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Updated Fundamental VCF

Added the correct extra HP output to original RK4 algorithm, and provided an oversampled 4 times version + a 0df version
tags/v1.0.1
Ivan COHEN GitHub 6 years ago
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// LICENSE TERMS: Copyright 2012 Teemu Voipio
//
// You can use this however you like for pretty much any purpose,
// as long as you don't claim you wrote it. There is no warranty.
//
// Distribution of substantial portions of this code in source form
// must include this copyright notice and list of conditions.
//
// Improved by Ivan COHEN from musical entropy
// More about this algorithm here :
// http://www.kvraudio.com/forum/viewtopic.php?t=349859
// http://www.kvraudio.com/forum/viewtopic.php?t=207647


#include "Fundamental.hpp"
#include "dsp/functions.hpp"
#include "dsp/resampler.hpp"


// ===================================================================================
/**
The filter DSP code has been derived from
Miller Puckette's code hosted at
https://github.com/ddiakopoulos/MoogLadders/blob/master/src/RKSimulationModel.h
which is licensed for use under the following terms (MIT license):

Copyright (c) 2015, Miller Puckette. All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
struct LadderFilterRK4
{
public:
// ===================================================================================
void process(float input, float dt, float &outLP, float &outHP)
{
float deriv1[4], deriv2[4], deriv3[4], deriv4[4], tempState[4];

calculateDerivatives(input, deriv1, state);

for (int i = 0; i < 4; i++)
tempState[i] = state[i] + 0.5f * dt * deriv1[i];
calculateDerivatives(input, deriv2, tempState);

for (int i = 0; i < 4; i++)
tempState[i] = state[i] + 0.5f * dt * deriv2[i];
calculateDerivatives(input, deriv3, tempState);
for (int i = 0; i < 4; i++)
tempState[i] = state[i] + dt * deriv3[i];
calculateDerivatives(input, deriv4, tempState);

for (int i = 0; i < 4; i++)
state[i] += (1.0f / 6.0f) * dt * (deriv1[i] + 2.0f * deriv2[i] + 2.0f * deriv3[i] + deriv4[i]);

outLP = state[3];
outHP = clip((input - resonance*state[3]) - 4 * state[0] + 6*state[1] - 4*state[2] + state[3]);
}

void reset()
{
for (int i = 0; i < 4; i++)
state[i] = 0.0f;
}

// ===================================================================================
// parameters
float cutoff = 1000.0f;
float resonance = 1.0f;

private:
// ===================================================================================
// The clipping function of a transistor pair is approximately tanh(x)
inline float clip(float x)
{
return std::tanh(x);
}

// The clipping function of a transistor pair is approximately tanh(x)
// This one is a Pade-approx for tanh(sqrt(x))/sqrt(x)
inline float clip(float x) {
float a = x*x;
return ((a + 105)*a + 945) / ((15*a + 420)*a + 945);
}
void calculateDerivatives(float input, float *dstate, const float *_state)
{
float cutoff2Pi = 2 * M_PI * cutoff;

float satstatein = clip(input - resonance * _state[3]);
float satstate0 = clip(_state[0]);
float satstate1 = clip(_state[1]);
float satstate2 = clip(_state[2]);
float satstate3 = clip(_state[3]);

struct LadderFilter {
float g = 0.f;
float resonance = 0.f;
float state[4] = {};
float zi = 0.f;
float output[3] = {};

void process(float input) {
// input with half delay, for non-linearities
const float ih = 0.5f * (input + zi);

// evaluate the non-linear gains
const float t0 = g * clip(ih - resonance * state[3]);
const float t1 = g * clip(state[0]);
const float t2 = g * clip(state[1]);
const float t3 = g * clip(state[2]);
const float t4 = g * clip(state[3]);

// update last LP1 output
const float t2t3 = t2*t3;

float y3 = (state[3]*(1+t3) + state[2]*t3)*(1+t2);
y3 = (y3 + t2t3*state[1])*(1+t1);
y3 = (y3 + t1*t2t3*(state[0]+t0*input));
y3 = y3 / ((1+t1)*(1+t2)*(1+t3)*(1+t4) + resonance*t0*t1*t2t3);

// update other LP1 outputs
const float xx = t0 * (input - resonance * y3);
const float y0 = t1 * (state[0] + xx) / (1+t1);
const float y1 = t2 * (state[1] + y0) / (1+t2);
const float y2 = t3 * (state[2] + y1) / (1+t3);

// update states
state[0] += 2 * (xx - y0);
state[1] += 2 * (y0 - y1);
state[2] += 2 * (y1 - y2);
state[3] += 2 * (y2 - t4*y3);

// returns LP, HP and BP outputs
const float y1t2 = y1 / t2;
const float y2t3 = y2 / t3;

output[0] = y3;
output[1] = xx/t0 - 4*y0/t1 + 6*y1t2 - 4*y2t3 + y3;
output[2] = y1t2 - 2*y2t3 + y3;

// update delay input state
zi = input;
dstate[0] = cutoff2Pi * (satstatein - satstate0);
dstate[1] = cutoff2Pi * (satstate0 - satstate1);
dstate[2] = cutoff2Pi * (satstate1 - satstate2);
dstate[3] = cutoff2Pi * (satstate2 - satstate3);
}

void reset() {
for (int i = 0; i < 4; i++) {
state[i] = 0.f;
// ===================================================================================
// state variables
float state[4] = {};
};


// ===================================================================================
/**
Same than before but with oversampling x4
*/
struct LadderFilterRK4Oversampled
{
public:
// ===================================================================================
void process(float input, float dt, float &outLP, float &outHP)
{
// upsampling
float inup[4], outLPup[4], outHPup[4];
upsampler.process(input, inup);

// processing
float deriv1[4], deriv2[4], deriv3[4], deriv4[4], tempState[4];

for (int n = 0; n < 4; n++)
{
for (int i = 0; i < 4; i++)
tempState[i] = state[i];
calculateDerivatives(inup[n], deriv1, tempState);

for (int i = 0; i < 4; i++)
tempState[i] = state[i] + 0.5f * dt * 0.25f * deriv1[i];
calculateDerivatives(inup[n], deriv2, tempState);

for (int i = 0; i < 4; i++)
tempState[i] = state[i] + 0.5f * dt * 0.25f * deriv2[i];
calculateDerivatives(inup[n], deriv3, tempState);
for (int i = 0; i < 4; i++)
tempState[i] = state[i] + dt * 0.25f * deriv3[i];
calculateDerivatives(inup[n], deriv4, tempState);

for (int i = 0; i < 4; i++)
state[i] += (1.0f / 6.0f) * dt * 0.25f * (deriv1[i] + 2.0f * deriv2[i] + 2.0f * deriv3[i] + deriv4[i]);

outLPup[n] = state[3];
outHPup[n] = clip((inup[n] - resonance*state[3]) - 4 * state[0] + 6*state[1] - 4*state[2] + state[3]);
}
zi = 0.f;

// downsampling
outLP = decimatorLP.process(outLPup);
outHP = decimatorHP.process(outHPup);
}

void reset()
{
for (int i = 0; i < 4; i++)
state[i] = 0.0f;

upsampler.reset();
decimatorLP.reset();
decimatorHP.reset();
}

// ===================================================================================
// parameters
float cutoff = 1000.0f;
float resonance = 1.0f;

private:
// ===================================================================================
// The clipping function of a transistor pair is approximately tanh(x)
inline float clip(float x)
{
return std::tanh(x);
}

void calculateDerivatives(float input, float *dstate, const float *_state)
{
float cutoff2Pi = 2 * M_PI * cutoff;

float satstatein = clip(input - resonance * _state[3]);
float satstate0 = clip(_state[0]);
float satstate1 = clip(_state[1]);
float satstate2 = clip(_state[2]);
float satstate3 = clip(_state[3]);

dstate[0] = cutoff2Pi * (satstatein - satstate0);
dstate[1] = cutoff2Pi * (satstate0 - satstate1);
dstate[2] = cutoff2Pi * (satstate1 - satstate2);
dstate[3] = cutoff2Pi * (satstate2 - satstate3);
}

// ===================================================================================
// oversampling classes
Upsampler<4, 32> upsampler;
Decimator<4, 24> decimatorLP, decimatorHP;

// state variables
float state[4] = {};
};

// ===================================================================================
/**
This code is derived from the algorithm described in "Modeling and Measuring a
Moog Voltage-Controlled Filter, by Effrosyni Paschou, Fabián Esqueda, Vesa Välimäki
and John Mourjopoulos, for APSIPA Annual Summit and Conference 2017.

It is a 0df algorithm using Newton-Raphson's method (4 iterations) for solving
implicit equations, and midpoint integration method.

Derived from the article and adapted to VCV Rack by Ivan COHEN.
*/
struct LadderFilter0dfMidPoint
{
public:
// ===================================================================================
// parameters
float cutoff = 1000.f;
float resonance = 1.0f;
LadderFilter0dfMidPoint()
{
A = gainfactor / (2.f * VT);
}
void process(float input, float dt, float &outLP, float &outHP)
{
float F[4], V[4];
const float wc = 2*M_PI*cutoff / A;

input *= gainfactor;

for(int i = 0; i < 4; i++)
V[i] = lastV[i];

for(int i = 0; i < 4; i++)
{
const float S0 = A * (input + lastinput + resonance * (V[3] + lastV[3])) * 0.5f;
const float S1 = A * (V[0] + lastV[0]) * 0.5f;
const float S2 = A * (V[1] + lastV[1]) * 0.5f;
const float S3 = A * (V[2] + lastV[2]) * 0.5f;
const float S4 = A * (V[3] + lastV[3]) * 0.5f;

const float t0 = clip(S0);
const float t1 = clip(S1);
const float t2 = clip(S2);
const float t3 = clip(S3);
const float t4 = clip(S4);

// F function (the one for which we need to find the roots with NR)
F[0] = V[0] - lastV[0] + wc*dt*(t0 + t1);
F[1] = V[1] - lastV[1] - wc*dt*(t1 - t2);
F[2] = V[2] - lastV[2] - wc*dt*(t2 - t3);
F[3] = V[3] - lastV[3] - wc*dt*(t3 - t4);

const float g = wc*dt*A*0.5f;

// derivatives of ti
const float J0 = 1 - t0 * t0;
const float J1 = 1 - t1 * t1;
const float J2 = 1 - t2 * t2;
const float J3 = 1 - t3 * t3;
const float J4 = 1 - t4 * t4;

// Jacobian matrix elements
const float a11 = 1 + g*J1;
const float a14 = resonance*g*J0;
const float a21 = -g*J1;
const float a22 = 1 + g*J2;
const float a32 = -g*J2;
const float a33 = 1 + g*J3;
const float a43 = -g*J3;
const float a44 = 1 + g*J4;

// Newton-Raphson algorithm with Jacobian inverting
const float deninv = 1.f / (a11*a22*a33*a44 - a14*a21*a32*a43);

float delta0 = ( F[0]*a22*a33*a44 - F[1]*a14*a32*a43 + F[2]*a14*a22*a43 - F[3]*a14*a22*a33) * deninv;
float delta1 = (-F[0]*a21*a33*a44 + F[1]*a11*a33*a44 - F[2]*a14*a21*a43 + F[3]*a14*a21*a33) * deninv;
float delta2 = ( F[0]*a21*a32*a44 - F[1]*a11*a32*a44 + F[2]*a11*a22*a44 - F[3]*a14*a21*a32) * deninv;
float delta3 = (-F[0]*a21*a32*a43 + F[1]*a11*a32*a43 - F[2]*a11*a22*a43 + F[3]*a11*a22*a33) * deninv;

delta0 = isfinite(delta0) ? delta0 : 0.f;
delta1 = isfinite(delta1) ? delta1 : 0.f;
delta2 = isfinite(delta2) ? delta2 : 0.f;
delta3 = isfinite(delta3) ? delta3 : 0.f;

V[0] -= delta0;
V[1] -= delta1;
V[2] -= delta2;
V[3] -= delta3;
}

lastinput = input;
for(int i = 0; i < 4; i++)
lastV[i] = V[i];

// outputs are inverted
outLP = -clip(V[3] / gainfactor);
outHP = -clip(((input + resonance*V[3]) + 4 * V[0] - 6*V[1] + 4*V[2] - V[3]) / gainfactor);
}

void reset()
{
for (int i = 0; i < 4; i++)
lastV[i] = 0.0f;

lastinput = 0.f;
}

private:
// ===================================================================================
inline float clip(float x)
{
return std::tanh(x);
}

// ===================================================================================
// constants
float VT = 26e-3f;
float gainfactor = 0.2f;
float A;

// state variables
float lastinput = 0.f;
float lastV[4] = {};
};


// ===================================================================================
struct VCF : Module {
enum ParamIds {
FREQ_PARAM,
FINE_PARAM,
RES_PARAM,
FREQ_CV_PARAM,
DRIVE_PARAM,
NUM_PARAMS
};
enum InputIds {
FREQ_INPUT,
RES_INPUT,
DRIVE_INPUT,
IN_INPUT,
NUM_INPUTS
};
enum OutputIds {
LPF_OUTPUT,
HPF_OUTPUT,
NUM_OUTPUTS
};

LadderFilter filter;

VCF() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS) {}
void step() override;
void onReset() override {
filter.reset();
}
enum ParamIds {
FREQ_PARAM,
FINE_PARAM,
RES_PARAM,
FREQ_CV_PARAM,
DRIVE_PARAM,
NUM_PARAMS
};
enum InputIds {
FREQ_INPUT,
RES_INPUT,
DRIVE_INPUT,
IN_INPUT,
NUM_INPUTS
};
enum OutputIds {
LPF_OUTPUT,
HPF_OUTPUT,
NUM_OUTPUTS
};

//LadderFilter0dfMidPoint filter;
LadderFilterRK4Oversampled filter;
//LadderFilterRK4 filter;

VCF() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS) {}
void step() override;
void onReset() override {
filter.reset();
}
};


void VCF::step() {
float input = inputs[IN_INPUT].value / 5.f;
float gain = powf(1.f + params[DRIVE_PARAM].value, 5);
if (inputs[DRIVE_INPUT].active)
gain *= inputs[DRIVE_INPUT].value / 10.f;
input *= gain;
// Add -60dB noise to bootstrap self-oscillation
input += 1e-6f * (2.f*randomUniform() - 1.f);

// Set resonance
float res = clamp(params[RES_PARAM].value + inputs[RES_INPUT].value / 10.f, 0.f, 1.f);
filter.resonance = powf(res, 2) * 10.f;

// Set cutoff frequency
float pitch = inputs[FREQ_INPUT].value * quadraticBipolar(params[FREQ_CV_PARAM].value);
pitch += params[FREQ_PARAM].value * 10.f - 3.f;
pitch += quadraticBipolar(params[FINE_PARAM].value * 2.f - 1.f) * 7.f/12.f;
float cutoff = 261.626f * powf(2.f, pitch);
cutoff = clamp(cutoff, 1.f, 20000.f);
filter.g = tanf(M_PI * cutoff * engineGetSampleTime());

// Push a sample to the state filter
filter.process(input);

// Set outputs
outputs[LPF_OUTPUT].value = 5.f * filter.output[0];
outputs[HPF_OUTPUT].value = 5.f * filter.output[1];
//outputs[BPF_OUTPUT].value = 5.f * filter.output[2];
void VCF::step()
{
// input stage
float input = inputs[IN_INPUT].value / 5.f;
float gain = std::pow(1.f + params[DRIVE_PARAM].value, 5);

if (inputs[DRIVE_INPUT].active)
gain *= inputs[DRIVE_INPUT].value / 10.f;
input *= gain;
// Add -60dB noise to bootstrap self-oscillation
input += 1e-6f * (2.f*randomUniform() - 1.f);

// Set resonance
float res = clamp(params[RES_PARAM].value + inputs[RES_INPUT].value / 10.f, 0.f, 1.f);
filter.resonance = std::pow(res, 2) * 10.f;

// Set cutoff frequency
float pitch = inputs[FREQ_INPUT].value * quadraticBipolar(params[FREQ_CV_PARAM].value);
pitch += params[FREQ_PARAM].value * 10.f - 3.f;
pitch += quadraticBipolar(params[FINE_PARAM].value * 2.f - 1.f) * 7.f/12.f;
float cutoff = 261.626f * std::pow(2.f, pitch);
filter.cutoff = clamp(cutoff, 1.f, 20000.f);
// Push a sample to the state filter
float outLP, outHP;
filter.process(input, engineGetSampleTime(), outLP, outHP);

// Set outputs
outputs[LPF_OUTPUT].value = 5.0f * outLP;
outputs[HPF_OUTPUT].value = 5.0f * outHP;
}




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