#include "AudibleInstruments.hpp" #include "dsp/digital.hpp" #include "stages/segment_generator.h" #include "stages/oscillator.h" // Must match io_buffer.h static const int NUM_CHANNELS = 6; static const int BLOCK_SIZE = 8; struct LongPressButton { enum Events { NO_PRESS, SHORT_PRESS, LONG_PRESS }; float pressedTime = 0.f; BooleanTrigger trigger; Events step(Param ¶m) { Events result = NO_PRESS; bool pressed = param.value > 0.f; if (pressed && pressedTime >= 0.f) { pressedTime += engineGetSampleTime(); if (pressedTime >= 1.f) { pressedTime = -1.f; result = LONG_PRESS; } } // Check if released if (trigger.process(!pressed)) { if (pressedTime >= 0.f) { result = SHORT_PRESS; } pressedTime = 0.f; } return result; } }; struct GroupInfo { int first_segment = 0; int segment_count = 0; bool gated = false; }; struct GroupBuilder { GroupInfo groups[NUM_CHANNELS]; int groupCount = 0; bool buildGroups(std::vector *gateInputs, size_t first, size_t count) { bool any_gates = false; GroupInfo nextGroups[NUM_CHANNELS]; int currentGroup = 0; for (int i = 0; i < NUM_CHANNELS; i++) { bool gated = (*gateInputs)[first + i].active; if (!any_gates) { if (!gated) { // No gates at all yet, segments are all single segment groups nextGroups[currentGroup].first_segment = i; nextGroups[currentGroup].segment_count = 1; nextGroups[currentGroup].gated = false; currentGroup++; } else { // first gate, current group is start of a segment group any_gates = true; nextGroups[currentGroup].first_segment = i; nextGroups[currentGroup].segment_count = 1; nextGroups[currentGroup].gated = true; currentGroup++; } } else { if (!gated) { // We've had a gate, this ungated segment is part of the previous group nextGroups[currentGroup-1].segment_count++; } else { // This gated input indicates the start of the next group nextGroups[currentGroup].first_segment = i; nextGroups[currentGroup].segment_count = 1; nextGroups[currentGroup].gated = true; currentGroup++; } } } bool changed = false; if (currentGroup != groupCount) { changed = true; groupCount = currentGroup; } for (int i = 0; i < groupCount; i++) { if (nextGroups[i].segment_count != groups[i].segment_count || nextGroups[i].gated != groups[i].gated || nextGroups[i].first_segment != groups[i].first_segment) { changed = true; } groups[i].first_segment = nextGroups[i].first_segment; groups[i].segment_count = nextGroups[i].segment_count; groups[i].gated = nextGroups[i].gated; } return changed; } }; struct Stages : Module { enum ParamIds { ENUMS(SHAPE_PARAMS, NUM_CHANNELS), ENUMS(TYPE_PARAMS, NUM_CHANNELS), ENUMS(LEVEL_PARAMS, NUM_CHANNELS), NUM_PARAMS }; enum InputIds { ENUMS(LEVEL_INPUTS, NUM_CHANNELS), ENUMS(GATE_INPUTS, NUM_CHANNELS), NUM_INPUTS }; enum OutputIds { ENUMS(ENVELOPE_OUTPUTS, NUM_CHANNELS), NUM_OUTPUTS }; enum LightIds { ENUMS(TYPE_LIGHTS, NUM_CHANNELS * 2), ENUMS(ENVELOPE_LIGHTS, NUM_CHANNELS), NUM_LIGHTS }; stages::segment::Configuration configurations[NUM_CHANNELS]; bool configuration_changed[NUM_CHANNELS]; stages::SegmentGenerator segment_generator[NUM_CHANNELS]; float lightOscillatorPhase; // Buttons LongPressButton typeButtons[NUM_CHANNELS]; // Buffers float envelopeBuffer[NUM_CHANNELS][BLOCK_SIZE] = {}; stmlib::GateFlags last_gate_flags[NUM_CHANNELS] = {}; stmlib::GateFlags gate_flags[NUM_CHANNELS][BLOCK_SIZE] = {}; int blockIndex = 0; GroupBuilder groupBuilder; Stages() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) { onReset(); } void onReset() override { for (size_t i = 0; i < NUM_CHANNELS; ++i) { segment_generator[i].Init(); configurations[i].type = stages::segment::TYPE_RAMP; configurations[i].loop = false; configuration_changed[i] = true; } lightOscillatorPhase = 0.f; onSampleRateChange(); } json_t *toJson() override { json_t *rootJ = json_object(); json_t *configurationsJ = json_array(); for (int i = 0; i < NUM_CHANNELS; i++) { json_t *configurationJ = json_object(); json_object_set_new(configurationJ, "type", json_integer(configurations[i].type)); json_object_set_new(configurationJ, "loop", json_boolean(configurations[i].loop)); json_array_insert_new(configurationsJ, i, configurationJ); } json_object_set_new(rootJ, "configurations", configurationsJ); return rootJ; } void fromJson(json_t *rootJ) override { json_t *configurationsJ = json_object_get(rootJ, "configurations"); for (int i = 0; i < NUM_CHANNELS; i++) { json_t *configurationJ = json_array_get(configurationsJ, i); if (configurationJ) { json_t *typeJ = json_object_get(configurationJ, "type"); if (typeJ) configurations[i].type = (stages::segment::Type) json_integer_value(typeJ); json_t *loopJ = json_object_get(configurationJ, "loop"); if (loopJ) configurations[i].loop = json_boolean_value(loopJ); } } } void onSampleRateChange() override { for (int i = 0; i < NUM_CHANNELS; i++) { segment_generator[i].SetSampleRate(engineGetSampleRate()); } } void stepBlock() { // Get parameters float primaries[NUM_CHANNELS]; float secondaries[NUM_CHANNELS]; for (int i = 0; i < NUM_CHANNELS; i++) { primaries[i] = clamp(params[LEVEL_PARAMS + i].value + inputs[LEVEL_INPUTS + i].value / 8.f, 0.f, 1.f); secondaries[i] = params[SHAPE_PARAMS + i].value; } // See if the group associations have changed since the last group bool groups_changed = groupBuilder.buildGroups(&inputs, GATE_INPUTS, NUM_CHANNELS); // Process block stages::SegmentGenerator::Output out[BLOCK_SIZE] = {}; for (int i = 0; i < groupBuilder.groupCount; i++) { GroupInfo &group = groupBuilder.groups[i]; // Check if the config needs applying to the segment generator for this group bool apply_config = groups_changed; int numberOfLoopsInGroup = 0; for (int j = 0; j < group.segment_count; j++) { int segment = group.first_segment + j; numberOfLoopsInGroup += configurations[segment].loop ? 1 : 0; apply_config |= configuration_changed[segment]; configuration_changed[segment] = false; } if (numberOfLoopsInGroup > 2) { // Too many segments are looping, turn them all off apply_config = true; for (int j = 0; j < group.segment_count; j++) { configurations[group.first_segment + j].loop = false; } } if (apply_config) { segment_generator[i].Configure(group.gated, &configurations[group.first_segment], group.segment_count); } // Set the segment parameters on the generator we're about to process for (int j = 0; j < group.segment_count; j++) { segment_generator[i].set_segment_parameters(j, primaries[group.first_segment + j], secondaries[group.first_segment + j]); } segment_generator[i].Process(gate_flags[group.first_segment], out, BLOCK_SIZE); for (int j = 0; j < BLOCK_SIZE; j++) { for (int k = 1; k < group.segment_count; k++) { int segment = group.first_segment + k; if (k == out[j].segment) { // Set the phase output for the active segment envelopeBuffer[segment][j] = 1.f - out[j].phase; } else { // Non active segments have 0.f output envelopeBuffer[segment][j] = 0.f; } } // First group segment gets the actual output envelopeBuffer[group.first_segment][j] = out[j].value; } } } void toggleMode(int i) { configurations[i].type = (stages::segment::Type) ((configurations[i].type + 1) % 3); configuration_changed[i] = true; } void toggleLoop(int segment) { configuration_changed[segment] = true; configurations[segment].loop = !configurations[segment].loop; // ensure that we don't have too many looping segments in the group if (configurations[segment].loop) { int segment_count = 0; for (int i = 0; i < groupBuilder.groupCount; i++) { segment_count += groupBuilder.groups[i].segment_count; if (segment_count > segment) { GroupInfo &group = groupBuilder.groups[i]; // See how many loop items we have int numberOfLoopsInGroup = 0; for (int j = 0; j < group.segment_count; j++) { numberOfLoopsInGroup += configurations[group.first_segment + j].loop ? 1 : 0; } // If we've got too many loop items, clear down to the one looping segment if (numberOfLoopsInGroup > 2) { for (int j = 0; j < group.segment_count; j++) { configurations[group.first_segment + j].loop = (group.first_segment + j) == segment; } } break; } } } } void step() override { // Oscillate flashing the type lights lightOscillatorPhase += 0.5f * engineGetSampleTime(); if (lightOscillatorPhase >= 1.0f) lightOscillatorPhase -= 1.0f; // Buttons for (int i = 0; i < NUM_CHANNELS; i++) { switch (typeButtons[i].step(params[TYPE_PARAMS + i])) { default: case LongPressButton::NO_PRESS: break; case LongPressButton::SHORT_PRESS: toggleMode(i); break; case LongPressButton::LONG_PRESS: toggleLoop(i); break; } } // Input for (int i = 0; i < NUM_CHANNELS; i++) { bool gate = (inputs[GATE_INPUTS + i].value >= 1.7f); last_gate_flags[i] = stmlib::ExtractGateFlags(last_gate_flags[i], gate); gate_flags[i][blockIndex] = last_gate_flags[i]; } // Process block if (++blockIndex >= BLOCK_SIZE) { blockIndex = 0; stepBlock(); } // Output for (int i = 0; i < groupBuilder.groupCount; i++) { GroupInfo &group = groupBuilder.groups[i]; int numberOfLoopsInGroup = 0; for (int j = 0; j < group.segment_count; j++) { int segment = group.first_segment + j; float envelope = envelopeBuffer[segment][blockIndex]; outputs[ENVELOPE_OUTPUTS + segment].value = envelope * 8.f; lights[ENVELOPE_LIGHTS + segment].setBrightnessSmooth(envelope); numberOfLoopsInGroup += configurations[segment].loop ? 1 : 0; float flashlevel = 1.f; if (configurations[segment].loop && numberOfLoopsInGroup == 1) { flashlevel = abs(sinf(2.0f * M_PI * lightOscillatorPhase)); } else if (configurations[segment].loop && numberOfLoopsInGroup > 1) { float advancedPhase = lightOscillatorPhase + 0.25f; if (advancedPhase > 1.0f) advancedPhase -= 1.0f; flashlevel = abs(sinf(2.0f * M_PI * advancedPhase)); } lights[TYPE_LIGHTS + segment * 2 + 0].setBrightness((configurations[segment].type == 0 || configurations[segment].type == 1) * flashlevel); lights[TYPE_LIGHTS + segment * 2 + 1].setBrightness((configurations[segment].type == 1 || configurations[segment].type == 2) * flashlevel); } } } }; struct StagesWidget : ModuleWidget { StagesWidget(Stages *module) : ModuleWidget(module) { setPanel(SVG::load(assetPlugin(plugin, "res/Stages.svg"))); addChild(Widget::create(Vec(RACK_GRID_WIDTH, 0))); addChild(Widget::create(Vec(box.size.x - 2 * RACK_GRID_WIDTH, 0))); addChild(Widget::create(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); addChild(Widget::create(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); addParam(ParamWidget::create(mm2px(Vec(3.72965, 13.98158)), module, Stages::SHAPE_PARAMS + 0, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(mm2px(Vec(15.17012, 13.98158)), module, Stages::SHAPE_PARAMS + 1, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(mm2px(Vec(26.6099, 13.98158)), module, Stages::SHAPE_PARAMS + 2, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(mm2px(Vec(38.07174, 13.98158)), module, Stages::SHAPE_PARAMS + 3, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(mm2px(Vec(49.51152, 13.98158)), module, Stages::SHAPE_PARAMS + 4, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(mm2px(Vec(60.95199, 13.98158)), module, Stages::SHAPE_PARAMS + 5, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(mm2px(Vec(4.17259, 32.37248)), module, Stages::TYPE_PARAMS + 0, 0.0, 1.0, 0.0)); addParam(ParamWidget::create(mm2px(Vec(15.61237, 32.37248)), module, Stages::TYPE_PARAMS + 1, 0.0, 1.0, 0.0)); addParam(ParamWidget::create(mm2px(Vec(27.05284, 32.37248)), module, Stages::TYPE_PARAMS + 2, 0.0, 1.0, 0.0)); addParam(ParamWidget::create(mm2px(Vec(38.51399, 32.37248)), module, Stages::TYPE_PARAMS + 3, 0.0, 1.0, 0.0)); addParam(ParamWidget::create(mm2px(Vec(49.95446, 32.37248)), module, Stages::TYPE_PARAMS + 4, 0.0, 1.0, 0.0)); addParam(ParamWidget::create(mm2px(Vec(61.39424, 32.37248)), module, Stages::TYPE_PARAMS + 5, 0.0, 1.0, 0.0)); addParam(ParamWidget::create(mm2px(Vec(3.36193, 43.06508)), module, Stages::LEVEL_PARAMS + 0, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(mm2px(Vec(14.81619, 43.06508)), module, Stages::LEVEL_PARAMS + 1, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(mm2px(Vec(26.26975, 43.06508)), module, Stages::LEVEL_PARAMS + 2, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(mm2px(Vec(37.70265, 43.06508)), module, Stages::LEVEL_PARAMS + 3, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(mm2px(Vec(49.15759, 43.06508)), module, Stages::LEVEL_PARAMS + 4, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(mm2px(Vec(60.61184, 43.06508)), module, Stages::LEVEL_PARAMS + 5, 0.0, 1.0, 0.5)); addInput(Port::create(mm2px(Vec(2.70756, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 0)); addInput(Port::create(mm2px(Vec(14.14734, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 1)); addInput(Port::create(mm2px(Vec(25.58781, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 2)); addInput(Port::create(mm2px(Vec(37.04896, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 3)); addInput(Port::create(mm2px(Vec(48.48943, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 4)); addInput(Port::create(mm2px(Vec(59.92921, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 5)); addInput(Port::create(mm2px(Vec(2.70756, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 0)); addInput(Port::create(mm2px(Vec(14.14734, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 1)); addInput(Port::create(mm2px(Vec(25.58781, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 2)); addInput(Port::create(mm2px(Vec(37.04896, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 3)); addInput(Port::create(mm2px(Vec(48.48943, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 4)); addInput(Port::create(mm2px(Vec(59.92921, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 5)); addOutput(Port::create(mm2px(Vec(2.70756, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 0)); addOutput(Port::create(mm2px(Vec(14.14734, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 1)); addOutput(Port::create(mm2px(Vec(25.58781, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 2)); addOutput(Port::create(mm2px(Vec(37.04896, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 3)); addOutput(Port::create(mm2px(Vec(48.48943, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 4)); addOutput(Port::create(mm2px(Vec(59.92921, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 5)); addChild(ModuleLightWidget::create>(mm2px(Vec(5.27737, 26.74447)), module, Stages::TYPE_LIGHTS + 0 * 2)); addChild(ModuleLightWidget::create>(mm2px(Vec(16.73784, 26.74447)), module, Stages::TYPE_LIGHTS + 1 * 2)); addChild(ModuleLightWidget::create>(mm2px(Vec(28.1783, 26.74447)), module, Stages::TYPE_LIGHTS + 2 * 2)); addChild(ModuleLightWidget::create>(mm2px(Vec(39.61877, 26.74447)), module, Stages::TYPE_LIGHTS + 3 * 2)); addChild(ModuleLightWidget::create>(mm2px(Vec(51.07923, 26.74447)), module, Stages::TYPE_LIGHTS + 4 * 2)); addChild(ModuleLightWidget::create>(mm2px(Vec(62.51971, 26.74447)), module, Stages::TYPE_LIGHTS + 5 * 2)); addChild(ModuleLightWidget::create>(mm2px(Vec(2.29462, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 0)); addChild(ModuleLightWidget::create>(mm2px(Vec(13.73509, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 1)); addChild(ModuleLightWidget::create>(mm2px(Vec(25.17556, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 2)); addChild(ModuleLightWidget::create>(mm2px(Vec(36.63671, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 3)); addChild(ModuleLightWidget::create>(mm2px(Vec(48.07649, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 4)); addChild(ModuleLightWidget::create>(mm2px(Vec(59.51696, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 5)); } }; Model *modelStages = Model::create("Audible Instruments", "Stages", "Segment Generator", FUNCTION_GENERATOR_TAG, ENVELOPE_GENERATOR_TAG);