From feff87e44b310b5972025978eebc8cfc2c644aba Mon Sep 17 00:00:00 2001 From: Andrew Belt Date: Wed, 7 Feb 2018 13:20:09 -0500 Subject: [PATCH] Use randomUniform() --- src/Mutes.cpp | 2 +- src/SEQ3.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Mutes.cpp b/src/Mutes.cpp index 8d8da81..5aa1d9b 100644 --- a/src/Mutes.cpp +++ b/src/Mutes.cpp @@ -38,7 +38,7 @@ struct Mutes : Module { } void onRandomize() override { for (int i = 0; i < NUM_CHANNELS; i++) { - state[i] = (randomf() < 0.5f); + state[i] = (randomUniform() < 0.5f); } } diff --git a/src/SEQ3.cpp b/src/SEQ3.cpp index f6509e2..5b86708 100644 --- a/src/SEQ3.cpp +++ b/src/SEQ3.cpp @@ -114,7 +114,7 @@ struct SEQ3 : Module { void onRandomize() override { for (int i = 0; i < 8; i++) { - gateState[i] = (randomf() > 0.5f); + gateState[i] = (randomUniform() > 0.5f); } } };