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- #pragma once
- #include "app/common.hpp"
- #include "widgets/FramebufferWidget.hpp"
- #include "widgets/SVGWidget.hpp"
-
-
- namespace rack {
-
-
- /** A Component with a default (up) and active (down) state when clicked.
- Does not modify a Param, simply calls onAction() of a subclass.
- */
- struct SVGButton : FramebufferWidget {
- std::shared_ptr<SVG> defaultSVG;
- std::shared_ptr<SVG> activeSVG;
- SVGWidget *sw;
-
- SVGButton();
- /** If `activeSVG` is NULL, `defaultSVG` is used as the active state instead. */
- void setSVGs(std::shared_ptr<SVG> defaultSVG, std::shared_ptr<SVG> activeSVG);
- void onDragStart(const event::DragStart &e) override;
- void onDragEnd(const event::DragEnd &e) override;
- };
-
-
- } // namespace rack
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