|
- #include "plugin.hpp"
- #include "Common.hpp"
-
- inline float clip(float x) {
- // Pade approximant of x/(1 + x^12)^(1/12)
- const float limit = 1.16691853009184f;
- x = clamp(x, -limit, limit);
- return (x + 1.45833f * std::pow(x, 13) + 0.559028f * std::pow(x, 25) + 0.0427035f * std::pow(x, 37))
- / (1 + 1.54167f * std::pow(x, 12) + 0.642361f * std::pow(x, 24) + 0.0579909f * std::pow(x, 36));
- }
-
- inline float exponentialBipolar80Pade_5_4(float x) {
- return (0.109568f * x + 0.281588f * std::pow(x, 3) + 0.133841f * std::pow(x, 5))
- / (1 - 0.630374f * std::pow(x, 2) + 0.166271f * std::pow(x, 4));
- }
-
-
- struct ABC : Module {
- enum ParamIds {
- B1_LEVEL_PARAM,
- C1_LEVEL_PARAM,
- B2_LEVEL_PARAM,
- C2_LEVEL_PARAM,
- NUM_PARAMS
- };
- enum InputIds {
- A1_INPUT,
- B1_INPUT,
- C1_INPUT,
- A2_INPUT,
- B2_INPUT,
- C2_INPUT,
- NUM_INPUTS
- };
- enum OutputIds {
- OUT1_OUTPUT,
- OUT2_OUTPUT,
- NUM_OUTPUTS
- };
- enum LightIds {
- ENUMS(OUT1_LIGHT, 2),
- ENUMS(OUT2_LIGHT, 2),
- NUM_LIGHTS
- };
-
- ABC() {
- config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
- configParam(B1_LEVEL_PARAM, -1.0, 1.0, 0.0, "B1 Level");
- configParam(C1_LEVEL_PARAM, -1.0, 1.0, 0.0, "C1 Level");
- configParam(B2_LEVEL_PARAM, -1.0, 1.0, 0.0, "B2 Level");
- configParam(C2_LEVEL_PARAM, -1.0, 1.0, 0.0, "C2 Level");
- }
-
- void process(const ProcessArgs &args) override {
- float a1 = inputs[A1_INPUT].getVoltage();
- float b1 = inputs[B1_INPUT].getNormalVoltage(5.f) * 2.f*exponentialBipolar80Pade_5_4(params[B1_LEVEL_PARAM].getValue());
- float c1 = inputs[C1_INPUT].getNormalVoltage(10.f) * exponentialBipolar80Pade_5_4(params[C1_LEVEL_PARAM].getValue());
- float out1 = a1 * b1 / 5.f + c1;
-
- float a2 = inputs[A2_INPUT].getVoltage();
- float b2 = inputs[B2_INPUT].getNormalVoltage(5.f) * 2.f*exponentialBipolar80Pade_5_4(params[B2_LEVEL_PARAM].getValue());
- float c2 = inputs[C2_INPUT].getNormalVoltage(10.f) * exponentialBipolar80Pade_5_4(params[C2_LEVEL_PARAM].getValue());
- float out2 = a2 * b2 / 5.f + c2;
-
- // Set outputs
- if (outputs[OUT1_OUTPUT].isConnected()) {
- outputs[OUT1_OUTPUT].setVoltage(clip(out1 / 10.f) * 10.f);
- }
- else {
- out2 += out1;
- }
- if (outputs[OUT2_OUTPUT].isConnected()) {
- outputs[OUT2_OUTPUT].setVoltage(clip(out2 / 10.f) * 10.f);
- }
-
- // Lights
- lights[OUT1_LIGHT + 0].setSmoothBrightness(out1 / 5.f, args.sampleTime);
- lights[OUT1_LIGHT + 1].setSmoothBrightness(-out1 / 5.f, args.sampleTime);
- lights[OUT2_LIGHT + 0].setSmoothBrightness(out2 / 5.f, args.sampleTime);
- lights[OUT2_LIGHT + 1].setSmoothBrightness(-out2 / 5.f, args.sampleTime);
- }
- };
-
-
- struct ABCWidget : ModuleWidget {
- ABCWidget(ABC *module) {
- setModule(module);
- setPanel(APP->window->loadSvg(asset::plugin(pluginInstance, "res/ABC.svg")));
-
- addChild(createWidget<Knurlie>(Vec(15, 0)));
- addChild(createWidget<Knurlie>(Vec(15, 365)));
-
- addParam(createParam<Davies1900hRedKnob>(Vec(45, 37), module, ABC::B1_LEVEL_PARAM));
- addParam(createParam<Davies1900hWhiteKnob>(Vec(45, 107), module, ABC::C1_LEVEL_PARAM));
- addParam(createParam<Davies1900hRedKnob>(Vec(45, 204), module, ABC::B2_LEVEL_PARAM));
- addParam(createParam<Davies1900hWhiteKnob>(Vec(45, 274), module, ABC::C2_LEVEL_PARAM));
-
- addInput(createInput<BefacoInputPort>(Vec(7, 28), module, ABC::A1_INPUT));
- addInput(createInput<BefacoInputPort>(Vec(7, 70), module, ABC::B1_INPUT));
- addInput(createInput<BefacoInputPort>(Vec(7, 112), module, ABC::C1_INPUT));
- addOutput(createOutput<BefacoOutputPort>(Vec(7, 154), module, ABC::OUT1_OUTPUT));
- addInput(createInput<BefacoInputPort>(Vec(7, 195), module, ABC::A2_INPUT));
- addInput(createInput<BefacoInputPort>(Vec(7, 237), module, ABC::B2_INPUT));
- addInput(createInput<BefacoInputPort>(Vec(7, 279), module, ABC::C2_INPUT));
- addOutput(createOutput<BefacoOutputPort>(Vec(7, 321), module, ABC::OUT2_OUTPUT));
-
- addChild(createLight<MediumLight<GreenRedLight>>(Vec(37, 162), module, ABC::OUT1_LIGHT));
- addChild(createLight<MediumLight<GreenRedLight>>(Vec(37, 329), module, ABC::OUT2_LIGHT));
- }
- };
-
-
- Model *modelABC = createModel<ABC, ABCWidget>("ABC");
|