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- #pragma once
- #include "ui/common.hpp"
- #include "ui/MenuEntry.hpp"
-
-
- namespace rack {
-
-
- struct MenuLabel : MenuEntry {
- std::string text;
-
- void draw(NVGcontext *vg) override {
- bndMenuLabel(vg, 0.0, 0.0, box.size.x, box.size.y, -1, text.c_str());
- }
-
- void step() override {
- // Add 10 more pixels because Retina measurements are sometimes too small
- const float rightPadding = 10.0;
- // HACK use gVg from the window.
- box.size.x = bndLabelWidth(gVg, -1, text.c_str()) + rightPadding;
- Widget::step();
- }
- };
-
-
- } // namespace rack
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