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- #pragma once
- #include "widgets/Widget.hpp"
- #include "ui/common.hpp"
-
-
- namespace rack {
-
-
- /** Positions children in a row/column based on their widths/heights */
- struct SequentialLayout : VirtualWidget {
- enum Orientation {
- HORIZONTAL_ORIENTATION,
- VERTICAL_ORIENTATION,
- };
- Orientation orientation = HORIZONTAL_ORIENTATION;
- enum Alignment {
- LEFT_ALIGNMENT,
- CENTER_ALIGNMENT,
- RIGHT_ALIGNMENT,
- };
- Alignment alignment = LEFT_ALIGNMENT;
- /** Space between adjacent elements */
- float spacing = 0.0;
-
- void step() override {
- Widget::step();
-
- float offset = 0.0;
- for (Widget *child : children) {
- if (!child->visible)
- continue;
- // Set position
- (orientation == HORIZONTAL_ORIENTATION ? child->box.pos.x : child->box.pos.y) = offset;
- // Increment by size
- offset += (orientation == HORIZONTAL_ORIENTATION ? child->box.size.x : child->box.size.y);
- offset += spacing;
- }
-
- // We're done if left aligned
- if (alignment == LEFT_ALIGNMENT)
- return;
-
- // Adjust positions based on width of the layout itself
- offset -= spacing;
- if (alignment == RIGHT_ALIGNMENT)
- offset -= (orientation == HORIZONTAL_ORIENTATION ? box.size.x : box.size.y);
- else if (alignment == CENTER_ALIGNMENT)
- offset -= (orientation == HORIZONTAL_ORIENTATION ? box.size.x : box.size.y) / 2.0;
- for (Widget *child : children) {
- if (!child->visible)
- continue;
- (orientation == HORIZONTAL_ORIENTATION ? child->box.pos.x : child->box.pos.y) += offset;
- }
- }
- };
-
-
- } // namespace rack
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