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@@ -29,7 +29,12 @@ int threadCount = 1; |
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bool paramTooltip = false; |
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bool cpuMeter = false; |
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bool lockModules = false; |
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int frameSwapInterval = 1; |
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#if defined ARCH_MAC |
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// Most Mac GPUs can't handle rendering the screen every frame, so use ~30 Hz by default. |
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int frameSwapInterval = 2; |
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#else |
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int frameSwapInterval = 1; |
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#endif |
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float autosavePeriod = 15.0; |
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bool skipLoadOnLaunch = false; |
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std::string patchPath; |
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