| @@ -58,6 +58,7 @@ struct ShadesWidget : ModuleWidget { | |||
| struct BranchesWidget : ModuleWidget { | |||
| BranchesWidget(); | |||
| Menu *createContextMenu() override; | |||
| }; | |||
| struct BlindsWidget : ModuleWidget { | |||
| @@ -33,10 +33,10 @@ struct Blinds : Module { | |||
| NUM_OUTPUTS | |||
| }; | |||
| enum LightIds { | |||
| IN1_POS_LIGHT, IN1_NEG_LIGHT, | |||
| IN2_POS_LIGHT, IN2_NEG_LIGHT, | |||
| IN3_POS_LIGHT, IN3_NEG_LIGHT, | |||
| IN4_POS_LIGHT, IN4_NEG_LIGHT, | |||
| CV1_POS_LIGHT, CV1_NEG_LIGHT, | |||
| CV2_POS_LIGHT, CV2_NEG_LIGHT, | |||
| CV3_POS_LIGHT, CV3_NEG_LIGHT, | |||
| CV4_POS_LIGHT, CV4_NEG_LIGHT, | |||
| OUT1_POS_LIGHT, OUT1_NEG_LIGHT, | |||
| OUT2_POS_LIGHT, OUT2_NEG_LIGHT, | |||
| OUT3_POS_LIGHT, OUT3_NEG_LIGHT, | |||
| @@ -55,11 +55,12 @@ void Blinds::step() { | |||
| for (int i = 0; i < 4; i++) { | |||
| float g = params[GAIN1_PARAM + i].value; | |||
| g += params[MOD1_PARAM + i].value * inputs[CV1_INPUT + i].value / 5.0; | |||
| lights[IN1_POS_LIGHT + 2*i].setBrightness(fmaxf(0.0, g)); | |||
| lights[IN1_NEG_LIGHT + 2*i].setBrightness(fmaxf(0.0, -g)); | |||
| g = clampf(g, -2.0, 2.0); | |||
| lights[CV1_POS_LIGHT + 2*i].setBrightnessSmooth(fmaxf(0.0, g)); | |||
| lights[CV1_NEG_LIGHT + 2*i].setBrightnessSmooth(fmaxf(0.0, -g)); | |||
| out += g * inputs[IN1_INPUT + i].normalize(5.0); | |||
| lights[OUT1_POS_LIGHT + 2*i].setBrightness(fmaxf(0.0, out)); | |||
| lights[OUT1_NEG_LIGHT + 2*i].setBrightness(fmaxf(0.0, -out)); | |||
| lights[OUT1_POS_LIGHT + 2*i].setBrightnessSmooth(fmaxf(0.0, out / 5.0)); | |||
| lights[OUT1_NEG_LIGHT + 2*i].setBrightnessSmooth(fmaxf(0.0, -out / 5.0)); | |||
| if (outputs[OUT1_OUTPUT + i].active) { | |||
| outputs[OUT1_OUTPUT + i].value = out; | |||
| out = 0.0; | |||
| @@ -110,13 +111,13 @@ BlindsWidget::BlindsWidget() { | |||
| addOutput(createOutput<PJ301MPort>(Vec(144, 198), module, Blinds::OUT3_OUTPUT)); | |||
| addOutput(createOutput<PJ301MPort>(Vec(144, 277), module, Blinds::OUT4_OUTPUT)); | |||
| addChild(createLight<MediumLight<GreenRedLight>>(Vec(150, 87), module, Blinds::IN1_POS_LIGHT)); | |||
| addChild(createLight<MediumLight<GreenRedLight>>(Vec(150, 166), module, Blinds::IN2_POS_LIGHT)); | |||
| addChild(createLight<MediumLight<GreenRedLight>>(Vec(150, 245), module, Blinds::IN3_POS_LIGHT)); | |||
| addChild(createLight<MediumLight<GreenRedLight>>(Vec(150, 324), module, Blinds::IN4_POS_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenRedLight>>(Vec(77, 96), module, Blinds::CV1_POS_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenRedLight>>(Vec(77, 175), module, Blinds::CV2_POS_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenRedLight>>(Vec(77, 254), module, Blinds::CV3_POS_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenRedLight>>(Vec(77, 333), module, Blinds::CV4_POS_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenRedLight>>(Vec(77, 96), module, Blinds::OUT1_POS_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenRedLight>>(Vec(77, 175), module, Blinds::OUT2_POS_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenRedLight>>(Vec(77, 254), module, Blinds::OUT3_POS_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenRedLight>>(Vec(77, 333), module, Blinds::OUT4_POS_LIGHT)); | |||
| addChild(createLight<MediumLight<GreenRedLight>>(Vec(150, 87), module, Blinds::OUT1_POS_LIGHT)); | |||
| addChild(createLight<MediumLight<GreenRedLight>>(Vec(150, 166), module, Blinds::OUT2_POS_LIGHT)); | |||
| addChild(createLight<MediumLight<GreenRedLight>>(Vec(150, 245), module, Blinds::OUT3_POS_LIGHT)); | |||
| addChild(createLight<MediumLight<GreenRedLight>>(Vec(150, 324), module, Blinds::OUT4_POS_LIGHT)); | |||
| } | |||
| @@ -1,4 +1,5 @@ | |||
| #include "AudibleInstruments.hpp" | |||
| #include "dsp/digital.hpp" | |||
| struct Branches : Module { | |||
| @@ -24,41 +25,62 @@ struct Branches : Module { | |||
| NUM_OUTPUTS | |||
| }; | |||
| enum LightIds { | |||
| STATE1_LIGHT, | |||
| STATE2_LIGHT, | |||
| MODE1_LIGHT, | |||
| MODE2_LIGHT, | |||
| STATE1_POS_LIGHT, STATE1_NEG_LIGHT, | |||
| STATE2_POS_LIGHT, STATE2_NEG_LIGHT, | |||
| NUM_LIGHTS | |||
| }; | |||
| bool lastGate[2] = {}; | |||
| SchmittTrigger gateTrigger[2]; | |||
| SchmittTrigger modeTrigger[2]; | |||
| bool mode[2] = {}; | |||
| bool outcome[2] = {}; | |||
| Branches() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) {} | |||
| void step() override; | |||
| void reset() override { | |||
| for (int i = 0; i < 2; i++) { | |||
| mode[i] = false; | |||
| outcome[i] = false; | |||
| } | |||
| } | |||
| }; | |||
| void Branches::step() { | |||
| for (int i = 0; i < 2; i++) { | |||
| float out = inputs[IN1_INPUT + i].value; | |||
| bool gate = (out >= 1.0); | |||
| if (gate && !lastGate[i]) { | |||
| // mode button | |||
| if (modeTrigger[i].process(params[MODE1_PARAM + i].value)) | |||
| mode[i] = !mode[i]; | |||
| float gate = inputs[IN1_INPUT + i].value; | |||
| if (gateTrigger[i].process(gate)) { | |||
| // trigger | |||
| float r = randomf(); | |||
| bool toss = (r < params[THRESHOLD1_PARAM + i].value + inputs[P1_INPUT + i].value); | |||
| if (params[MODE1_PARAM + i].value < 0.5) { | |||
| if (!mode[i]) { | |||
| // direct mode | |||
| outcome[i] = toss; | |||
| } | |||
| else { | |||
| // toggle mode | |||
| outcome[i] = outcome[i] != toss; | |||
| outcome[i] = (outcome[i] != toss); | |||
| } | |||
| if (!outcome[i]) | |||
| lights[STATE1_POS_LIGHT + 2*i].value = 1.0; | |||
| else | |||
| lights[STATE1_NEG_LIGHT + 2*i].value = 1.0; | |||
| } | |||
| lastGate[i] = gate; | |||
| lights[STATE1_LIGHT + i].value = outcome[i] ? out : -out; | |||
| outputs[OUT1A_OUTPUT + i].value = outcome[i] ? 0.0 : out; | |||
| outputs[OUT1B_OUTPUT + i].value = outcome[i] ? out : 0.0; | |||
| lights[STATE1_POS_LIGHT + 2*i].value *= 1.0 - engineGetSampleTime() * 15.0; | |||
| lights[STATE1_NEG_LIGHT + 2*i].value *= 1.0 - engineGetSampleTime() * 15.0; | |||
| lights[MODE1_LIGHT + i].value = mode[i] ? 1.0 : 0.0; | |||
| outputs[OUT1A_OUTPUT + i].value = outcome[i] ? 0.0 : gate; | |||
| outputs[OUT1B_OUTPUT + i].value = outcome[i] ? gate : 0.0; | |||
| } | |||
| } | |||
| @@ -79,19 +101,44 @@ BranchesWidget::BranchesWidget() { | |||
| addChild(createScrew<ScrewSilver>(Vec(15, 365))); | |||
| addParam(createParam<Rogan1PSRed>(Vec(24, 64), module, Branches::THRESHOLD1_PARAM, 0.0, 1.0, 0.5)); | |||
| // addParam(createParam<MediumToggleSwitch>(Vec(69, 58), module, Branches::MODE1_PARAM, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<TL1105>(Vec(69, 58), module, Branches::MODE1_PARAM, 0.0, 1.0, 0.0)); | |||
| addInput(createInput<PJ301MPort>(Vec(9, 122), module, Branches::IN1_INPUT)); | |||
| addInput(createInput<PJ301MPort>(Vec(55, 122), module, Branches::P1_INPUT)); | |||
| addOutput(createOutput<PJ301MPort>(Vec(9, 160), module, Branches::OUT1A_OUTPUT)); | |||
| addOutput(createOutput<PJ301MPort>(Vec(55, 160), module, Branches::OUT1B_OUTPUT)); | |||
| addParam(createParam<Rogan1PSGreen>(Vec(24, 220), module, Branches::THRESHOLD2_PARAM, 0.0, 1.0, 0.5)); | |||
| // addParam(createParam<MediumToggleSwitch>(Vec(69, 214), module, Branches::MODE2_PARAM, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<TL1105>(Vec(69, 214), module, Branches::MODE2_PARAM, 0.0, 1.0, 0.0)); | |||
| addInput(createInput<PJ301MPort>(Vec(9, 278), module, Branches::IN2_INPUT)); | |||
| addInput(createInput<PJ301MPort>(Vec(55, 278), module, Branches::P2_INPUT)); | |||
| addOutput(createOutput<PJ301MPort>(Vec(9, 316), module, Branches::OUT2A_OUTPUT)); | |||
| addOutput(createOutput<PJ301MPort>(Vec(55, 316), module, Branches::OUT2B_OUTPUT)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(40, 169), module, Branches::STATE1_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(40, 325), module, Branches::STATE2_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenRedLight>>(Vec(40, 169), module, Branches::STATE1_POS_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenRedLight>>(Vec(40, 325), module, Branches::STATE2_POS_LIGHT)); | |||
| } | |||
| struct BranchesModeItem : MenuItem { | |||
| Branches *branches; | |||
| int channel; | |||
| void onAction() override { | |||
| branches->mode[channel] ^= 1; | |||
| } | |||
| void step() override { | |||
| rightText = branches->mode[channel] ? "Toggle" : "Latch"; | |||
| } | |||
| }; | |||
| Menu *BranchesWidget::createContextMenu() { | |||
| Menu *menu = ModuleWidget::createContextMenu(); | |||
| Branches *branches = dynamic_cast<Branches*>(module); | |||
| assert(branches); | |||
| menu->pushChild(construct<MenuLabel>()); | |||
| menu->pushChild(construct<MenuLabel>(&MenuEntry::text, "Channels")); | |||
| menu->pushChild(construct<BranchesModeItem>(&MenuEntry::text, "Channel 1 mode", &BranchesModeItem::branches, branches, &BranchesModeItem::channel, 0)); | |||
| menu->pushChild(construct<BranchesModeItem>(&MenuEntry::text, "Channel 2 mode", &BranchesModeItem::branches, branches, &BranchesModeItem::channel, 1)); | |||
| return menu; | |||
| } | |||
| @@ -67,6 +67,7 @@ struct Elements : Module { | |||
| NUM_OUTPUTS | |||
| }; | |||
| enum LightIds { | |||
| GATE_LIGHT, | |||
| EXCITER_LIGHT, | |||
| RESONATOR_LIGHT, | |||
| NUM_LIGHTS | |||
| @@ -198,8 +199,9 @@ void Elements::step() { | |||
| } | |||
| // Set lights | |||
| lights[EXCITER_LIGHT].value = part->exciter_level(); | |||
| lights[RESONATOR_LIGHT].value = part->resonator_level(); | |||
| lights[GATE_LIGHT].setBrightness(performance.gate ? 0.5 : 0.0); | |||
| lights[EXCITER_LIGHT].setBrightness(part->exciter_level()); | |||
| lights[RESONATOR_LIGHT].setBrightness(part->resonator_level()); | |||
| } | |||
| // Set output | |||
| @@ -284,6 +286,10 @@ ElementsWidget::ElementsWidget() { | |||
| addParam(createParam<CKD6>(Vec(36, 116), module, Elements::PLAY_PARAM, 0.0, 1.0, 0.0)); | |||
| ModuleLightWidget *gateLight = createLight<YellowLight>(Vec(36+3, 116+3), module, Elements::GATE_LIGHT); | |||
| gateLight->bgColor = COLOR_BLACK_TRANSPARENT; | |||
| gateLight->box.size = Vec(28-6, 28-6); | |||
| addChild(gateLight); | |||
| addChild(createLight<MediumLight<GreenLight>>(Vec(184, 165), module, Elements::EXCITER_LIGHT)); | |||
| addChild(createLight<MediumLight<RedLight>>(Vec(395, 165), module, Elements::RESONATOR_LIGHT)); | |||
| } | |||
| @@ -306,9 +312,9 @@ Menu *ElementsWidget::createContextMenu() { | |||
| assert(elements); | |||
| menu->pushChild(construct<MenuLabel>()); | |||
| menu->pushChild(construct<MenuLabel>(&MenuEntry::text, "Alternative Models")); | |||
| menu->pushChild(construct<MenuLabel>(&MenuEntry::text, "Alternative models")); | |||
| menu->pushChild(construct<ElementsModalItem>(&MenuEntry::text, "Original", &ElementsModalItem::elements, elements, &ElementsModalItem::model, 0)); | |||
| menu->pushChild(construct<ElementsModalItem>(&MenuEntry::text, "Non-Linear String", &ElementsModalItem::elements, elements, &ElementsModalItem::model, 1)); | |||
| menu->pushChild(construct<ElementsModalItem>(&MenuEntry::text, "Non-linear string", &ElementsModalItem::elements, elements, &ElementsModalItem::model, 1)); | |||
| menu->pushChild(construct<ElementsModalItem>(&MenuEntry::text, "Chords", &ElementsModalItem::elements, elements, &ElementsModalItem::model, 2)); | |||
| return menu; | |||
| @@ -222,7 +222,7 @@ void Frames::step() { | |||
| // Set lights | |||
| for (int i = 0; i < 4; i++) { | |||
| lights[GAIN1_LIGHT + i].value = gains[i]; | |||
| lights[GAIN1_LIGHT + i].setBrightness(gains[i]); | |||
| } | |||
| if (poly_lfo_mode) { | |||
| @@ -240,8 +240,10 @@ void Frames::step() { | |||
| else { | |||
| colors = keyframer.color(); | |||
| } | |||
| for (int c = 0; c < 3; c++) { | |||
| lights[FRAME_LIGHT + c].value = colors[c] / 255.0; | |||
| for (int i = 0; i < 3; i++) { | |||
| float c = colors[i] / 255.0; | |||
| c = 1.0 - (1.0 - c) * 1.25; | |||
| lights[FRAME_LIGHT + i].setBrightness(c); | |||
| } | |||
| } | |||
| @@ -75,13 +75,13 @@ ShadesWidget::ShadesWidget() { | |||
| addChild(createScrew<ScrewSilver>(Vec(15, 0))); | |||
| addChild(createScrew<ScrewSilver>(Vec(15, 365))); | |||
| addParam(createParam<Rogan1PSRed>(Vec(40, 41), module, Shades::GAIN1_PARAM, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<Rogan1PSWhite>(Vec(40, 107), module, Shades::GAIN2_PARAM, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<Rogan1PSGreen>(Vec(40, 173), module, Shades::GAIN3_PARAM, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<Rogan1PSRed>(Vec(40, 41), module, Shades::GAIN1_PARAM, 0.0, 1.0, 0.5)); | |||
| addParam(createParam<Rogan1PSWhite>(Vec(40, 107), module, Shades::GAIN2_PARAM, 0.0, 1.0, 0.5)); | |||
| addParam(createParam<Rogan1PSGreen>(Vec(40, 173), module, Shades::GAIN3_PARAM, 0.0, 1.0, 0.5)); | |||
| addParam(createParam<CKSS>(Vec(10, 52), module, Shades::MODE1_PARAM, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<CKSS>(Vec(10, 118), module, Shades::MODE2_PARAM, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<CKSS>(Vec(10, 184), module, Shades::MODE3_PARAM, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<CKSS>(Vec(10, 52), module, Shades::MODE1_PARAM, 0.0, 1.0, 1.0)); | |||
| addParam(createParam<CKSS>(Vec(10, 118), module, Shades::MODE2_PARAM, 0.0, 1.0, 1.0)); | |||
| addParam(createParam<CKSS>(Vec(10, 184), module, Shades::MODE3_PARAM, 0.0, 1.0, 1.0)); | |||
| addInput(createInput<PJ301MPort>(Vec(9, 245), module, Shades::IN1_INPUT)); | |||
| addInput(createInput<PJ301MPort>(Vec(9, 281), module, Shades::IN2_INPUT)); | |||
| @@ -102,16 +102,16 @@ void Tides::step() { | |||
| mode = (tides::GeneratorMode) (((int)mode - 1 + 3) % 3); | |||
| generator.set_mode(mode); | |||
| } | |||
| lights[MODE_GREEN_LIGHT].value = (mode == 0 || mode == 1) ? 1.0 : 0.0; | |||
| lights[MODE_RED_LIGHT].value = (mode == 1 || mode == 2) ? 1.0 : 0.0; | |||
| lights[MODE_GREEN_LIGHT].value = (mode == 2) ? 1.0 : 0.0; | |||
| lights[MODE_RED_LIGHT].value = (mode == 0) ? 1.0 : 0.0; | |||
| tides::GeneratorRange range = generator.range(); | |||
| if (rangeTrigger.process(params[RANGE_PARAM].value)) { | |||
| range = (tides::GeneratorRange) (((int)range - 1 + 3) % 3); | |||
| generator.set_range(range); | |||
| } | |||
| lights[RANGE_GREEN_LIGHT].value = (range == 0 || range == 1) ? 1.0 : 0.0; | |||
| lights[RANGE_RED_LIGHT].value = (range == 1 || range == 2) ? 1.0 : 0.0; | |||
| lights[RANGE_GREEN_LIGHT].value = (range == 2) ? 1.0 : 0.0; | |||
| lights[RANGE_RED_LIGHT].value = (range == 0) ? 1.0 : 0.0; | |||
| // Buffer loop | |||
| if (++frame >= 16) { | |||
| @@ -52,8 +52,9 @@ void Veils::step() { | |||
| float in = inputs[IN1_INPUT + i].value * params[GAIN1_PARAM + i].value; | |||
| if (inputs[CV1_INPUT + i].active) { | |||
| float linear = fmaxf(inputs[CV1_INPUT + i].value / 5.0, 0.0); | |||
| const float ex = 200.0; | |||
| float exponential = rescalef(powf(ex, linear), 1.0, ex, 0.0, 1.0); | |||
| linear = clampf(linear, 0.0, 2.0); | |||
| const float base = 200.0; | |||
| float exponential = rescalef(powf(base, linear / 2.0), 1.0, base, 0.0, 10.0); | |||
| in *= crossf(exponential, linear, params[RESPONSE1_PARAM + i].value); | |||
| } | |||
| out += in; | |||
| @@ -97,10 +97,10 @@ void Warps::step() { | |||
| { | |||
| // TODO | |||
| // Use the correct light color | |||
| NVGcolor algorithmColor = nvgHSL(p->modulation_algorithm, 0.5, 0.5); | |||
| lights[ALGORITHM_LIGHT + 0].value = algorithmColor.r; | |||
| lights[ALGORITHM_LIGHT + 1].value = algorithmColor.g; | |||
| lights[ALGORITHM_LIGHT + 2].value = algorithmColor.b; | |||
| NVGcolor algorithmColor = nvgHSL(p->modulation_algorithm, 0.3, 0.4); | |||
| lights[ALGORITHM_LIGHT + 0].setBrightness(algorithmColor.r); | |||
| lights[ALGORITHM_LIGHT + 1].setBrightness(algorithmColor.g); | |||
| lights[ALGORITHM_LIGHT + 2].setBrightness(algorithmColor.b); | |||
| } | |||
| p->modulation_parameter = clampf(params[TIMBRE_PARAM].value + inputs[TIMBRE_INPUT].value / 5.0, 0.0, 1.0); | |||