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@@ -30,15 +30,19 @@ struct Module { |
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struct Internal; |
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struct Internal; |
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Internal* internal; |
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Internal* internal; |
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/** Not owned. */ |
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plugin::Model* model = NULL; |
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plugin::Model* model = NULL; |
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/** Unique ID for referring to the module in the engine. |
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/** Unique ID for referring to the module in the engine. |
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Between 0 and 2^53 since this is serialized with JSON. |
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Between 0 and 2^53-1 since the number is serialized with JSON. |
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Assigned when added to the engine. |
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Assigned when added to the engine. |
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*/ |
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*/ |
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int64_t id = -1; |
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int64_t id = -1; |
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/** Arrays of components. |
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/** Arrays of components. |
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Initialized with config(). |
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Initialized using config(). |
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It is recommended to call getParam(), getInput(), etc. instead of accessing these directly. |
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*/ |
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*/ |
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std::vector<Param> params; |
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std::vector<Param> params; |
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std::vector<Input> inputs; |
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std::vector<Input> inputs; |
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@@ -46,8 +50,10 @@ struct Module { |
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std::vector<Light> lights; |
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std::vector<Light> lights; |
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/** Arrays of component metadata. |
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/** Arrays of component metadata. |
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Initialized with configParam(), configInput(), configOutput(), and configLight(). |
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Initialized using configParam(), configInput(), configOutput(), and configLight(). |
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LightInfos are initialized to null unless configLight() is called. |
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LightInfos are initialized to null unless configLight() is called. |
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It is recommended to call getParamQuantity(), getInputInfo(), etc. instead of accessing these directly. |
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*/ |
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*/ |
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std::vector<ParamQuantity*> paramQuantities; |
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std::vector<ParamQuantity*> paramQuantities; |
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std::vector<PortInfo*> inputInfos; |
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std::vector<PortInfo*> inputInfos; |
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