| @@ -4,7 +4,8 @@ | |||||
| #include "widgets.hpp" | #include "widgets.hpp" | ||||
| #define SVG_DPI 75.0 | |||||
| static const float SVG_DPI = 75.0; | |||||
| static const float MM_PER_IN = 25.4; | |||||
| #define CHECKMARK_STRING "✔" | #define CHECKMARK_STRING "✔" | ||||
| #define CHECKMARK(_cond) ((_cond) ? CHECKMARK_STRING : "") | #define CHECKMARK(_cond) ((_cond) ? CHECKMARK_STRING : "") | ||||
| @@ -12,12 +13,20 @@ | |||||
| namespace rack { | namespace rack { | ||||
| inline float in2px(float inches) { | |||||
| return inches * SVG_DPI; | |||||
| } | |||||
| inline Vec in2px(Vec inches) { | inline Vec in2px(Vec inches) { | ||||
| return inches.mult(SVG_DPI); | return inches.mult(SVG_DPI); | ||||
| } | } | ||||
| inline float mm2px(float millimeters) { | |||||
| return millimeters * (SVG_DPI / MM_PER_IN); | |||||
| } | |||||
| inline Vec mm2px(Vec millimeters) { | inline Vec mm2px(Vec millimeters) { | ||||
| return millimeters.mult(SVG_DPI / 25.4); | |||||
| return millimeters.mult(SVG_DPI / MM_PER_IN); | |||||
| } | } | ||||
| @@ -10,16 +10,18 @@ namespace rack { | |||||
| // Colors | // Colors | ||||
| //////////////////// | //////////////////// | ||||
| #define COLOR_BLACK_TRANSPARENT nvgRGBA(0x00, 0x00, 0x00, 0x00) | |||||
| #define COLOR_BLACK nvgRGB(0x00, 0x00, 0x00) | |||||
| #define COLOR_WHITE nvgRGB(0xff, 0xff, 0xff) | |||||
| #define COLOR_RED nvgRGB(0xed, 0x2c, 0x24) | |||||
| #define COLOR_ORANGE nvgRGB(0xf2, 0xb1, 0x20) | |||||
| #define COLOR_YELLOW nvgRGB(0xf9, 0xdf, 0x1c) | |||||
| #define COLOR_GREEN nvgRGB(0x90, 0xc7, 0x3e) | |||||
| #define COLOR_CYAN nvgRGB(0x22, 0xe6, 0xef) | |||||
| #define COLOR_BLUE nvgRGB(0x29, 0xb2, 0xef) | |||||
| #define COLOR_PURPLE nvgRGB(0xd5, 0x2b, 0xed) | |||||
| static const NVGcolor COLOR_BLACK_TRANSPARENT = nvgRGBA(0x00, 0x00, 0x00, 0x00); | |||||
| static const NVGcolor COLOR_BLACK = nvgRGB(0x00, 0x00, 0x00); | |||||
| static const NVGcolor COLOR_WHITE = nvgRGB(0xff, 0xff, 0xff); | |||||
| static const NVGcolor COLOR_RED = nvgRGB(0xed, 0x2c, 0x24); | |||||
| static const NVGcolor COLOR_ORANGE = nvgRGB(0xf2, 0xb1, 0x20); | |||||
| static const NVGcolor COLOR_YELLOW = nvgRGB(0xf9, 0xdf, 0x1c); | |||||
| static const NVGcolor COLOR_GREEN = nvgRGB(0x90, 0xc7, 0x3e); | |||||
| static const NVGcolor COLOR_CYAN = nvgRGB(0x22, 0xe6, 0xef); | |||||
| static const NVGcolor COLOR_BLUE = nvgRGB(0x29, 0xb2, 0xef); | |||||
| static const NVGcolor COLOR_PURPLE = nvgRGB(0xd5, 0x2b, 0xed); | |||||
| static const NVGcolor COLOR_LIGHT_PANEL = nvgRGB(0xe6, 0xe6, 0xe6); | |||||
| static const NVGcolor COLOR_DARK_PANEL = nvgRGB(0x17, 0x17, 0x17); | |||||
| //////////////////// | //////////////////// | ||||
| // Knobs | // Knobs | ||||
| @@ -553,13 +555,13 @@ struct ScrewBlack : SVGScrew { | |||||
| struct LightPanel : Panel { | struct LightPanel : Panel { | ||||
| LightPanel() { | LightPanel() { | ||||
| backgroundColor = nvgRGB(0xe6, 0xe6, 0xe6); | |||||
| backgroundColor = COLOR_LIGHT_PANEL; | |||||
| } | } | ||||
| }; | }; | ||||
| struct DarkPanel : Panel { | struct DarkPanel : Panel { | ||||
| DarkPanel() { | DarkPanel() { | ||||
| backgroundColor = nvgRGB(0x17, 0x17, 0x17); | |||||
| backgroundColor = COLOR_DARK_PANEL; | |||||
| } | } | ||||
| }; | }; | ||||
| @@ -57,7 +57,7 @@ struct SlewLimiter { | |||||
| fall = _fall; | fall = _fall; | ||||
| } | } | ||||
| float process(float in) { | float process(float in) { | ||||
| float delta = clampf(in - out, -fall, rise); | |||||
| float delta = clamp(in - out, -fall, rise); | |||||
| out += delta; | out += delta; | ||||
| return out; | return out; | ||||
| } | } | ||||
| @@ -89,7 +89,7 @@ struct DoubleRingBuffer { | |||||
| void endIncr(int n) { | void endIncr(int n) { | ||||
| int e = mask(end); | int e = mask(end); | ||||
| int e1 = e + n; | int e1 = e + n; | ||||
| int e2 = mini(e1, S); | |||||
| int e2 = min(e1, S); | |||||
| // Copy data forward | // Copy data forward | ||||
| memcpy(data + S + e, data + e, sizeof(T) * (e2 - e)); | memcpy(data + S + e, data + e, sizeof(T) * (e2 - e)); | ||||
| @@ -23,7 +23,7 @@ struct VUMeter { | |||||
| return (dBScaled >= 0.0) ? 1.0 : 0.0; | return (dBScaled >= 0.0) ? 1.0 : 0.0; | ||||
| } | } | ||||
| else { | else { | ||||
| return clampf(dBScaled + i, 0.0, 1.0); | |||||
| return clamp(dBScaled + i, 0.0, 1.0); | |||||
| } | } | ||||
| } | } | ||||
| }; | }; | ||||
| @@ -7,13 +7,11 @@ | |||||
| #include <string.h> | #include <string.h> | ||||
| #include <assert.h> | #include <assert.h> | ||||
| #include <cmath> | |||||
| #include <string> | #include <string> | ||||
| #include <condition_variable> | #include <condition_variable> | ||||
| #include <mutex> | #include <mutex> | ||||
| // Include math utilities for convenience | |||||
| #include "util/math.hpp" | |||||
| /** Surrounds raw text with quotes | /** Surrounds raw text with quotes | ||||
| Example: | Example: | ||||
| @@ -34,20 +32,24 @@ will expand to | |||||
| #define LENGTHOF(arr) (sizeof(arr) / sizeof((arr)[0])) | #define LENGTHOF(arr) (sizeof(arr) / sizeof((arr)[0])) | ||||
| /** Reserve space for _count enums starting with _name. | |||||
| /** Reserve space for `count` enums starting with `name`. | |||||
| Example: | Example: | ||||
| enum Foo { | enum Foo { | ||||
| ENUMS(BAR, 14) | |||||
| ENUMS(BAR, 14), | |||||
| BAZ | |||||
| }; | }; | ||||
| BAR + 0 to BAR + 11 is reserved | |||||
| BAR + 0 to BAR + 13 is reserved. BAZ has a value of 14. | |||||
| */ | */ | ||||
| #define ENUMS(_name, _count) _name, _name ## _LAST = _name + (_count) - 1 | |||||
| #define ENUMS(name, count) name, name ## _LAST = name + (count) - 1 | |||||
| /** Deprecation notice for GCC */ | /** Deprecation notice for GCC */ | ||||
| #define DEPRECATED __attribute__ ((deprecated)) | #define DEPRECATED __attribute__ ((deprecated)) | ||||
| #include "util/math.hpp" | |||||
| namespace rack { | namespace rack { | ||||
| @@ -1,7 +1,5 @@ | |||||
| #pragma once | #pragma once | ||||
| #include <stdint.h> | |||||
| #include <stdlib.h> | |||||
| #include <cmath> | |||||
| #include "util/common.hpp" | |||||
| namespace rack { | namespace rack { | ||||
| @@ -10,39 +8,38 @@ namespace rack { | |||||
| // basic integer functions (suffixed with "i") | // basic integer functions (suffixed with "i") | ||||
| //////////////////// | //////////////////// | ||||
| inline int mini(int a, int b) { | |||||
| return a < b ? a : b; | |||||
| inline int min(int a, int b) { | |||||
| return (a < b) ? a : b; | |||||
| } | } | ||||
| inline int maxi(int a, int b) { | |||||
| return a > b ? a : b; | |||||
| inline int max(int a, int b) { | |||||
| return (a > b) ? a : b; | |||||
| } | } | ||||
| /** Limits a value between a minimum and maximum | /** Limits a value between a minimum and maximum | ||||
| Assumes min <= max | Assumes min <= max | ||||
| */ | */ | ||||
| inline int clampi(int x, int min, int max) { | |||||
| if (x < min) | |||||
| return min; | |||||
| if (x > max) | |||||
| return max; | |||||
| return x; | |||||
| inline int clamp(int x, int minimum, int maximum) { | |||||
| return min(max(x, minimum), maximum); | |||||
| } | } | ||||
| inline int absi(int a) { | |||||
| /** Absolute value of a | |||||
| Undefined for a == INT_MIN | |||||
| */ | |||||
| inline int abs(int a) { | |||||
| return (a >= 0) ? a : -a; | return (a >= 0) ? a : -a; | ||||
| } | } | ||||
| /** Euclidean modulus, always returns 0 <= mod < base for positive base. | /** Euclidean modulus, always returns 0 <= mod < base for positive base. | ||||
| */ | */ | ||||
| inline int eucmodi(int a, int base) { | |||||
| inline int eucmod(int a, int base) { | |||||
| int mod = a % base; | int mod = a % base; | ||||
| return (mod >= 0) ? mod : mod + base; | return (mod >= 0) ? mod : mod + base; | ||||
| } | } | ||||
| /** Returns floor(log_2(n)), or 0 if n == 1. | /** Returns floor(log_2(n)), or 0 if n == 1. | ||||
| */ | */ | ||||
| inline int log2i(int n) { | |||||
| inline int log2(int n) { | |||||
| int i = 0; | int i = 0; | ||||
| while (n >>= 1) { | while (n >>= 1) { | ||||
| i++; | i++; | ||||
| @@ -50,7 +47,7 @@ inline int log2i(int n) { | |||||
| return i; | return i; | ||||
| } | } | ||||
| inline bool ispow2i(int n) { | |||||
| inline bool ispow2(int n) { | |||||
| return n > 0 && (n & (n - 1)) == 0; | return n > 0 && (n & (n - 1)) == 0; | ||||
| } | } | ||||
| @@ -58,69 +55,65 @@ inline bool ispow2i(int n) { | |||||
| // basic float functions (suffixed with "f") | // basic float functions (suffixed with "f") | ||||
| //////////////////// | //////////////////// | ||||
| inline float absf(float x) { | |||||
| return (x < 0.f) ? -x : x; | |||||
| inline float abs(float x) { | |||||
| return (x >= 0.f) ? x : -x; | |||||
| } | } | ||||
| /** Returns 1.f for positive numbers and -1.f for negative numbers (including positive/negative zero) */ | /** Returns 1.f for positive numbers and -1.f for negative numbers (including positive/negative zero) */ | ||||
| inline float sgnf(float x) { | |||||
| inline float sgn(float x) { | |||||
| return copysignf(1.f, x); | return copysignf(1.f, x); | ||||
| } | } | ||||
| inline float eucmodf(float a, float base) { | |||||
| inline float eucmod(float a, float base) { | |||||
| float mod = fmodf(a, base); | float mod = fmodf(a, base); | ||||
| return (mod >= 0.f) ? mod : mod + base; | return (mod >= 0.f) ? mod : mod + base; | ||||
| } | } | ||||
| inline float nearf(float a, float b, float epsilon = 1e-6) { | |||||
| inline float near(float a, float b, float epsilon = 1e-6) { | |||||
| return fabsf(a - b) <= epsilon; | return fabsf(a - b) <= epsilon; | ||||
| } | } | ||||
| /** Limits a value between a minimum and maximum | /** Limits a value between a minimum and maximum | ||||
| Assumes min <= max | Assumes min <= max | ||||
| */ | */ | ||||
| inline float clampf(float x, float min, float max) { | |||||
| if (x < min) | |||||
| return min; | |||||
| if (x > max) | |||||
| return max; | |||||
| return x; | |||||
| inline float clamp(float x, float minimum, float maximum) { | |||||
| return fminf(fmaxf(x, minimum), maximum); | |||||
| } | } | ||||
| /** Limits a value between a minimum and maximum | /** Limits a value between a minimum and maximum | ||||
| If min > max, switches the two values | If min > max, switches the two values | ||||
| */ | */ | ||||
| inline float clamp2f(float x, float min, float max) { | |||||
| return clampf(x, fminf(min, max), fmaxf(min, max)); | |||||
| inline float clamp2(float x, float min, float max) { | |||||
| return clamp(x, fminf(min, max), fmaxf(min, max)); | |||||
| } | } | ||||
| /** If the magnitude of x if less than eps, return 0 */ | /** If the magnitude of x if less than eps, return 0 */ | ||||
| inline float chopf(float x, float eps) { | |||||
| inline float chop(float x, float eps) { | |||||
| return (-eps < x && x < eps) ? 0.f : x; | return (-eps < x && x < eps) ? 0.f : x; | ||||
| } | } | ||||
| inline float rescalef(float x, float xMin, float xMax, float yMin, float yMax) { | |||||
| inline float rescale(float x, float xMin, float xMax, float yMin, float yMax) { | |||||
| return yMin + (x - xMin) / (xMax - xMin) * (yMax - yMin); | return yMin + (x - xMin) / (xMax - xMin) * (yMax - yMin); | ||||
| } | } | ||||
| inline float crossf(float a, float b, float frac) { | |||||
| inline float crossfade(float a, float b, float frac) { | |||||
| return a + frac * (b - a); | return a + frac * (b - a); | ||||
| } | } | ||||
| /** Linearly interpolate an array `p` with index `x` | /** Linearly interpolate an array `p` with index `x` | ||||
| Assumes that the array at `p` is of length at least floor(x)+1. | Assumes that the array at `p` is of length at least floor(x)+1. | ||||
| */ | */ | ||||
| inline float interpf(const float *p, float x) { | |||||
| inline float interp(const float *p, float x) { | |||||
| int xi = x; | int xi = x; | ||||
| float xf = x - xi; | float xf = x - xi; | ||||
| return crossf(p[xi], p[xi+1], xf); | |||||
| return crossfade(p[xi], p[xi+1], xf); | |||||
| } | } | ||||
| /** Complex multiply c = a * b | /** Complex multiply c = a * b | ||||
| Arguments may be the same pointers | Arguments may be the same pointers | ||||
| i.e. cmultf(&ar, &ai, ar, ai, br, bi) | i.e. cmultf(&ar, &ai, ar, ai, br, bi) | ||||
| */ | */ | ||||
| inline void cmultf(float *cr, float *ci, float ar, float ai, float br, float bi) { | |||||
| inline void cmult(float *cr, float *ci, float ar, float ai, float br, float bi) { | |||||
| *cr = ar * br - ai * bi; | *cr = ar * br - ai * bi; | ||||
| *ci = ar * bi + ai * br; | *ci = ar * bi + ai * br; | ||||
| } | } | ||||
| @@ -235,18 +228,18 @@ struct Rect { | |||||
| /** Clamps the edges of the rectangle to fit within a bound */ | /** Clamps the edges of the rectangle to fit within a bound */ | ||||
| Rect clamp(Rect bound) { | Rect clamp(Rect bound) { | ||||
| Rect r; | Rect r; | ||||
| r.pos.x = clamp2f(pos.x, bound.pos.x, bound.pos.x + bound.size.x); | |||||
| r.pos.y = clamp2f(pos.y, bound.pos.y, bound.pos.y + bound.size.y); | |||||
| r.size.x = clampf(pos.x + size.x, bound.pos.x, bound.pos.x + bound.size.x) - r.pos.x; | |||||
| r.size.y = clampf(pos.y + size.y, bound.pos.y, bound.pos.y + bound.size.y) - r.pos.y; | |||||
| r.pos.x = clamp2(pos.x, bound.pos.x, bound.pos.x + bound.size.x); | |||||
| r.pos.y = clamp2(pos.y, bound.pos.y, bound.pos.y + bound.size.y); | |||||
| r.size.x = rack::clamp(pos.x + size.x, bound.pos.x, bound.pos.x + bound.size.x) - r.pos.x; | |||||
| r.size.y = rack::clamp(pos.y + size.y, bound.pos.y, bound.pos.y + bound.size.y) - r.pos.y; | |||||
| return r; | return r; | ||||
| } | } | ||||
| /** Nudges the position to fix inside a bounding box */ | /** Nudges the position to fix inside a bounding box */ | ||||
| Rect nudge(Rect bound) { | Rect nudge(Rect bound) { | ||||
| Rect r; | Rect r; | ||||
| r.size = size; | r.size = size; | ||||
| r.pos.x = clamp2f(pos.x, bound.pos.x, bound.pos.x + bound.size.x - size.x); | |||||
| r.pos.y = clamp2f(pos.y, bound.pos.y, bound.pos.y + bound.size.y - size.y); | |||||
| r.pos.x = clamp2(pos.x, bound.pos.x, bound.pos.x + bound.size.x - size.x); | |||||
| r.pos.y = clamp2(pos.y, bound.pos.y, bound.pos.y + bound.size.y - size.y); | |||||
| return r; | return r; | ||||
| } | } | ||||
| /** Expands this Rect to contain `other` */ | /** Expands this Rect to contain `other` */ | ||||
| @@ -269,9 +262,33 @@ struct Rect { | |||||
| inline Vec Vec::clamp(Rect bound) { | inline Vec Vec::clamp(Rect bound) { | ||||
| return Vec( | return Vec( | ||||
| clamp2f(x, bound.pos.x, bound.pos.x + bound.size.x), | |||||
| clamp2f(y, bound.pos.y, bound.pos.y + bound.size.y)); | |||||
| clamp2(x, bound.pos.x, bound.pos.x + bound.size.x), | |||||
| clamp2(y, bound.pos.y, bound.pos.y + bound.size.y)); | |||||
| } | } | ||||
| //////////////////// | |||||
| // Deprecated functions, will by removed in Rack 1.0 | |||||
| //////////////////// | |||||
| inline int DEPRECATED mini(int a, int b) {return min(a, b);} | |||||
| inline int DEPRECATED maxi(int a, int b) {return max(a, b);} | |||||
| inline int DEPRECATED clampi(int x, int min, int max) {return clamp(x, min, max);} | |||||
| inline int DEPRECATED absi(int a) {return abs(a);} | |||||
| inline int DEPRECATED eucmodi(int a, int base) {return eucmod(a, base);} | |||||
| inline int DEPRECATED log2i(int n) {return log2(n);} | |||||
| inline bool DEPRECATED ispow2i(int n) {return ispow2(n);} | |||||
| inline float DEPRECATED absf(float x) {return abs(x);} | |||||
| inline float DEPRECATED sgnf(float x) {return sgn(x);} | |||||
| inline float DEPRECATED eucmodf(float a, float base) {return eucmod(a, base);} | |||||
| inline float DEPRECATED nearf(float a, float b, float epsilon = 1e-6) {return near(a, b, epsilon);} | |||||
| inline float DEPRECATED clampf(float x, float min, float max) {return clamp(x, min, max);} | |||||
| inline float DEPRECATED clamp2f(float x, float min, float max) {return clamp2(x, min, max);} | |||||
| inline float DEPRECATED chopf(float x, float eps) {return chop(x, eps);} | |||||
| inline float DEPRECATED rescalef(float x, float xMin, float xMax, float yMin, float yMax) {return rescale(x, xMin, xMax, yMin, yMax);} | |||||
| inline float DEPRECATED crossf(float a, float b, float frac) {return crossfade(a, b, frac);} | |||||
| inline float DEPRECATED interpf(const float *p, float x) {return interp(p, x);} | |||||
| inline void DEPRECATED cmultf(float *cr, float *ci, float ar, float ai, float br, float bi) {return cmult(cr, ci, ar, ai, br, bi);} | |||||
| } // namespace rack | } // namespace rack | ||||
| @@ -5,10 +5,10 @@ namespace rack { | |||||
| void LightWidget::draw(NVGcontext *vg) { | void LightWidget::draw(NVGcontext *vg) { | ||||
| color.r = clampf(color.r, 0.0, 1.0); | |||||
| color.g = clampf(color.g, 0.0, 1.0); | |||||
| color.b = clampf(color.b, 0.0, 1.0); | |||||
| color.a = clampf(color.a, 0.0, 1.0); | |||||
| color.r = clamp(color.r, 0.0, 1.0); | |||||
| color.g = clamp(color.g, 0.0, 1.0); | |||||
| color.b = clamp(color.b, 0.0, 1.0); | |||||
| color.a = clamp(color.a, 0.0, 1.0); | |||||
| drawLight(vg); | drawLight(vg); | ||||
| drawHalo(vg); | drawHalo(vg); | ||||
| @@ -12,7 +12,7 @@ void ModuleLightWidget::step() { | |||||
| for (size_t i = 0; i < baseColors.size(); i++) { | for (size_t i = 0; i < baseColors.size(); i++) { | ||||
| float value = module->lights[firstLightId + i].getBrightness(); | float value = module->lights[firstLightId + i].getBrightness(); | ||||
| value = clampf(value, 0.0, 1.0); | |||||
| value = clamp(value, 0.0, 1.0); | |||||
| values[i] = value; | values[i] = value; | ||||
| } | } | ||||
| setValues(values); | setValues(values); | ||||
| @@ -20,7 +20,7 @@ void ParamWidget::fromJson(json_t *rootJ) { | |||||
| void ParamWidget::randomize() { | void ParamWidget::randomize() { | ||||
| if (randomizable) | if (randomizable) | ||||
| setValue(rescalef(randomf(), 0.0, 1.0, minValue, maxValue)); | |||||
| setValue(rescale(randomf(), 0.0, 1.0, minValue, maxValue)); | |||||
| } | } | ||||
| void ParamWidget::onMouseDown(EventMouseDown &e) { | void ParamWidget::onMouseDown(EventMouseDown &e) { | ||||
| @@ -374,8 +374,8 @@ bool RackWidget::requestModuleBoxNearest(ModuleWidget *m, Rect box) { | |||||
| int x0 = roundf(box.pos.x / RACK_GRID_WIDTH); | int x0 = roundf(box.pos.x / RACK_GRID_WIDTH); | ||||
| int y0 = roundf(box.pos.y / RACK_GRID_HEIGHT); | int y0 = roundf(box.pos.y / RACK_GRID_HEIGHT); | ||||
| std::vector<Vec> positions; | std::vector<Vec> positions; | ||||
| for (int y = maxi(0, y0 - 8); y < y0 + 8; y++) { | |||||
| for (int x = maxi(0, x0 - 400); x < x0 + 400; x++) { | |||||
| for (int y = max(0, y0 - 8); y < y0 + 8; y++) { | |||||
| for (int x = max(0, x0 - 400); x < x0 + 400; x++) { | |||||
| positions.push_back(Vec(x * RACK_GRID_WIDTH, y * RACK_GRID_HEIGHT)); | positions.push_back(Vec(x * RACK_GRID_WIDTH, y * RACK_GRID_HEIGHT)); | ||||
| } | } | ||||
| } | } | ||||
| @@ -15,7 +15,7 @@ SVGFader::SVGFader() { | |||||
| void SVGFader::step() { | void SVGFader::step() { | ||||
| if (dirty) { | if (dirty) { | ||||
| // Update handle position | // Update handle position | ||||
| Vec handlePos = Vec(rescalef(value, minValue, maxValue, minHandlePos.x, maxHandlePos.x), rescalef(value, minValue, maxValue, minHandlePos.y, maxHandlePos.y)); | |||||
| Vec handlePos = Vec(rescale(value, minValue, maxValue, minHandlePos.x, maxHandlePos.x), rescale(value, minValue, maxValue, minHandlePos.y, maxHandlePos.y)); | |||||
| handle->box.pos = handlePos; | handle->box.pos = handlePos; | ||||
| } | } | ||||
| FramebufferWidget::step(); | FramebufferWidget::step(); | ||||
| @@ -25,7 +25,7 @@ void SVGKnob::step() { | |||||
| tw->box.size = box.size; | tw->box.size = box.size; | ||||
| float angle = 0.0; | float angle = 0.0; | ||||
| if (std::isfinite(minValue) && std::isfinite(maxValue)) | if (std::isfinite(minValue) && std::isfinite(maxValue)) | ||||
| angle = rescalef(value, minValue, maxValue, minAngle, maxAngle); | |||||
| angle = rescale(value, minValue, maxValue, minAngle, maxAngle); | |||||
| tw->identity(); | tw->identity(); | ||||
| // Scale SVG to box | // Scale SVG to box | ||||
| tw->scale(box.size.div(sw->box.size)); | tw->scale(box.size.div(sw->box.size)); | ||||
| @@ -18,7 +18,7 @@ struct PanelBorder : TransparentWidget { | |||||
| void SVGPanel::step() { | void SVGPanel::step() { | ||||
| if (nearf(gPixelRatio, 1.0)) { | |||||
| if (near(gPixelRatio, 1.0)) { | |||||
| // Small details draw poorly at low DPI, so oversample when drawing to the framebuffer | // Small details draw poorly at low DPI, so oversample when drawing to the framebuffer | ||||
| oversample = 2.0; | oversample = 2.0; | ||||
| } | } | ||||
| @@ -20,8 +20,8 @@ void SVGSwitch::addFrame(std::shared_ptr<SVG> svg) { | |||||
| void SVGSwitch::onChange(EventChange &e) { | void SVGSwitch::onChange(EventChange &e) { | ||||
| assert(frames.size() > 0); | assert(frames.size() > 0); | ||||
| float valueScaled = rescalef(value, minValue, maxValue, 0, frames.size() - 1); | |||||
| int index = clampi((int) roundf(valueScaled), 0, frames.size() - 1); | |||||
| float valueScaled = rescale(value, minValue, maxValue, 0, frames.size() - 1); | |||||
| int index = clamp((int) roundf(valueScaled), 0, frames.size() - 1); | |||||
| sw->setSVG(frames[index]); | sw->setSVG(frames[index]); | ||||
| dirty = true; | dirty = true; | ||||
| Switch::onChange(e); | Switch::onChange(e); | ||||
| @@ -4,7 +4,7 @@ | |||||
| namespace rack { | namespace rack { | ||||
| void SpriteKnob::step() { | void SpriteKnob::step() { | ||||
| index = eucmodi((int) roundf(rescalef(value, minValue, maxValue, minIndex, maxIndex)), spriteCount); | |||||
| index = eucmod((int) roundf(rescale(value, minValue, maxValue, minIndex, maxIndex)), spriteCount); | |||||
| } | } | ||||
| } // namespace rack | } // namespace rack | ||||
| @@ -132,8 +132,8 @@ void AudioIO::openStream() { | |||||
| return; | return; | ||||
| } | } | ||||
| numOutputs = mini(deviceInfo.outputChannels, maxOutputs); | |||||
| numInputs = mini(deviceInfo.inputChannels, maxInputs); | |||||
| numOutputs = min(deviceInfo.outputChannels, maxOutputs); | |||||
| numInputs = min(deviceInfo.inputChannels, maxInputs); | |||||
| if (numOutputs == 0 && numInputs == 0) { | if (numOutputs == 0 && numInputs == 0) { | ||||
| warn("RtAudio device %d has 0 inputs and 0 outputs"); | warn("RtAudio device %d has 0 inputs and 0 outputs"); | ||||
| @@ -108,11 +108,11 @@ void MIDIClockToCVInterface::step() { | |||||
| } | } | ||||
| if (inputs[CLOCK1_RATIO].active) { | if (inputs[CLOCK1_RATIO].active) { | ||||
| clock1ratio = int(clampf(inputs[CLOCK1_RATIO].value, 0.0, 10.0) * (numratios - 1) / 10); | |||||
| clock1ratio = int(clamp(inputs[CLOCK1_RATIO].value, 0.0, 10.0) * (numratios - 1) / 10); | |||||
| } | } | ||||
| if (inputs[CLOCK2_RATIO].active) { | if (inputs[CLOCK2_RATIO].active) { | ||||
| clock2ratio = int(clampf(inputs[CLOCK2_RATIO].value, 0.0, 10.0) * (numratios - 1) / 10); | |||||
| clock2ratio = int(clamp(inputs[CLOCK2_RATIO].value, 0.0, 10.0) * (numratios - 1) / 10); | |||||
| } | } | ||||
| if (start) { | if (start) { | ||||
| @@ -102,7 +102,7 @@ static void settingsFromJson(json_t *rootJ) { | |||||
| // zoom | // zoom | ||||
| json_t *zoomJ = json_object_get(rootJ, "zoom"); | json_t *zoomJ = json_object_get(rootJ, "zoom"); | ||||
| if (zoomJ) { | if (zoomJ) { | ||||
| gRackScene->zoomWidget->setZoom(clampf(json_number_value(zoomJ), 0.25, 4.0)); | |||||
| gRackScene->zoomWidget->setZoom(clamp(json_number_value(zoomJ), 0.25f, 4.0f)); | |||||
| gToolbar->zoomSlider->setValue(json_number_value(zoomJ) * 100.0); | gToolbar->zoomSlider->setValue(json_number_value(zoomJ) * 100.0); | ||||
| } | } | ||||
| @@ -4,7 +4,7 @@ | |||||
| namespace rack { | namespace rack { | ||||
| void ProgressBar::draw(NVGcontext *vg) { | void ProgressBar::draw(NVGcontext *vg) { | ||||
| float progress = rescalef(value, minValue, maxValue, 0.0, 1.0); | |||||
| float progress = rescale(value, minValue, maxValue, 0.0, 1.0); | |||||
| bndSlider(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_ALL, BND_DEFAULT, progress, getText().c_str(), NULL); | bndSlider(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_ALL, BND_DEFAULT, progress, getText().c_str(), NULL); | ||||
| } | } | ||||
| @@ -9,7 +9,7 @@ QuantityWidget::QuantityWidget() { | |||||
| } | } | ||||
| void QuantityWidget::setValue(float value) { | void QuantityWidget::setValue(float value) { | ||||
| this->value = clampf(value, fminf(minValue, maxValue), fmaxf(minValue, maxValue)); | |||||
| this->value = clamp(value, fminf(minValue, maxValue), fmaxf(minValue, maxValue)); | |||||
| EventChange e; | EventChange e; | ||||
| onChange(e); | onChange(e); | ||||
| } | } | ||||
| @@ -7,7 +7,7 @@ namespace rack { | |||||
| #define SLIDER_SENSITIVITY 0.001 | #define SLIDER_SENSITIVITY 0.001 | ||||
| void Slider::draw(NVGcontext *vg) { | void Slider::draw(NVGcontext *vg) { | ||||
| float progress = rescalef(value, minValue, maxValue, 0.0, 1.0); | |||||
| float progress = rescale(value, minValue, maxValue, 0.0, 1.0); | |||||
| bndSlider(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, progress, getText().c_str(), NULL); | bndSlider(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, progress, getText().c_str(), NULL); | ||||
| } | } | ||||
| @@ -117,8 +117,8 @@ void TextField::onKey(EventKey &e) { | |||||
| break; | break; | ||||
| } | } | ||||
| begin = mini(maxi(begin, 0), text.size()); | |||||
| end = mini(maxi(end, 0), text.size()); | |||||
| begin = clamp(begin, 0, text.size()); | |||||
| end = clamp(end, 0, text.size()); | |||||
| e.consumed = true; | e.consumed = true; | ||||
| } | } | ||||