diff --git a/src/engine.cpp b/src/engine.cpp index 6663e2bf..2e8f984e 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -41,8 +41,8 @@ float Light::getBrightness() { void Light::setBrightnessSmooth(float brightness) { float v = brightness * brightness; if (v < value) { - // Fade out light with lambda = 3 * framerate - value += (v - value) * sampleTime * (60.0 * 3.0); + // Fade out light with lambda = 2 * framerate + value += (v - value) * sampleTime * (60.0 * 2.0); } else { // Immediately illuminate light