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Implement Viz panel (incorrect positions).

tags/v2.0.1
Andrew Belt 3 years ago
parent
commit
6b6d8eeaf0
1 changed files with 41 additions and 38 deletions
  1. +41
    -38
      src/Viz.cpp

+ 41
- 38
src/Viz.cpp View File

@@ -44,28 +44,30 @@ struct Viz : Module {

struct VizDisplay : Widget {
Viz* module;
std::shared_ptr<Font> font;

VizDisplay() {
box.size = mm2px(Vec(15.24, 88.126));
font = APP->window->loadFont(asset::plugin(pluginInstance, "res/nunito/Nunito-Bold.ttf"));
}

void draw(const DrawArgs& args) override {
for (int c = 0; c < 16; c++) {
Vec p = Vec(15, 16 + (float) c / 16 * (box.size.y - 10));
std::string text = string::f("%d", c + 1);

nvgFontFaceId(args.vg, font->handle);
nvgFontSize(args.vg, 11);
nvgTextLetterSpacing(args.vg, 0.0);
nvgTextAlign(args.vg, NVG_ALIGN_CENTER | NVG_ALIGN_BASELINE);
if (module && c < module->lastChannel)
nvgFillColor(args.vg, nvgRGB(255, 255, 255));
else
nvgFillColor(args.vg, nvgRGB(99, 99, 99));
nvgText(args.vg, p.x, p.y, text.c_str(), NULL);
void drawLayer(const DrawArgs& args, int layer) override {
if (layer == 1) {
for (int c = 0; c < 16; c++) {
Vec p = Vec(15, 16 + (float) c / 16 * (box.size.y - 10));
std::string text = string::f("%d", c + 1);
std::shared_ptr<Font> font = APP->window->loadFont(asset::plugin(pluginInstance, "res/nunito/Nunito-Bold.ttf"));

nvgFontFaceId(args.vg, font->handle);
nvgFontSize(args.vg, 11);
nvgTextLetterSpacing(args.vg, 0.0);
nvgTextAlign(args.vg, NVG_ALIGN_CENTER | NVG_ALIGN_BASELINE);
if (module && c < module->lastChannel)
nvgFillColor(args.vg, nvgRGB(255, 255, 255));
else
nvgFillColor(args.vg, nvgRGB(99, 99, 99));
nvgText(args.vg, p.x, p.y, text.c_str(), NULL);
}
}
Widget::drawLayer(args, layer);
}
};

@@ -80,28 +82,29 @@ struct VizWidget : ModuleWidget {
addChild(createWidget<ScrewSilver>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
addChild(createWidget<ScrewSilver>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));

addInput(createInputCentered<PJ301MPort>(mm2px(Vec(7.619, 21.346)), module, Viz::POLY_INPUT));

addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 33.626)), module, Viz::VU_LIGHTS + 0 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 38.916)), module, Viz::VU_LIGHTS + 1 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 44.205)), module, Viz::VU_LIGHTS + 2 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 49.496)), module, Viz::VU_LIGHTS + 3 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 54.785)), module, Viz::VU_LIGHTS + 4 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 60.075)), module, Viz::VU_LIGHTS + 5 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 65.364)), module, Viz::VU_LIGHTS + 6 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 70.654)), module, Viz::VU_LIGHTS + 7 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 75.943)), module, Viz::VU_LIGHTS + 8 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 81.233)), module, Viz::VU_LIGHTS + 9 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 86.522)), module, Viz::VU_LIGHTS + 10 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 91.812)), module, Viz::VU_LIGHTS + 11 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 97.101)), module, Viz::VU_LIGHTS + 12 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 102.392)), module, Viz::VU_LIGHTS + 13 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 107.681)), module, Viz::VU_LIGHTS + 14 * 2));
addChild(createLightCentered<SmallLight<GreenRedLight>>(mm2px(Vec(10.854, 112.971)), module, Viz::VU_LIGHTS + 15 * 2));

VizDisplay* vizDisplay = createWidget<VizDisplay>(mm2px(Vec(0.0, 29.235)));
vizDisplay->module = module;
addChild(vizDisplay);
addInput(createInputCentered<PJ301MPort>(mm2px(Vec(2.58, 7.229)), module, Viz::POLY_INPUT));

addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 11.388)), module, Viz::VU_LIGHTS + 0 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 13.18)), module, Viz::VU_LIGHTS + 1 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 14.971)), module, Viz::VU_LIGHTS + 2 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 16.763)), module, Viz::VU_LIGHTS + 3 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 18.554)), module, Viz::VU_LIGHTS + 4 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 20.345)), module, Viz::VU_LIGHTS + 5 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 22.137)), module, Viz::VU_LIGHTS + 6 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 23.928)), module, Viz::VU_LIGHTS + 7 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 25.719)), module, Viz::VU_LIGHTS + 8 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 27.511)), module, Viz::VU_LIGHTS + 9 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 29.302)), module, Viz::VU_LIGHTS + 10 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 31.094)), module, Viz::VU_LIGHTS + 11 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 32.885)), module, Viz::VU_LIGHTS + 12 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 34.677)), module, Viz::VU_LIGHTS + 13 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 36.468)), module, Viz::VU_LIGHTS + 14 * 2));
addChild(createLightCentered<SmallSimpleLight<GreenRedLight>>(mm2px(Vec(3.676, 38.259)), module, Viz::VU_LIGHTS + 15 * 2));

VizDisplay* display = createWidget<VizDisplay>(mm2px(Vec(0.0, 9.901)));
display->box.size = mm2px(Vec(5.161, 29.845));
display->module = module;
addChild(display);
}
};



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