#include "plugin.hpp"
#include "stages/segment_generator.h"
#include "stages/oscillator.h"
// Must match io_buffer.h
static const int NUM_CHANNELS = 6;
static const int BLOCK_SIZE = 8;
struct LongPressButton {
enum Events {
NO_PRESS,
SHORT_PRESS,
LONG_PRESS
};
float pressedTime = 0.f;
dsp::BooleanTrigger trigger;
Events step(Param& param) {
Events result = NO_PRESS;
bool pressed = param.value > 0.f;
if (pressed && pressedTime >= 0.f) {
pressedTime += APP->engine->getSampleTime();
if (pressedTime >= 1.f) {
pressedTime = -1.f;
result = LONG_PRESS;
}
}
// Check if released
if (trigger.process(!pressed)) {
if (pressedTime >= 0.f) {
result = SHORT_PRESS;
}
pressedTime = 0.f;
}
return result;
}
};
struct GroupInfo {
int first_segment = 0;
int segment_count = 0;
bool gated = false;
};
struct GroupBuilder {
GroupInfo groups[NUM_CHANNELS];
int groupCount = 0;
bool buildGroups(std::vector* gateInputs, size_t first, size_t count) {
bool any_gates = false;
GroupInfo nextGroups[NUM_CHANNELS];
int currentGroup = 0;
for (int i = 0; i < NUM_CHANNELS; i++) {
bool gated = (*gateInputs)[first + i].isConnected();
if (!any_gates) {
if (!gated) {
// No gates at all yet, segments are all single segment groups
nextGroups[currentGroup].first_segment = i;
nextGroups[currentGroup].segment_count = 1;
nextGroups[currentGroup].gated = false;
currentGroup++;
}
else {
// first gate, current group is start of a segment group
any_gates = true;
nextGroups[currentGroup].first_segment = i;
nextGroups[currentGroup].segment_count = 1;
nextGroups[currentGroup].gated = true;
currentGroup++;
}
}
else {
if (!gated) {
// We've had a gate, this ungated segment is part of the previous group
nextGroups[currentGroup - 1].segment_count++;
}
else {
// This gated input indicates the start of the next group
nextGroups[currentGroup].first_segment = i;
nextGroups[currentGroup].segment_count = 1;
nextGroups[currentGroup].gated = true;
currentGroup++;
}
}
}
bool changed = false;
if (currentGroup != groupCount) {
changed = true;
groupCount = currentGroup;
}
for (int i = 0; i < groupCount; i++) {
if (nextGroups[i].segment_count != groups[i].segment_count ||
nextGroups[i].gated != groups[i].gated ||
nextGroups[i].first_segment != groups[i].first_segment) {
changed = true;
}
groups[i].first_segment = nextGroups[i].first_segment;
groups[i].segment_count = nextGroups[i].segment_count;
groups[i].gated = nextGroups[i].gated;
}
return changed;
}
};
struct Stages : Module {
enum ParamIds {
ENUMS(SHAPE_PARAMS, NUM_CHANNELS),
ENUMS(TYPE_PARAMS, NUM_CHANNELS),
ENUMS(LEVEL_PARAMS, NUM_CHANNELS),
NUM_PARAMS
};
enum InputIds {
ENUMS(LEVEL_INPUTS, NUM_CHANNELS),
ENUMS(GATE_INPUTS, NUM_CHANNELS),
NUM_INPUTS
};
enum OutputIds {
ENUMS(ENVELOPE_OUTPUTS, NUM_CHANNELS),
NUM_OUTPUTS
};
enum LightIds {
ENUMS(TYPE_LIGHTS, NUM_CHANNELS * 2),
ENUMS(ENVELOPE_LIGHTS, NUM_CHANNELS),
NUM_LIGHTS
};
stages::segment::Configuration configurations[NUM_CHANNELS];
bool configuration_changed[NUM_CHANNELS];
stages::SegmentGenerator segment_generator[NUM_CHANNELS];
float lightOscillatorPhase;
// Buttons
LongPressButton typeButtons[NUM_CHANNELS];
// Buffers
float envelopeBuffer[NUM_CHANNELS][BLOCK_SIZE] = {};
stmlib::GateFlags last_gate_flags[NUM_CHANNELS] = {};
stmlib::GateFlags gate_flags[NUM_CHANNELS][BLOCK_SIZE] = {};
int blockIndex = 0;
GroupBuilder groupBuilder;
Stages() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(SHAPE_PARAMS + 0, 0.0, 1.0, 0.5, "Shape 1");
configParam(SHAPE_PARAMS + 1, 0.0, 1.0, 0.5, "Shape 2");
configParam(SHAPE_PARAMS + 2, 0.0, 1.0, 0.5, "Shape 3");
configParam(SHAPE_PARAMS + 3, 0.0, 1.0, 0.5, "Shape 4");
configParam(SHAPE_PARAMS + 4, 0.0, 1.0, 0.5, "Shape 5");
configParam(SHAPE_PARAMS + 5, 0.0, 1.0, 0.5, "Shape 6");
configParam(TYPE_PARAMS + 0, 0.0, 1.0, 0.0, "Type 1");
configParam(TYPE_PARAMS + 1, 0.0, 1.0, 0.0, "Type 2");
configParam(TYPE_PARAMS + 2, 0.0, 1.0, 0.0, "Type 3");
configParam(TYPE_PARAMS + 3, 0.0, 1.0, 0.0, "Type 4");
configParam(TYPE_PARAMS + 4, 0.0, 1.0, 0.0, "Type 5");
configParam(TYPE_PARAMS + 5, 0.0, 1.0, 0.0, "Type 6");
configParam(LEVEL_PARAMS + 0, 0.0, 1.0, 0.5, "Level 1");
configParam(LEVEL_PARAMS + 1, 0.0, 1.0, 0.5, "Level 2");
configParam(LEVEL_PARAMS + 2, 0.0, 1.0, 0.5, "Level 3");
configParam(LEVEL_PARAMS + 3, 0.0, 1.0, 0.5, "Level 4");
configParam(LEVEL_PARAMS + 4, 0.0, 1.0, 0.5, "Level 5");
configParam(LEVEL_PARAMS + 5, 0.0, 1.0, 0.5, "Level 6");
onReset();
}
void onReset() override {
for (size_t i = 0; i < NUM_CHANNELS; ++i) {
segment_generator[i].Init();
configurations[i].type = stages::segment::TYPE_RAMP;
configurations[i].loop = false;
configuration_changed[i] = true;
}
lightOscillatorPhase = 0.f;
onSampleRateChange();
}
json_t* dataToJson() override {
json_t* rootJ = json_object();
json_t* configurationsJ = json_array();
for (int i = 0; i < NUM_CHANNELS; i++) {
json_t* configurationJ = json_object();
json_object_set_new(configurationJ, "type", json_integer(configurations[i].type));
json_object_set_new(configurationJ, "loop", json_boolean(configurations[i].loop));
json_array_insert_new(configurationsJ, i, configurationJ);
}
json_object_set_new(rootJ, "configurations", configurationsJ);
return rootJ;
}
void dataFromJson(json_t* rootJ) override {
json_t* configurationsJ = json_object_get(rootJ, "configurations");
for (int i = 0; i < NUM_CHANNELS; i++) {
json_t* configurationJ = json_array_get(configurationsJ, i);
if (configurationJ) {
json_t* typeJ = json_object_get(configurationJ, "type");
if (typeJ)
configurations[i].type = (stages::segment::Type) json_integer_value(typeJ);
json_t* loopJ = json_object_get(configurationJ, "loop");
if (loopJ)
configurations[i].loop = json_boolean_value(loopJ);
}
}
}
void onSampleRateChange() override {
for (int i = 0; i < NUM_CHANNELS; i++) {
segment_generator[i].SetSampleRate(APP->engine->getSampleRate());
}
}
void stepBlock() {
// Get parameters
float primaries[NUM_CHANNELS];
float secondaries[NUM_CHANNELS];
for (int i = 0; i < NUM_CHANNELS; i++) {
if (configurations[i].loop)
primaries[i] = clamp(params[LEVEL_PARAMS + i].getValue() + inputs[LEVEL_INPUTS + i].getVoltage() / 8.f, 0.f, 1.f + 6.f / 8.f); // For tracking up to C7
else
primaries[i] = clamp(params[LEVEL_PARAMS + i].getValue() + inputs[LEVEL_INPUTS + i].getVoltage() / 8.f, 0.f, 1.f);
secondaries[i] = params[SHAPE_PARAMS + i].getValue();
}
// See if the group associations have changed since the last group
bool groups_changed = groupBuilder.buildGroups(&inputs, GATE_INPUTS, NUM_CHANNELS);
// Process block
stages::SegmentGenerator::Output out[BLOCK_SIZE] = {};
for (int i = 0; i < groupBuilder.groupCount; i++) {
GroupInfo& group = groupBuilder.groups[i];
// Check if the config needs applying to the segment generator for this group
bool apply_config = groups_changed;
int numberOfLoopsInGroup = 0;
for (int j = 0; j < group.segment_count; j++) {
int segment = group.first_segment + j;
numberOfLoopsInGroup += configurations[segment].loop ? 1 : 0;
apply_config |= configuration_changed[segment];
configuration_changed[segment] = false;
}
if (numberOfLoopsInGroup > 2) {
// Too many segments are looping, turn them all off
apply_config = true;
for (int j = 0; j < group.segment_count; j++) {
configurations[group.first_segment + j].loop = false;
}
}
if (apply_config) {
segment_generator[i].Configure(group.gated, &configurations[group.first_segment], group.segment_count);
}
// Set the segment parameters on the generator we're about to process
for (int j = 0; j < group.segment_count; j++) {
segment_generator[i].set_segment_parameters(j, primaries[group.first_segment + j], secondaries[group.first_segment + j]);
}
segment_generator[i].Process(gate_flags[group.first_segment], out, BLOCK_SIZE);
for (int j = 0; j < BLOCK_SIZE; j++) {
for (int k = 1; k < group.segment_count; k++) {
int segment = group.first_segment + k;
if (k == out[j].segment) {
// Set the phase output for the active segment
envelopeBuffer[segment][j] = 1.f - out[j].phase;
}
else {
// Non active segments have 0.f output
envelopeBuffer[segment][j] = 0.f;
}
}
// First group segment gets the actual output
envelopeBuffer[group.first_segment][j] = out[j].value;
}
}
}
void toggleMode(int i) {
configurations[i].type = (stages::segment::Type)((configurations[i].type + 1) % 3);
configuration_changed[i] = true;
}
void toggleLoop(int segment) {
configuration_changed[segment] = true;
configurations[segment].loop = !configurations[segment].loop;
// ensure that we don't have too many looping segments in the group
if (configurations[segment].loop) {
int segment_count = 0;
for (int i = 0; i < groupBuilder.groupCount; i++) {
segment_count += groupBuilder.groups[i].segment_count;
if (segment_count > segment) {
GroupInfo& group = groupBuilder.groups[i];
// See how many loop items we have
int numberOfLoopsInGroup = 0;
for (int j = 0; j < group.segment_count; j++) {
numberOfLoopsInGroup += configurations[group.first_segment + j].loop ? 1 : 0;
}
// If we've got too many loop items, clear down to the one looping segment
if (numberOfLoopsInGroup > 2) {
for (int j = 0; j < group.segment_count; j++) {
configurations[group.first_segment + j].loop = (group.first_segment + j) == segment;
}
}
break;
}
}
}
}
void process(const ProcessArgs& args) override {
// Oscillate flashing the type lights
lightOscillatorPhase += 0.5f * args.sampleTime;
if (lightOscillatorPhase >= 1.0f)
lightOscillatorPhase -= 1.0f;
// Buttons
for (int i = 0; i < NUM_CHANNELS; i++) {
switch (typeButtons[i].step(params[TYPE_PARAMS + i])) {
default:
case LongPressButton::NO_PRESS: break;
case LongPressButton::SHORT_PRESS: toggleMode(i); break;
case LongPressButton::LONG_PRESS: toggleLoop(i); break;
}
}
// Input
for (int i = 0; i < NUM_CHANNELS; i++) {
bool gate = (inputs[GATE_INPUTS + i].getVoltage() >= 1.7f);
last_gate_flags[i] = stmlib::ExtractGateFlags(last_gate_flags[i], gate);
gate_flags[i][blockIndex] = last_gate_flags[i];
}
// Process block
if (++blockIndex >= BLOCK_SIZE) {
blockIndex = 0;
stepBlock();
}
// Output
for (int i = 0; i < groupBuilder.groupCount; i++) {
GroupInfo& group = groupBuilder.groups[i];
int numberOfLoopsInGroup = 0;
for (int j = 0; j < group.segment_count; j++) {
int segment = group.first_segment + j;
float envelope = envelopeBuffer[segment][blockIndex];
outputs[ENVELOPE_OUTPUTS + segment].setVoltage(envelope * 8.f);
lights[ENVELOPE_LIGHTS + segment].setSmoothBrightness(envelope, args.sampleTime);
numberOfLoopsInGroup += configurations[segment].loop ? 1 : 0;
float flashlevel = 1.f;
if (configurations[segment].loop && numberOfLoopsInGroup == 1) {
flashlevel = abs(sinf(2.0f * M_PI * lightOscillatorPhase));
}
else if (configurations[segment].loop && numberOfLoopsInGroup > 1) {
float advancedPhase = lightOscillatorPhase + 0.25f;
if (advancedPhase > 1.0f)
advancedPhase -= 1.0f;
flashlevel = abs(sinf(2.0f * M_PI * advancedPhase));
}
lights[TYPE_LIGHTS + segment * 2 + 0].setBrightness((configurations[segment].type == 0 || configurations[segment].type == 1) * flashlevel);
lights[TYPE_LIGHTS + segment * 2 + 1].setBrightness((configurations[segment].type == 1 || configurations[segment].type == 2) * flashlevel);
}
}
}
};
struct StagesWidget : ModuleWidget {
StagesWidget(Stages* module) {
setModule(module);
setPanel(APP->window->loadSvg(asset::plugin(pluginInstance, "res/Stages.svg")));
addChild(createWidget(Vec(RACK_GRID_WIDTH, 0)));
addChild(createWidget(Vec(box.size.x - 2 * RACK_GRID_WIDTH, 0)));
addChild(createWidget(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
addChild(createWidget(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
addParam(createParam(mm2px(Vec(3.72965, 13.98158)), module, Stages::SHAPE_PARAMS + 0));
addParam(createParam(mm2px(Vec(15.17012, 13.98158)), module, Stages::SHAPE_PARAMS + 1));
addParam(createParam(mm2px(Vec(26.6099, 13.98158)), module, Stages::SHAPE_PARAMS + 2));
addParam(createParam(mm2px(Vec(38.07174, 13.98158)), module, Stages::SHAPE_PARAMS + 3));
addParam(createParam(mm2px(Vec(49.51152, 13.98158)), module, Stages::SHAPE_PARAMS + 4));
addParam(createParam(mm2px(Vec(60.95199, 13.98158)), module, Stages::SHAPE_PARAMS + 5));
addParam(createParam(mm2px(Vec(4.17259, 32.37248)), module, Stages::TYPE_PARAMS + 0));
addParam(createParam(mm2px(Vec(15.61237, 32.37248)), module, Stages::TYPE_PARAMS + 1));
addParam(createParam(mm2px(Vec(27.05284, 32.37248)), module, Stages::TYPE_PARAMS + 2));
addParam(createParam(mm2px(Vec(38.51399, 32.37248)), module, Stages::TYPE_PARAMS + 3));
addParam(createParam(mm2px(Vec(49.95446, 32.37248)), module, Stages::TYPE_PARAMS + 4));
addParam(createParam(mm2px(Vec(61.39424, 32.37248)), module, Stages::TYPE_PARAMS + 5));
addParam(createParam(mm2px(Vec(3.36193, 43.06508)), module, Stages::LEVEL_PARAMS + 0));
addParam(createParam(mm2px(Vec(14.81619, 43.06508)), module, Stages::LEVEL_PARAMS + 1));
addParam(createParam(mm2px(Vec(26.26975, 43.06508)), module, Stages::LEVEL_PARAMS + 2));
addParam(createParam(mm2px(Vec(37.70265, 43.06508)), module, Stages::LEVEL_PARAMS + 3));
addParam(createParam(mm2px(Vec(49.15759, 43.06508)), module, Stages::LEVEL_PARAMS + 4));
addParam(createParam(mm2px(Vec(60.61184, 43.06508)), module, Stages::LEVEL_PARAMS + 5));
addInput(createInput(mm2px(Vec(2.70756, 77.75277)), module, Stages::LEVEL_INPUTS + 0));
addInput(createInput(mm2px(Vec(14.14734, 77.75277)), module, Stages::LEVEL_INPUTS + 1));
addInput(createInput(mm2px(Vec(25.58781, 77.75277)), module, Stages::LEVEL_INPUTS + 2));
addInput(createInput(mm2px(Vec(37.04896, 77.75277)), module, Stages::LEVEL_INPUTS + 3));
addInput(createInput(mm2px(Vec(48.48943, 77.75277)), module, Stages::LEVEL_INPUTS + 4));
addInput(createInput(mm2px(Vec(59.92921, 77.75277)), module, Stages::LEVEL_INPUTS + 5));
addInput(createInput(mm2px(Vec(2.70756, 92.35239)), module, Stages::GATE_INPUTS + 0));
addInput(createInput(mm2px(Vec(14.14734, 92.35239)), module, Stages::GATE_INPUTS + 1));
addInput(createInput(mm2px(Vec(25.58781, 92.35239)), module, Stages::GATE_INPUTS + 2));
addInput(createInput(mm2px(Vec(37.04896, 92.35239)), module, Stages::GATE_INPUTS + 3));
addInput(createInput(mm2px(Vec(48.48943, 92.35239)), module, Stages::GATE_INPUTS + 4));
addInput(createInput(mm2px(Vec(59.92921, 92.35239)), module, Stages::GATE_INPUTS + 5));
addOutput(createOutput(mm2px(Vec(2.70756, 106.95203)), module, Stages::ENVELOPE_OUTPUTS + 0));
addOutput(createOutput(mm2px(Vec(14.14734, 106.95203)), module, Stages::ENVELOPE_OUTPUTS + 1));
addOutput(createOutput(mm2px(Vec(25.58781, 106.95203)), module, Stages::ENVELOPE_OUTPUTS + 2));
addOutput(createOutput(mm2px(Vec(37.04896, 106.95203)), module, Stages::ENVELOPE_OUTPUTS + 3));
addOutput(createOutput(mm2px(Vec(48.48943, 106.95203)), module, Stages::ENVELOPE_OUTPUTS + 4));
addOutput(createOutput(mm2px(Vec(59.92921, 106.95203)), module, Stages::ENVELOPE_OUTPUTS + 5));
addChild(createLight>(mm2px(Vec(5.27737, 26.74447)), module, Stages::TYPE_LIGHTS + 0 * 2));
addChild(createLight>(mm2px(Vec(16.73784, 26.74447)), module, Stages::TYPE_LIGHTS + 1 * 2));
addChild(createLight>(mm2px(Vec(28.1783, 26.74447)), module, Stages::TYPE_LIGHTS + 2 * 2));
addChild(createLight>(mm2px(Vec(39.61877, 26.74447)), module, Stages::TYPE_LIGHTS + 3 * 2));
addChild(createLight>(mm2px(Vec(51.07923, 26.74447)), module, Stages::TYPE_LIGHTS + 4 * 2));
addChild(createLight>(mm2px(Vec(62.51971, 26.74447)), module, Stages::TYPE_LIGHTS + 5 * 2));
addChild(createLight>(mm2px(Vec(2.29462, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 0));
addChild(createLight>(mm2px(Vec(13.73509, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 1));
addChild(createLight>(mm2px(Vec(25.17556, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 2));
addChild(createLight>(mm2px(Vec(36.63671, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 3));
addChild(createLight>(mm2px(Vec(48.07649, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 4));
addChild(createLight>(mm2px(Vec(59.51696, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 5));
}
};
Model* modelStages = createModel("Stages");