Browse Source

Fix enums in ADSR

tags/v1.0.1
Andrew Belt 7 years ago
parent
commit
5b9345fafc
1 changed files with 2 additions and 2 deletions
  1. +2
    -2
      src/ADSR.cpp

+ 2
- 2
src/ADSR.cpp View File

@@ -41,10 +41,10 @@ struct ADSR : Module {


void ADSR::step() {
float attack = clamp(params[ATTACK_INPUT].value + inputs[ATTACK_INPUT].value / 10.0f, 0.0f, 1.0f);
float attack = clamp(params[ATTACK_PARAM].value + inputs[ATTACK_INPUT].value / 10.0f, 0.0f, 1.0f);
float decay = clamp(params[DECAY_PARAM].value + inputs[DECAY_INPUT].value / 10.0f, 0.0f, 1.0f);
float sustain = clamp(params[SUSTAIN_PARAM].value + inputs[SUSTAIN_INPUT].value / 10.0f, 0.0f, 1.0f);
float release = clamp(params[RELEASE_PARAM].value + inputs[RELEASE_PARAM].value / 10.0f, 0.0f, 1.0f);
float release = clamp(params[RELEASE_PARAM].value + inputs[RELEASE_INPUT].value / 10.0f, 0.0f, 1.0f);

// Gate and trigger
bool gated = inputs[GATE_INPUT].value >= 1.0f;


Loading…
Cancel
Save