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@@ -36,9 +36,10 @@ struct AudioInterface : Module { |
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int blockSize = 256; |
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int numOutputs = 0; |
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int numInputs = 0; |
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bool streamRunning = false; |
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// Used because the GUI thread and Rack thread can both interact with this class |
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std::mutex bufferMutex; |
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std::timed_mutex bufferMutex; |
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SampleRateConverter<8> inputSrc; |
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SampleRateConverter<8> outputSrc; |
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@@ -117,17 +118,18 @@ struct AudioInterface : Module { |
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void AudioInterface::step() { |
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// Read/write stream if we have enough input, OR the output buffer is empty if we have no input |
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if (numOutputs > 0) { |
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while (inputSrcBuffer.size() >= blockSize && stream.isStreamRunning()) { |
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while (inputSrcBuffer.size() >= blockSize && streamRunning) { |
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std::this_thread::sleep_for(std::chrono::duration<float>(100e-6)); |
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} |
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} |
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else if (numInputs > 0) { |
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while (outputBuffer.empty() && stream.isStreamRunning()) { |
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while (outputBuffer.empty() && streamRunning) { |
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std::this_thread::sleep_for(std::chrono::duration<float>(100e-6)); |
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} |
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} |
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std::lock_guard<std::mutex> lock(bufferMutex); |
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if (!bufferMutex.try_lock_for(std::chrono::duration<float>(10e-3))) |
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return; |
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// Get input and pass it through the sample rate converter |
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if (numOutputs > 0) { |
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@@ -158,6 +160,8 @@ void AudioInterface::step() { |
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outputs[AUDIO1_OUTPUT + i].value = 10.0 * f.samples[i]; |
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} |
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} |
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bufferMutex.unlock(); |
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} |
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void AudioInterface::stepStream(const float *input, float *output, int numFrames) { |
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@@ -168,14 +172,14 @@ void AudioInterface::stepStream(const float *input, float *output, int numFrames |
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if (numOutputs > 0) { |
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// Wait for enough input before proceeding |
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while (inputSrcBuffer.size() < numFrames) { |
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if (!stream.isStreamRunning()) |
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return; |
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while (inputSrcBuffer.size() < numFrames && streamRunning) { |
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std::this_thread::sleep_for(std::chrono::duration<float>(100e-6)); |
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} |
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} |
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std::lock_guard<std::mutex> lock(bufferMutex); |
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if (!bufferMutex.try_lock_for(std::chrono::duration<float>(10e-3))) |
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return; |
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// input stream -> output buffer |
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if (numInputs > 0) { |
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Frame<8> inputFrames[numFrames]; |
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@@ -204,6 +208,7 @@ void AudioInterface::stepStream(const float *input, float *output, int numFrames |
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} |
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} |
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} |
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bufferMutex.unlock(); |
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} |
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int AudioInterface::getDeviceCount() { |
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@@ -233,7 +238,7 @@ static int rtCallback(void *outputBuffer, void *inputBuffer, unsigned int nFrame |
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void AudioInterface::openDevice(int deviceId, float sampleRate, int blockSize) { |
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closeDevice(); |
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std::lock_guard<std::mutex> lock(bufferMutex); |
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std::lock_guard<std::timed_mutex> lock(bufferMutex); |
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this->sampleRate = sampleRate; |
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this->blockSize = blockSize; |
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@@ -276,6 +281,8 @@ void AudioInterface::openDevice(int deviceId, float sampleRate, int blockSize) { |
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return; |
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} |
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streamRunning = true; |
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try { |
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debug("Starting audio stream %d", deviceId); |
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stream.startStream(); |
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@@ -291,9 +298,10 @@ void AudioInterface::openDevice(int deviceId, float sampleRate, int blockSize) { |
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} |
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void AudioInterface::closeDevice() { |
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std::lock_guard<std::mutex> lock(bufferMutex); |
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std::lock_guard<std::timed_mutex> lock(bufferMutex); |
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if (stream.isStreamOpen()) { |
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streamRunning = false; |
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try { |
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debug("Aborting audio stream %d", deviceId); |
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stream.abortStream(); |
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