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Remove Module name from enums. Add override to Module::process methods.

tags/v1.0.1
Andrew Belt 6 years ago
parent
commit
d30cb906cf
17 changed files with 176 additions and 176 deletions
  1. +9
    -9
      src/Blinds.cpp
  2. +8
    -8
      src/Braids.cpp
  3. +5
    -5
      src/Branches.cpp
  4. +14
    -14
      src/Clouds.cpp
  5. +29
    -29
      src/Elements.cpp
  6. +10
    -10
      src/Frames.cpp
  7. +1
    -1
      src/Kinks.cpp
  8. +1
    -1
      src/Links.cpp
  9. +15
    -15
      src/Marbles.cpp
  10. +9
    -9
      src/Plaits.cpp
  11. +13
    -13
      src/Rings.cpp
  12. +8
    -8
      src/Shades.cpp
  13. +18
    -18
      src/Stages.cpp
  14. +8
    -8
      src/Tides.cpp
  15. +13
    -13
      src/Tides2.cpp
  16. +9
    -9
      src/Veils.cpp
  17. +6
    -6
      src/Warps.cpp

+ 9
- 9
src/Blinds.cpp View File

@@ -45,17 +45,17 @@ struct Blinds : Module {

Blinds() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Blinds::GAIN1_PARAM, -1.0, 1.0, 0.0);
configParam(Blinds::GAIN2_PARAM, -1.0, 1.0, 0.0);
configParam(Blinds::GAIN3_PARAM, -1.0, 1.0, 0.0);
configParam(Blinds::GAIN4_PARAM, -1.0, 1.0, 0.0);
configParam(Blinds::MOD1_PARAM, -1.0, 1.0, 0.0);
configParam(Blinds::MOD2_PARAM, -1.0, 1.0, 0.0);
configParam(Blinds::MOD3_PARAM, -1.0, 1.0, 0.0);
configParam(Blinds::MOD4_PARAM, -1.0, 1.0, 0.0);
configParam(GAIN1_PARAM, -1.0, 1.0, 0.0);
configParam(GAIN2_PARAM, -1.0, 1.0, 0.0);
configParam(GAIN3_PARAM, -1.0, 1.0, 0.0);
configParam(GAIN4_PARAM, -1.0, 1.0, 0.0);
configParam(MOD1_PARAM, -1.0, 1.0, 0.0);
configParam(MOD2_PARAM, -1.0, 1.0, 0.0);
configParam(MOD3_PARAM, -1.0, 1.0, 0.0);
configParam(MOD4_PARAM, -1.0, 1.0, 0.0);
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
float out = 0.0;

for (int i = 0; i < 4; i++) {


+ 8
- 8
src/Braids.cpp View File

@@ -40,13 +40,13 @@ struct Braids : Module {

Braids() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS);
configParam(Braids::SHAPE_PARAM, 0.0, 1.0, 0.0);
configParam(Braids::FINE_PARAM, -1.0, 1.0, 0.0);
configParam(Braids::COARSE_PARAM, -2.0, 2.0, 0.0);
configParam(Braids::FM_PARAM, -1.0, 1.0, 0.0);
configParam(Braids::TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(Braids::MODULATION_PARAM, -1.0, 1.0, 0.0);
configParam(Braids::COLOR_PARAM, 0.0, 1.0, 0.5);
configParam(SHAPE_PARAM, 0.0, 1.0, 0.0);
configParam(FINE_PARAM, -1.0, 1.0, 0.0);
configParam(COARSE_PARAM, -2.0, 2.0, 0.0);
configParam(FM_PARAM, -1.0, 1.0, 0.0);
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0);
configParam(COLOR_PARAM, 0.0, 1.0, 0.5);

memset(&osc, 0, sizeof(osc));
osc.Init();
@@ -62,7 +62,7 @@ struct Braids : Module {
settings.signature = 0;
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
// Trigger
bool trig = inputs[TRIG_INPUT].getVoltage() >= 1.0;
if (!lastTrig && trig) {


+ 5
- 5
src/Branches.cpp View File

@@ -38,10 +38,10 @@ struct Branches : Module {

Branches() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Branches::THRESHOLD1_PARAM, 0.0, 1.0, 0.5);
configParam(Branches::MODE1_PARAM, 0.0, 1.0, 0.0);
configParam(Branches::THRESHOLD2_PARAM, 0.0, 1.0, 0.5);
configParam(Branches::MODE2_PARAM, 0.0, 1.0, 0.0);
configParam(THRESHOLD1_PARAM, 0.0, 1.0, 0.5);
configParam(MODE1_PARAM, 0.0, 1.0, 0.0);
configParam(THRESHOLD2_PARAM, 0.0, 1.0, 0.5);
configParam(MODE2_PARAM, 0.0, 1.0, 0.0);
}

json_t *dataToJson() override {
@@ -65,7 +65,7 @@ struct Branches : Module {
}
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
float gate = 0.0;
for (int i = 0; i < 2; i++) {
// mode button


+ 14
- 14
src/Clouds.cpp View File

@@ -67,19 +67,19 @@ struct Clouds : Module {

Clouds() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Clouds::POSITION_PARAM, 0.0, 1.0, 0.5);
configParam(Clouds::SIZE_PARAM, 0.0, 1.0, 0.5);
configParam(Clouds::PITCH_PARAM, -2.0, 2.0, 0.0);
configParam(Clouds::IN_GAIN_PARAM, 0.0, 1.0, 0.5);
configParam(Clouds::DENSITY_PARAM, 0.0, 1.0, 0.5);
configParam(Clouds::TEXTURE_PARAM, 0.0, 1.0, 0.5);
configParam(Clouds::BLEND_PARAM, 0.0, 1.0, 0.5);
configParam(Clouds::SPREAD_PARAM, 0.0, 1.0, 0.0);
configParam(Clouds::FEEDBACK_PARAM, 0.0, 1.0, 0.0);
configParam(Clouds::REVERB_PARAM, 0.0, 1.0, 0.0);
configParam(Clouds::FREEZE_PARAM, 0.0, 1.0, 0.0);
configParam(Clouds::MODE_PARAM, 0.0, 1.0, 0.0);
configParam(Clouds::LOAD_PARAM, 0.0, 1.0, 0.0);
configParam(POSITION_PARAM, 0.0, 1.0, 0.5);
configParam(SIZE_PARAM, 0.0, 1.0, 0.5);
configParam(PITCH_PARAM, -2.0, 2.0, 0.0);
configParam(IN_GAIN_PARAM, 0.0, 1.0, 0.5);
configParam(DENSITY_PARAM, 0.0, 1.0, 0.5);
configParam(TEXTURE_PARAM, 0.0, 1.0, 0.5);
configParam(BLEND_PARAM, 0.0, 1.0, 0.5);
configParam(SPREAD_PARAM, 0.0, 1.0, 0.0);
configParam(FEEDBACK_PARAM, 0.0, 1.0, 0.0);
configParam(REVERB_PARAM, 0.0, 1.0, 0.0);
configParam(FREEZE_PARAM, 0.0, 1.0, 0.0);
configParam(MODE_PARAM, 0.0, 1.0, 0.0);
configParam(LOAD_PARAM, 0.0, 1.0, 0.0);

const int memLen = 118784;
const int ccmLen = 65536 - 128;
@@ -98,7 +98,7 @@ struct Clouds : Module {
delete[] block_ccm;
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
// Get input
dsp::Frame<2> inputFrame = {};
if (!inputBuffer.full()) {


+ 29
- 29
src/Elements.cpp View File

@@ -80,34 +80,34 @@ struct Elements : Module {

Elements() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Elements::CONTOUR_PARAM, 0.0, 1.0, 1.0);
configParam(Elements::BOW_PARAM, 0.0, 1.0, 0.0);
configParam(Elements::BLOW_PARAM, 0.0, 1.0, 0.0);
configParam(Elements::STRIKE_PARAM, 0.0, 1.0, 0.5);
configParam(Elements::COARSE_PARAM, -30.0, 30.0, 0.0);
configParam(Elements::FINE_PARAM, -2.0, 2.0, 0.0);
configParam(Elements::FM_PARAM, -1.0, 1.0, 0.0);
configParam(Elements::FLOW_PARAM, 0.0, 1.0, 0.5);
configParam(Elements::MALLET_PARAM, 0.0, 1.0, 0.5);
configParam(Elements::GEOMETRY_PARAM, 0.0, 1.0, 0.5);
configParam(Elements::BRIGHTNESS_PARAM, 0.0, 1.0, 0.5);
configParam(Elements::BOW_TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(Elements::BLOW_TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(Elements::STRIKE_TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(Elements::DAMPING_PARAM, 0.0, 1.0, 0.5);
configParam(Elements::POSITION_PARAM, 0.0, 1.0, 0.5);
configParam(Elements::SPACE_PARAM, 0.0, 2.0, 0.0);
configParam(Elements::BOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Elements::FLOW_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Elements::BLOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Elements::MALLET_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Elements::STRIKE_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Elements::DAMPING_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Elements::GEOMETRY_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Elements::POSITION_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Elements::BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Elements::SPACE_MOD_PARAM, -2.0, 2.0, 0.0);
configParam(Elements::PLAY_PARAM, 0.0, 1.0, 0.0);
configParam(CONTOUR_PARAM, 0.0, 1.0, 1.0);
configParam(BOW_PARAM, 0.0, 1.0, 0.0);
configParam(BLOW_PARAM, 0.0, 1.0, 0.0);
configParam(STRIKE_PARAM, 0.0, 1.0, 0.5);
configParam(COARSE_PARAM, -30.0, 30.0, 0.0);
configParam(FINE_PARAM, -2.0, 2.0, 0.0);
configParam(FM_PARAM, -1.0, 1.0, 0.0);
configParam(FLOW_PARAM, 0.0, 1.0, 0.5);
configParam(MALLET_PARAM, 0.0, 1.0, 0.5);
configParam(GEOMETRY_PARAM, 0.0, 1.0, 0.5);
configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5);
configParam(BOW_TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(BLOW_TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(STRIKE_TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5);
configParam(POSITION_PARAM, 0.0, 1.0, 0.5);
configParam(SPACE_PARAM, 0.0, 2.0, 0.0);
configParam(BOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(FLOW_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(BLOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(MALLET_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(STRIKE_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(GEOMETRY_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(SPACE_MOD_PARAM, -2.0, 2.0, 0.0);
configParam(PLAY_PARAM, 0.0, 1.0, 0.0);

part = new elements::Part();
// In the Mutable Instruments code, Part doesn't initialize itself, so zero it here.
@@ -122,7 +122,7 @@ struct Elements : Module {
delete part;
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
// Get input
if (!inputBuffer.full()) {
dsp::Frame<2> inputFrame;


+ 10
- 10
src/Frames.cpp View File

@@ -51,15 +51,15 @@ struct Frames : Module {

Frames() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Frames::GAIN1_PARAM, 0.0, 1.0, 0.0);
configParam(Frames::GAIN2_PARAM, 0.0, 1.0, 0.0);
configParam(Frames::GAIN3_PARAM, 0.0, 1.0, 0.0);
configParam(Frames::GAIN4_PARAM, 0.0, 1.0, 0.0);
configParam(Frames::FRAME_PARAM, 0.0, 1.0, 0.0);
configParam(Frames::MODULATION_PARAM, -1.0, 1.0, 0.0);
configParam(Frames::ADD_PARAM, 0.0, 1.0, 0.0);
configParam(Frames::DEL_PARAM, 0.0, 1.0, 0.0);
configParam(Frames::OFFSET_PARAM, 0.0, 1.0, 0.0);
configParam(GAIN1_PARAM, 0.0, 1.0, 0.0);
configParam(GAIN2_PARAM, 0.0, 1.0, 0.0);
configParam(GAIN3_PARAM, 0.0, 1.0, 0.0);
configParam(GAIN4_PARAM, 0.0, 1.0, 0.0);
configParam(FRAME_PARAM, 0.0, 1.0, 0.0);
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0);
configParam(ADD_PARAM, 0.0, 1.0, 0.0);
configParam(DEL_PARAM, 0.0, 1.0, 0.0);
configParam(OFFSET_PARAM, 0.0, 1.0, 0.0);

memset(&keyframer, 0, sizeof(keyframer));
keyframer.Init();
@@ -69,7 +69,7 @@ struct Frames : Module {
onReset();
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
// Set gain and timestamp knobs
uint16_t controls[4];
for (int i = 0; i < 4; i++) {


+ 1
- 1
src/Kinks.cpp View File

@@ -37,7 +37,7 @@ struct Kinks : Module {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
// Gaussian noise generator
float noise = 2.0 * random::normal();



+ 1
- 1
src/Links.cpp View File

@@ -34,7 +34,7 @@ struct Links : Module {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
float inA = inputs[A1_INPUT].getVoltage();
float inB = inputs[B1_INPUT].getVoltage() + inputs[B2_INPUT].getVoltage();
float inC = inputs[C1_INPUT].getVoltage() + inputs[C2_INPUT].getVoltage() + inputs[C3_INPUT].getVoltage();


+ 15
- 15
src/Marbles.cpp View File

@@ -225,21 +225,21 @@ struct Marbles : Module {

Marbles() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Marbles::T_DEJA_VU_PARAM, 0.0, 1.0, 0.0);
configParam(Marbles::X_DEJA_VU_PARAM, 0.0, 1.0, 0.0);
configParam(Marbles::DEJA_VU_PARAM, 0.0, 1.0, 0.5);
configParam(Marbles::T_RATE_PARAM, -1.0, 1.0, 0.0);
configParam(Marbles::X_SPREAD_PARAM, 0.0, 1.0, 0.5);
configParam(Marbles::T_MODE_PARAM, 0.0, 1.0, 0.0);
configParam(Marbles::X_MODE_PARAM, 0.0, 1.0, 0.0);
configParam(Marbles::DEJA_VU_LENGTH_PARAM, 0.0, 1.0, 0.0);
configParam(Marbles::T_BIAS_PARAM, 0.0, 1.0, 0.5);
configParam(Marbles::X_BIAS_PARAM, 0.0, 1.0, 0.5);
configParam(Marbles::T_RANGE_PARAM, 0.0, 1.0, 0.0);
configParam(Marbles::X_RANGE_PARAM, 0.0, 1.0, 0.0);
configParam(Marbles::EXTERNAL_PARAM, 0.0, 1.0, 0.0);
configParam(Marbles::T_JITTER_PARAM, 0.0, 1.0, 0.0);
configParam(Marbles::X_STEPS_PARAM, 0.0, 1.0, 0.5);
configParam(T_DEJA_VU_PARAM, 0.0, 1.0, 0.0);
configParam(X_DEJA_VU_PARAM, 0.0, 1.0, 0.0);
configParam(DEJA_VU_PARAM, 0.0, 1.0, 0.5);
configParam(T_RATE_PARAM, -1.0, 1.0, 0.0);
configParam(X_SPREAD_PARAM, 0.0, 1.0, 0.5);
configParam(T_MODE_PARAM, 0.0, 1.0, 0.0);
configParam(X_MODE_PARAM, 0.0, 1.0, 0.0);
configParam(DEJA_VU_LENGTH_PARAM, 0.0, 1.0, 0.0);
configParam(T_BIAS_PARAM, 0.0, 1.0, 0.5);
configParam(X_BIAS_PARAM, 0.0, 1.0, 0.5);
configParam(T_RANGE_PARAM, 0.0, 1.0, 0.0);
configParam(X_RANGE_PARAM, 0.0, 1.0, 0.0);
configParam(EXTERNAL_PARAM, 0.0, 1.0, 0.0);
configParam(T_JITTER_PARAM, 0.0, 1.0, 0.0);
configParam(X_STEPS_PARAM, 0.0, 1.0, 0.5);

random_generator.Init(1);
random_stream.Init(&random_generator);


+ 9
- 9
src/Plaits.cpp View File

@@ -58,15 +58,15 @@ struct Plaits : Module {

Plaits() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Plaits::MODEL1_PARAM, 0.0, 1.0, 0.0);
configParam(Plaits::MODEL2_PARAM, 0.0, 1.0, 0.0);
configParam(Plaits::FREQ_PARAM, -4.0, 4.0, 0.0);
configParam(Plaits::HARMONICS_PARAM, 0.0, 1.0, 0.5);
configParam(Plaits::TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(Plaits::MORPH_PARAM, 0.0, 1.0, 0.5);
configParam(Plaits::TIMBRE_CV_PARAM, -1.0, 1.0, 0.0);
configParam(Plaits::FREQ_CV_PARAM, -1.0, 1.0, 0.0);
configParam(Plaits::MORPH_CV_PARAM, -1.0, 1.0, 0.0);
configParam(MODEL1_PARAM, 0.0, 1.0, 0.0);
configParam(MODEL2_PARAM, 0.0, 1.0, 0.0);
configParam(FREQ_PARAM, -4.0, 4.0, 0.0);
configParam(HARMONICS_PARAM, 0.0, 1.0, 0.5);
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(MORPH_PARAM, 0.0, 1.0, 0.5);
configParam(TIMBRE_CV_PARAM, -1.0, 1.0, 0.0);
configParam(FREQ_CV_PARAM, -1.0, 1.0, 0.0);
configParam(MORPH_CV_PARAM, -1.0, 1.0, 0.0);

memset(shared_buffer, 0, sizeof(shared_buffer));
stmlib::BufferAllocator allocator(shared_buffer, sizeof(shared_buffer));


+ 13
- 13
src/Rings.cpp View File

@@ -65,18 +65,18 @@ struct Rings : Module {

Rings() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Rings::POLYPHONY_PARAM, 0.0, 1.0, 0.0);
configParam(Rings::RESONATOR_PARAM, 0.0, 1.0, 0.0);
configParam(Rings::FREQUENCY_PARAM, 0.0, 60.0, 30.0);
configParam(Rings::STRUCTURE_PARAM, 0.0, 1.0, 0.5);
configParam(Rings::BRIGHTNESS_PARAM, 0.0, 1.0, 0.5);
configParam(Rings::DAMPING_PARAM, 0.0, 1.0, 0.5);
configParam(Rings::POSITION_PARAM, 0.0, 1.0, 0.5);
configParam(Rings::BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Rings::FREQUENCY_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Rings::DAMPING_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Rings::STRUCTURE_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(Rings::POSITION_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(POLYPHONY_PARAM, 0.0, 1.0, 0.0);
configParam(RESONATOR_PARAM, 0.0, 1.0, 0.0);
configParam(FREQUENCY_PARAM, 0.0, 60.0, 30.0);
configParam(STRUCTURE_PARAM, 0.0, 1.0, 0.5);
configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5);
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5);
configParam(POSITION_PARAM, 0.0, 1.0, 0.5);
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(FREQUENCY_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(STRUCTURE_MOD_PARAM, -1.0, 1.0, 0.0);
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0);

memset(&strummer, 0, sizeof(strummer));
memset(&part, 0, sizeof(part));
@@ -87,7 +87,7 @@ struct Rings : Module {
string_synth.Init(reverb_buffer);
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
// TODO
// "Normalized to a pulse/burst generator that reacts to note changes on the V/OCT input."
// Get input


+ 8
- 8
src/Shades.cpp View File

@@ -32,19 +32,19 @@ struct Shades : Module {

Shades() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Shades::GAIN1_PARAM, 0.0, 1.0, 0.5);
configParam(Shades::GAIN2_PARAM, 0.0, 1.0, 0.5);
configParam(Shades::GAIN3_PARAM, 0.0, 1.0, 0.5);
configParam(Shades::MODE1_PARAM, 0.0, 1.0, 1.0);
configParam(Shades::MODE2_PARAM, 0.0, 1.0, 1.0);
configParam(Shades::MODE3_PARAM, 0.0, 1.0, 1.0);
configParam(GAIN1_PARAM, 0.0, 1.0, 0.5);
configParam(GAIN2_PARAM, 0.0, 1.0, 0.5);
configParam(GAIN3_PARAM, 0.0, 1.0, 0.5);
configParam(MODE1_PARAM, 0.0, 1.0, 1.0);
configParam(MODE2_PARAM, 0.0, 1.0, 1.0);
configParam(MODE3_PARAM, 0.0, 1.0, 1.0);
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
float out = 0.0;

for (int i = 0; i < 3; i++) {
float in = inputs[IN1_INPUT + i].normalize(5.0);
float in = inputs[IN1_INPUT + i].getNormalVoltage(5.0);
if ((int)params[MODE1_PARAM + i].getValue() == 1) {
// attenuverter
in *= 2.0 * params[GAIN1_PARAM + i].getValue() - 1.0;


+ 18
- 18
src/Stages.cpp View File

@@ -155,24 +155,24 @@ struct Stages : Module {

Stages() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Stages::SHAPE_PARAMS + 0, 0.0, 1.0, 0.5);
configParam(Stages::SHAPE_PARAMS + 1, 0.0, 1.0, 0.5);
configParam(Stages::SHAPE_PARAMS + 2, 0.0, 1.0, 0.5);
configParam(Stages::SHAPE_PARAMS + 3, 0.0, 1.0, 0.5);
configParam(Stages::SHAPE_PARAMS + 4, 0.0, 1.0, 0.5);
configParam(Stages::SHAPE_PARAMS + 5, 0.0, 1.0, 0.5);
configParam(Stages::TYPE_PARAMS + 0, 0.0, 1.0, 0.0);
configParam(Stages::TYPE_PARAMS + 1, 0.0, 1.0, 0.0);
configParam(Stages::TYPE_PARAMS + 2, 0.0, 1.0, 0.0);
configParam(Stages::TYPE_PARAMS + 3, 0.0, 1.0, 0.0);
configParam(Stages::TYPE_PARAMS + 4, 0.0, 1.0, 0.0);
configParam(Stages::TYPE_PARAMS + 5, 0.0, 1.0, 0.0);
configParam(Stages::LEVEL_PARAMS + 0, 0.0, 1.0, 0.5);
configParam(Stages::LEVEL_PARAMS + 1, 0.0, 1.0, 0.5);
configParam(Stages::LEVEL_PARAMS + 2, 0.0, 1.0, 0.5);
configParam(Stages::LEVEL_PARAMS + 3, 0.0, 1.0, 0.5);
configParam(Stages::LEVEL_PARAMS + 4, 0.0, 1.0, 0.5);
configParam(Stages::LEVEL_PARAMS + 5, 0.0, 1.0, 0.5);
configParam(SHAPE_PARAMS + 0, 0.0, 1.0, 0.5);
configParam(SHAPE_PARAMS + 1, 0.0, 1.0, 0.5);
configParam(SHAPE_PARAMS + 2, 0.0, 1.0, 0.5);
configParam(SHAPE_PARAMS + 3, 0.0, 1.0, 0.5);
configParam(SHAPE_PARAMS + 4, 0.0, 1.0, 0.5);
configParam(SHAPE_PARAMS + 5, 0.0, 1.0, 0.5);
configParam(TYPE_PARAMS + 0, 0.0, 1.0, 0.0);
configParam(TYPE_PARAMS + 1, 0.0, 1.0, 0.0);
configParam(TYPE_PARAMS + 2, 0.0, 1.0, 0.0);
configParam(TYPE_PARAMS + 3, 0.0, 1.0, 0.0);
configParam(TYPE_PARAMS + 4, 0.0, 1.0, 0.0);
configParam(TYPE_PARAMS + 5, 0.0, 1.0, 0.0);
configParam(LEVEL_PARAMS + 0, 0.0, 1.0, 0.5);
configParam(LEVEL_PARAMS + 1, 0.0, 1.0, 0.5);
configParam(LEVEL_PARAMS + 2, 0.0, 1.0, 0.5);
configParam(LEVEL_PARAMS + 3, 0.0, 1.0, 0.5);
configParam(LEVEL_PARAMS + 4, 0.0, 1.0, 0.5);
configParam(LEVEL_PARAMS + 5, 0.0, 1.0, 0.5);

onReset();
}


+ 8
- 8
src/Tides.cpp View File

@@ -52,13 +52,13 @@ struct Tides : Module {

Tides() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Tides::MODE_PARAM, 0.0, 1.0, 0.0);
configParam(Tides::RANGE_PARAM, 0.0, 1.0, 0.0);
configParam(Tides::FREQUENCY_PARAM, -48.0, 48.0, 0.0);
configParam(Tides::FM_PARAM, -12.0, 12.0, 0.0);
configParam(Tides::SHAPE_PARAM, -1.0, 1.0, 0.0);
configParam(Tides::SLOPE_PARAM, -1.0, 1.0, 0.0);
configParam(Tides::SMOOTHNESS_PARAM, -1.0, 1.0, 0.0);
configParam(MODE_PARAM, 0.0, 1.0, 0.0);
configParam(RANGE_PARAM, 0.0, 1.0, 0.0);
configParam(FREQUENCY_PARAM, -48.0, 48.0, 0.0);
configParam(FM_PARAM, -12.0, 12.0, 0.0);
configParam(SHAPE_PARAM, -1.0, 1.0, 0.0);
configParam(SLOPE_PARAM, -1.0, 1.0, 0.0);
configParam(SMOOTHNESS_PARAM, -1.0, 1.0, 0.0);

memset(&generator, 0, sizeof(generator));
generator.Init();
@@ -66,7 +66,7 @@ struct Tides : Module {
onReset();
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
tides::GeneratorMode mode = generator.mode();
if (modeTrigger.process(params[MODE_PARAM].getValue())) {
mode = (tides::GeneratorMode) (((int)mode - 1 + 3) % 3);


+ 13
- 13
src/Tides2.cpp View File

@@ -101,19 +101,19 @@ struct Tides2 : Module {

Tides2() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Tides2::RANGE_PARAM, 0.0, 1.0, 0.0);
configParam(Tides2::MODE_PARAM, 0.0, 1.0, 0.0);
configParam(Tides2::FREQUENCY_PARAM, -48, 48, 0.0);
configParam(Tides2::SHAPE_PARAM, 0.0, 1.0, 0.5);
configParam(Tides2::RAMP_PARAM, 0.0, 1.0, 0.0);
configParam(Tides2::SMOOTHNESS_PARAM, 0.0, 1.0, 0.5);
configParam(Tides2::SLOPE_PARAM, 0.0, 1.0, 0.5);
configParam(Tides2::SHIFT_PARAM, 0.0, 1.0, 0.5);
configParam(Tides2::SLOPE_CV_PARAM, -1.0, 1.0, 0.0);
configParam(Tides2::FREQUENCY_CV_PARAM, -1.0, 1.0, 0.0);
configParam(Tides2::SMOOTHNESS_CV_PARAM, -1.0, 1.0, 0.0);
configParam(Tides2::SHAPE_CV_PARAM, -1.0, 1.0, 0.0);
configParam(Tides2::SHIFT_CV_PARAM, -1.0, 1.0, 0.0);
configParam(RANGE_PARAM, 0.0, 1.0, 0.0);
configParam(MODE_PARAM, 0.0, 1.0, 0.0);
configParam(FREQUENCY_PARAM, -48, 48, 0.0);
configParam(SHAPE_PARAM, 0.0, 1.0, 0.5);
configParam(RAMP_PARAM, 0.0, 1.0, 0.0);
configParam(SMOOTHNESS_PARAM, 0.0, 1.0, 0.5);
configParam(SLOPE_PARAM, 0.0, 1.0, 0.5);
configParam(SHIFT_PARAM, 0.0, 1.0, 0.5);
configParam(SLOPE_CV_PARAM, -1.0, 1.0, 0.0);
configParam(FREQUENCY_CV_PARAM, -1.0, 1.0, 0.0);
configParam(SMOOTHNESS_CV_PARAM, -1.0, 1.0, 0.0);
configParam(SHAPE_CV_PARAM, -1.0, 1.0, 0.0);
configParam(SHIFT_CV_PARAM, -1.0, 1.0, 0.0);

poly_slope_generator.Init();
ratio_index_quantizer.Init();


+ 9
- 9
src/Veils.cpp View File

@@ -41,17 +41,17 @@ struct Veils : Module {

Veils() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Veils::GAIN1_PARAM, 0.0, 1.0, 0.0);
configParam(Veils::GAIN2_PARAM, 0.0, 1.0, 0.0);
configParam(Veils::GAIN3_PARAM, 0.0, 1.0, 0.0);
configParam(Veils::GAIN4_PARAM, 0.0, 1.0, 0.0);
configParam(Veils::RESPONSE1_PARAM, 0.0, 1.0, 1.0);
configParam(Veils::RESPONSE2_PARAM, 0.0, 1.0, 1.0);
configParam(Veils::RESPONSE3_PARAM, 0.0, 1.0, 1.0);
configParam(Veils::RESPONSE4_PARAM, 0.0, 1.0, 1.0);
configParam(GAIN1_PARAM, 0.0, 1.0, 0.0);
configParam(GAIN2_PARAM, 0.0, 1.0, 0.0);
configParam(GAIN3_PARAM, 0.0, 1.0, 0.0);
configParam(GAIN4_PARAM, 0.0, 1.0, 0.0);
configParam(RESPONSE1_PARAM, 0.0, 1.0, 1.0);
configParam(RESPONSE2_PARAM, 0.0, 1.0, 1.0);
configParam(RESPONSE3_PARAM, 0.0, 1.0, 1.0);
configParam(RESPONSE4_PARAM, 0.0, 1.0, 1.0);
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
float out = 0.0;

for (int i = 0; i < 4; i++) {


+ 6
- 6
src/Warps.cpp View File

@@ -40,17 +40,17 @@ struct Warps : Module {

Warps() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(Warps::ALGORITHM_PARAM, 0.0, 8.0, 0.0);
configParam(Warps::TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(Warps::STATE_PARAM, 0.0, 1.0, 0.0);
configParam(Warps::LEVEL1_PARAM, 0.0, 1.0, 1.0);
configParam(Warps::LEVEL2_PARAM, 0.0, 1.0, 1.0);
configParam(ALGORITHM_PARAM, 0.0, 8.0, 0.0);
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5);
configParam(STATE_PARAM, 0.0, 1.0, 0.0);
configParam(LEVEL1_PARAM, 0.0, 1.0, 1.0);
configParam(LEVEL2_PARAM, 0.0, 1.0, 1.0);

memset(&modulator, 0, sizeof(modulator));
modulator.Init(96000.0f);
}

void process(const ProcessArgs &args) {
void process(const ProcessArgs &args) override {
// State trigger
warps::Parameters *p = modulator.mutable_parameters();
if (stateTrigger.process(params[STATE_PARAM].getValue())) {


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