#include "plugin.hpp" struct Blinds : Module { enum ParamIds { GAIN1_PARAM, GAIN2_PARAM, GAIN3_PARAM, GAIN4_PARAM, MOD1_PARAM, MOD2_PARAM, MOD3_PARAM, MOD4_PARAM, NUM_PARAMS }; enum InputIds { IN1_INPUT, IN2_INPUT, IN3_INPUT, IN4_INPUT, CV1_INPUT, CV2_INPUT, CV3_INPUT, CV4_INPUT, NUM_INPUTS }; enum OutputIds { OUT1_OUTPUT, OUT2_OUTPUT, OUT3_OUTPUT, OUT4_OUTPUT, NUM_OUTPUTS }; enum LightIds { CV1_POS_LIGHT, CV1_NEG_LIGHT, CV2_POS_LIGHT, CV2_NEG_LIGHT, CV3_POS_LIGHT, CV3_NEG_LIGHT, CV4_POS_LIGHT, CV4_NEG_LIGHT, OUT1_POS_LIGHT, OUT1_NEG_LIGHT, OUT2_POS_LIGHT, OUT2_NEG_LIGHT, OUT3_POS_LIGHT, OUT3_NEG_LIGHT, OUT4_POS_LIGHT, OUT4_NEG_LIGHT, NUM_LIGHTS }; Blinds() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); for (int c = 0; c < 4; c++) { configParam(GAIN1_PARAM + c, -1.0, 1.0, 0.0, string::f("Channel %d gain", c + 1), "%", 0, 100); configParam(MOD1_PARAM + c, -1.0, 1.0, 0.0, string::f("Channel %d CV amount", c + 1)); configInput(IN1_INPUT + c, string::f("Channel %d", c + 1)); configInput(CV1_INPUT + c, string::f("Channel %d CV", c + 1)); configOutput(OUT1_OUTPUT + c, string::f("Channel %d", c + 1)); } } void process(const ProcessArgs& args) override { float out = 0.0; for (int i = 0; i < 4; i++) { float g = params[GAIN1_PARAM + i].getValue(); g += params[MOD1_PARAM + i].getValue() * inputs[CV1_INPUT + i].getVoltage() / 5.0; g = clamp(g, -2.0f, 2.0f); lights[CV1_POS_LIGHT + 2 * i].setSmoothBrightness(fmaxf(0.0, g), args.sampleTime); lights[CV1_NEG_LIGHT + 2 * i].setSmoothBrightness(fmaxf(0.0, -g), args.sampleTime); out += g * inputs[IN1_INPUT + i].getNormalVoltage(5.0); lights[OUT1_POS_LIGHT + 2 * i].setSmoothBrightness(fmaxf(0.0, out / 5.0), args.sampleTime); lights[OUT1_NEG_LIGHT + 2 * i].setSmoothBrightness(fmaxf(0.0, -out / 5.0), args.sampleTime); if (outputs[OUT1_OUTPUT + i].isConnected()) { outputs[OUT1_OUTPUT + i].setVoltage(out); out = 0.0; } } } }; struct BlindsWidget : ModuleWidget { BlindsWidget(Blinds* module) { setModule(module); setPanel(Svg::load(asset::plugin(pluginInstance, "res/Blinds.svg"))); addChild(createWidget(Vec(15, 0))); addChild(createWidget(Vec(150, 0))); addChild(createWidget(Vec(15, 365))); addChild(createWidget(Vec(150, 365))); addParam(createParam(Vec(8, 52), module, Blinds::GAIN1_PARAM)); addParam(createParam(Vec(8, 131), module, Blinds::GAIN2_PARAM)); addParam(createParam(Vec(8, 210), module, Blinds::GAIN3_PARAM)); addParam(createParam(Vec(8, 288), module, Blinds::GAIN4_PARAM)); addParam(createParam(Vec(72, 63), module, Blinds::MOD1_PARAM)); addParam(createParam(Vec(72, 142), module, Blinds::MOD2_PARAM)); addParam(createParam(Vec(72, 221), module, Blinds::MOD3_PARAM)); addParam(createParam(Vec(72, 300), module, Blinds::MOD4_PARAM)); addInput(createInput(Vec(110, 41), module, Blinds::IN1_INPUT)); addInput(createInput(Vec(110, 120), module, Blinds::IN2_INPUT)); addInput(createInput(Vec(110, 198), module, Blinds::IN3_INPUT)); addInput(createInput(Vec(110, 277), module, Blinds::IN4_INPUT)); addInput(createInput(Vec(110, 80), module, Blinds::CV1_INPUT)); addInput(createInput(Vec(110, 159), module, Blinds::CV2_INPUT)); addInput(createInput(Vec(110, 238), module, Blinds::CV3_INPUT)); addInput(createInput(Vec(110, 316), module, Blinds::CV4_INPUT)); addOutput(createOutput(Vec(144, 41), module, Blinds::OUT1_OUTPUT)); addOutput(createOutput(Vec(144, 120), module, Blinds::OUT2_OUTPUT)); addOutput(createOutput(Vec(144, 198), module, Blinds::OUT3_OUTPUT)); addOutput(createOutput(Vec(144, 277), module, Blinds::OUT4_OUTPUT)); addChild(createLight>(Vec(78, 96), module, Blinds::CV1_POS_LIGHT)); addChild(createLight>(Vec(78, 175), module, Blinds::CV2_POS_LIGHT)); addChild(createLight>(Vec(78, 254), module, Blinds::CV3_POS_LIGHT)); addChild(createLight>(Vec(78, 333), module, Blinds::CV4_POS_LIGHT)); addChild(createLight>(Vec(152, 87), module, Blinds::OUT1_POS_LIGHT)); addChild(createLight>(Vec(152, 166), module, Blinds::OUT2_POS_LIGHT)); addChild(createLight>(Vec(152, 245), module, Blinds::OUT3_POS_LIGHT)); addChild(createLight>(Vec(152, 324), module, Blinds::OUT4_POS_LIGHT)); } }; Model* modelBlinds = createModel("Blinds");