT_POSTPROCESSING = YES; | |||||
INFOPLIST_FILE = M3dB/Info.plist; | |||||
INSTALL_PATH = "$(HOME)/Library/Audio/Plug-Ins/VST"; | |||||
PRODUCT_BUNDLE_IDENTIFIER = org.pongasoft.vst24.M3dB; | |||||
PRODUCT_NAME = "$(TARGET_NAME)"; | |||||
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WRAPPER_EXTENSION = vst; | |||||
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name = Release; | |||||
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buildSettings = { | |||||
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CLANG_CXX_LIBRARY = "libc++"; | |||||
CLANG_ENABLE_MODULES = YES; | |||||
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CLANG_WARN_DOCUMENTATION_COMMENTS = YES; | |||||
CLANG_WARN_EMPTY_BODY = YES; | |||||
CLANG_WARN_ENUM_CONVERSION = YES; | |||||
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DEPLOYMENT_LOCATION = NO; | |||||
DEPLOYMENT_POSTPROCESSING = NO; | |||||
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ENABLE_STRICT_OBJC_MSGSEND = YES; | |||||
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/* Begin XCConfigurationList section */ | |||||
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/* End XCConfigurationList section */ | |||||
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rootObject = BD2A116B4EC711555868B9BA /* Project object */; | |||||
} |
@@ -0,0 +1,7 @@ | |||||
<?xml version="1.0" encoding="UTF-8"?> | |||||
<Workspace | |||||
version = "1.0"> | |||||
<FileRef | |||||
location = "self:"> | |||||
</FileRef> | |||||
</Workspace> |
@@ -0,0 +1,5 @@ | |||||
<?xml version="1.0" encoding="UTF-8"?> | |||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |||||
<plist version="1.0"> | |||||
<dict /> | |||||
</plist> |
@@ -0,0 +1,22 @@ | |||||
<?xml version="1.0" encoding="UTF-8"?> | |||||
<Scheme | |||||
version = "1.3"> | |||||
<BuildAction> | |||||
<BuildActionEntries> | |||||
<BuildActionEntry | |||||
buildForRunning = "YES"> | |||||
<BuildableReference | |||||
BuildableIdentifier = "primary" | |||||
BlueprintIdentifier = "BD2A186B82B2C6E8A0E9022C" | |||||
BuildableName = "M3dB.vst" | |||||
BlueprintName = "M3dB" | |||||
ReferencedContainer = "container:M3dB.xcodeproj"> | |||||
</BuildableReference> | |||||
</BuildActionEntry> | |||||
</BuildActionEntries> | |||||
</BuildAction> | |||||
<LaunchAction | |||||
useCustomWorkingDirectory = "NO" | |||||
buildConfiguration = "Debug"> | |||||
</LaunchAction> | |||||
</Scheme> |
@@ -0,0 +1,22 @@ | |||||
<?xml version="1.0" encoding="UTF-8"?> | |||||
<Scheme | |||||
version = "1.3"> | |||||
<BuildAction> | |||||
<BuildActionEntries> | |||||
<BuildActionEntry | |||||
buildForRunning = "YES"> | |||||
<BuildableReference | |||||
BuildableIdentifier = "primary" | |||||
BlueprintIdentifier = "BD2A186B82B2C6E8A0E9022C" | |||||
BuildableName = "M3dB.vst" | |||||
BlueprintName = "M3dB" | |||||
ReferencedContainer = "container:M3dB.xcodeproj"> | |||||
</BuildableReference> | |||||
</BuildActionEntry> | |||||
</BuildActionEntries> | |||||
</BuildAction> | |||||
<LaunchAction | |||||
useCustomWorkingDirectory = "NO" | |||||
buildConfiguration = "Release"> | |||||
</LaunchAction> | |||||
</Scheme> |
@@ -0,0 +1,19 @@ | |||||
<?xml version="1.0" encoding="UTF-8"?> | |||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |||||
<plist version="1.0"> | |||||
<dict> | |||||
<key>SchemeUserState</key> | |||||
<dict> | |||||
<key>M3dB - Debug.xcscheme</key> | |||||
<dict> | |||||
<key>orderHint</key> | |||||
<integer>0</integer> | |||||
</dict> | |||||
<key>M3dB - Release.xcscheme</key> | |||||
<dict> | |||||
<key>orderHint</key> | |||||
<integer>1</integer> | |||||
</dict> | |||||
</dict> | |||||
</dict> | |||||
</plist> |
@@ -0,0 +1,26 @@ | |||||
<?xml version="1.0" encoding="UTF-8"?> | |||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |||||
<plist version="1.0"> | |||||
<dict> | |||||
<key>CFBundleDevelopmentRegion</key> | |||||
<string>en</string> | |||||
<key>CFBundleExecutable</key> | |||||
<string>$(EXECUTABLE_NAME)</string> | |||||
<key>CFBundleIdentifier</key> | |||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> | |||||
<key>CFBundleInfoDictionaryVersion</key> | |||||
<string>6.0</string> | |||||
<key>CFBundleName</key> | |||||
<string>$(PRODUCT_NAME)</string> | |||||
<key>CFBundlePackageType</key> | |||||
<string>BNDL</string> | |||||
<key>CFBundleShortVersionString</key> | |||||
<string>1.0</string> | |||||
<key>CFBundleVersion</key> | |||||
<string>1</string> | |||||
<key>NSHumanReadableCopyright</key> | |||||
<string>Copyright © 2017 pongasoft. All rights reserved.</string> | |||||
<key>NSPrincipalClass</key> | |||||
<string></string> | |||||
</dict> | |||||
</plist> |
@@ -0,0 +1,19 @@ | |||||
include ../../dep/yac/install_linux.mk | |||||
.cpp.o: | |||||
$(CPP) $(CPPFLAGS) $(OPTFLAGS_PLUGIN) -I"$(VSVR_BASE_DIR)/dep/yac/" -I"$(VST2_SDK_DIR)" -I"$(VSVR_BASE_DIR)/dep/lglw/" -shared -fPIC -c "$<" -o"$@" | |||||
.PHONY: bin | |||||
bin: plugin.o | |||||
$(CPP) -shared -o debug_lglw.so -Wl,-soname,debug_lglw.so -mtls-dialect=gnu2 plugin.o "$(VSVR_BASE_DIR)/dep/lglw/lglw_linux.o" -ldl -lGL -L/usr/lib -lm -lpthread | |||||
.PHONY: clean | |||||
clean: | |||||
rm -f plugin plugin.o | |||||
.PHONY: all | |||||
all: | |||||
make -f makefile.linux clean | |||||
make -f makefile.linux bin | |||||
cp debug_lglw.so /home/cameron/.local/share/VST/ |
@@ -0,0 +1,458 @@ | |||||
#include <aeffect.h> | |||||
#include <aeffectx.h> | |||||
#include <stdio.h> | |||||
#if defined(_WIN32) || defined(_WIN64) | |||||
#include <windows.h> | |||||
#include <wingdi.h> | |||||
#define VST_EXPORT extern "C" __declspec(dllexport) | |||||
#else | |||||
#include <GL/gl.h> | |||||
#include <X11/Xlib.h> | |||||
#include <X11/Xutil.h> | |||||
#include <X11/Xos.h> | |||||
#define VST_EXPORT extern | |||||
#endif | |||||
#include "lglw.h" | |||||
#define EDITWIN_X 20 | |||||
#define EDITWIN_Y 20 | |||||
#define EDITWIN_W 640 | |||||
#define EDITWIN_H 480 | |||||
/* | |||||
* I find the naming a bit confusing so I decided to use more meaningful names instead. | |||||
*/ | |||||
/** | |||||
* The VSTHostCallback is a function pointer so that the plugin can communicate with the host (not used in this small example) | |||||
*/ | |||||
typedef audioMasterCallback VSTHostCallback; | |||||
/** | |||||
* The VSTPlugin structure (AEffect) contains information about the plugin (like version, number of inputs, ...) and | |||||
* callbacks so that the host can call the plugin to do its work. The primary callback will be `processReplacing` for | |||||
* single precision (float) sample processing (or `processDoubleReplacing` for double precision (double)). | |||||
*/ | |||||
typedef AEffect VSTPlugin; | |||||
// Since the host is expecting a very specific API we need to make sure it has C linkage (not C++) | |||||
extern "C" { | |||||
/* | |||||
* This is the main entry point to the VST plugin. | |||||
* | |||||
* The host (DAW like Maschine, Ableton Live, Reason, ...) will look for this function with this exact API. | |||||
* | |||||
* It is the equivalent to `int main(int argc, char *argv[])` for a C executable. | |||||
* | |||||
* @param vstHostCallback is a callback so that the plugin can communicate with the host (not used in this small example) | |||||
* @return a pointer to the AEffect structure | |||||
*/ | |||||
VST_EXPORT VSTPlugin *VSTPluginMain(VSTHostCallback vstHostCallback); | |||||
// note this looks like this without the type aliases (and is obviously 100% equivalent) | |||||
// extern AEffect *VSTPluginMain(audioMasterCallback audioMaster); | |||||
} | |||||
/* | |||||
* Constant for the version of the plugin. For example 1100 for version 1.1.0.0 | |||||
*/ | |||||
const VstInt32 PLUGIN_VERSION = 1000; | |||||
// extern "C" LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); | |||||
void loc_mouse_cbk(lglw_t _lglw, int32_t _x, int32_t _y, uint32_t _buttonState, uint32_t _changedButtonState) { | |||||
printf("xxx lglw_mouse_cbk: lglw=%p p=(%d; %d) bt=0x%08x changedBt=0x%08x\n", _lglw, _x, _y, _buttonState, _changedButtonState); | |||||
if(LGLW_IS_MOUSE_LBUTTON_DOWN()) | |||||
{ | |||||
// lglw_mouse_grab(_lglw, LGLW_MOUSE_GRAB_CAPTURE); | |||||
lglw_mouse_grab(_lglw, LGLW_MOUSE_GRAB_WARP); | |||||
} | |||||
else if(LGLW_IS_MOUSE_LBUTTON_UP()) | |||||
{ | |||||
lglw_mouse_ungrab(_lglw); | |||||
} | |||||
} | |||||
void loc_focus_cbk(lglw_t _lglw, uint32_t _focusState, uint32_t _changedFocusState) { | |||||
printf("xxx lglw_focus_cbk: lglw=%p focusState=0x%08x changedFocusState=0x%08x\n", _lglw, _focusState, _changedFocusState); | |||||
} | |||||
lglw_bool_t loc_keyboard_cbk(lglw_t _lglw, uint32_t _vkey, uint32_t _kmod, lglw_bool_t _bPressed) { | |||||
printf("xxx lglw_keyboard_cbk: lglw=%p vkey=0x%08x (\'%c\') kmod=0x%08x bPressed=%d\n", _lglw, _vkey, _vkey, _kmod, _bPressed); | |||||
return LGLW_FALSE; | |||||
} | |||||
void loc_timer_cbk(lglw_t _lglw) { | |||||
printf("xxx lglw_timer_cbk: tick\n"); | |||||
} | |||||
/** | |||||
* Encapsulates the plugin as a C++ class. It will keep both the host callback and the structure required by the | |||||
* host (VSTPlugin). This class will be stored in the `VSTPlugin.object` field (circular reference) so that it can | |||||
* be accessed when the host calls the plugin back (for example in `processDoubleReplacing`). | |||||
*/ | |||||
class VSTPluginWrapper | |||||
{ | |||||
public: | |||||
ERect editor_rect; | |||||
lglw_t lglw; | |||||
float clear_color = 0.0f; | |||||
static VSTPluginWrapper *window_to_wrapper; | |||||
public: | |||||
VSTPluginWrapper(VSTHostCallback vstHostCallback, | |||||
VstInt32 vendorUniqueID, | |||||
VstInt32 vendorVersion, | |||||
VstInt32 numParams, | |||||
VstInt32 numPrograms, | |||||
VstInt32 numInputs, | |||||
VstInt32 numOutputs); | |||||
~VSTPluginWrapper(); | |||||
inline VSTPlugin *getVSTPlugin() | |||||
{ | |||||
return &_vstPlugin; | |||||
} | |||||
inline VstInt32 getNumInputs() const | |||||
{ | |||||
return _vstPlugin.numInputs; | |||||
} | |||||
inline VstInt32 getNumOutputs() const | |||||
{ | |||||
return _vstPlugin.numOutputs; | |||||
} | |||||
void openEditor(void *_hwnd) { | |||||
(void)lglw_window_open(lglw, _hwnd, 0/*x*/, 0/*y*/, EDITWIN_W, EDITWIN_H); | |||||
lglw_mouse_callback_set(lglw, &loc_mouse_cbk); | |||||
lglw_focus_callback_set(lglw, &loc_focus_cbk); | |||||
lglw_keyboard_callback_set(lglw, &loc_keyboard_cbk); | |||||
lglw_timer_callback_set(lglw, &loc_timer_cbk); | |||||
lglw_timer_start(lglw, 200); | |||||
window_to_wrapper = this; | |||||
} | |||||
void closeEditor(void) { | |||||
if(NULL != window_to_wrapper) | |||||
{ | |||||
lglw_window_close(lglw); | |||||
window_to_wrapper = NULL; | |||||
} | |||||
} | |||||
static VSTPluginWrapper *FindWrapperByWindow(Window hwnd) { | |||||
return window_to_wrapper; | |||||
} | |||||
void redrawWindow(void) { | |||||
// Save host GL context | |||||
lglw_glcontext_push(lglw); | |||||
// Draw something | |||||
::glClearColor(0.0, 1.0, clear_color, 1.0); | |||||
clear_color += 0.05f; | |||||
if(clear_color >= 1.0f) | |||||
clear_color -= 1.0f; | |||||
::glClear(GL_COLOR_BUFFER_BIT); | |||||
::glFlush(); | |||||
lglw_swap_buffers(lglw); | |||||
// Restore host GL context | |||||
lglw_glcontext_pop(lglw); | |||||
} | |||||
private: | |||||
// the host callback (a function pointer) | |||||
VSTHostCallback _vstHostCallback; | |||||
// the actual structure required by the host | |||||
VSTPlugin _vstPlugin; | |||||
}; | |||||
VSTPluginWrapper *VSTPluginWrapper::window_to_wrapper = NULL; | |||||
/******************************************* | |||||
* Callbacks: Host -> Plugin | |||||
* | |||||
* Defined here because they are used in the rest of the code later | |||||
*/ | |||||
/** | |||||
* This is the callback that will be called to process the samples in the case of single precision. This is where the | |||||
* meat of the logic happens! | |||||
* | |||||
* @param vstPlugin the object returned by VSTPluginMain | |||||
* @param inputs an array of array of input samples. You read from it. First dimension is for inputs, second dimension is for samples: inputs[numInputs][sampleFrames] | |||||
* @param outputs an array of array of output samples. You write to it. First dimension is for outputs, second dimension is for samples: outputs[numOuputs][sampleFrames] | |||||
* @param sampleFrames the number of samples (second dimension in both arrays) | |||||
*/ | |||||
void VSTPluginProcessSamplesFloat32(VSTPlugin *vstPlugin, float **inputs, float **outputs, VstInt32 sampleFrames) | |||||
{ | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
// code speaks for itself: for each input (2 when stereo input), iterating over every sample and writing the | |||||
// result in the outputs array after multiplying by 0.5 (which result in a 3dB attenuation of the sound) | |||||
for(int i = 0; i < wrapper->getNumInputs(); i++) | |||||
{ | |||||
auto inputSamples = inputs[i]; | |||||
auto outputSamples = outputs[i]; | |||||
for(int j = 0; j < sampleFrames; j++) | |||||
{ | |||||
outputSamples[j] = inputSamples[j] * 0.5f; | |||||
} | |||||
} | |||||
} | |||||
/** | |||||
* This is the callback that will be called to process the samples in the case of double precision. This is where the | |||||
* meat of the logic happens! | |||||
* | |||||
* @param vstPlugin the object returned by VSTPluginMain | |||||
* @param inputs an array of array of input samples. You read from it. First dimension is for inputs, second dimension is for samples: inputs[numInputs][sampleFrames] | |||||
* @param outputs an array of array of output samples. You write to it. First dimension is for outputs, second dimension is for samples: outputs[numOuputs][sampleFrames] | |||||
* @param sampleFrames the number of samples (second dimension in both arrays) | |||||
*/ | |||||
void VSTPluginProcessSamplesFloat64(VSTPlugin *vstPlugin, double **inputs, double **outputs, VstInt32 sampleFrames) | |||||
{ | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
// code speaks for itself: for each input (2 when stereo input), iterating over every sample and writing the | |||||
// result in the outputs array after multiplying by 0.5 (which result in a 3dB attenuation of the sound) | |||||
for(int i = 0; i < wrapper->getNumInputs(); i++) | |||||
{ | |||||
auto inputSamples = inputs[i]; | |||||
auto outputSamples = outputs[i]; | |||||
for(int j = 0; j < sampleFrames; j++) | |||||
{ | |||||
outputSamples[j] = inputSamples[j] * 0.5; | |||||
} | |||||
} | |||||
} | |||||
/** | |||||
* This is the plugin called by the host to communicate with the plugin, mainly to request information (like the | |||||
* vendor string, the plugin category...) or communicate state/changes (like open/close, frame rate...) | |||||
* | |||||
* @param vstPlugin the object returned by VSTPluginMain | |||||
* @param opCode defined in aeffect.h/AEffectOpcodes and which continues in aeffectx.h/AEffectXOpcodes for a grand | |||||
* total of 79 of them! Only a few of them are implemented in this small plugin. | |||||
* @param index depend on the opcode | |||||
* @param value depend on the opcode | |||||
* @param ptr depend on the opcode | |||||
* @param opt depend on the opcode | |||||
* @return depend on the opcode (0 is ok when you don't implement an opcode...) | |||||
*/ | |||||
VstIntPtr VSTPluginDispatcher(VSTPlugin *vstPlugin, VstInt32 opCode, VstInt32 index, VstIntPtr value, void *ptr, float opt) | |||||
{ | |||||
// printf("vstgltest: called VSTPluginDispatcher(%d)\n", opCode); | |||||
VstIntPtr r = 0; | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
// see aeffect.h/AEffectOpcodes and aeffectx.h/AEffectXOpcodes for details on all of them | |||||
switch(opCode) | |||||
{ | |||||
// request for the category of the plugin: in this case it is an effect since it is modifying the input (as opposed | |||||
// to generating sound) | |||||
case effGetPlugCategory: | |||||
return kPlugCategEffect; | |||||
// called by the host when the plugin was called... time to reclaim memory! | |||||
case effClose: | |||||
delete wrapper; | |||||
break; | |||||
case effGetEffectName: | |||||
::strncpy((char*)ptr, "VST GL Test", kVstMaxEffectNameLen); | |||||
r = 1; | |||||
break; | |||||
// request for the vendor string (usually used in the UI for plugin grouping) | |||||
case effGetVendorString: | |||||
strncpy(static_cast<char *>(ptr), "bsp", kVstMaxVendorStrLen); | |||||
r = 1; | |||||
break; | |||||
// request for the version | |||||
case effGetVendorVersion: | |||||
return PLUGIN_VERSION; | |||||
case effGetParamName: | |||||
strncpy(static_cast<char *>(ptr), "myparam", kVstMaxParamStrLen); | |||||
r = 1; | |||||
break; | |||||
case effEditIdle: | |||||
printf("xxx vstgltest: redraw window\n"); | |||||
// (void)::RedrawWindow(wrapper->hwnd, NULL, NULL, RDW_INTERNALPAINT); | |||||
//(void)::UpdateWindow(wrapper->hwnd); | |||||
if(lglw_window_is_visible(wrapper->lglw)) | |||||
{ | |||||
wrapper->redrawWindow(); | |||||
} | |||||
break; | |||||
case effEditGetRect: | |||||
// Query editor window geometry | |||||
// ptr: ERect* (on Windows) | |||||
if(NULL != ptr) // yeah, this should never be NULL | |||||
{ | |||||
// ... | |||||
wrapper->editor_rect.left = EDITWIN_X; | |||||
wrapper->editor_rect.top = EDITWIN_Y; | |||||
wrapper->editor_rect.right = EDITWIN_X + EDITWIN_W; | |||||
wrapper->editor_rect.bottom = EDITWIN_Y + EDITWIN_H; | |||||
*(void**)ptr = (void*) &wrapper->editor_rect; | |||||
r = 1; | |||||
} | |||||
else | |||||
{ | |||||
r = 0; | |||||
} | |||||
break; | |||||
#if 0 | |||||
case effEditTop: | |||||
// deprecated in vst2.4 | |||||
r = 0; | |||||
break; | |||||
#endif | |||||
case effEditOpen: | |||||
// Show editor window | |||||
// ptr: native window handle (hWnd on Windows) | |||||
wrapper->openEditor(ptr); | |||||
r = 1; | |||||
break; | |||||
case effEditClose: | |||||
// Hide editor window | |||||
wrapper->closeEditor(); | |||||
r = 1; | |||||
break; | |||||
// ignoring all other opcodes | |||||
default: | |||||
// printf("Unknown opCode %d [ignored] \n", opCode); | |||||
break; | |||||
} | |||||
return r; | |||||
} | |||||
/** | |||||
* Used for parameter setting (not used by this plugin) | |||||
*/ | |||||
void VSTPluginSetParameter(VSTPlugin *vstPlugin, VstInt32 index, float parameter) | |||||
{ | |||||
printf("called VSTPluginSetParameter(%d, %f)\n", index, parameter); | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
} | |||||
/** | |||||
* Used for parameter (not used by this plugin) | |||||
*/ | |||||
float VSTPluginGetParameter(VSTPlugin *vstPlugin, VstInt32 index) | |||||
{ | |||||
printf("called VSTPluginGetParameter(%d)\n", index); | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
return 0; | |||||
} | |||||
/** | |||||
* Main constructor for our C++ class | |||||
*/ | |||||
VSTPluginWrapper::VSTPluginWrapper(audioMasterCallback vstHostCallback, | |||||
VstInt32 vendorUniqueID, | |||||
VstInt32 vendorVersion, | |||||
VstInt32 numParams, | |||||
VstInt32 numPrograms, | |||||
VstInt32 numInputs, | |||||
VstInt32 numOutputs) : | |||||
_vstHostCallback(vstHostCallback) | |||||
{ | |||||
// Make sure that the memory is properly initialized | |||||
memset(&_vstPlugin, 0, sizeof(_vstPlugin)); | |||||
// this field must be set with this constant... | |||||
_vstPlugin.magic = kEffectMagic; | |||||
// storing this object into the VSTPlugin so that it can be retrieved when called back (see callbacks for use) | |||||
_vstPlugin.object = this; | |||||
// specifying that we handle both single and double precision (there are other flags see aeffect.h/VstAEffectFlags) | |||||
_vstPlugin.flags = effFlagsCanReplacing | effFlagsCanDoubleReplacing | effFlagsHasEditor; | |||||
// initializing the plugin with the various values | |||||
_vstPlugin.uniqueID = vendorUniqueID; | |||||
_vstPlugin.version = vendorVersion; | |||||
_vstPlugin.numParams = numParams; | |||||
_vstPlugin.numPrograms = numPrograms; | |||||
_vstPlugin.numInputs = numInputs; | |||||
_vstPlugin.numOutputs = numOutputs; | |||||
// setting the callbacks to the previously defined functions | |||||
_vstPlugin.dispatcher = VSTPluginDispatcher; | |||||
_vstPlugin.getParameter = VSTPluginGetParameter; | |||||
_vstPlugin.setParameter = VSTPluginSetParameter; | |||||
_vstPlugin.processReplacing = VSTPluginProcessSamplesFloat32; | |||||
_vstPlugin.processDoubleReplacing = VSTPluginProcessSamplesFloat64; | |||||
lglw = lglw_init(EDITWIN_W, EDITWIN_H); | |||||
} | |||||
/** | |||||
* Destructor called when the plugin is closed (see VSTPluginDispatcher with effClose opCode). In this very simply plugin | |||||
* there is nothing to do but in general the memory that gets allocated MUST be freed here otherwise there might be a | |||||
* memory leak which may end up slowing down and/or crashing the host | |||||
*/ | |||||
VSTPluginWrapper::~VSTPluginWrapper() { | |||||
lglw_exit(lglw); | |||||
} | |||||
/** | |||||
* Implementation of the main entry point of the plugin | |||||
*/ | |||||
VST_EXPORT VSTPlugin *VSTPluginMain(VSTHostCallback vstHostCallback) | |||||
{ | |||||
printf("called VSTPluginMain... \n"); | |||||
// simply create our plugin C++ class | |||||
VSTPluginWrapper *plugin = | |||||
new VSTPluginWrapper(vstHostCallback, | |||||
CCONST('u', 's', 'a', '§'), // registered with Steinberg (http://service.steinberg.de/databases/plugin.nsf/plugIn?openForm) | |||||
PLUGIN_VERSION, // version | |||||
2, // no params | |||||
0, // no programs | |||||
2, // 2 inputs | |||||
2); // 2 outputs | |||||
// return the plugin per the contract of the API | |||||
return plugin->getVSTPlugin(); | |||||
} |
@@ -0,0 +1,615 @@ | |||||
#include <aeffect.h> | |||||
#include <aeffectx.h> | |||||
#include <stdio.h> | |||||
#if defined(_WIN32) || defined(_WIN64) | |||||
#include <windows.h> | |||||
#include <wingdi.h> | |||||
#define VST_EXPORT extern "C" __declspec(dllexport) | |||||
#else | |||||
#define VST_EXPORT extern | |||||
#endif | |||||
#include <GL/GL.h> | |||||
#define EDITWIN_X 20 | |||||
#define EDITWIN_Y 20 | |||||
#define EDITWIN_W 640 | |||||
#define EDITWIN_H 480 | |||||
#define EDITWIN_CLASS_NAME "VeeSeeVSTWindow" | |||||
#define EDITWIN_HIDDEN_CLASS_NAME "hidden_VeeSeeVSTWindow" | |||||
/* | |||||
* I find the naming a bit confusing so I decided to use more meaningful names instead. | |||||
*/ | |||||
/** | |||||
* The VSTHostCallback is a function pointer so that the plugin can communicate with the host (not used in this small example) | |||||
*/ | |||||
typedef audioMasterCallback VSTHostCallback; | |||||
/** | |||||
* The VSTPlugin structure (AEffect) contains information about the plugin (like version, number of inputs, ...) and | |||||
* callbacks so that the host can call the plugin to do its work. The primary callback will be `processReplacing` for | |||||
* single precision (float) sample processing (or `processDoubleReplacing` for double precision (double)). | |||||
*/ | |||||
typedef AEffect VSTPlugin; | |||||
// Since the host is expecting a very specific API we need to make sure it has C linkage (not C++) | |||||
extern "C" { | |||||
/* | |||||
* This is the main entry point to the VST plugin. | |||||
* | |||||
* The host (DAW like Maschine, Ableton Live, Reason, ...) will look for this function with this exact API. | |||||
* | |||||
* It is the equivalent to `int main(int argc, char *argv[])` for a C executable. | |||||
* | |||||
* @param vstHostCallback is a callback so that the plugin can communicate with the host (not used in this small example) | |||||
* @return a pointer to the AEffect structure | |||||
*/ | |||||
VST_EXPORT VSTPlugin *VSTPluginMain(VSTHostCallback vstHostCallback); | |||||
// note this looks like this without the type aliases (and is obviously 100% equivalent) | |||||
// extern AEffect *VSTPluginMain(audioMasterCallback audioMaster); | |||||
} | |||||
/* | |||||
* Constant for the version of the plugin. For example 1100 for version 1.1.0.0 | |||||
*/ | |||||
const VstInt32 PLUGIN_VERSION = 1000; | |||||
extern "C" LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); | |||||
/** | |||||
* Encapsulates the plugin as a C++ class. It will keep both the host callback and the structure required by the | |||||
* host (VSTPlugin). This class will be stored in the `VSTPlugin.object` field (circular reference) so that it can | |||||
* be accessed when the host calls the plugin back (for example in `processDoubleReplacing`). | |||||
*/ | |||||
class VSTPluginWrapper | |||||
{ | |||||
public: | |||||
ERect editor_rect; | |||||
HWND parent_hwnd; // created by host | |||||
struct { | |||||
HWND hwnd; | |||||
HDC hdc; | |||||
} hidden; | |||||
struct { | |||||
HWND hwnd; | |||||
HDC hdc; | |||||
} editor; | |||||
HGLRC hglrc; | |||||
float clear_color = 0.0f; | |||||
static const char *registered_class_name; | |||||
static VSTPluginWrapper *window_to_wrapper; | |||||
public: | |||||
VSTPluginWrapper(VSTHostCallback vstHostCallback, | |||||
VstInt32 vendorUniqueID, | |||||
VstInt32 vendorVersion, | |||||
VstInt32 numParams, | |||||
VstInt32 numPrograms, | |||||
VstInt32 numInputs, | |||||
VstInt32 numOutputs); | |||||
~VSTPluginWrapper(); | |||||
inline VSTPlugin *getVSTPlugin() | |||||
{ | |||||
return &_vstPlugin; | |||||
} | |||||
inline VstInt32 getNumInputs() const | |||||
{ | |||||
return _vstPlugin.numInputs; | |||||
} | |||||
inline VstInt32 getNumOutputs() const | |||||
{ | |||||
return _vstPlugin.numOutputs; | |||||
} | |||||
void createHiddenWindow(void) { | |||||
WNDCLASS wc; | |||||
::ZeroMemory(&wc, sizeof(wc)); | |||||
wc.style = CS_OWNDC; | |||||
wc.lpfnWndProc = (WNDPROC) WndProc; | |||||
wc.hInstance = ::GetModuleHandle(NULL); | |||||
wc.hCursor = ::LoadCursor(NULL, IDC_ARROW); | |||||
wc.lpszClassName = EDITWIN_HIDDEN_CLASS_NAME; | |||||
if(!::RegisterClass(&wc)) | |||||
{ | |||||
// something went terribly wrong | |||||
printf("[---] vstgltest: failed to register hidden window class\n"); | |||||
return; | |||||
} | |||||
DWORD dwExStyle = 0; | |||||
DWORD dwStyle = 0; | |||||
hidden.hwnd = ::CreateWindowEx(dwExStyle, | |||||
EDITWIN_HIDDEN_CLASS_NAME, | |||||
"Test", | |||||
dwStyle, | |||||
0/*xpos*/, 0/*ypos*/, | |||||
EDITWIN_W, EDITWIN_H, | |||||
NULL/*parentHWND*/, | |||||
NULL, // window menu | |||||
::GetModuleHandle(NULL), | |||||
NULL | |||||
); | |||||
PIXELFORMATDESCRIPTOR pfd = { | |||||
sizeof(PIXELFORMATDESCRIPTOR), | |||||
1, | |||||
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, //Flags | |||||
PFD_TYPE_RGBA, // The kind of framebuffer. RGBA or palette. | |||||
32, // Colordepth of the framebuffer. | |||||
0, 0, 0, 0, 0, 0, | |||||
0, | |||||
0, | |||||
0, | |||||
0, 0, 0, 0, | |||||
24, // Number of bits for the depthbuffer | |||||
8, // Number of bits for the stencilbuffer | |||||
0, // Number of Aux buffers in the framebuffer. | |||||
PFD_MAIN_PLANE, | |||||
0, | |||||
0, 0, 0 | |||||
}; | |||||
hidden.hdc = ::GetDC(hidden.hwnd); | |||||
printf("xxx vstgltest: hidden hdc=%p\n", hidden.hdc); | |||||
int pfmt = ::ChoosePixelFormat(hidden.hdc, &pfd); | |||||
printf("xxx vstgltest: hidden pfmt=%d\n", pfmt); | |||||
::SetPixelFormat(hidden.hdc, pfmt, &pfd); | |||||
hglrc = ::wglCreateContext(hidden.hdc); | |||||
printf("xxx vstgltest: hidden hglrc=%p\n", hglrc); | |||||
} | |||||
void destroyHiddenWindow(void) { | |||||
if(NULL != hidden.hwnd) | |||||
{ | |||||
::wglDeleteContext(hglrc); | |||||
::DestroyWindow(hidden.hwnd); | |||||
::UnregisterClass(EDITWIN_HIDDEN_CLASS_NAME, ::GetModuleHandle(NULL)); | |||||
} | |||||
} | |||||
void openEditor(HWND _hwnd) { | |||||
parent_hwnd = _hwnd; | |||||
if(NULL == registered_class_name) | |||||
{ | |||||
WNDCLASS wc; | |||||
::ZeroMemory(&wc, sizeof(wc)); | |||||
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; | |||||
wc.lpfnWndProc = (WNDPROC) WndProc; | |||||
wc.hInstance = ::GetModuleHandle(NULL); | |||||
wc.hCursor = ::LoadCursor(NULL, IDC_ARROW); | |||||
wc.lpszClassName = EDITWIN_CLASS_NAME; | |||||
if(!::RegisterClass(&wc)) | |||||
{ | |||||
// something went terribly wrong | |||||
printf("[---] vstgltest: failed to register window class\n"); | |||||
return; | |||||
} | |||||
registered_class_name = EDITWIN_CLASS_NAME; | |||||
} | |||||
DWORD dwExStyle = 0; | |||||
DWORD dwStyle = WS_CHILD | WS_VISIBLE; | |||||
editor.hwnd = ::CreateWindowEx(dwExStyle, | |||||
EDITWIN_CLASS_NAME, | |||||
"Test", | |||||
dwStyle, | |||||
0/*xpos*/, 0/*ypos*/, | |||||
EDITWIN_W, EDITWIN_H, | |||||
parent_hwnd, | |||||
NULL, // window menu | |||||
::GetModuleHandle(NULL), | |||||
NULL | |||||
); | |||||
window_to_wrapper = this; | |||||
PIXELFORMATDESCRIPTOR pfd = { | |||||
sizeof(PIXELFORMATDESCRIPTOR), | |||||
1, | |||||
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, //Flags | |||||
PFD_TYPE_RGBA, // The kind of framebuffer. RGBA or palette. | |||||
32, // Colordepth of the framebuffer. | |||||
0, 0, 0, 0, 0, 0, | |||||
0, | |||||
0, | |||||
0, | |||||
0, 0, 0, 0, | |||||
24, // Number of bits for the depthbuffer | |||||
8, // Number of bits for the stencilbuffer | |||||
0, // Number of Aux buffers in the framebuffer. | |||||
PFD_MAIN_PLANE, | |||||
0, | |||||
0, 0, 0 | |||||
}; | |||||
editor.hdc = ::GetDC(editor.hwnd); | |||||
int pfmt = ::ChoosePixelFormat(editor.hdc, &pfd); | |||||
printf("xxx vstgltest: editor pfmt=%d\n", pfmt); | |||||
::SetPixelFormat(editor.hdc, pfmt, &pfd); | |||||
// // hglrc = ::wglCreateContext(hdc); | |||||
} | |||||
void closeEditor(void) { | |||||
if(NULL != editor.hwnd) | |||||
{ | |||||
::DestroyWindow(editor.hwnd); | |||||
editor.hwnd = NULL; | |||||
// (todo) unregister when last window is closed | |||||
::UnregisterClass(EDITWIN_CLASS_NAME, ::GetModuleHandle(NULL)); | |||||
registered_class_name = NULL; | |||||
window_to_wrapper = NULL; | |||||
} | |||||
} | |||||
static VSTPluginWrapper *FindWrapperByWindow(HWND hwnd) { | |||||
return window_to_wrapper; | |||||
} | |||||
void redrawWindow(void) { | |||||
// Save host GL context | |||||
HDC hostHDC = ::wglGetCurrentDC(); | |||||
HGLRC hostHGLRC = ::wglGetCurrentContext(); | |||||
printf("xxx vstgltest: WM_PAINT: hostHDC=%p hostGLRC=%p\n", hostHDC, hostHGLRC); | |||||
// Bind plugin GL context | |||||
printf("xxx vstgltest: WM_PAINT: pluginHDC=%p pluginGLRC=%p\n", editor.hdc, hglrc); | |||||
::wglMakeCurrent(editor.hdc, hglrc); | |||||
// Draw something | |||||
::glClearColor(0.0, 1.0, clear_color, 1.0); | |||||
clear_color += 0.05f; | |||||
if(clear_color >= 1.0f) | |||||
clear_color -= 1.0f; | |||||
::glClear(GL_COLOR_BUFFER_BIT); | |||||
::glFlush(); | |||||
::wglSwapLayerBuffers(editor.hdc, WGL_SWAP_MAIN_PLANE); | |||||
// Restore host GL context | |||||
::wglMakeCurrent(hostHDC, hostHGLRC); | |||||
} | |||||
private: | |||||
// the host callback (a function pointer) | |||||
VSTHostCallback _vstHostCallback; | |||||
// the actual structure required by the host | |||||
VSTPlugin _vstPlugin; | |||||
}; | |||||
const char *VSTPluginWrapper::registered_class_name = NULL; | |||||
VSTPluginWrapper *VSTPluginWrapper::window_to_wrapper = NULL; | |||||
extern "C" LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { | |||||
switch(message) | |||||
{ | |||||
case WM_CREATE: | |||||
printf("xxx vstgltest: WM_CREATE\n"); | |||||
break; | |||||
case WM_DESTROY: | |||||
printf("xxx vstgltest: WM_DESTROY\n"); | |||||
break; | |||||
case WM_LBUTTONDOWN: | |||||
printf("xxx vstgltest: WM_LBUTTONDOWN\n"); | |||||
break; | |||||
case WM_LBUTTONUP: | |||||
printf("xxx vstgltest: WM_LBUTTONUP\n"); | |||||
break; | |||||
case WM_PAINT: | |||||
// https://docs.microsoft.com/en-us/windows/desktop/api/Winuser/nf-winuser-redrawwindow | |||||
printf("xxx vstgltest: WM_PAINT\n"); | |||||
VSTPluginWrapper *wrapper = VSTPluginWrapper::FindWrapperByWindow(hWnd); | |||||
wrapper->redrawWindow(); | |||||
break; | |||||
} | |||||
return DefWindowProc(hWnd, message, wParam, lParam); | |||||
} | |||||
/******************************************* | |||||
* Callbacks: Host -> Plugin | |||||
* | |||||
* Defined here because they are used in the rest of the code later | |||||
*/ | |||||
/** | |||||
* This is the callback that will be called to process the samples in the case of single precision. This is where the | |||||
* meat of the logic happens! | |||||
* | |||||
* @param vstPlugin the object returned by VSTPluginMain | |||||
* @param inputs an array of array of input samples. You read from it. First dimension is for inputs, second dimension is for samples: inputs[numInputs][sampleFrames] | |||||
* @param outputs an array of array of output samples. You write to it. First dimension is for outputs, second dimension is for samples: outputs[numOuputs][sampleFrames] | |||||
* @param sampleFrames the number of samples (second dimension in both arrays) | |||||
*/ | |||||
void VSTPluginProcessSamplesFloat32(VSTPlugin *vstPlugin, float **inputs, float **outputs, VstInt32 sampleFrames) | |||||
{ | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
// code speaks for itself: for each input (2 when stereo input), iterating over every sample and writing the | |||||
// result in the outputs array after multiplying by 0.5 (which result in a 3dB attenuation of the sound) | |||||
for(int i = 0; i < wrapper->getNumInputs(); i++) | |||||
{ | |||||
auto inputSamples = inputs[i]; | |||||
auto outputSamples = outputs[i]; | |||||
for(int j = 0; j < sampleFrames; j++) | |||||
{ | |||||
outputSamples[j] = inputSamples[j] * 0.5f; | |||||
} | |||||
} | |||||
} | |||||
/** | |||||
* This is the callback that will be called to process the samples in the case of double precision. This is where the | |||||
* meat of the logic happens! | |||||
* | |||||
* @param vstPlugin the object returned by VSTPluginMain | |||||
* @param inputs an array of array of input samples. You read from it. First dimension is for inputs, second dimension is for samples: inputs[numInputs][sampleFrames] | |||||
* @param outputs an array of array of output samples. You write to it. First dimension is for outputs, second dimension is for samples: outputs[numOuputs][sampleFrames] | |||||
* @param sampleFrames the number of samples (second dimension in both arrays) | |||||
*/ | |||||
void VSTPluginProcessSamplesFloat64(VSTPlugin *vstPlugin, double **inputs, double **outputs, VstInt32 sampleFrames) | |||||
{ | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
// code speaks for itself: for each input (2 when stereo input), iterating over every sample and writing the | |||||
// result in the outputs array after multiplying by 0.5 (which result in a 3dB attenuation of the sound) | |||||
for(int i = 0; i < wrapper->getNumInputs(); i++) | |||||
{ | |||||
auto inputSamples = inputs[i]; | |||||
auto outputSamples = outputs[i]; | |||||
for(int j = 0; j < sampleFrames; j++) | |||||
{ | |||||
outputSamples[j] = inputSamples[j] * 0.5; | |||||
} | |||||
} | |||||
} | |||||
/** | |||||
* This is the plugin called by the host to communicate with the plugin, mainly to request information (like the | |||||
* vendor string, the plugin category...) or communicate state/changes (like open/close, frame rate...) | |||||
* | |||||
* @param vstPlugin the object returned by VSTPluginMain | |||||
* @param opCode defined in aeffect.h/AEffectOpcodes and which continues in aeffectx.h/AEffectXOpcodes for a grand | |||||
* total of 79 of them! Only a few of them are implemented in this small plugin. | |||||
* @param index depend on the opcode | |||||
* @param value depend on the opcode | |||||
* @param ptr depend on the opcode | |||||
* @param opt depend on the opcode | |||||
* @return depend on the opcode (0 is ok when you don't implement an opcode...) | |||||
*/ | |||||
VstIntPtr VSTPluginDispatcher(VSTPlugin *vstPlugin, VstInt32 opCode, VstInt32 index, VstIntPtr value, void *ptr, float opt) | |||||
{ | |||||
printf("vstgltest: called VSTPluginDispatcher(%d)\n", opCode); | |||||
VstIntPtr r = 0; | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
// see aeffect.h/AEffectOpcodes and aeffectx.h/AEffectXOpcodes for details on all of them | |||||
switch(opCode) | |||||
{ | |||||
// request for the category of the plugin: in this case it is an effect since it is modifying the input (as opposed | |||||
// to generating sound) | |||||
case effGetPlugCategory: | |||||
return kPlugCategEffect; | |||||
// called by the host when the plugin was called... time to reclaim memory! | |||||
case effClose: | |||||
delete wrapper; | |||||
break; | |||||
case effGetEffectName: | |||||
::strncpy((char*)ptr, "VST GL Test", kVstMaxEffectNameLen); | |||||
r = 1; | |||||
break; | |||||
// request for the vendor string (usually used in the UI for plugin grouping) | |||||
case effGetVendorString: | |||||
strncpy(static_cast<char *>(ptr), "bsp", kVstMaxVendorStrLen); | |||||
r = 1; | |||||
break; | |||||
// request for the version | |||||
case effGetVendorVersion: | |||||
return PLUGIN_VERSION; | |||||
case effEditIdle: | |||||
if(NULL != wrapper->editor.hwnd) | |||||
{ | |||||
printf("xxx vstgltest: redraw window\n"); | |||||
// (void)::RedrawWindow(wrapper->hwnd, NULL, NULL, RDW_INTERNALPAINT); | |||||
//(void)::UpdateWindow(wrapper->hwnd); | |||||
if(::IsWindowVisible(wrapper->editor.hwnd)) | |||||
{ | |||||
wrapper->redrawWindow(); | |||||
} | |||||
} | |||||
break; | |||||
case effEditGetRect: | |||||
// Query editor window geometry | |||||
// ptr: ERect* (on Windows) | |||||
if(NULL != ptr) // yeah, this should never be NULL | |||||
{ | |||||
// ... | |||||
wrapper->editor_rect.left = EDITWIN_X; | |||||
wrapper->editor_rect.top = EDITWIN_Y; | |||||
wrapper->editor_rect.right = EDITWIN_X + EDITWIN_W; | |||||
wrapper->editor_rect.bottom = EDITWIN_Y + EDITWIN_H; | |||||
*(void**)ptr = (void*) &wrapper->editor_rect; | |||||
r = 1; | |||||
} | |||||
else | |||||
{ | |||||
r = 0; | |||||
} | |||||
break; | |||||
#if 0 | |||||
case effEditTop: | |||||
// deprecated in vst2.4 | |||||
r = 0; | |||||
break; | |||||
#endif | |||||
case effEditOpen: | |||||
// Show editor window | |||||
// ptr: native window handle (hWnd on Windows) | |||||
wrapper->openEditor((HWND)ptr); | |||||
r = 1; | |||||
break; | |||||
case effEditClose: | |||||
// Hide editor window | |||||
wrapper->closeEditor(); | |||||
r = 1; | |||||
break; | |||||
// ignoring all other opcodes | |||||
default: | |||||
printf("Unknown opCode %d [ignored] \n", opCode); | |||||
break; | |||||
} | |||||
return r; | |||||
} | |||||
/** | |||||
* Used for parameter setting (not used by this plugin) | |||||
*/ | |||||
void VSTPluginSetParameter(VSTPlugin *vstPlugin, VstInt32 index, float parameter) | |||||
{ | |||||
printf("called VSTPluginSetParameter(%d, %f)\n", index, parameter); | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
} | |||||
/** | |||||
* Used for parameter (not used by this plugin) | |||||
*/ | |||||
float VSTPluginGetParameter(VSTPlugin *vstPlugin, VstInt32 index) | |||||
{ | |||||
printf("called VSTPluginGetParameter(%d)\n", index); | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
return 0; | |||||
} | |||||
/** | |||||
* Main constructor for our C++ class | |||||
*/ | |||||
VSTPluginWrapper::VSTPluginWrapper(audioMasterCallback vstHostCallback, | |||||
VstInt32 vendorUniqueID, | |||||
VstInt32 vendorVersion, | |||||
VstInt32 numParams, | |||||
VstInt32 numPrograms, | |||||
VstInt32 numInputs, | |||||
VstInt32 numOutputs) : | |||||
_vstHostCallback(vstHostCallback) | |||||
{ | |||||
// Make sure that the memory is properly initialized | |||||
memset(&_vstPlugin, 0, sizeof(_vstPlugin)); | |||||
// this field must be set with this constant... | |||||
_vstPlugin.magic = kEffectMagic; | |||||
// storing this object into the VSTPlugin so that it can be retrieved when called back (see callbacks for use) | |||||
_vstPlugin.object = this; | |||||
// specifying that we handle both single and double precision (there are other flags see aeffect.h/VstAEffectFlags) | |||||
_vstPlugin.flags = effFlagsCanReplacing | effFlagsCanDoubleReplacing | effFlagsHasEditor; | |||||
// initializing the plugin with the various values | |||||
_vstPlugin.uniqueID = vendorUniqueID; | |||||
_vstPlugin.version = vendorVersion; | |||||
_vstPlugin.numParams = numParams; | |||||
_vstPlugin.numPrograms = numPrograms; | |||||
_vstPlugin.numInputs = numInputs; | |||||
_vstPlugin.numOutputs = numOutputs; | |||||
// setting the callbacks to the previously defined functions | |||||
_vstPlugin.dispatcher = VSTPluginDispatcher; | |||||
_vstPlugin.getParameter = VSTPluginGetParameter; | |||||
_vstPlugin.setParameter = VSTPluginSetParameter; | |||||
_vstPlugin.processReplacing = VSTPluginProcessSamplesFloat32; | |||||
_vstPlugin.processDoubleReplacing = VSTPluginProcessSamplesFloat64; | |||||
parent_hwnd = NULL; | |||||
hidden.hwnd = NULL; | |||||
hidden.hdc = NULL; | |||||
editor.hwnd = NULL; | |||||
editor.hdc = NULL; | |||||
hglrc = NULL; | |||||
createHiddenWindow(); | |||||
} | |||||
/** | |||||
* Destructor called when the plugin is closed (see VSTPluginDispatcher with effClose opCode). In this very simply plugin | |||||
* there is nothing to do but in general the memory that gets allocated MUST be freed here otherwise there might be a | |||||
* memory leak which may end up slowing down and/or crashing the host | |||||
*/ | |||||
VSTPluginWrapper::~VSTPluginWrapper() { | |||||
destroyHiddenWindow(); | |||||
} | |||||
/** | |||||
* Implementation of the main entry point of the plugin | |||||
*/ | |||||
VST_EXPORT VSTPlugin *VSTPluginMain(VSTHostCallback vstHostCallback) | |||||
{ | |||||
printf("called VSTPluginMain... \n"); | |||||
// simply create our plugin C++ class | |||||
VSTPluginWrapper *plugin = | |||||
new VSTPluginWrapper(vstHostCallback, | |||||
CCONST('u', 's', 'a', '§'), // registered with Steinberg (http://service.steinberg.de/databases/plugin.nsf/plugIn?openForm) | |||||
PLUGIN_VERSION, // version | |||||
0, // no params | |||||
0, // no programs | |||||
2, // 2 inputs | |||||
2); // 2 outputs | |||||
// return the plugin per the contract of the API | |||||
return plugin->getVSTPlugin(); | |||||
} |
@@ -0,0 +1,527 @@ | |||||
#include <aeffect.h> | |||||
#include <aeffectx.h> | |||||
#include <stdio.h> | |||||
#if defined(_WIN32) || defined(_WIN64) | |||||
#include <windows.h> | |||||
#include <wingdi.h> | |||||
#define VST_EXPORT extern "C" __declspec(dllexport) | |||||
#else | |||||
#define VST_EXPORT extern | |||||
#endif | |||||
#include <GL/GL.h> | |||||
#define EDITWIN_X 20 | |||||
#define EDITWIN_Y 20 | |||||
#define EDITWIN_W 640 | |||||
#define EDITWIN_H 480 | |||||
#define EDITWIN_CLASS_NAME "VeeSeeVSTWindow" | |||||
/* | |||||
* I find the naming a bit confusing so I decided to use more meaningful names instead. | |||||
*/ | |||||
/** | |||||
* The VSTHostCallback is a function pointer so that the plugin can communicate with the host (not used in this small example) | |||||
*/ | |||||
typedef audioMasterCallback VSTHostCallback; | |||||
/** | |||||
* The VSTPlugin structure (AEffect) contains information about the plugin (like version, number of inputs, ...) and | |||||
* callbacks so that the host can call the plugin to do its work. The primary callback will be `processReplacing` for | |||||
* single precision (float) sample processing (or `processDoubleReplacing` for double precision (double)). | |||||
*/ | |||||
typedef AEffect VSTPlugin; | |||||
// Since the host is expecting a very specific API we need to make sure it has C linkage (not C++) | |||||
extern "C" { | |||||
/* | |||||
* This is the main entry point to the VST plugin. | |||||
* | |||||
* The host (DAW like Maschine, Ableton Live, Reason, ...) will look for this function with this exact API. | |||||
* | |||||
* It is the equivalent to `int main(int argc, char *argv[])` for a C executable. | |||||
* | |||||
* @param vstHostCallback is a callback so that the plugin can communicate with the host (not used in this small example) | |||||
* @return a pointer to the AEffect structure | |||||
*/ | |||||
VST_EXPORT VSTPlugin *VSTPluginMain(VSTHostCallback vstHostCallback); | |||||
// note this looks like this without the type aliases (and is obviously 100% equivalent) | |||||
// extern AEffect *VSTPluginMain(audioMasterCallback audioMaster); | |||||
} | |||||
/* | |||||
* Constant for the version of the plugin. For example 1100 for version 1.1.0.0 | |||||
*/ | |||||
const VstInt32 PLUGIN_VERSION = 1000; | |||||
extern "C" LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); | |||||
/** | |||||
* Encapsulates the plugin as a C++ class. It will keep both the host callback and the structure required by the | |||||
* host (VSTPlugin). This class will be stored in the `VSTPlugin.object` field (circular reference) so that it can | |||||
* be accessed when the host calls the plugin back (for example in `processDoubleReplacing`). | |||||
*/ | |||||
class VSTPluginWrapper | |||||
{ | |||||
public: | |||||
ERect editor_rect; | |||||
HWND parent_hwnd; // created by host | |||||
HWND hwnd; | |||||
HDC hdc; | |||||
HGLRC hglrc; | |||||
float clear_color = 0.0f; | |||||
static const char *registered_class_name; | |||||
static VSTPluginWrapper *window_to_wrapper; | |||||
public: | |||||
VSTPluginWrapper(VSTHostCallback vstHostCallback, | |||||
VstInt32 vendorUniqueID, | |||||
VstInt32 vendorVersion, | |||||
VstInt32 numParams, | |||||
VstInt32 numPrograms, | |||||
VstInt32 numInputs, | |||||
VstInt32 numOutputs); | |||||
~VSTPluginWrapper(); | |||||
inline VSTPlugin *getVSTPlugin() | |||||
{ | |||||
return &_vstPlugin; | |||||
} | |||||
inline VstInt32 getNumInputs() const | |||||
{ | |||||
return _vstPlugin.numInputs; | |||||
} | |||||
inline VstInt32 getNumOutputs() const | |||||
{ | |||||
return _vstPlugin.numOutputs; | |||||
} | |||||
void openEditor(HWND _hwnd) { | |||||
parent_hwnd = _hwnd; | |||||
if(NULL == registered_class_name) | |||||
{ | |||||
WNDCLASS wc; | |||||
::ZeroMemory(&wc, sizeof(wc)); | |||||
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; | |||||
wc.lpfnWndProc = (WNDPROC) WndProc; | |||||
wc.hInstance = ::GetModuleHandle(NULL); | |||||
wc.hCursor = ::LoadCursor(NULL, IDC_ARROW); | |||||
wc.lpszClassName = EDITWIN_CLASS_NAME; | |||||
if(!::RegisterClass(&wc)) | |||||
{ | |||||
// something went terribly wrong | |||||
printf("[---] vstgltest: failed to register window class\n"); | |||||
return; | |||||
} | |||||
registered_class_name = EDITWIN_CLASS_NAME; | |||||
} | |||||
DWORD dwExStyle = 0; | |||||
DWORD dwStyle = WS_CHILD | WS_VISIBLE; | |||||
hwnd = ::CreateWindowEx(dwExStyle, | |||||
EDITWIN_CLASS_NAME, | |||||
"Test", | |||||
dwStyle, | |||||
0/*xpos*/, 0/*ypos*/, | |||||
EDITWIN_W, EDITWIN_H, | |||||
parent_hwnd, | |||||
NULL, // window menu | |||||
::GetModuleHandle(NULL), | |||||
NULL | |||||
); | |||||
window_to_wrapper = this; | |||||
PIXELFORMATDESCRIPTOR pfd = { | |||||
sizeof(PIXELFORMATDESCRIPTOR), | |||||
1, | |||||
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, //Flags | |||||
PFD_TYPE_RGBA, // The kind of framebuffer. RGBA or palette. | |||||
32, // Colordepth of the framebuffer. | |||||
0, 0, 0, 0, 0, 0, | |||||
0, | |||||
0, | |||||
0, | |||||
0, 0, 0, 0, | |||||
24, // Number of bits for the depthbuffer | |||||
8, // Number of bits for the stencilbuffer | |||||
0, // Number of Aux buffers in the framebuffer. | |||||
PFD_MAIN_PLANE, | |||||
0, | |||||
0, 0, 0 | |||||
}; | |||||
hdc = ::GetDC(hwnd); | |||||
int pfmt = ::ChoosePixelFormat(hdc, &pfd); | |||||
printf("xxx vstgltest: pfmt=%d", pfmt); | |||||
::SetPixelFormat(hdc, pfmt, &pfd); | |||||
hglrc = ::wglCreateContext(hdc); | |||||
} | |||||
void closeEditor(void) { | |||||
if(NULL != hwnd) | |||||
{ | |||||
::wglDeleteContext(hglrc); | |||||
::DestroyWindow(hwnd); | |||||
// (todo) unregister when last window is closed | |||||
::UnregisterClass(EDITWIN_CLASS_NAME, ::GetModuleHandle(NULL)); | |||||
registered_class_name = NULL; | |||||
window_to_wrapper = NULL; | |||||
} | |||||
} | |||||
static VSTPluginWrapper *FindWrapperByWindow(HWND hwnd) { | |||||
return window_to_wrapper; | |||||
} | |||||
void redrawWindow(void) { | |||||
// Save host GL context | |||||
HDC hostHDC = ::wglGetCurrentDC(); | |||||
HGLRC hostHGLRC = ::wglGetCurrentContext(); | |||||
printf("xxx vstgltest: WM_PAINT: hostHDC=%p hostGLRC=%p\n", hostHDC, hostHGLRC); | |||||
// Bind plugin GL context | |||||
printf("xxx vstgltest: WM_PAINT: pluginHDC=%p pluginGLRC=%p\n", hdc, hglrc); | |||||
::wglMakeCurrent(hdc, hglrc); | |||||
// Draw something | |||||
::glClearColor(0.0, 1.0, clear_color, 1.0); | |||||
clear_color += 0.05f; | |||||
if(clear_color >= 1.0f) | |||||
clear_color -= 1.0f; | |||||
::glClear(GL_COLOR_BUFFER_BIT); | |||||
::glFlush(); | |||||
::wglSwapLayerBuffers(hdc, WGL_SWAP_MAIN_PLANE); | |||||
// Restore host GL context | |||||
::wglMakeCurrent(hostHDC, hostHGLRC); | |||||
} | |||||
private: | |||||
// the host callback (a function pointer) | |||||
VSTHostCallback _vstHostCallback; | |||||
// the actual structure required by the host | |||||
VSTPlugin _vstPlugin; | |||||
}; | |||||
const char *VSTPluginWrapper::registered_class_name = NULL; | |||||
VSTPluginWrapper *VSTPluginWrapper::window_to_wrapper = NULL; | |||||
extern "C" LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { | |||||
switch(message) | |||||
{ | |||||
case WM_CREATE: | |||||
printf("xxx vstgltest: WM_CREATE\n"); | |||||
break; | |||||
case WM_DESTROY: | |||||
printf("xxx vstgltest: WM_DESTROY\n"); | |||||
break; | |||||
case WM_LBUTTONDOWN: | |||||
printf("xxx vstgltest: WM_LBUTTONDOWN\n"); | |||||
break; | |||||
case WM_LBUTTONUP: | |||||
printf("xxx vstgltest: WM_LBUTTONUP\n"); | |||||
break; | |||||
case WM_PAINT: | |||||
// https://docs.microsoft.com/en-us/windows/desktop/api/Winuser/nf-winuser-redrawwindow | |||||
printf("xxx vstgltest: WM_PAINT\n"); | |||||
VSTPluginWrapper *wrapper = VSTPluginWrapper::FindWrapperByWindow(hWnd); | |||||
wrapper->redrawWindow(); | |||||
break; | |||||
} | |||||
return DefWindowProc(hWnd, message, wParam, lParam); | |||||
} | |||||
/******************************************* | |||||
* Callbacks: Host -> Plugin | |||||
* | |||||
* Defined here because they are used in the rest of the code later | |||||
*/ | |||||
/** | |||||
* This is the callback that will be called to process the samples in the case of single precision. This is where the | |||||
* meat of the logic happens! | |||||
* | |||||
* @param vstPlugin the object returned by VSTPluginMain | |||||
* @param inputs an array of array of input samples. You read from it. First dimension is for inputs, second dimension is for samples: inputs[numInputs][sampleFrames] | |||||
* @param outputs an array of array of output samples. You write to it. First dimension is for outputs, second dimension is for samples: outputs[numOuputs][sampleFrames] | |||||
* @param sampleFrames the number of samples (second dimension in both arrays) | |||||
*/ | |||||
void VSTPluginProcessSamplesFloat32(VSTPlugin *vstPlugin, float **inputs, float **outputs, VstInt32 sampleFrames) | |||||
{ | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
// code speaks for itself: for each input (2 when stereo input), iterating over every sample and writing the | |||||
// result in the outputs array after multiplying by 0.5 (which result in a 3dB attenuation of the sound) | |||||
for(int i = 0; i < wrapper->getNumInputs(); i++) | |||||
{ | |||||
auto inputSamples = inputs[i]; | |||||
auto outputSamples = outputs[i]; | |||||
for(int j = 0; j < sampleFrames; j++) | |||||
{ | |||||
outputSamples[j] = inputSamples[j] * 0.5f; | |||||
} | |||||
} | |||||
} | |||||
/** | |||||
* This is the callback that will be called to process the samples in the case of double precision. This is where the | |||||
* meat of the logic happens! | |||||
* | |||||
* @param vstPlugin the object returned by VSTPluginMain | |||||
* @param inputs an array of array of input samples. You read from it. First dimension is for inputs, second dimension is for samples: inputs[numInputs][sampleFrames] | |||||
* @param outputs an array of array of output samples. You write to it. First dimension is for outputs, second dimension is for samples: outputs[numOuputs][sampleFrames] | |||||
* @param sampleFrames the number of samples (second dimension in both arrays) | |||||
*/ | |||||
void VSTPluginProcessSamplesFloat64(VSTPlugin *vstPlugin, double **inputs, double **outputs, VstInt32 sampleFrames) | |||||
{ | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
// code speaks for itself: for each input (2 when stereo input), iterating over every sample and writing the | |||||
// result in the outputs array after multiplying by 0.5 (which result in a 3dB attenuation of the sound) | |||||
for(int i = 0; i < wrapper->getNumInputs(); i++) | |||||
{ | |||||
auto inputSamples = inputs[i]; | |||||
auto outputSamples = outputs[i]; | |||||
for(int j = 0; j < sampleFrames; j++) | |||||
{ | |||||
outputSamples[j] = inputSamples[j] * 0.5; | |||||
} | |||||
} | |||||
} | |||||
/** | |||||
* This is the plugin called by the host to communicate with the plugin, mainly to request information (like the | |||||
* vendor string, the plugin category...) or communicate state/changes (like open/close, frame rate...) | |||||
* | |||||
* @param vstPlugin the object returned by VSTPluginMain | |||||
* @param opCode defined in aeffect.h/AEffectOpcodes and which continues in aeffectx.h/AEffectXOpcodes for a grand | |||||
* total of 79 of them! Only a few of them are implemented in this small plugin. | |||||
* @param index depend on the opcode | |||||
* @param value depend on the opcode | |||||
* @param ptr depend on the opcode | |||||
* @param opt depend on the opcode | |||||
* @return depend on the opcode (0 is ok when you don't implement an opcode...) | |||||
*/ | |||||
VstIntPtr VSTPluginDispatcher(VSTPlugin *vstPlugin, VstInt32 opCode, VstInt32 index, VstIntPtr value, void *ptr, float opt) | |||||
{ | |||||
printf("vstgltest: called VSTPluginDispatcher(%d)\n", opCode); | |||||
VstIntPtr r = 0; | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
// see aeffect.h/AEffectOpcodes and aeffectx.h/AEffectXOpcodes for details on all of them | |||||
switch(opCode) | |||||
{ | |||||
// request for the category of the plugin: in this case it is an effect since it is modifying the input (as opposed | |||||
// to generating sound) | |||||
case effGetPlugCategory: | |||||
return kPlugCategEffect; | |||||
// called by the host when the plugin was called... time to reclaim memory! | |||||
case effClose: | |||||
delete wrapper; | |||||
break; | |||||
case effGetEffectName: | |||||
::strncpy((char*)ptr, "VST GL Test", kVstMaxEffectNameLen); | |||||
r = 1; | |||||
break; | |||||
// request for the vendor string (usually used in the UI for plugin grouping) | |||||
case effGetVendorString: | |||||
strncpy(static_cast<char *>(ptr), "bsp", kVstMaxVendorStrLen); | |||||
r = 1; | |||||
break; | |||||
// request for the version | |||||
case effGetVendorVersion: | |||||
return PLUGIN_VERSION; | |||||
case effEditIdle: | |||||
if(NULL != wrapper->hwnd) | |||||
{ | |||||
printf("xxx vstgltest: redraw window\n"); | |||||
// (void)::RedrawWindow(wrapper->hwnd, NULL, NULL, RDW_INTERNALPAINT); | |||||
//(void)::UpdateWindow(wrapper->hwnd); | |||||
if(::IsWindowVisible(wrapper->hwnd)) | |||||
{ | |||||
wrapper->redrawWindow(); | |||||
} | |||||
} | |||||
break; | |||||
case effEditGetRect: | |||||
// Query editor window geometry | |||||
// ptr: ERect* (on Windows) | |||||
if(NULL != ptr) // yeah, this should never be NULL | |||||
{ | |||||
// ... | |||||
wrapper->editor_rect.left = EDITWIN_X; | |||||
wrapper->editor_rect.top = EDITWIN_Y; | |||||
wrapper->editor_rect.right = EDITWIN_X + EDITWIN_W; | |||||
wrapper->editor_rect.bottom = EDITWIN_Y + EDITWIN_H; | |||||
*(void**)ptr = (void*) &wrapper->editor_rect; | |||||
r = 1; | |||||
} | |||||
else | |||||
{ | |||||
r = 0; | |||||
} | |||||
break; | |||||
#if 0 | |||||
case effEditTop: | |||||
// deprecated in vst2.4 | |||||
r = 0; | |||||
break; | |||||
#endif | |||||
case effEditOpen: | |||||
// Show editor window | |||||
// ptr: native window handle (hWnd on Windows) | |||||
wrapper->openEditor((HWND)ptr); | |||||
r = 1; | |||||
break; | |||||
case effEditClose: | |||||
// Hide editor window | |||||
wrapper->closeEditor(); | |||||
r = 1; | |||||
break; | |||||
// ignoring all other opcodes | |||||
default: | |||||
printf("Unknown opCode %d [ignored] \n", opCode); | |||||
break; | |||||
} | |||||
return r; | |||||
} | |||||
/** | |||||
* Used for parameter setting (not used by this plugin) | |||||
*/ | |||||
void VSTPluginSetParameter(VSTPlugin *vstPlugin, VstInt32 index, float parameter) | |||||
{ | |||||
printf("called VSTPluginSetParameter(%d, %f)\n", index, parameter); | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
} | |||||
/** | |||||
* Used for parameter (not used by this plugin) | |||||
*/ | |||||
float VSTPluginGetParameter(VSTPlugin *vstPlugin, VstInt32 index) | |||||
{ | |||||
printf("called VSTPluginGetParameter(%d)\n", index); | |||||
// we can get a hold to our C++ class since we stored it in the `object` field (see constructor) | |||||
VSTPluginWrapper *wrapper = static_cast<VSTPluginWrapper *>(vstPlugin->object); | |||||
return 0; | |||||
} | |||||
/** | |||||
* Main constructor for our C++ class | |||||
*/ | |||||
VSTPluginWrapper::VSTPluginWrapper(audioMasterCallback vstHostCallback, | |||||
VstInt32 vendorUniqueID, | |||||
VstInt32 vendorVersion, | |||||
VstInt32 numParams, | |||||
VstInt32 numPrograms, | |||||
VstInt32 numInputs, | |||||
VstInt32 numOutputs) : | |||||
_vstHostCallback(vstHostCallback) | |||||
{ | |||||
// Make sure that the memory is properly initialized | |||||
memset(&_vstPlugin, 0, sizeof(_vstPlugin)); | |||||
// this field must be set with this constant... | |||||
_vstPlugin.magic = kEffectMagic; | |||||
// storing this object into the VSTPlugin so that it can be retrieved when called back (see callbacks for use) | |||||
_vstPlugin.object = this; | |||||
// specifying that we handle both single and double precision (there are other flags see aeffect.h/VstAEffectFlags) | |||||
_vstPlugin.flags = effFlagsCanReplacing | effFlagsCanDoubleReplacing | effFlagsHasEditor; | |||||
// initializing the plugin with the various values | |||||
_vstPlugin.uniqueID = vendorUniqueID; | |||||
_vstPlugin.version = vendorVersion; | |||||
_vstPlugin.numParams = numParams; | |||||
_vstPlugin.numPrograms = numPrograms; | |||||
_vstPlugin.numInputs = numInputs; | |||||
_vstPlugin.numOutputs = numOutputs; | |||||
// setting the callbacks to the previously defined functions | |||||
_vstPlugin.dispatcher = VSTPluginDispatcher; | |||||
_vstPlugin.getParameter = VSTPluginGetParameter; | |||||
_vstPlugin.setParameter = VSTPluginSetParameter; | |||||
_vstPlugin.processReplacing = VSTPluginProcessSamplesFloat32; | |||||
_vstPlugin.processDoubleReplacing = VSTPluginProcessSamplesFloat64; | |||||
parent_hwnd = NULL; | |||||
hwnd = NULL; | |||||
hdc = NULL; | |||||
hglrc = NULL; | |||||
} | |||||
/** | |||||
* Destructor called when the plugin is closed (see VSTPluginDispatcher with effClose opCode). In this very simply plugin | |||||
* there is nothing to do but in general the memory that gets allocated MUST be freed here otherwise there might be a | |||||
* memory leak which may end up slowing down and/or crashing the host | |||||
*/ | |||||
VSTPluginWrapper::~VSTPluginWrapper() | |||||
{ | |||||
} | |||||
/** | |||||
* Implementation of the main entry point of the plugin | |||||
*/ | |||||
VST_EXPORT VSTPlugin *VSTPluginMain(VSTHostCallback vstHostCallback) | |||||
{ | |||||
printf("called VSTPluginMain... \n"); | |||||
// simply create our plugin C++ class | |||||
VSTPluginWrapper *plugin = | |||||
new VSTPluginWrapper(vstHostCallback, | |||||
CCONST('u', 's', 'a', '§'), // registered with Steinberg (http://service.steinberg.de/databases/plugin.nsf/plugIn?openForm) | |||||
PLUGIN_VERSION, // version | |||||
0, // no params | |||||
0, // no programs | |||||
2, // 2 inputs | |||||
2); // 2 outputs | |||||
// return the plugin per the contract of the API | |||||
return plugin->getVSTPlugin(); | |||||
} |
@@ -0,0 +1,31 @@ | |||||
| |||||
Microsoft Visual Studio Solution File, Format Version 12.00 | |||||
# Visual Studio 15 | |||||
VisualStudioVersion = 15.0.27130.2024 | |||||
MinimumVisualStudioVersion = 10.0.40219.1 | |||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "m3db", "m3db\m3db.vcxproj", "{ADEB3292-4BBF-4B20-9A11-3D8076423F16}" | |||||
EndProject | |||||
Global | |||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||||
Debug|x64 = Debug|x64 | |||||
Debug|x86 = Debug|x86 | |||||
Release|x64 = Release|x64 | |||||
Release|x86 = Release|x86 | |||||
EndGlobalSection | |||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||||
{ADEB3292-4BBF-4B20-9A11-3D8076423F16}.Debug|x64.ActiveCfg = Debug|x64 | |||||
{ADEB3292-4BBF-4B20-9A11-3D8076423F16}.Debug|x64.Build.0 = Debug|x64 | |||||
{ADEB3292-4BBF-4B20-9A11-3D8076423F16}.Debug|x86.ActiveCfg = Debug|Win32 | |||||
{ADEB3292-4BBF-4B20-9A11-3D8076423F16}.Debug|x86.Build.0 = Debug|Win32 | |||||
{ADEB3292-4BBF-4B20-9A11-3D8076423F16}.Release|x64.ActiveCfg = Release|x64 | |||||
{ADEB3292-4BBF-4B20-9A11-3D8076423F16}.Release|x64.Build.0 = Release|x64 | |||||
{ADEB3292-4BBF-4B20-9A11-3D8076423F16}.Release|x86.ActiveCfg = Release|Win32 | |||||
{ADEB3292-4BBF-4B20-9A11-3D8076423F16}.Release|x86.Build.0 = Release|Win32 | |||||
EndGlobalSection | |||||
GlobalSection(SolutionProperties) = preSolution | |||||
HideSolutionNode = FALSE | |||||
EndGlobalSection | |||||
GlobalSection(ExtensibilityGlobals) = postSolution | |||||
SolutionGuid = {A1B75069-8782-4AB1-A661-12FED71250D4} | |||||
EndGlobalSection | |||||
EndGlobal |
@@ -0,0 +1,167 @@ | |||||
<?xml version="1.0" encoding="utf-8"?> | |||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||||
<ItemGroup Label="ProjectConfigurations"> | |||||
<ProjectConfiguration Include="Debug|Win32"> | |||||
<Configuration>Debug</Configuration> | |||||
<Platform>Win32</Platform> | |||||
</ProjectConfiguration> | |||||
<ProjectConfiguration Include="Release|Win32"> | |||||
<Configuration>Release</Configuration> | |||||
<Platform>Win32</Platform> | |||||
</ProjectConfiguration> | |||||
<ProjectConfiguration Include="Debug|x64"> | |||||
<Configuration>Debug</Configuration> | |||||
<Platform>x64</Platform> | |||||
</ProjectConfiguration> | |||||
<ProjectConfiguration Include="Release|x64"> | |||||
<Configuration>Release</Configuration> | |||||
<Platform>x64</Platform> | |||||
</ProjectConfiguration> | |||||
</ItemGroup> | |||||
<PropertyGroup Label="Globals"> | |||||
<VCProjectVersion>15.0</VCProjectVersion> | |||||
<ProjectGuid>{ADEB3292-4BBF-4B20-9A11-3D8076423F16}</ProjectGuid> | |||||
<Keyword>Win32Proj</Keyword> | |||||
<RootNamespace>m3db</RootNamespace> | |||||
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion> | |||||
</PropertyGroup> | |||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||||
<ConfigurationType>DynamicLibrary</ConfigurationType> | |||||
<UseDebugLibraries>true</UseDebugLibraries> | |||||
<PlatformToolset>v141</PlatformToolset> | |||||
<CharacterSet>Unicode</CharacterSet> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||||
<ConfigurationType>DynamicLibrary</ConfigurationType> | |||||
<UseDebugLibraries>false</UseDebugLibraries> | |||||
<PlatformToolset>v141</PlatformToolset> | |||||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||||
<CharacterSet>Unicode</CharacterSet> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | |||||
<ConfigurationType>DynamicLibrary</ConfigurationType> | |||||
<UseDebugLibraries>true</UseDebugLibraries> | |||||
<PlatformToolset>v141</PlatformToolset> | |||||
<CharacterSet>Unicode</CharacterSet> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | |||||
<ConfigurationType>DynamicLibrary</ConfigurationType> | |||||
<UseDebugLibraries>false</UseDebugLibraries> | |||||
<PlatformToolset>v141</PlatformToolset> | |||||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||||
</PropertyGroup> | |||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||||
<ImportGroup Label="ExtensionSettings"> | |||||
</ImportGroup> | |||||
<ImportGroup Label="Shared"> | |||||
</ImportGroup> | |||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||||
</ImportGroup> | |||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||||
</ImportGroup> | |||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||||
</ImportGroup> | |||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||||
</ImportGroup> | |||||
<PropertyGroup Label="UserMacros" /> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||||
<LinkIncremental>true</LinkIncremental> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | |||||
<LinkIncremental>true</LinkIncremental> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||||
<LinkIncremental>false</LinkIncremental> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | |||||
<LinkIncremental>false</LinkIncremental> | |||||
</PropertyGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||||
<ClCompile> | |||||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | |||||
<WarningLevel>Level3</WarningLevel> | |||||
<Optimization>Disabled</Optimization> | |||||
<SDLCheck>true</SDLCheck> | |||||
<PreprocessorDefinitions>WIN32;_DEBUG;M3DB_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<ConformanceMode>true</ConformanceMode> | |||||
<AdditionalIncludeDirectories>f:\dev\vstsdk2.4</AdditionalIncludeDirectories> | |||||
</ClCompile> | |||||
<Link> | |||||
<SubSystem>Windows</SubSystem> | |||||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||||
</Link> | |||||
</ItemDefinitionGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | |||||
<ClCompile> | |||||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | |||||
<WarningLevel>Level3</WarningLevel> | |||||
<Optimization>Disabled</Optimization> | |||||
<SDLCheck>true</SDLCheck> | |||||
<PreprocessorDefinitions>_DEBUG;M3DB_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<ConformanceMode>true</ConformanceMode> | |||||
</ClCompile> | |||||
<Link> | |||||
<SubSystem>Windows</SubSystem> | |||||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||||
</Link> | |||||
</ItemDefinitionGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||||
<ClCompile> | |||||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | |||||
<WarningLevel>Level3</WarningLevel> | |||||
<Optimization>MaxSpeed</Optimization> | |||||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||||
<SDLCheck>true</SDLCheck> | |||||
<PreprocessorDefinitions>WIN32;NDEBUG;M3DB_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<ConformanceMode>true</ConformanceMode> | |||||
<AdditionalIncludeDirectories>f:\dev\vstsdk2.4</AdditionalIncludeDirectories> | |||||
<DebugInformationFormat>None</DebugInformationFormat> | |||||
<PrecompiledHeaderFile /> | |||||
<PrecompiledHeaderOutputFile /> | |||||
</ClCompile> | |||||
<Link> | |||||
<SubSystem>Windows</SubSystem> | |||||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||||
<OptimizeReferences>true</OptimizeReferences> | |||||
<GenerateDebugInformation>false</GenerateDebugInformation> | |||||
</Link> | |||||
</ItemDefinitionGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | |||||
<ClCompile> | |||||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | |||||
<WarningLevel>Level3</WarningLevel> | |||||
<Optimization>MaxSpeed</Optimization> | |||||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||||
<SDLCheck>true</SDLCheck> | |||||
<PreprocessorDefinitions>NDEBUG;M3DB_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions);_CRT_SECURE_NO_DEPRECATE</PreprocessorDefinitions> | |||||
<ConformanceMode>true</ConformanceMode> | |||||
<AdditionalIncludeDirectories>F:\git\VeeSeeVSTRack\dep\lglw;f:\dev\vstsdk2.4\pluginterfaces\vst2.x\</AdditionalIncludeDirectories> | |||||
<DebugInformationFormat>None</DebugInformationFormat> | |||||
</ClCompile> | |||||
<Link> | |||||
<SubSystem>Windows</SubSystem> | |||||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||||
<OptimizeReferences>true</OptimizeReferences> | |||||
<GenerateDebugInformation>false</GenerateDebugInformation> | |||||
<AdditionalDependencies>opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||||
</Link> | |||||
</ItemDefinitionGroup> | |||||
<ItemGroup> | |||||
<ClCompile Include="..\..\..\..\..\..\..\git\VeeSeeVSTRack\dep\lglw\lglw_windows.c" /> | |||||
<ClCompile Include="..\..\..\..\..\..\..\git\VeeSeeVSTRack\dep\lglw\lglw_windows_cpp.cpp" /> | |||||
<ClCompile Include="..\..\..\plugin.cpp" /> | |||||
</ItemGroup> | |||||
<ItemGroup> | |||||
<ClInclude Include="..\..\..\..\..\..\..\git\VeeSeeVSTRack\dep\lglw\lglw.h" /> | |||||
</ItemGroup> | |||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||||
<ImportGroup Label="ExtensionTargets"> | |||||
</ImportGroup> | |||||
</Project> |
@@ -0,0 +1,33 @@ | |||||
<?xml version="1.0" encoding="utf-8"?> | |||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||||
<ItemGroup> | |||||
<Filter Include="Source Files"> | |||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | |||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | |||||
</Filter> | |||||
<Filter Include="Header Files"> | |||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | |||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> | |||||
</Filter> | |||||
<Filter Include="Resource Files"> | |||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> | |||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> | |||||
</Filter> | |||||
</ItemGroup> | |||||
<ItemGroup> | |||||
<ClCompile Include="..\..\..\plugin.cpp"> | |||||
<Filter>Source Files</Filter> | |||||
</ClCompile> | |||||
<ClCompile Include="..\..\..\..\..\..\..\git\VeeSeeVSTRack\dep\lglw\lglw_windows.c"> | |||||
<Filter>Source Files</Filter> | |||||
</ClCompile> | |||||
<ClCompile Include="..\..\..\..\..\..\..\git\VeeSeeVSTRack\dep\lglw\lglw_windows_cpp.cpp"> | |||||
<Filter>Source Files</Filter> | |||||
</ClCompile> | |||||
</ItemGroup> | |||||
<ItemGroup> | |||||
<ClInclude Include="..\..\..\..\..\..\..\git\VeeSeeVSTRack\dep\lglw\lglw.h"> | |||||
<Filter>Source Files</Filter> | |||||
</ClInclude> | |||||
</ItemGroup> | |||||
</Project> |
@@ -0,0 +1,4 @@ | |||||
<?xml version="1.0" encoding="utf-8"?> | |||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||||
<PropertyGroup /> | |||||
</Project> |
@@ -0,0 +1,5 @@ | |||||
f:\projects\research\pongasoft_vst24-hello-world-master\m3db\vs2017\m3db\m3db\x64\debug\vc141.pdb | |||||
f:\projects\research\pongasoft_vst24-hello-world-master\m3db\vs2017\m3db\m3db\x64\debug\vc141.idb | |||||
f:\projects\research\pongasoft_vst24-hello-world-master\m3db\vs2017\m3db\m3db\x64\debug\m3db.tlog\cl.command.1.tlog | |||||
f:\projects\research\pongasoft_vst24-hello-world-master\m3db\vs2017\m3db\m3db\x64\debug\m3db.tlog\cl.read.1.tlog | |||||
f:\projects\research\pongasoft_vst24-hello-world-master\m3db\vs2017\m3db\m3db\x64\debug\m3db.tlog\cl.write.1.tlog |
@@ -0,0 +1,2 @@ | |||||
plugin.cpp | |||||
f:\projects\research\pongasoft_vst24-hello-world-master\m3db\plugin.cpp(3): fatal error C1083: Cannot open include file: 'aeffect.h': No such file or directory |
@@ -0,0 +1,2 @@ | |||||
#TargetFrameworkVersion=v4.0:PlatformToolSet=v141:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=10.0.16299.0 | |||||
Debug|x64|F:\Projects\research\pongasoft_vst24-hello-world-master\M3dB\vs2017\m3db\| |
@@ -0,0 +1,15 @@ | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\m3db\x64\release\plugin.obj | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\m3db\x64\release\lglw_windows.obj | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\m3db\x64\release\lglw_windows_cpp.obj | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\x64\release\m3db.dll | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\x64\release\m3db.lib | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\x64\release\m3db.exp | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\x64\release\m3db.ipdb | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\x64\release\m3db.iobj | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\m3db\x64\release\m3db.tlog\cl.command.1.tlog | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\m3db\x64\release\m3db.tlog\cl.read.1.tlog | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\m3db\x64\release\m3db.tlog\cl.write.1.tlog | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\m3db\x64\release\m3db.tlog\link.command.1.tlog | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\m3db\x64\release\m3db.tlog\link.read.1.tlog | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\m3db\x64\release\m3db.tlog\link.write.1.tlog | |||||
f:\projects\research\vst24_gl_test\m3db\vs2017\m3db\m3db\x64\release\m3db.tlog\m3db.write.1u.tlog |
@@ -0,0 +1,8 @@ | |||||
lglw_windows.c | |||||
lglw_windows_cpp.cpp | |||||
plugin.cpp | |||||
Creating library F:\Projects\research\vst24_gl_test\M3dB\vs2017\m3db\x64\Release\m3db.lib and object F:\Projects\research\vst24_gl_test\M3dB\vs2017\m3db\x64\Release\m3db.exp | |||||
Generating code | |||||
All 57 functions were compiled because no usable IPDB/IOBJ from previous compilation was found. | |||||
Finished generating code | |||||
m3db.vcxproj -> F:\Projects\research\vst24_gl_test\M3dB\vs2017\m3db\x64\Release\m3db.dll |
@@ -0,0 +1,2 @@ | |||||
#TargetFrameworkVersion=v4.0:PlatformToolSet=v141:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=10.0.16299.0 | |||||
Release|x64|F:\Projects\research\vst24_gl_test\M3dB\vs2017\m3db\| |
@@ -56,7 +56,11 @@ static void loggerLogVa(LoggerLevel level, const char *file, int line, const cha | |||||
if (global->logger.logFile == LOG_STDFILE) | if (global->logger.logFile == LOG_STDFILE) | ||||
fprintf(global->logger.logFile, "\x1B[0m"); | fprintf(global->logger.logFile, "\x1B[0m"); | ||||
vfprintf(global->logger.logFile, format, args); | vfprintf(global->logger.logFile, format, args); | ||||
vprintf(format, args); // xxx | |||||
// TODO | |||||
// At least for me, this will cause a complete crash from __strlen_avx512 | |||||
// vprintf(format, args); // xxx | |||||
printf("\n"); // xxx | printf("\n"); // xxx | ||||
fprintf(global->logger.logFile, "\n"); | fprintf(global->logger.logFile, "\n"); | ||||
fflush(global->logger.logFile); | fflush(global->logger.logFile); | ||||