#include "rack.hpp" using namespace rack; extern Plugin *plugin; struct Knurlie : SVGScrew { Knurlie() { sw->svg = SVG::load(assetPlugin(plugin, "res/Knurlie.svg")); sw->wrap(); box.size = sw->box.size; } }; void springReverbInit(); //////////////////// // module widgets //////////////////// struct EvenVCOWidget : ModuleWidget { EvenVCOWidget(); }; struct RampageWidget : ModuleWidget { RampageWidget(); }; struct ABCWidget : ModuleWidget { ABCWidget(); }; struct SpringReverbWidget : ModuleWidget { SpringReverbWidget(); }; struct MixerWidget : ModuleWidget { MixerWidget(); }; struct SlewLimiterWidget : ModuleWidget { SlewLimiterWidget(); }; struct DualAtenuverterWidget : ModuleWidget { DualAtenuverterWidget(); };