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- #include "plugin.hpp"
-
-
- struct Branches : Module {
- enum ParamIds {
- THRESHOLD1_PARAM,
- THRESHOLD2_PARAM,
- MODE1_PARAM,
- MODE2_PARAM,
- NUM_PARAMS
- };
- enum InputIds {
- IN1_INPUT,
- IN2_INPUT,
- P1_INPUT,
- P2_INPUT,
- NUM_INPUTS
- };
- enum OutputIds {
- OUT1A_OUTPUT,
- OUT2A_OUTPUT,
- OUT1B_OUTPUT,
- OUT2B_OUTPUT,
- NUM_OUTPUTS
- };
- enum LightIds {
- MODE1_LIGHT,
- MODE2_LIGHT,
- STATE1_POS_LIGHT, STATE1_NEG_LIGHT,
- STATE2_POS_LIGHT, STATE2_NEG_LIGHT,
- NUM_LIGHTS
- };
-
- dsp::SchmittTrigger gateTriggers[2];
- dsp::SchmittTrigger modeTriggers[2];
- bool modes[2] = {};
- bool outcomes[2] = {};
-
- Branches() {
- config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
- configParam(THRESHOLD1_PARAM, 0.0, 1.0, 0.5, "Probability 1");
- configParam(MODE1_PARAM, 0.0, 1.0, 0.0, "Mode 1");
- configParam(THRESHOLD2_PARAM, 0.0, 1.0, 0.5, "Probability 2");
- configParam(MODE2_PARAM, 0.0, 1.0, 0.0, "Mode 2");
- }
-
- json_t *dataToJson() override {
- json_t *rootJ = json_object();
- json_t *modesJ = json_array();
- for (int i = 0; i < 2; i++) {
- json_array_insert_new(modesJ, i, json_boolean(modes[i]));
- }
- json_object_set_new(rootJ, "modes", modesJ);
- return rootJ;
- }
-
- void dataFromJson(json_t *rootJ) override {
- json_t *modesJ = json_object_get(rootJ, "modes");
- if (modesJ) {
- for (int i = 0; i < 2; i++) {
- json_t *modeJ = json_array_get(modesJ, i);
- if (modeJ)
- modes[i] = json_boolean_value(modeJ);
- }
- }
- }
-
- void process(const ProcessArgs &args) override {
- float gate = 0.0;
- for (int i = 0; i < 2; i++) {
- // mode button
- if (modeTriggers[i].process(params[MODE1_PARAM + i].getValue()))
- modes[i] = !modes[i];
-
- if (inputs[IN1_INPUT + i].isConnected())
- gate = inputs[IN1_INPUT + i].getVoltage();
-
- if (gateTriggers[i].process(gate)) {
- // trigger
- float r = random::uniform();
- float threshold = clamp(params[THRESHOLD1_PARAM + i].getValue() + inputs[P1_INPUT + i].getVoltage() / 10.f, 0.f, 1.f);
- bool toss = (r < threshold);
- if (!modes[i]) {
- // direct modes
- outcomes[i] = toss;
- }
- else {
- // toggle modes
- outcomes[i] = (outcomes[i] != toss);
- }
-
- if (!outcomes[i])
- lights[STATE1_POS_LIGHT + 2*i].value = 1.0;
- else
- lights[STATE1_NEG_LIGHT + 2*i].value = 1.0;
- }
-
- lights[STATE1_POS_LIGHT + 2*i].value *= 1.0 - args.sampleTime * 15.0;
- lights[STATE1_NEG_LIGHT + 2*i].value *= 1.0 - args.sampleTime * 15.0;
- lights[MODE1_LIGHT + i].value = modes[i] ? 1.0 : 0.0;
-
- outputs[OUT1A_OUTPUT + i].setVoltage(outcomes[i] ? 0.0 : gate);
- outputs[OUT1B_OUTPUT + i].setVoltage(outcomes[i] ? gate : 0.0);
- }
- }
-
- void onReset() override {
- for (int i = 0; i < 2; i++) {
- modes[i] = false;
- outcomes[i] = false;
- }
- }
- };
-
-
- struct BranchesWidget : ModuleWidget {
- BranchesWidget(Branches *module) {
- setModule(module);
- setPanel(APP->window->loadSvg(asset::plugin(pluginInstance, "res/Branches.svg")));
-
- addChild(createWidget<ScrewSilver>(Vec(15, 0)));
- addChild(createWidget<ScrewSilver>(Vec(15, 365)));
-
- addParam(createParam<Rogan1PSRed>(Vec(24, 64), module, Branches::THRESHOLD1_PARAM));
- addParam(createParam<TL1105>(Vec(69, 58), module, Branches::MODE1_PARAM));
- addInput(createInput<PJ301MPort>(Vec(9, 122), module, Branches::IN1_INPUT));
- addInput(createInput<PJ301MPort>(Vec(55, 122), module, Branches::P1_INPUT));
- addOutput(createOutput<PJ301MPort>(Vec(9, 160), module, Branches::OUT1A_OUTPUT));
- addOutput(createOutput<PJ301MPort>(Vec(55, 160), module, Branches::OUT1B_OUTPUT));
-
- addParam(createParam<Rogan1PSGreen>(Vec(24, 220), module, Branches::THRESHOLD2_PARAM));
- addParam(createParam<TL1105>(Vec(69, 214), module, Branches::MODE2_PARAM));
- addInput(createInput<PJ301MPort>(Vec(9, 278), module, Branches::IN2_INPUT));
- addInput(createInput<PJ301MPort>(Vec(55, 278), module, Branches::P2_INPUT));
- addOutput(createOutput<PJ301MPort>(Vec(9, 316), module, Branches::OUT2A_OUTPUT));
- addOutput(createOutput<PJ301MPort>(Vec(55, 316), module, Branches::OUT2B_OUTPUT));
-
- addChild(createLight<SmallLight<GreenRedLight>>(Vec(40, 169), module, Branches::STATE1_POS_LIGHT));
- addChild(createLight<SmallLight<GreenRedLight>>(Vec(40, 325), module, Branches::STATE2_POS_LIGHT));
- }
-
- void appendContextMenu(Menu *menu) override {
- Branches *branches = dynamic_cast<Branches*>(module);
- assert(branches);
-
- struct BranchesModeItem : MenuItem {
- Branches *branches;
- int channel;
- void onAction(const event::Action &e) override {
- branches->modes[channel] ^= 1;
- }
- void step() override {
- rightText = branches->modes[channel] ? "Toggle" : "Latch";
- MenuItem::step();
- }
- };
-
- menu->addChild(construct<MenuLabel>());
-
- menu->addChild(construct<MenuLabel>(&MenuLabel::text, "Channels"));
- menu->addChild(construct<BranchesModeItem>(&MenuItem::text, "Channel 1 modes", &BranchesModeItem::branches, branches, &BranchesModeItem::channel, 0));
- menu->addChild(construct<BranchesModeItem>(&MenuItem::text, "Channel 2 modes", &BranchesModeItem::branches, branches, &BranchesModeItem::channel, 1));
- }
- };
-
-
- Model *modelBranches = createModel<Branches, BranchesWidget>("Branches");
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