Browse Source

Finish Random and repanel.

tags/v1.3.0
Andrew Belt 5 years ago
parent
commit
1d2fff85b9
4 changed files with 1301 additions and 252 deletions
  1. +2
    -2
      Makefile
  2. +1
    -1
      plugin.json
  3. +1205
    -179
      res/Random.svg
  4. +93
    -70
      src/Random.cpp

+ 2
- 2
Makefile View File

@@ -12,8 +12,8 @@ OBJECTS += $(libsamplerate)
DEPS += $(libsamplerate) DEPS += $(libsamplerate)


$(libsamplerate): $(libsamplerate):
cd dep && $(WGET) http://www.mega-nerd.com/SRC/libsamplerate-0.1.9.tar.gz
cd dep && $(UNTAR) libsamplerate-0.1.9.tar.gz
$(WGET) http://www.mega-nerd.com/SRC/libsamplerate-0.1.9.tar.gz
cd dep && $(UNTAR) ../libsamplerate-0.1.9.tar.gz
cd dep/libsamplerate-0.1.9 && $(CONFIGURE) cd dep/libsamplerate-0.1.9 && $(CONFIGURE)
cd dep/libsamplerate-0.1.9/src && $(MAKE) cd dep/libsamplerate-0.1.9/src && $(MAKE)
cd dep/libsamplerate-0.1.9/src && $(MAKE) install cd dep/libsamplerate-0.1.9/src && $(MAKE) install


+ 1
- 1
plugin.json View File

@@ -1,6 +1,6 @@
{ {
"slug": "Fundamental", "slug": "Fundamental",
"version": "1.2.1",
"version": "1.dev",
"license": "GPL-3.0-only", "license": "GPL-3.0-only",
"name": "Fundamental", "name": "Fundamental",
"brand": "VCV", "brand": "VCV",


+ 1205
- 179
res/Random.svg
File diff suppressed because it is too large
View File


+ 93
- 70
src/Random.cpp View File

@@ -6,7 +6,7 @@ struct Random : Module {
RATE_PARAM, RATE_PARAM,
SHAPE_PARAM, SHAPE_PARAM,
OFFSET_PARAM, OFFSET_PARAM,
RELATIVE_PARAM,
MODE_PARAM,
NUM_PARAMS NUM_PARAMS
}; };
enum InputIds { enum InputIds {
@@ -29,61 +29,84 @@ struct Random : Module {
NUM_LIGHTS NUM_LIGHTS
}; };


dsp::SchmittTrigger trigTrigger;
float lastValue = 0.f; float lastValue = 0.f;
float value = 0.f; float value = 0.f;
float clockPhase = 0.f; float clockPhase = 0.f;
int trigFrame = 0;
int lastTrigFrames = INT_MAX;


Random() { Random() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(RATE_PARAM, std::log2(0.001f), std::log2(1000.f), std::log2(2.f), "Rate", " Hz", 2);
configParam(SHAPE_PARAM, 0.f, 1.f, 0.f, "Shape", "%", 0, 100);
configParam(OFFSET_PARAM, 0.f, 1.f, 0.f, "Offset");
configParam(RELATIVE_PARAM, 0.f, 1.f, 0.f, "Quantize");
configParam(RATE_PARAM, std::log2(0.002f), std::log2(2000.f), std::log2(2.f), "Rate", " Hz", 2);
configParam(SHAPE_PARAM, 0.f, 1.f, 0.5f, "Shape", "%", 0, 100);
configParam(OFFSET_PARAM, 0.f, 1.f, 1.f, "Offset");
configParam(MODE_PARAM, 0.f, 1.f, 1.f, "Mode");
} }


void process(const ProcessArgs& args) override {
// TODO TRIG input

// Clock
float rate = params[RATE_PARAM].getValue();
rate += inputs[RATE_PARAM].getVoltage();
float clockFreq = std::pow(2.f, rate);
float deltaPhase = std::fmin(clockFreq * args.sampleTime, 0.5f);
clockPhase += deltaPhase;
if (clockPhase >= 1.f) {
clockPhase -= 1.f;
lastValue = value;
if (inputs[EXTERNAL_INPUT].isConnected()) {
value = inputs[EXTERNAL_INPUT].getVoltage() / 10.f;
void trigger() {
lastValue = value;
if (inputs[EXTERNAL_INPUT].isConnected()) {
value = inputs[EXTERNAL_INPUT].getVoltage() / 10.f;
}
else {
// Choose a new random value
bool absolute = params[MODE_PARAM].getValue() > 0.f;
bool uni = params[OFFSET_PARAM].getValue() > 0.f;
if (absolute) {
value = random::uniform();
if (!uni)
value -= 0.5f;
} }
else { else {
// Choose a new random value
bool relative = params[RELATIVE_PARAM].getValue() > 0.f;
bool uni = params[OFFSET_PARAM].getValue() > 0.f;
if (relative) {
// Switch to uni if bi
if (!uni)
value += 0.5f;
float deltaValue = random::normal();
// Bias based on value
deltaValue -= (value - 0.5f) * 2.f;
// Scale delta and accumulate value
const float stdDev = 1 / 10.f;
deltaValue *= stdDev;
value += deltaValue;
value = clamp(value, 0.f, 1.f);
// Switch back to bi
if (!uni)
value -= 0.5f;
}
else {
value = random::uniform();
if (!uni)
value -= 0.5f;
}
// Switch to uni if bi
if (!uni)
value += 0.5f;
float deltaValue = random::normal();
// Bias based on value
deltaValue -= (value - 0.5f) * 2.f;
// Scale delta and accumulate value
const float stdDev = 1 / 10.f;
deltaValue *= stdDev;
value += deltaValue;
value = clamp(value, 0.f, 1.f);
// Switch back to bi
if (!uni)
value -= 0.5f;
}
}
lights[RATE_LIGHT].setBrightness(1.f);
}

void process(const ProcessArgs& args) override {
if (inputs[TRIGGER_INPUT].isConnected()) {
// Advance clock phase based on tempo estimate
trigFrame++;
float deltaPhase = 1.f / lastTrigFrames;
clockPhase += deltaPhase;
clockPhase = std::min(clockPhase, 1.f);
// Trigger
if (trigTrigger.process(rescale(inputs[TRIGGER_INPUT].getVoltage(), 0.1f, 2.f, 0.f, 1.f))) {
clockPhase = 0.f;
lastTrigFrames = trigFrame;
trigFrame = 0;
trigger();
} }
lights[RATE_LIGHT].setBrightness(1.f);
} }
else {
// Advance clock phase by rate
float rate = params[RATE_PARAM].getValue();
rate += inputs[RATE_PARAM].getVoltage();
float clockFreq = std::pow(2.f, rate);
float deltaPhase = std::fmin(clockFreq * args.sampleTime, 0.5f);
clockPhase += deltaPhase;
// Trigger
if (clockPhase >= 1.f) {
clockPhase -= 1.f;
trigger();
}
}



// Shape // Shape
float shape = params[SHAPE_PARAM].getValue(); float shape = params[SHAPE_PARAM].getValue();
@@ -92,7 +115,7 @@ struct Random : Module {


// Stepped // Stepped
if (outputs[STEPPED_OUTPUT].isConnected()) { if (outputs[STEPPED_OUTPUT].isConnected()) {
float steps = std::floor(std::pow(shape + 1, 4));
float steps = std::ceil(std::pow(shape, 2) * 15 + 1);
float v = std::ceil(clockPhase * steps) / steps; float v = std::ceil(clockPhase * steps) / steps;
v = rescale(v, 0.f, 1.f, lastValue, value); v = rescale(v, 0.f, 1.f, lastValue, value);
outputs[STEPPED_OUTPUT].setVoltage(v * 10.f); outputs[STEPPED_OUTPUT].setVoltage(v * 10.f);
@@ -100,7 +123,7 @@ struct Random : Module {


// Linear // Linear
if (outputs[LINEAR_OUTPUT].isConnected()) { if (outputs[LINEAR_OUTPUT].isConnected()) {
float slope = 1 / (1 - shape);
float slope = 1 / shape;
float v; float v;
if (slope < 1e6f) { if (slope < 1e6f) {
v = std::fmin(clockPhase * slope, 1.f); v = std::fmin(clockPhase * slope, 1.f);
@@ -112,9 +135,24 @@ struct Random : Module {
outputs[LINEAR_OUTPUT].setVoltage(v * 10.f); outputs[LINEAR_OUTPUT].setVoltage(v * 10.f);
} }


// Smooth
if (outputs[SMOOTH_OUTPUT].isConnected()) {
float p = 1 / shape;
float v;
if (p < 1e6f) {
v = std::fmin(clockPhase * p, 1.f);
v = std::cos(M_PI * v);
}
else {
v = -1.f;
}
v = rescale(v, 1.f, -1.f, lastValue, value);
outputs[SMOOTH_OUTPUT].setVoltage(v * 10.f);
}

// Exp // Exp
if (outputs[EXPONENTIAL_OUTPUT].isConnected()) { if (outputs[EXPONENTIAL_OUTPUT].isConnected()) {
float b = std::pow(1.f - shape, 4);
float b = std::pow(shape, 4);
float v; float v;
if (0.999f < b) { if (0.999f < b) {
v = clockPhase; v = clockPhase;
@@ -129,21 +167,6 @@ struct Random : Module {
outputs[EXPONENTIAL_OUTPUT].setVoltage(v * 10.f); outputs[EXPONENTIAL_OUTPUT].setVoltage(v * 10.f);
} }


// Smooth
if (outputs[SMOOTH_OUTPUT].isConnected()) {
float p = 1 / (1 - shape);
float v;
if (p < 1e6f) {
v = std::fmin(clockPhase * p, 1.f);
v = std::cos(M_PI * v);
}
else {
v = -1.f;
}
v = rescale(v, 1.f, -1.f, lastValue, value);
outputs[SMOOTH_OUTPUT].setVoltage(v * 10.f);
}

// Lights // Lights
lights[RATE_LIGHT].setSmoothBrightness(0.f, args.sampleTime); lights[RATE_LIGHT].setSmoothBrightness(0.f, args.sampleTime);
lights[SHAPE_LIGHT].setBrightness(shape); lights[SHAPE_LIGHT].setBrightness(shape);
@@ -161,15 +184,15 @@ struct RandomWidget : ModuleWidget {
addChild(createWidget<ScrewSilver>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); addChild(createWidget<ScrewSilver>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
addChild(createWidget<ScrewSilver>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); addChild(createWidget<ScrewSilver>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));


addParam(createLightParamCentered<LEDLightSlider<GreenLight>>(mm2px(Vec(7.215, 31.358)), module, Random::RATE_PARAM, Random::RATE_LIGHT));
addParam(createLightParamCentered<LEDLightSlider<GreenLight>>(mm2px(Vec(18.214, 31.358)), module, Random::SHAPE_PARAM, Random::SHAPE_LIGHT));
addParam(createParamCentered<CKSS>(mm2px(Vec(7.214, 78.498)), module, Random::OFFSET_PARAM));
addParam(createParamCentered<CKSS>(mm2px(Vec(18.214, 78.498)), module, Random::RELATIVE_PARAM));
addParam(createLightParamCentered<LEDLightSlider<GreenLight>>(mm2px(Vec(7.215, 30.858)), module, Random::RATE_PARAM, Random::RATE_LIGHT));
addParam(createLightParamCentered<LEDLightSlider<GreenLight>>(mm2px(Vec(18.214, 30.858)), module, Random::SHAPE_PARAM, Random::SHAPE_LIGHT));
addParam(createParamCentered<CKSS>(mm2px(Vec(7.214, 78.259)), module, Random::OFFSET_PARAM));
addParam(createParamCentered<CKSS>(mm2px(Vec(18.214, 78.259)), module, Random::MODE_PARAM));


addInput(createInputCentered<PJ301MPort>(mm2px(Vec(7.214, 51.227)), module, Random::RATE_INPUT));
addInput(createInputCentered<PJ301MPort>(mm2px(Vec(18.214, 51.227)), module, Random::SHAPE_INPUT));
addInput(createInputCentered<PJ301MPort>(mm2px(Vec(7.214, 64.763)), module, Random::TRIGGER_INPUT));
addInput(createInputCentered<PJ301MPort>(mm2px(Vec(18.214, 64.763)), module, Random::EXTERNAL_INPUT));
addInput(createInputCentered<PJ301MPort>(mm2px(Vec(7.214, 50.726)), module, Random::RATE_INPUT));
addInput(createInputCentered<PJ301MPort>(mm2px(Vec(18.214, 50.726)), module, Random::SHAPE_INPUT));
addInput(createInputCentered<PJ301MPort>(mm2px(Vec(7.214, 64.513)), module, Random::TRIGGER_INPUT));
addInput(createInputCentered<PJ301MPort>(mm2px(Vec(18.214, 64.513)), module, Random::EXTERNAL_INPUT));


addOutput(createOutputCentered<PJ301MPort>(mm2px(Vec(7.214, 96.727)), module, Random::STEPPED_OUTPUT)); addOutput(createOutputCentered<PJ301MPort>(mm2px(Vec(7.214, 96.727)), module, Random::STEPPED_OUTPUT));
addOutput(createOutputCentered<PJ301MPort>(mm2px(Vec(18.214, 96.727)), module, Random::LINEAR_OUTPUT)); addOutput(createOutputCentered<PJ301MPort>(mm2px(Vec(18.214, 96.727)), module, Random::LINEAR_OUTPUT));


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