#include "Fundamental.hpp" #include "dsp/digital.hpp" struct SEQ3 : Module { enum ParamIds { CLOCK_PARAM, RUN_PARAM, RESET_PARAM, STEPS_PARAM, ROW1_PARAM, ROW2_PARAM = ROW1_PARAM + 8, ROW3_PARAM = ROW2_PARAM + 8, GATE_PARAM = ROW3_PARAM + 8, NUM_PARAMS = GATE_PARAM + 8 }; enum InputIds { CLOCK_INPUT, EXT_CLOCK_INPUT, RESET_INPUT, STEPS_INPUT, NUM_INPUTS }; enum OutputIds { GATES_OUTPUT, ROW1_OUTPUT, ROW2_OUTPUT, ROW3_OUTPUT, GATE_OUTPUT, NUM_OUTPUTS = GATE_OUTPUT + 8 }; enum LightIds { RUNNING_LIGHT, RESET_LIGHT, GATES_LIGHT, ROW_LIGHTS, GATE_LIGHTS = ROW_LIGHTS + 3, NUM_LIGHTS = GATE_LIGHTS + 8 }; bool running = true; SchmittTrigger clockTrigger; // for external clock // For buttons SchmittTrigger runningTrigger; SchmittTrigger resetTrigger; SchmittTrigger gateTriggers[8]; float phase = 0.0f; int index = 0; bool gateState[8] = {}; float resetLight = 0.0f; float stepLights[8] = {}; enum GateMode { TRIGGER, RETRIGGER, CONTINUOUS, }; GateMode gateMode = TRIGGER; PulseGenerator gatePulse; SEQ3() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) { onReset(); } void step() override; json_t *toJson() override { json_t *rootJ = json_object(); // running json_object_set_new(rootJ, "running", json_boolean(running)); // gates json_t *gatesJ = json_array(); for (int i = 0; i < 8; i++) { json_t *gateJ = json_integer((int) gateState[i]); json_array_append_new(gatesJ, gateJ); } json_object_set_new(rootJ, "gates", gatesJ); // gateMode json_t *gateModeJ = json_integer((int) gateMode); json_object_set_new(rootJ, "gateMode", gateModeJ); return rootJ; } void fromJson(json_t *rootJ) override { // running json_t *runningJ = json_object_get(rootJ, "running"); if (runningJ) running = json_is_true(runningJ); // gates json_t *gatesJ = json_object_get(rootJ, "gates"); if (gatesJ) { for (int i = 0; i < 8; i++) { json_t *gateJ = json_array_get(gatesJ, i); if (gateJ) gateState[i] = !!json_integer_value(gateJ); } } // gateMode json_t *gateModeJ = json_object_get(rootJ, "gateMode"); if (gateModeJ) gateMode = (GateMode)json_integer_value(gateModeJ); } void onReset() override { for (int i = 0; i < 8; i++) { gateState[i] = true; } } void onRandomize() override { for (int i = 0; i < 8; i++) { gateState[i] = (randomf() > 0.5f); } } }; void SEQ3::step() { const float lightLambda = 0.075f; // Run if (runningTrigger.process(params[RUN_PARAM].value)) { running = !running; } lights[RUNNING_LIGHT].value = running ? 1.0f : 0.0f; bool nextStep = false; if (running) { if (inputs[EXT_CLOCK_INPUT].active) { // External clock if (clockTrigger.process(inputs[EXT_CLOCK_INPUT].value)) { phase = 0.0f; nextStep = true; } } else { // Internal clock float clockTime = powf(2.0f, params[CLOCK_PARAM].value + inputs[CLOCK_INPUT].value); phase += clockTime * engineGetSampleTime(); if (phase >= 1.0f) { phase -= 1.0f; nextStep = true; } } } // Reset if (resetTrigger.process(params[RESET_PARAM].value + inputs[RESET_INPUT].value)) { phase = 0.0f; index = 8; nextStep = true; resetLight = 1.0f; } if (nextStep) { // Advance step int numSteps = clamp(roundf(params[STEPS_PARAM].value + inputs[STEPS_INPUT].value), 1.0f, 8.0f); index += 1; if (index >= numSteps) { index = 0; } stepLights[index] = 1.0f; gatePulse.trigger(1e-3); } resetLight -= resetLight / lightLambda * engineGetSampleTime(); bool pulse = gatePulse.process(engineGetSampleTime()); // Gate buttons for (int i = 0; i < 8; i++) { if (gateTriggers[i].process(params[GATE_PARAM + i].value)) { gateState[i] = !gateState[i]; } bool gateOn = (running && i == index && gateState[i]); if (gateMode == TRIGGER) gateOn = gateOn && pulse; else if (gateMode == RETRIGGER) gateOn = gateOn && !pulse; outputs[GATE_OUTPUT + i].value = gateOn ? 10.0f : 0.0f; stepLights[i] -= stepLights[i] / lightLambda * engineGetSampleTime(); lights[GATE_LIGHTS + i].value = gateState[i] ? 1.0f - stepLights[i] : stepLights[i]; } // Rows float row1 = params[ROW1_PARAM + index].value; float row2 = params[ROW2_PARAM + index].value; float row3 = params[ROW3_PARAM + index].value; bool gatesOn = (running && gateState[index]); if (gateMode == TRIGGER) gatesOn = gatesOn && pulse; else if (gateMode == RETRIGGER) gatesOn = gatesOn && !pulse; // Outputs outputs[ROW1_OUTPUT].value = row1; outputs[ROW2_OUTPUT].value = row2; outputs[ROW3_OUTPUT].value = row3; outputs[GATES_OUTPUT].value = gatesOn ? 10.0f : 0.0f; lights[RESET_LIGHT].value = resetLight; lights[GATES_LIGHT].value = gatesOn ? 1.0f : 0.0f; lights[ROW_LIGHTS].value = row1 / 10.0f; lights[ROW_LIGHTS + 1].value = row2 / 10.0f; lights[ROW_LIGHTS + 2].value = row3 / 10.0f; } SEQ3Widget::SEQ3Widget() { SEQ3 *module = new SEQ3(); setModule(module); box.size = Vec(15*22, 380); { SVGPanel *panel = new SVGPanel(); panel->box.size = box.size; panel->setBackground(SVG::load(assetPlugin(plugin, "res/SEQ3.svg"))); addChild(panel); } addChild(createScrew(Vec(15, 0))); addChild(createScrew(Vec(box.size.x-30, 0))); addChild(createScrew(Vec(15, 365))); addChild(createScrew(Vec(box.size.x-30, 365))); addParam(createParam(Vec(18, 56), module, SEQ3::CLOCK_PARAM, -2.0f, 6.0f, 2.0f)); addParam(createParam(Vec(60, 61-1), module, SEQ3::RUN_PARAM, 0.0f, 1.0f, 0.0f)); addChild(createLight>(Vec(64.4f, 64.4f), module, SEQ3::RUNNING_LIGHT)); addParam(createParam(Vec(99, 61-1), module, SEQ3::RESET_PARAM, 0.0f, 1.0f, 0.0f)); addChild(createLight>(Vec(103.4f, 64.4f), module, SEQ3::RESET_LIGHT)); addParam(createParam(Vec(132, 56), module, SEQ3::STEPS_PARAM, 1.0f, 8.0f, 8.0f)); addChild(createLight>(Vec(179.4f, 64.4f), module, SEQ3::GATES_LIGHT)); addChild(createLight>(Vec(218.4f, 64.4f), module, SEQ3::ROW_LIGHTS)); addChild(createLight>(Vec(256.4f, 64.4f), module, SEQ3::ROW_LIGHTS + 1)); addChild(createLight>(Vec(295.4f, 64.4f), module, SEQ3::ROW_LIGHTS + 2)); static const float portX[8] = {20, 58, 96, 135, 173, 212, 250, 289}; addInput(createInput(Vec(portX[0]-1, 98), module, SEQ3::CLOCK_INPUT)); addInput(createInput(Vec(portX[1]-1, 98), module, SEQ3::EXT_CLOCK_INPUT)); addInput(createInput(Vec(portX[2]-1, 98), module, SEQ3::RESET_INPUT)); addInput(createInput(Vec(portX[3]-1, 98), module, SEQ3::STEPS_INPUT)); addOutput(createOutput(Vec(portX[4]-1, 98), module, SEQ3::GATES_OUTPUT)); addOutput(createOutput(Vec(portX[5]-1, 98), module, SEQ3::ROW1_OUTPUT)); addOutput(createOutput(Vec(portX[6]-1, 98), module, SEQ3::ROW2_OUTPUT)); addOutput(createOutput(Vec(portX[7]-1, 98), module, SEQ3::ROW3_OUTPUT)); for (int i = 0; i < 8; i++) { addParam(createParam(Vec(portX[i]-2, 157), module, SEQ3::ROW1_PARAM + i, 0.0f, 10.0f, 0.0f)); addParam(createParam(Vec(portX[i]-2, 198), module, SEQ3::ROW2_PARAM + i, 0.0f, 10.0f, 0.0f)); addParam(createParam(Vec(portX[i]-2, 240), module, SEQ3::ROW3_PARAM + i, 0.0f, 10.0f, 0.0f)); addParam(createParam(Vec(portX[i]+2, 278-1), module, SEQ3::GATE_PARAM + i, 0.0f, 1.0f, 0.0f)); addChild(createLight>(Vec(portX[i]+6.4f, 281.4f), module, SEQ3::GATE_LIGHTS + i)); addOutput(createOutput(Vec(portX[i]-1, 307), module, SEQ3::GATE_OUTPUT + i)); } } struct SEQ3GateModeItem : MenuItem { SEQ3 *seq3; SEQ3::GateMode gateMode; void onAction(EventAction &e) override { seq3->gateMode = gateMode; } void step() override { rightText = CHECKMARK(seq3->gateMode == gateMode); } }; Menu *SEQ3Widget::createContextMenu() { Menu *menu = ModuleWidget::createContextMenu(); MenuLabel *spacerLabel = new MenuLabel(); menu->addChild(spacerLabel); SEQ3 *seq3 = dynamic_cast(module); assert(seq3); MenuLabel *modeLabel = new MenuLabel(); modeLabel->text = "Gate Mode"; menu->addChild(modeLabel); SEQ3GateModeItem *triggerItem = new SEQ3GateModeItem(); triggerItem->text = "Trigger"; triggerItem->seq3 = seq3; triggerItem->gateMode = SEQ3::TRIGGER; menu->addChild(triggerItem); SEQ3GateModeItem *retriggerItem = new SEQ3GateModeItem(); retriggerItem->text = "Retrigger"; retriggerItem->seq3 = seq3; retriggerItem->gateMode = SEQ3::RETRIGGER; menu->addChild(retriggerItem); SEQ3GateModeItem *continuousItem = new SEQ3GateModeItem(); continuousItem->text = "Continuous"; continuousItem->seq3 = seq3; continuousItem->gateMode = SEQ3::CONTINUOUS; menu->addChild(continuousItem); return menu; }