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Use nvgGlobalTint() instead of nvgGlobalAlpha() for drawing lights.

pull/114/head
Andrew Belt 3 years ago
parent
commit
351bb59b8e
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      src/Braids.cpp

+ 1
- 1
src/Braids.cpp View File

@@ -274,7 +274,7 @@ struct BraidsDisplay : TransparentWidget {
nvgStroke(args.vg); nvgStroke(args.vg);


// Text // Text
nvgGlobalAlpha(args.vg, 1.0);
nvgGlobalTint(args.vg, color::WHITE);
nvgFontSize(args.vg, 38); nvgFontSize(args.vg, 38);
nvgFontFaceId(args.vg, font->handle); nvgFontFaceId(args.vg, font->handle);
nvgTextLetterSpacing(args.vg, 2.5); nvgTextLetterSpacing(args.vg, 2.5);


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