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- #pragma once
- #include "app/common.hpp"
- #include "widgets/TransparentWidget.hpp"
-
-
- namespace rack {
-
-
- struct CircularShadow : TransparentWidget {
- float blurRadius;
- float opacity;
- CircularShadow();
- void draw(NVGcontext *vg) override;
- };
-
-
- } // namespace rack
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