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- #pragma once
- #include "common.hpp"
- #include <cstdint>
-
-
- namespace rack {
- namespace random {
-
-
- /** Seeds the RNG with the current time */
- void init();
- /** Returns a uniform random uint32_t from 0 to UINT32_MAX */
- uint32_t u32();
- uint64_t u64();
- /** Returns a uniform random float in the interval [0.0, 1.0) */
- float uniform();
- /** Returns a normal random number with mean 0 and standard deviation 1 */
- float normal();
-
-
- } // namespace random
- } // namespace rack
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