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- #include "plugin.hpp"
-
-
- struct Shades : Module {
- enum ParamIds {
- GAIN1_PARAM,
- GAIN2_PARAM,
- GAIN3_PARAM,
- MODE1_PARAM,
- MODE2_PARAM,
- MODE3_PARAM,
- NUM_PARAMS
- };
- enum InputIds {
- IN1_INPUT,
- IN2_INPUT,
- IN3_INPUT,
- NUM_INPUTS
- };
- enum OutputIds {
- OUT1_OUTPUT,
- OUT2_OUTPUT,
- OUT3_OUTPUT,
- NUM_OUTPUTS
- };
- enum LightIds {
- OUT1_POS_LIGHT, OUT1_NEG_LIGHT,
- OUT2_POS_LIGHT, OUT2_NEG_LIGHT,
- OUT3_POS_LIGHT, OUT3_NEG_LIGHT,
- NUM_LIGHTS
- };
-
- Shades() {
- config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
- configParam(GAIN1_PARAM, 0.0, 1.0, 0.5, "Gain 1");
- configParam(GAIN2_PARAM, 0.0, 1.0, 0.5, "Gain 2");
- configParam(GAIN3_PARAM, 0.0, 1.0, 0.5, "Gain 3");
- configParam(MODE1_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 1");
- configParam(MODE2_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 2");
- configParam(MODE3_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 3");
- }
-
- void process(const ProcessArgs& args) override {
- float out = 0.0;
-
- for (int i = 0; i < 3; i++) {
- float in = inputs[IN1_INPUT + i].getNormalVoltage(5.0);
- if ((int)params[MODE1_PARAM + i].getValue() == 1) {
- // attenuverter
- in *= 2.0 * params[GAIN1_PARAM + i].getValue() - 1.0;
- }
- else {
- // attenuator
- in *= params[GAIN1_PARAM + i].getValue();
- }
- out += in;
- lights[OUT1_POS_LIGHT + 2 * i].setSmoothBrightness(fmaxf(0.0, out / 5.0), args.sampleTime);
- lights[OUT1_NEG_LIGHT + 2 * i].setSmoothBrightness(fmaxf(0.0, -out / 5.0), args.sampleTime);
- if (outputs[OUT1_OUTPUT + i].isConnected()) {
- outputs[OUT1_OUTPUT + i].setVoltage(out);
- out = 0.0;
- }
- }
- }
- };
-
-
- struct ShadesWidget : ModuleWidget {
- ShadesWidget(Shades* module) {
- setModule(module);
- setPanel(APP->window->loadSvg(asset::plugin(pluginInstance, "res/Shades.svg")));
-
- addChild(createWidget<ScrewSilver>(Vec(15, 0)));
- addChild(createWidget<ScrewSilver>(Vec(15, 365)));
-
- addParam(createParam<Rogan1PSRed>(Vec(40, 40), module, Shades::GAIN1_PARAM));
- addParam(createParam<Rogan1PSWhite>(Vec(40, 106), module, Shades::GAIN2_PARAM));
- addParam(createParam<Rogan1PSGreen>(Vec(40, 172), module, Shades::GAIN3_PARAM));
-
- addParam(createParam<CKSS>(Vec(10, 51), module, Shades::MODE1_PARAM));
- addParam(createParam<CKSS>(Vec(10, 117), module, Shades::MODE2_PARAM));
- addParam(createParam<CKSS>(Vec(10, 183), module, Shades::MODE3_PARAM));
-
- addInput(createInput<PJ301MPort>(Vec(9, 245), module, Shades::IN1_INPUT));
- addInput(createInput<PJ301MPort>(Vec(9, 281), module, Shades::IN2_INPUT));
- addInput(createInput<PJ301MPort>(Vec(9, 317), module, Shades::IN3_INPUT));
-
- addOutput(createOutput<PJ301MPort>(Vec(56, 245), module, Shades::OUT1_OUTPUT));
- addOutput(createOutput<PJ301MPort>(Vec(56, 281), module, Shades::OUT2_OUTPUT));
- addOutput(createOutput<PJ301MPort>(Vec(56, 317), module, Shades::OUT3_OUTPUT));
-
- addChild(createLight<SmallLight<GreenRedLight>>(Vec(41, 254), module, Shades::OUT1_POS_LIGHT));
- addChild(createLight<SmallLight<GreenRedLight>>(Vec(41, 290), module, Shades::OUT2_POS_LIGHT));
- addChild(createLight<SmallLight<GreenRedLight>>(Vec(41, 326), module, Shades::OUT3_POS_LIGHT));
- }
- };
-
-
- Model* modelShades = createModel<Shades, ShadesWidget>("Shades");
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