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- #include "plugin.hpp"
-
- using simd::float_4;
-
- struct Percall : Module {
- enum ParamIds {
- ENUMS(VOL_PARAMS, 4),
- ENUMS(DECAY_PARAMS, 4),
- ENUMS(CHOKE_PARAMS, 2),
- NUM_PARAMS
- };
- enum InputIds {
- ENUMS(CH_INPUTS, 4),
- STRENGTH_INPUT,
- ENUMS(TRIG_INPUTS, 4),
- ENUMS(CV_INPUTS, 4),
- NUM_INPUTS
- };
- enum OutputIds {
- ENUMS(CH_OUTPUTS, 4),
- ENUMS(ENV_OUTPUTS, 4),
- NUM_OUTPUTS
- };
- enum LightIds {
- ENUMS(LEDS, 4),
- NUM_LIGHTS
- };
-
- ADEnvelope envs[4];
-
- float gains[4] = {};
-
- dsp::SchmittTrigger trigger[4];
- dsp::ClockDivider cvDivider;
- dsp::ClockDivider lightDivider;
- const int LAST_CHANNEL_ID = 3;
-
- const float attackTime = 1.5e-3;
- const float minDecayTime = 4.5e-3;
- const float maxDecayTime = 4.f;
-
- Percall() {
- config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
- for (int i = 0; i < 4; i++) {
- configParam(VOL_PARAMS + i, 0.f, 1.f, 1.f, string::f("Channel %d level", i + 1), "%", 0, 100);
- configParam(DECAY_PARAMS + i, 0.f, 1.f, 0.f, string::f("Channel %d decay time", i + 1));
- envs[i].attackTime = attackTime;
- envs[i].attackShape = 0.5f;
- envs[i].decayShape = 2.0f;
- }
-
- for (int i = 0; i < 2; i++) {
- configParam(CHOKE_PARAMS + i, 0.f, 1.f, 0.f, string::f("Choke %d to %d", 2 * i + 1, 2 * i + 2));
- }
-
- cvDivider.setDivision(16);
- lightDivider.setDivision(128);
- }
-
- void process(const ProcessArgs& args) override {
-
- float strength = 1.0f;
- if (inputs[STRENGTH_INPUT].isConnected()) {
- strength = std::sqrt(clamp(inputs[STRENGTH_INPUT].getVoltage() / 10.0f, 0.0f, 1.0f));
- }
-
- // only calculate gains/decays every 16 samples
- if (cvDivider.process()) {
- for (int i = 0; i < 4; i++) {
- gains[i] = std::pow(params[VOL_PARAMS + i].getValue(), 2.f) * strength;
-
- float fallCv = inputs[CV_INPUTS + i].getVoltage() * 0.05f + params[DECAY_PARAMS + i].getValue();
- envs[i].decayTime = rescale(std::pow(clamp(fallCv, 0.f, 1.0f), 2.f), 0.f, 1.f, minDecayTime, maxDecayTime);
- }
- }
-
- float_4 mix[4] = {};
- int maxPolyphonyChannels = 1;
-
- // Mixer channels
- for (int i = 0; i < 4; i++) {
-
- if (trigger[i].process(rescale(inputs[TRIG_INPUTS + i].getVoltage(), 0.1f, 2.f, 0.f, 1.f))) {
- envs[i].trigger();
- }
- // if choke is enabled, and current channel is odd and left channel is in attack
- if ((i % 2) && params[CHOKE_PARAMS + i / 2].getValue() && envs[i - 1].stage == ADEnvelope::STAGE_ATTACK) {
- // TODO: is there a more graceful way to choke, e.g. rapid envelope?
- // TODO: this will just silence it instantly, maybe switch to STAGE_DECAY and modify fall time
- envs[i].stage = ADEnvelope::STAGE_OFF;
- }
-
- envs[i].process(args.sampleTime);
-
- int polyphonyChannels = 1;
- float_4 in[4] = {};
- bool inputIsConnected = inputs[CH_INPUTS + i].isConnected();
- bool inputIsNormed = !inputIsConnected && (i % 2) && inputs[CH_INPUTS + i - 1].isConnected();
- if ((inputIsConnected || inputIsNormed)) {
- int channelToReadFrom = inputIsNormed ? CH_INPUTS + i - 1 : CH_INPUTS + i;
- polyphonyChannels = inputs[channelToReadFrom].getChannels();
-
- // an input only counts towards the main output polyphony count if it's not taken out of the mix
- // (i.e. an output is patched in). the final input should always count towards polyphony count.
- if (i == CH_INPUTS_LAST || !outputs[CH_OUTPUTS + i].isConnected()) {
- maxPolyphonyChannels = std::max(maxPolyphonyChannels, polyphonyChannels);
- }
-
- // only process input audio if envelope is active
- if (envs[i].stage != ADEnvelope::STAGE_OFF) {
- float gain = gains[i] * envs[i].env;
- for (int c = 0; c < polyphonyChannels; c += 4) {
- in[c / 4] = inputs[channelToReadFrom].getVoltageSimd<float_4>(c) * gain;
- }
- }
- }
-
- if (i != LAST_CHANNEL_ID) {
- // if connected, output via the jack (and don't add to mix)
- if (outputs[CH_OUTPUTS + i].isConnected()) {
- outputs[CH_OUTPUTS + i].setChannels(polyphonyChannels);
- for (int c = 0; c < polyphonyChannels; c += 4) {
- outputs[CH_OUTPUTS + i].setVoltageSimd(in[c / 4], c);
- }
- }
- else {
- // else add to mix
- for (int c = 0; c < polyphonyChannels; c += 4) {
- mix[c / 4] += in[c / 4];
- }
- }
- }
- // otherwise if it is the final channel and it's wired in
- else if (outputs[CH_OUTPUTS + i].isConnected()) {
-
- outputs[CH_OUTPUTS + i].setChannels(maxPolyphonyChannels);
-
- // last channel must always go into mix
- for (int c = 0; c < polyphonyChannels; c += 4) {
- mix[c / 4] += in[c / 4];
- }
-
- for (int c = 0; c < maxPolyphonyChannels; c += 4) {
- outputs[CH_OUTPUTS + i].setVoltageSimd(mix[c / 4], c);
- }
- }
-
- // set env output
- if (outputs[ENV_OUTPUTS + i].isConnected()) {
- outputs[ENV_OUTPUTS + i].setVoltage(10.f * strength * envs[i].env);
- }
- }
-
- if (lightDivider.process()) {
- for (int i = 0; i < 4; i++) {
- lights[LEDS + i].setBrightness(envs[i].env);
- }
- }
-
- }
- };
-
-
- struct PercallWidget : ModuleWidget {
- PercallWidget(Percall* module) {
- setModule(module);
- setPanel(APP->window->loadSvg(asset::plugin(pluginInstance, "res/Percall.svg")));
-
- addChild(createWidget<Knurlie>(Vec(RACK_GRID_WIDTH, 0)));
- addChild(createWidget<Knurlie>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, 0)));
- addChild(createWidget<Knurlie>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
- addChild(createWidget<Knurlie>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
-
- addParam(createParamCentered<BefacoTinyKnob>(mm2px(Vec(8.048, 41.265)), module, Percall::VOL_PARAMS + 0));
- addParam(createParamCentered<BefacoTinyKnob>(mm2px(Vec(22.879, 41.265)), module, Percall::VOL_PARAMS + 1));
- addParam(createParamCentered<BefacoTinyKnob>(mm2px(Vec(37.709, 41.265)), module, Percall::VOL_PARAMS + 2));
- addParam(createParamCentered<BefacoTinyKnob>(mm2px(Vec(52.54, 41.265)), module, Percall::VOL_PARAMS + 3));
- addParam(createParam<BefacoSlidePot>(mm2px(Vec(5.385, 53.912)), module, Percall::DECAY_PARAMS + 0));
- addParam(createParam<BefacoSlidePot>(mm2px(Vec(20.292, 53.912)), module, Percall::DECAY_PARAMS + 1));
- addParam(createParam<BefacoSlidePot>(mm2px(Vec(35.173, 53.912)), module, Percall::DECAY_PARAMS + 2));
- addParam(createParam<BefacoSlidePot>(mm2px(Vec(49.987, 53.912)), module, Percall::DECAY_PARAMS + 3));
-
- addParam(createParam<CKSS>(mm2px(Vec(13.365, 58.672)), module, Percall::CHOKE_PARAMS + 0));
- addParam(createParam<CKSS>(mm2px(Vec(42.993, 58.672)), module, Percall::CHOKE_PARAMS + 1));
-
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(7.15, 12.905)), module, Percall::CH_INPUTS + 0));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(20.298, 12.905)), module, Percall::CH_INPUTS + 1));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(40.266, 12.905)), module, Percall::CH_INPUTS + 2));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(53.437, 12.905)), module, Percall::CH_INPUTS + 3));
-
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(30.282, 18.221)), module, Percall::STRENGTH_INPUT));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(7.15, 24.827)), module, Percall::TRIG_INPUTS + 0));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(18.488, 23.941)), module, Percall::TRIG_INPUTS + 1));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(42.171, 23.95)), module, Percall::TRIG_INPUTS + 2));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(53.437, 24.827)), module, Percall::TRIG_INPUTS + 3));
-
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(5.037, 101.844)), module, Percall::CV_INPUTS + 0));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(15.159, 101.844)), module, Percall::CV_INPUTS + 1));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(25.28, 101.844)), module, Percall::CV_INPUTS + 2));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(35.402, 101.844)), module, Percall::CV_INPUTS + 3));
-
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(45.524, 101.844)), module, Percall::CH_OUTPUTS + 0));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(55.645, 101.844)), module, Percall::CH_OUTPUTS + 1));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(45.524, 113.766)), module, Percall::CH_OUTPUTS + 2));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(55.645, 113.766)), module, Percall::CH_OUTPUTS + 3));
-
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(5.037, 113.766)), module, Percall::ENV_OUTPUTS + 0));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(15.159, 113.766)), module, Percall::ENV_OUTPUTS + 1));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(25.28, 113.766)), module, Percall::ENV_OUTPUTS + 2));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(35.402, 113.766)), module, Percall::ENV_OUTPUTS + 3));
-
- addChild(createLightCentered<SmallLight<RedLight>>(mm2px(Vec(8.107, 49.221)), module, Percall::LEDS + 0));
- addChild(createLightCentered<SmallLight<RedLight>>(mm2px(Vec(22.934, 49.221)), module, Percall::LEDS + 1));
- addChild(createLightCentered<SmallLight<RedLight>>(mm2px(Vec(37.762, 49.221)), module, Percall::LEDS + 2));
- addChild(createLightCentered<SmallLight<RedLight>>(mm2px(Vec(52.589, 49.221)), module, Percall::LEDS + 3));
- }
- };
-
-
- Model* modelPercall = createModel<Percall, PercallWidget>("Percall");
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