| @@ -367,17 +367,27 @@ void renderGui() { | |||
| void windowInit() { | |||
| int err; | |||
| printf("xxx vstrack_plugin:windowInit: ENTER\n"); | |||
| // (note) the hidden LGLW context window must have the same size as the real window created later on | |||
| settingsLoad(assetLocal("settings.json"), true/*bWindowSizeOnly*/); | |||
| printf("xxx vstrack_plugin:windowInit: 2\n"); | |||
| global_ui->window.lglw = lglw_init(global_ui->window.windowWidth, global_ui->window.windowHeight); | |||
| printf("xxx vstrack_plugin:windowInit: 3\n"); | |||
| lglw_userdata_set(global_ui->window.lglw, global->vst2.wrapper); | |||
| printf("xxx vstrack_plugin:windowInit: 4\n"); | |||
| global_ui->window.lastWindowTitle = ""; | |||
| lglw_glcontext_push(global_ui->window.lglw); | |||
| printf("xxx vstrack_plugin:windowInit: 5\n"); | |||
| lglw_swap_interval_set(global_ui->window.lglw, 1); // can be overridden via settings.json:"vsync" property | |||
| printf("xxx vstrack_plugin:windowInit: 6\n"); | |||
| lglw_mouse_callback_set (global_ui->window.lglw, &lglw_mouse_cbk); | |||
| lglw_focus_callback_set (global_ui->window.lglw, &lglw_focus_cbk); | |||
| @@ -385,6 +395,7 @@ void windowInit() { | |||
| lglw_timer_callback_set (global_ui->window.lglw, &lglw_timer_cbk); | |||
| lglw_dropfiles_callback_set (global_ui->window.lglw, &lglw_dropfiles_cbk); | |||
| lglw_redraw_callback_set (global_ui->window.lglw, &lglw_redraw_cbk); | |||
| printf("xxx vstrack_plugin:windowInit: 7\n"); | |||
| // Set up GLEW | |||
| glewExperimental = GL_TRUE; | |||
| @@ -394,9 +405,11 @@ void windowInit() { | |||
| lglw_glcontext_pop(global_ui->window.lglw); | |||
| exit(1); | |||
| } | |||
| printf("xxx vstrack_plugin:windowInit: 8\n"); | |||
| // GLEW generates GL error because it calls glGetString(GL_EXTENSIONS), we'll consume it here. | |||
| glGetError(); | |||
| printf("xxx vstrack_plugin:windowInit: 9\n"); | |||
| // Set up NanoVG | |||
| int nvgFlags = NVG_ANTIALIAS; | |||
| @@ -407,6 +420,7 @@ void windowInit() { | |||
| #elif defined NANOVG_GLES2 | |||
| global_ui->window.gVg = nvgCreateGLES2(nvgFlags); | |||
| #endif | |||
| printf("xxx vstrack_plugin:windowInit: 10\n"); | |||
| assert(global_ui->window.gVg); | |||
| #if defined NANOVG_GL2 | |||
| @@ -416,15 +430,22 @@ void windowInit() { | |||
| #elif defined NANOVG_GLES2 | |||
| global_ui->window.gFramebufferVg = nvgCreateGLES2(nvgFlags); | |||
| #endif | |||
| printf("xxx vstrack_plugin:windowInit: 11\n"); | |||
| assert(global_ui->window.gFramebufferVg); | |||
| // Set up Blendish | |||
| printf("xxx vstrack_plugin:windowInit: 12\n"); | |||
| global_ui->window.gGuiFont = Font::load(assetGlobal("res/fonts/DejaVuSans.ttf")); | |||
| printf("xxx vstrack_plugin:windowInit: 13\n"); | |||
| bndSetFont(global_ui->window.gGuiFont->handle); | |||
| printf("xxx vstrack_plugin:windowInit: 14\n"); | |||
| windowSetTheme(nvgRGB(0x33, 0x33, 0x33), nvgRGB(0xf0, 0xf0, 0xf0)); | |||
| printf("xxx vstrack_plugin:windowInit: 15\n"); | |||
| lglw_glcontext_pop(global_ui->window.lglw); | |||
| printf("xxx vstrack_plugin:windowInit: LEAVE\n"); | |||
| } | |||
| void windowDestroy() { | |||