#include "AudibleInstruments.hpp"
#include "dsp/digital.hpp"
// #include "stages/chain_state.h"
#include "stages/segment_generator.h"
#include "stages/oscillator.h"
// Must match io_buffer.h
static const int NUM_CHANNELS = 6;
static const int BLOCK_SIZE = 8;
static const int MAX_MODULES = 6;
struct SineOscillator {
float phase = 0.f;
float step(float offset) {
// Implement a simple sine oscillator
float deltaTime = engineGetSampleTime();
float freq = 0.5f;
// Accumulate the phase
phase += freq * deltaTime;
if (phase >= 1.0f)
phase -= 1.0f;
// Compute the sine output
float sine = sinf(2.0f * M_PI * (phase + offset));
return sine;
}
};
struct LongPressButton {
enum Events {
NO_PRESS,
SHORT_PRESS,
LONG_PRESS
};
float pressedTime = 0.f;
BooleanTrigger trigger;
Events step(Param& param) {
auto result = NO_PRESS;
bool pressed = param.value > 0.f;
if (pressed && pressedTime >= 0.f) {
pressedTime += engineGetSampleTime();
if (pressedTime >= 1.f) {
pressedTime = -1.f;
result = LONG_PRESS;
}
}
// Check if released
if (trigger.process(!pressed)) {
if (pressedTime >= 0.f) {
result = SHORT_PRESS;
}
pressedTime = 0.f;
}
return result;
}
};
struct GroupBuilder {
GroupBuilder() {
for (size_t i = 0; i < NUM_CHANNELS*MAX_MODULES; i += 1) {
groupSize[i] = 0;
}
}
size_t groupSize[NUM_CHANNELS*MAX_MODULES];
bool isPatched = false;
bool buildGroups(std::vector *inputs, size_t first, size_t count) {
bool changed = false;
isPatched = false;
size_t activeGroup = 0;
for (int i = count-1; i >= 0; i -= 1) {
auto patched = (*inputs)[first + i].active;
activeGroup += 1;
if (!patched) {
changed = changed || groupSize[i] != 0;
groupSize[i] = 0;
} else if (patched) {
isPatched = true;
changed = changed || groupSize[i] != activeGroup;
groupSize[i] = activeGroup;
activeGroup = 0;
}
}
return changed;
}
int groupForSegment(int segment) {
int group = 0;
int currentGroupSize = 0;
for (int i = 0; i < NUM_CHANNELS * MAX_MODULES; i += 1) {
if (currentGroupSize <= 0) {
currentGroupSize = max(1, groupSize[i]);
group = i;
}
if (segment == i) {
return group;
}
currentGroupSize -= 1;
}
return segment;
}
};
struct Stages : Module {
enum ParamIds {
ENUMS(SHAPE_PARAMS, NUM_CHANNELS*MAX_MODULES),
ENUMS(TYPE_PARAMS, NUM_CHANNELS*MAX_MODULES),
ENUMS(LEVEL_PARAMS, NUM_CHANNELS*MAX_MODULES),
NUM_PARAMS
};
enum InputIds {
ENUMS(LEVEL_INPUTS, NUM_CHANNELS*MAX_MODULES),
ENUMS(GATE_INPUTS, NUM_CHANNELS*MAX_MODULES),
NUM_INPUTS
};
enum OutputIds {
ENUMS(ENVELOPE_OUTPUTS, NUM_CHANNELS*MAX_MODULES),
NUM_OUTPUTS
};
enum LightIds {
ENUMS(TYPE_LIGHTS, NUM_CHANNELS*2*MAX_MODULES),
ENUMS(ENVELOPE_LIGHTS, NUM_CHANNELS*MAX_MODULES),
NUM_LIGHTS
};
int numModules = 1;
stages::segment::Configuration configurations[NUM_CHANNELS*MAX_MODULES];
bool configuration_changed[NUM_CHANNELS*MAX_MODULES];
stages::SegmentGenerator segment_generator[NUM_CHANNELS*MAX_MODULES];
SineOscillator oscillator[NUM_CHANNELS*MAX_MODULES];
bool abloop;
// stages::ChainState chain_state;
// stages::Settings settings;
// Buttons
LongPressButton typeButtons[NUM_CHANNELS*MAX_MODULES];
// Buffers
float envelopeBuffer[NUM_CHANNELS*MAX_MODULES][BLOCK_SIZE] = {};
stmlib::GateFlags last_gate_flags[NUM_CHANNELS*MAX_MODULES] = {};
stmlib::GateFlags gate_flags[NUM_CHANNELS*MAX_MODULES][BLOCK_SIZE] = {};
int blockIndex = 0;
GroupBuilder groupBuilder;
Stages() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) {
// chain_state.Init(NULL, NULL);
onReset();
}
void onReset() override {
stages::kSampleRate = engineGetSampleRate();
abloop = false;
for (size_t i = 0; i < NUM_CHANNELS*MAX_MODULES; ++i) {
segment_generator[i].Init();
configurations[i].type = stages::segment::TYPE_RAMP;
configurations[i].loop = false;
configuration_changed[i] = true;
}
}
json_t *toJson() override {
json_t *rootJ = json_object();
json_object_set_new(rootJ, "numModules", json_integer(numModules));
json_t *configurationsJ = json_array();
for (int i = 0; i < NUM_CHANNELS*MAX_MODULES; i++) {
json_t *configurationJ = json_object();
json_object_set_new(configurationJ, "type", json_integer(configurations[i].type));
json_object_set_new(configurationJ, "loop", json_boolean(configurations[i].loop));
json_array_insert_new(configurationsJ, i, configurationJ);
}
json_object_set_new(rootJ, "configurations", configurationsJ);
return rootJ;
}
void fromJson(json_t *rootJ) override {
json_t *numModulesJ = json_object_get(rootJ, "numModules");
if (numModulesJ)
numModules = json_integer_value(numModulesJ);
json_t *configurationsJ = json_object_get(rootJ, "configurations");
for (int i = 0; i < NUM_CHANNELS*MAX_MODULES; i++) {
json_t *configurationJ = json_array_get(configurationsJ, i);
if (configurationJ) {
json_t *typeJ = json_object_get(configurationJ, "type");
if (typeJ)
configurations[i].type = (stages::segment::Type) json_integer_value(typeJ);
json_t *loopJ = json_object_get(configurationJ, "loop");
if (loopJ)
configurations[i].loop = json_boolean_value(loopJ);
}
}
}
void onSampleRateChange() override {
stages::kSampleRate = engineGetSampleRate();
for (int i = 0; i < NUM_CHANNELS*MAX_MODULES; i++) {
segment_generator[i].InitRamps();
}
}
void stepBlock() {
// Get parameters
float primaries[NUM_CHANNELS*numModules];
float secondaries[NUM_CHANNELS*numModules];
for (int i = 0; i < NUM_CHANNELS*numModules; i++) {
primaries[i] = clamp(params[LEVEL_PARAMS + i].value + inputs[LEVEL_INPUTS + i].value / 8.f, 0.f, 1.f);
secondaries[i] = params[SHAPE_PARAMS + i].value;
}
// See if the group associations have changed since the last group
auto groups_changed = groupBuilder.buildGroups(&inputs, GATE_INPUTS, NUM_CHANNELS * numModules);
// Process block
stages::SegmentGenerator::Output out[BLOCK_SIZE] = {};
for (int i = 0; i < NUM_CHANNELS*numModules;) {
// Check if the config needs applying to the segment generator for this group
bool segment_changed = groups_changed;
int numberOfLoops = 0;
for (int j = 0; j < max(1, groupBuilder.groupSize[i]); j += 1) {
numberOfLoops += configurations[i + j].loop ? 1 : 0;
segment_changed |= configuration_changed[i + j];
configuration_changed[i + j] = false;
}
if (segment_changed) {
if (numberOfLoops > 2) {
for (int j = 0; j < max(1, groupBuilder.groupSize[i]); j += 1) {
configurations[i + j].loop = false;
}
}
segment_generator[i].Configure(groupBuilder.groupSize[i] > 0, &configurations[i], max(1, groupBuilder.groupSize[i]));
}
// Set the segment parameters on the generator we're about to process
for (int j = 0; j < segment_generator[i].num_segments(); j += 1) {
segment_generator[i].set_segment_parameters(j, primaries[i + j], secondaries[i + j]);
}
segment_generator[i].Process(gate_flags[i], out, BLOCK_SIZE);
// Set the outputs for the active segment in each output sample
// All outputs also go to the first segment
for (int j = 0; j < BLOCK_SIZE; j++) {
for (int k = 1; k < segment_generator[i].num_segments(); k += 1) {
envelopeBuffer[i + k][j] = k == out[j].segment ? 1- out[j].phase : 0.f;
}
envelopeBuffer[i][j] = out[j].value;
}
i += segment_generator[i].num_segments();
}
}
void toggleMode(int i) {
configurations[i].type = (stages::segment::Type) ((configurations[i].type + 1) % 3);
configuration_changed[i] = true;
}
void toggleLoop(int i) {
configuration_changed[i] = true;
configurations[i].loop = !configurations[i].loop;
// ensure that we're the only loop item in the group
if (configurations[i].loop) {
int group = groupBuilder.groupForSegment(i);
// See how many loop items we have
int loopitems = 0;
for (size_t j = 0; j < groupBuilder.groupSize[group]; j += 1) {
loopitems += configurations[group + j].loop ? 1 : 0;
}
// If we've got too many loop items, clear down to the one loop
if ((abloop && loopitems > 2) || (!abloop && loopitems > 1)) {
for (size_t j = 0; j < groupBuilder.groupSize[group]; j += 1) {
configurations[group + j].loop = (group + (int)j) == i;
}
loopitems = 1;
}
// Turn abloop off if we've got 2 or more loops
if (loopitems >= 2) {
abloop = false;
}
}
}
void step() override {
// Buttons
for (int i = 0; i < NUM_CHANNELS * numModules; i++) {
switch (typeButtons[i].step(params[TYPE_PARAMS + i])) {
default:
case LongPressButton::NO_PRESS: break;
case LongPressButton::SHORT_PRESS: toggleMode(i); break;
case LongPressButton::LONG_PRESS: toggleLoop(i); break;
}
}
// Input
for (int i = 0; i < NUM_CHANNELS * numModules; i++) {
bool gate = (inputs[GATE_INPUTS + i].value >= 1.7f);
last_gate_flags[i] = stmlib::ExtractGateFlags(last_gate_flags[i], gate);
gate_flags[i][blockIndex] = last_gate_flags[i];
}
// Process block
if (++blockIndex >= BLOCK_SIZE) {
blockIndex = 0;
stepBlock();
}
// Output
int currentGroupSize = 0;
int loopcount = 0;
for (int i = 0; i < NUM_CHANNELS * numModules; i++) {
float envelope = envelopeBuffer[i][blockIndex];
outputs[ENVELOPE_OUTPUTS + i].value = envelope * 8.f;
lights[ENVELOPE_LIGHTS + i].setBrightnessSmooth(envelope);
if (currentGroupSize <= 0) {
currentGroupSize = max(1, groupBuilder.groupSize[i]);
loopcount = 0;
}
currentGroupSize -= 1;
loopcount += configurations[i].loop ? 1 : 0;
auto flashlevel = 1.f;
if (!configurations[i].loop) {
oscillator[i].step(0.f); // move the oscillator on to keep the lights in sync
} else if (configurations[i].loop && loopcount == 1) {
flashlevel = abs(oscillator[i].step(0.f));
} else {
flashlevel = abs(oscillator[i].step(0.25f));
}
lights[TYPE_LIGHTS + i*2 + 0].setBrightness((configurations[i].type == 0 || configurations[i].type == 1) * flashlevel);
lights[TYPE_LIGHTS + i*2 + 1].setBrightness((configurations[i].type == 1 || configurations[i].type == 2) * flashlevel);
}
}
};
struct StagesWidget : ModuleWidget {
Stages* module;
int lastNumModules = 1;
Widget* topLeftScrew;
Widget* topRightScrew;
Widget* bottomLeftScrew;
Widget* bottomRightScrew;
StagesWidget(Stages *module) : ModuleWidget(module) {
this->module = module;
setPanel(SVG::load(assetPlugin(plugin, "res/Stages.svg")));
this->box.size.x = 210 * module->numModules;
this->panel->box.size = this->box.size;
topLeftScrew = Widget::create(Vec(RACK_GRID_WIDTH, 0));
topRightScrew = Widget::create(Vec(box.size.x - 2 * RACK_GRID_WIDTH, 0));
bottomLeftScrew = Widget::create(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH));
bottomRightScrew = Widget::create(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH));
addChild(topLeftScrew);
addChild(topRightScrew);
addChild(bottomLeftScrew);
addChild(bottomRightScrew);
for(auto i = 0; i < MAX_MODULES; i += 1) {
float offset = 71.12 * i;
addParam(ParamWidget::create(mm2px(Vec(offset + 3.72965, 13.98158)), module, Stages::SHAPE_PARAMS + 0 + (NUM_CHANNELS*i), 0.0, 1.0, 0.5));
addParam(ParamWidget::create(mm2px(Vec(offset + 15.17012, 13.98158)), module, Stages::SHAPE_PARAMS + 1 + (NUM_CHANNELS*i), 0.0, 1.0, 0.5));
addParam(ParamWidget::create(mm2px(Vec(offset + 26.6099, 13.98158)), module, Stages::SHAPE_PARAMS + 2 + (NUM_CHANNELS*i), 0.0, 1.0, 0.5));
addParam(ParamWidget::create(mm2px(Vec(offset + 38.07174, 13.98158)), module, Stages::SHAPE_PARAMS + 3 + (NUM_CHANNELS*i), 0.0, 1.0, 0.5));
addParam(ParamWidget::create(mm2px(Vec(offset + 49.51152, 13.98158)), module, Stages::SHAPE_PARAMS + 4 + (NUM_CHANNELS*i), 0.0, 1.0, 0.5));
addParam(ParamWidget::create(mm2px(Vec(offset + 60.95199, 13.98158)), module, Stages::SHAPE_PARAMS + 5 + (NUM_CHANNELS*i), 0.0, 1.0, 0.5));
addParam(ParamWidget::create(mm2px(Vec(offset + 4.17259, 32.37248)), module, Stages::TYPE_PARAMS + 0 + (NUM_CHANNELS*i), 0.0, 1.0, 0.0));
addParam(ParamWidget::create(mm2px(Vec(offset + 15.61237, 32.37248)), module, Stages::TYPE_PARAMS + 1 + (NUM_CHANNELS*i), 0.0, 1.0, 0.0));
addParam(ParamWidget::create(mm2px(Vec(offset + 27.05284, 32.37248)), module, Stages::TYPE_PARAMS + 2 + (NUM_CHANNELS*i), 0.0, 1.0, 0.0));
addParam(ParamWidget::create(mm2px(Vec(offset + 38.51399, 32.37248)), module, Stages::TYPE_PARAMS + 3 + (NUM_CHANNELS*i), 0.0, 1.0, 0.0));
addParam(ParamWidget::create(mm2px(Vec(offset + 49.95446, 32.37248)), module, Stages::TYPE_PARAMS + 4 + (NUM_CHANNELS*i), 0.0, 1.0, 0.0));
addParam(ParamWidget::create(mm2px(Vec(offset + 61.39424, 32.37248)), module, Stages::TYPE_PARAMS + 5 + (NUM_CHANNELS*i), 0.0, 1.0, 0.0));
addParam(ParamWidget::create(mm2px(Vec(offset + 3.36193, 43.06508)), module, Stages::LEVEL_PARAMS + 0 + (NUM_CHANNELS*i), 0.0, 1.0, 1.0));
addParam(ParamWidget::create(mm2px(Vec(offset + 14.81619, 43.06508)), module, Stages::LEVEL_PARAMS + 1 + (NUM_CHANNELS*i), 0.0, 1.0, 1.0));
addParam(ParamWidget::create(mm2px(Vec(offset + 26.26975, 43.06508)), module, Stages::LEVEL_PARAMS + 2 + (NUM_CHANNELS*i), 0.0, 1.0, 1.0));
addParam(ParamWidget::create(mm2px(Vec(offset + 37.70265, 43.06508)), module, Stages::LEVEL_PARAMS + 3 + (NUM_CHANNELS*i), 0.0, 1.0, 1.0));
addParam(ParamWidget::create(mm2px(Vec(offset + 49.15759, 43.06508)), module, Stages::LEVEL_PARAMS + 4 + (NUM_CHANNELS*i), 0.0, 1.0, 1.0));
addParam(ParamWidget::create(mm2px(Vec(offset + 60.61184, 43.06508)), module, Stages::LEVEL_PARAMS + 5 + (NUM_CHANNELS*i), 0.0, 1.0, 1.0));
addInput(Port::create(mm2px(Vec(offset + 2.70756, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 0 + (NUM_CHANNELS*i)));
addInput(Port::create(mm2px(Vec(offset + 14.14734, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 1 + (NUM_CHANNELS*i)));
addInput(Port::create(mm2px(Vec(offset + 25.58781, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 2 + (NUM_CHANNELS*i)));
addInput(Port::create(mm2px(Vec(offset + 37.04896, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 3 + (NUM_CHANNELS*i)));
addInput(Port::create(mm2px(Vec(offset + 48.48943, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 4 + (NUM_CHANNELS*i)));
addInput(Port::create(mm2px(Vec(offset + 59.92921, 77.75277)), Port::INPUT, module, Stages::LEVEL_INPUTS + 5 + (NUM_CHANNELS*i)));
addInput(Port::create(mm2px(Vec(offset + 2.70756, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 0 + (NUM_CHANNELS*i)));
addInput(Port::create(mm2px(Vec(offset + 14.14734, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 1 + (NUM_CHANNELS*i)));
addInput(Port::create(mm2px(Vec(offset + 25.58781, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 2 + (NUM_CHANNELS*i)));
addInput(Port::create(mm2px(Vec(offset + 37.04896, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 3 + (NUM_CHANNELS*i)));
addInput(Port::create(mm2px(Vec(offset + 48.48943, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 4 + (NUM_CHANNELS*i)));
addInput(Port::create(mm2px(Vec(offset + 59.92921, 92.35239)), Port::INPUT, module, Stages::GATE_INPUTS + 5 + (NUM_CHANNELS*i)));
addOutput(Port::create(mm2px(Vec(offset + 2.70756, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 0 + (NUM_CHANNELS*i)));
addOutput(Port::create(mm2px(Vec(offset + 14.14734, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 1 + (NUM_CHANNELS*i)));
addOutput(Port::create(mm2px(Vec(offset + 25.58781, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 2 + (NUM_CHANNELS*i)));
addOutput(Port::create(mm2px(Vec(offset + 37.04896, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 3 + (NUM_CHANNELS*i)));
addOutput(Port::create(mm2px(Vec(offset + 48.48943, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 4 + (NUM_CHANNELS*i)));
addOutput(Port::create(mm2px(Vec(offset + 59.92921, 106.95203)), Port::OUTPUT, module, Stages::ENVELOPE_OUTPUTS + 5 + (NUM_CHANNELS*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 5.27737, 26.74447)), module, Stages::TYPE_LIGHTS + (0*2) + (NUM_CHANNELS*2*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 16.73784, 26.74447)), module, Stages::TYPE_LIGHTS + (1*2) + (NUM_CHANNELS*2*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 28.1783, 26.74447)), module, Stages::TYPE_LIGHTS + (2*2) + (NUM_CHANNELS*2*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 39.61877, 26.74447)), module, Stages::TYPE_LIGHTS + (3*2) + (NUM_CHANNELS*2*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 51.07923, 26.74447)), module, Stages::TYPE_LIGHTS + (4*2) + (NUM_CHANNELS*2*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 62.51971, 26.74447)), module, Stages::TYPE_LIGHTS + (5*2) + (NUM_CHANNELS*2*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 2.29462, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 0 + (NUM_CHANNELS*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 13.73509, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 1 + (NUM_CHANNELS*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 25.17556, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 2 + (NUM_CHANNELS*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 36.63671, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 3 + (NUM_CHANNELS*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 48.07649, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 4 + (NUM_CHANNELS*i)));
addChild(ModuleLightWidget::create>(mm2px(Vec(offset + 59.51696, 103.19253)), module, Stages::ENVELOPE_LIGHTS + 5 + (NUM_CHANNELS*i)));
}
}
void step() override {
if (module->numModules != lastNumModules) {
resize(module->numModules);
// Remove wires which no longer have a port
for (int i = 0; i < inputs.size(); i++) {
if (inputs[i]->portId >= Stages::LEVEL_INPUTS + (module->numModules * NUM_CHANNELS) && inputs[i]->portId < Stages::LEVEL_INPUTS + (NUM_CHANNELS * MAX_MODULES)) {
gRackWidget->wireContainer->removeAllWires(inputs[i]);
}
if (inputs[i]->portId >= Stages::GATE_INPUTS + (module->numModules * NUM_CHANNELS) && inputs[i]->portId < Stages::GATE_INPUTS + (NUM_CHANNELS * MAX_MODULES)) {
gRackWidget->wireContainer->removeAllWires(inputs[i]);
}
}
for (int i = 0; i < outputs.size(); i++) {
if (outputs[i]->portId >= Stages::ENVELOPE_OUTPUTS + (module->numModules * NUM_CHANNELS) && outputs[i]->portId < Stages::ENVELOPE_OUTPUTS + (NUM_CHANNELS * MAX_MODULES)) {
gRackWidget->wireContainer->removeAllWires(outputs[i]);
}
}
}
ModuleWidget::step();
}
void resize(int width) {
lastNumModules = width;
this->box.size.x = width * 210;
this->panel->box.size = this->box.size;
topRightScrew->box.pos.x = box.size.x - 2 * RACK_GRID_WIDTH;
bottomRightScrew->box.pos.x = box.size.x - 2 * RACK_GRID_WIDTH;
}
void appendContextMenu(Menu *menu) override {
Stages *module = dynamic_cast(this->module);
struct ABLoopItem : MenuItem {
Stages *module;
void onAction(EventAction &e) override {
module->abloop = true;
}
};
menu->addChild(MenuEntry::create());
ABLoopItem *abloopItem = MenuItem::create("Set A/B Loop", CHECKMARK(module->abloop));
abloopItem->module = module;
menu->addChild(abloopItem);
struct ExpandoItem : MenuItem {
Stages *module;
int width = 1;
void onAction(EventAction &e) override {
module->numModules = width;
}
};
struct ModuleLinkingItem : MenuItem {
Stages* module;
Menu *createChildMenu() override {
Menu *menu = new Menu();
for (auto i = 1; i <= MAX_MODULES; i += 1) {
ExpandoItem *expandoItem = MenuItem::create(stringf("%dx", i), CHECKMARK(module->numModules == i));
expandoItem->module = module;
expandoItem->width = i;
menu->addChild(expandoItem);
}
return menu;
}
};
menu->addChild(MenuEntry::create());
ModuleLinkingItem *moduleLinkingItem = MenuItem::create("Linked Modules");
moduleLinkingItem->module = module;
menu->addChild(moduleLinkingItem);
}
};
Model *modelStages = Model::create("Audible Instruments", "Stages", "Segment Generator", FUNCTION_GENERATOR_TAG, ENVELOPE_GENERATOR_TAG);