diff --git a/src/ADSR.cpp b/src/ADSR.cpp index 1eee24c..0971b8a 100644 --- a/src/ADSR.cpp +++ b/src/ADSR.cpp @@ -1,5 +1,4 @@ #include "Fundamental.hpp" -#include "dsp/digital.hpp" struct ADSR : Module { diff --git a/src/Delay.cpp b/src/Delay.cpp index 4df5a6f..fc1e9ff 100644 --- a/src/Delay.cpp +++ b/src/Delay.cpp @@ -1,7 +1,4 @@ #include "Fundamental.hpp" -#include "dsp/samplerate.hpp" -#include "dsp/ringbuffer.hpp" -#include "dsp/filter.hpp" #include "samplerate.h" diff --git a/src/LFO.cpp b/src/LFO.cpp index 3193ce6..b1b6d65 100644 --- a/src/LFO.cpp +++ b/src/LFO.cpp @@ -1,5 +1,4 @@ #include "Fundamental.hpp" -#include "dsp/digital.hpp" struct LowFrequencyOscillator { diff --git a/src/Mutes.cpp b/src/Mutes.cpp index 9f93210..3e3ee8c 100644 --- a/src/Mutes.cpp +++ b/src/Mutes.cpp @@ -1,5 +1,4 @@ #include "Fundamental.hpp" -#include "dsp/digital.hpp" #define NUM_CHANNELS 10 diff --git a/src/SEQ3.cpp b/src/SEQ3.cpp index 97534e4..b612af4 100644 --- a/src/SEQ3.cpp +++ b/src/SEQ3.cpp @@ -1,5 +1,4 @@ #include "Fundamental.hpp" -#include "dsp/digital.hpp" struct SEQ3 : Module { diff --git a/src/Scope.cpp b/src/Scope.cpp index e19af96..b61c06b 100644 --- a/src/Scope.cpp +++ b/src/Scope.cpp @@ -1,6 +1,5 @@ #include #include "Fundamental.hpp" -#include "dsp/digital.hpp" #define BUFFER_SIZE 512 diff --git a/src/SequentialSwitch.cpp b/src/SequentialSwitch.cpp index 884b570..6fa3677 100644 --- a/src/SequentialSwitch.cpp +++ b/src/SequentialSwitch.cpp @@ -1,6 +1,4 @@ #include "Fundamental.hpp" -#include "dsp/digital.hpp" -#include "dsp/filter.hpp" template diff --git a/src/Unity.cpp b/src/Unity.cpp index 36fbf21..3b54174 100644 --- a/src/Unity.cpp +++ b/src/Unity.cpp @@ -1,5 +1,4 @@ #include "Fundamental.hpp" -#include "dsp/vumeter.hpp" struct Unity : Module { diff --git a/src/VCF.cpp b/src/VCF.cpp index 1cb90f5..e2b0982 100644 --- a/src/VCF.cpp +++ b/src/VCF.cpp @@ -1,7 +1,4 @@ #include "Fundamental.hpp" -#include "dsp/functions.hpp" -#include "dsp/resampler.hpp" -#include "dsp/ode.hpp" inline float clip(float x) { @@ -32,7 +29,7 @@ struct LadderFilter { } void process(float input, float dt) { - ode::stepRK4(0.f, dt, state, 4, [&](float t, const float x[], float dxdt[]) { + dsp::stepRK4(0.f, dt, state, 4, [&](float t, const float x[], float dxdt[]) { float inputc = clip(input - resonance * x[3]); float yc0 = clip(x[0]); float yc1 = clip(x[1]); diff --git a/src/VCO.cpp b/src/VCO.cpp index fd73373..bc93ff4 100644 --- a/src/VCO.cpp +++ b/src/VCO.cpp @@ -1,6 +1,4 @@ #include "Fundamental.hpp" -#include "dsp/resampler.hpp" -#include "dsp/filter.hpp" extern float sawTable[2048];