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- #pragma once
- #include "common.hpp"
- #include "engine/Light.hpp"
-
-
- namespace rack {
-
-
- static const int PORT_MAX_CHANNELS = 16;
-
-
- struct Port {
- /** Voltage of the port */
- union {
- float value;
- float values[PORT_MAX_CHANNELS] = {};
- };
- /** Number of polyphonic channels */
- int numChannels = 1;
- /** Whether a wire is plugged in */
- bool active = false;
- Light plugLights[2];
-
- float getValue(int index = 0) {
- return values[index];
- }
-
- void setValue(float value, int index = 0) {
- this->values[index] = value;
- }
- };
-
-
- } // namespace rack
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