From a5c366751afaf38b94c7ba231811789a534eb63f Mon Sep 17 00:00:00 2001 From: hemmer <915048+hemmer@users.noreply.github.com> Date: Sun, 10 Dec 2023 20:02:30 +0000 Subject: [PATCH] Fix bug where Rampage would cycle in unstable fashion #44 --- src/Rampage.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/Rampage.cpp b/src/Rampage.cpp index b204b84..53923ed 100644 --- a/src/Rampage.cpp +++ b/src/Rampage.cpp @@ -240,8 +240,9 @@ struct Rampage : Module { float shape = params[SHAPE_A_PARAM + part].getValue(); out[part][c / 4] += shapeDelta(delta, rate, shape) * args.sampleTime; - float_4 rising = (in[c / 4] - out[part][c / 4]) > 1e-3f; - float_4 falling = (in[c / 4] - out[part][c / 4]) < -1e-3f; + float_4 rising = simd::ifelse(delta_gt_0, (in[c / 4] - out[part][c / 4]) > 1e-3f, float_4::zero()); + float_4 falling = simd::ifelse(delta_lt_0, (in[c / 4] - out[part][c / 4]) < -1e-3f, float_4::zero()); + float_4 end_of_cycle = simd::andnot(falling, delta_lt_0); endOfCyclePulse[part][c / 4].trigger(end_of_cycle, 1e-3);