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Add min and max functions for floats (let me know if this breaks

anything)
tags/v0.6.0
Andrew Belt 6 years ago
parent
commit
5bc9a696b0
2 changed files with 33 additions and 24 deletions
  1. +32
    -23
      include/util/math.hpp
  2. +1
    -1
      src/audio.cpp

+ 32
- 23
include/util/math.hpp View File

@@ -26,11 +26,11 @@ inline int max(int a, int b) {
return (a > b) ? a : b;
}

/** Limits a value between a minimum and maximum
Assumes min <= max
/** Limits `x` between `a` and `b`
Assumes a <= b
*/
inline int clamp(int x, int min, int max) {
return rack::min(rack::max(x, min), max);
inline int clamp(int x, int a, int b) {
return min(max(x, a), b);
}

/** Euclidean modulus, always returns 0 <= mod < base for positive base.
@@ -58,6 +58,14 @@ inline bool ispow2(int n) {
// basic float functions
////////////////////

inline float min(float a, float b) {
return (a < b) ? a : b;
}

inline float max(float a, float b) {
return (a > b) ? a : b;
}

/** Returns 1.f for positive numbers and -1.f for negative numbers (including positive/negative zero) */
inline float sgn(float x) {
return copysignf(1.0f, x);
@@ -72,18 +80,18 @@ inline bool isNear(float a, float b, float epsilon = 1.0e-6f) {
return fabsf(a - b) <= epsilon;
}

/** Limits a value between a minimum and maximum
Assumes min <= max
/** Limits `x` between `a` and `b`
Assumes a <= b
*/
inline float clamp(float x, float min, float max) {
return fminf(fmaxf(x, min), max);
inline float clamp(float x, float a, float b) {
return min(max(x, a), b);
}

/** Limits a value between a min and max
If min > max, switches the two values
/** Limits `x` between `a` and `b`
If a > b, switches the two values
*/
inline float clamp2(float x, float min, float max) {
return clamp(x, fminf(min, max), fmaxf(min, max));
inline float clamp2(float x, float a, float b) {
return clamp(x, min(a, b), max(a, b));
}

/** If the magnitude of x if less than eps, return 0 */
@@ -91,8 +99,8 @@ inline float chop(float x, float eps) {
return (-eps < x && x < eps) ? 0.0f : x;
}

inline float rescale(float x, float xMin, float xMax, float yMin, float yMax) {
return yMin + (x - xMin) / (xMax - xMin) * (yMax - yMin);
inline float rescale(float x, float a, float b, float yMin, float yMax) {
return yMin + (x - a) / (b - a) * (yMax - yMin);
}

inline float crossfade(float a, float b, float frac) {
@@ -157,10 +165,10 @@ struct Vec {
return hypotf(x, y);
}
Vec min(Vec b) {
return Vec(fminf(x, b.x), fminf(y, b.y));
return Vec(rack::min(x, b.x), rack::min(y, b.y));
}
Vec max(Vec b) {
return Vec(fmaxf(x, b.x), fmaxf(y, b.y));
return Vec(rack::max(x, b.x), rack::max(y, b.y));
}
Vec round() {
return Vec(roundf(x), roundf(y));
@@ -191,8 +199,9 @@ struct Rect {

Rect() {}
Rect(Vec pos, Vec size) : pos(pos), size(size) {}
static Rect fromMinMax(Vec min, Vec max) {
return Rect(min, max.minus(min));
/** Constructs a Rect from the upper-left position `a` and lower-right pos `b` */
static Rect fromMinMax(Vec a, Vec b) {
return Rect(a, b.minus(a));
}

/** Returns whether this Rect contains an entire point, inclusive on the top/left, non-inclusive on the bottom/right */
@@ -245,10 +254,10 @@ struct Rect {
/** Expands this Rect to contain `other` */
Rect expand(Rect other) {
Rect r;
r.pos.x = fminf(pos.x, other.pos.x);
r.pos.y = fminf(pos.y, other.pos.y);
r.size.x = fmaxf(pos.x + size.x, other.pos.x + other.size.x) - r.pos.x;
r.size.y = fmaxf(pos.y + size.y, other.pos.y + other.size.y) - r.pos.y;
r.pos.x = min(pos.x, other.pos.x);
r.pos.y = min(pos.y, other.pos.y);
r.size.x = max(pos.x + size.x, other.pos.x + other.size.x) - r.pos.x;
r.size.y = max(pos.y + size.y, other.pos.y + other.size.y) - r.pos.y;
return r;
}
/** Returns a Rect with its position set to zero */
@@ -297,7 +306,7 @@ DEPRECATED inline bool nearf(float a, float b, float epsilon = 1.0e-6f) {return
DEPRECATED inline float clampf(float x, float min, float max) {return clamp(x, min, max);}
DEPRECATED inline float clamp2f(float x, float min, float max) {return clamp2(x, min, max);}
DEPRECATED inline float chopf(float x, float eps) {return chop(x, eps);}
DEPRECATED inline float rescalef(float x, float xMin, float xMax, float yMin, float yMax) {return rescale(x, xMin, xMax, yMin, yMax);}
DEPRECATED inline float rescalef(float x, float a, float b, float yMin, float yMax) {return rescale(x, a, b, yMin, yMax);}
DEPRECATED inline float crossf(float a, float b, float frac) {return crossfade(a, b, frac);}
DEPRECATED inline float interpf(const float *p, float x) {return interpolateLinear(p, x);}
DEPRECATED inline void cmultf(float *cr, float *ci, float ar, float ai, float br, float bi) {return cmult(cr, ci, ar, ai, br, bi);}


+ 1
- 1
src/audio.cpp View File

@@ -106,7 +106,7 @@ int AudioIO::getDeviceChannels(int device) {
if (rtAudio) {
RtAudio::DeviceInfo deviceInfo;
if (getDeviceInfo(device, &deviceInfo))
return max(deviceInfo.inputChannels, deviceInfo.outputChannels);
return max((int) deviceInfo.inputChannels, (int) deviceInfo.outputChannels);
}
if (driver == BRIDGE_DRIVER) {
return 2;


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