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- #pragma once
- #include "ui/common.hpp"
- #include "ui/TextField.hpp"
-
-
- namespace rack {
-
-
- struct PasswordField : TextField {
- void draw(NVGcontext *vg) override {
- std::string textTmp = text;
- text = std::string(textTmp.size(), '*');
- TextField::draw(vg);
- text = textTmp;
- }
- };
-
-
- } // namespace rack
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