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  1. <?php
  2. /*************************************************************************************
  3. * basic4gl.php
  4. * ---------------------------------
  5. * Author: Matthew Webb (bmatthew1@blueyonder.co.uk)
  6. * Copyright: (c) 2004 Matthew Webb (http://matthew-4gl.wikispaces.com)
  7. * Release Version: 1.0.8.11
  8. * Date Started: 2007/09/15
  9. *
  10. * Basic4GL language file for GeSHi.
  11. *
  12. * You can find the Basic4GL Website at (http://www.basic4gl.net/)
  13. *
  14. * CHANGES
  15. * -------
  16. * 2007/09/17 (1.0.0)
  17. * - First Release
  18. *
  19. * TODO (updated 2007/09/17)
  20. * -------------------------
  21. * Make sure all the OpenGL and Basic4GL commands have been added and are complete.
  22. *
  23. *************************************************************************************
  24. *
  25. * This file is part of GeSHi.
  26. *
  27. * GeSHi is free software; you can redistribute it and/or modify
  28. * it under the terms of the GNU General Public License as published by
  29. * the Free Software Foundation; either version 2 of the License, or
  30. * (at your option) any later version.
  31. *
  32. * GeSHi is distributed in the hope that it will be useful,
  33. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  34. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  35. * GNU General Public License for more details.
  36. *
  37. * You should have received a copy of the GNU General Public License
  38. * along with GeSHi; if not, write to the Free Software
  39. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  40. *
  41. ************************************************************************************/
  42. $language_data = array (
  43. 'LANG_NAME' => 'Basic4GL',
  44. 'COMMENT_SINGLE' => array(1 => "'"),
  45. 'COMMENT_MULTI' => array(),
  46. 'CASE_KEYWORDS' => GESHI_CAPS_NO_CHANGE,
  47. 'QUOTEMARKS' => array('"'),
  48. 'ESCAPE_CHAR' => '',
  49. 'KEYWORDS' => array(
  50. 1 => array(
  51. // Navy Blue Bold Keywords
  52. 'true','rnd_max','m_pi','m_e','false','VK_ZOOM','VK_UP','VK_TAB','VK_SUBTRACT','VK_SPACE','VK_SNAPSHOT',
  53. 'VK_SHIFT','VK_SEPARATOR','VK_SELECT','VK_SCROLL','VK_RWIN','VK_RSHIFT','VK_RMENU','VK_RIGHT','VK_RETURN',
  54. 'VK_RCONTROL','VK_RBUTTON','VK_PROCESSKEY','VK_PRIOR','VK_PRINT','VK_PLAY','VK_PAUSE','VK_NUMPAD9','VK_NUMPAD8',
  55. 'VK_NUMPAD7','VK_NUMPAD6','VK_NUMPAD5','VK_NUMPAD4','VK_NUMPAD3','VK_NUMPAD2','VK_NUMPAD1','VK_NUMPAD0',
  56. 'VK_NUMLOCK','VK_NONCONVERT','VK_NEXT','VK_MULTIPLY','VK_MODECHANGE','VK_MENU','VK_MBUTTON','VK_LWIN',
  57. 'VK_LSHIFT','VK_LMENU','VK_LEFT','VK_LCONTROL','VK_LBUTTON','VK_KANJI','VK_KANA','VK_JUNJA','VK_INSERT',
  58. 'VK_HOME','VK_HELP','VK_HANJA','VK_HANGUL','VK_HANGEUL','VK_FINAL','VK_F9','VK_F8','VK_F7','VK_F6','VK_F5',
  59. 'VK_F4','VK_F3','VK_F24','VK_F23','VK_F22','VK_F21','VK_F20','VK_F2','VK_F19','VK_F18','VK_F17','VK_F16',
  60. 'VK_F15','VK_F14','VK_F13','VK_F12','VK_F11','VK_F10','VK_F1','VK_EXSEL','VK_EXECUTE','VK_ESCAPE','VK_EREOF',
  61. 'VK_END','VK_DOWN','VK_DIVIDE','VK_DELETE','VK_DECIMAL','VK_CRSEL','VK_CONVERT','VK_CONTROL','VK_CLEAR',
  62. 'VK_CAPITAL','VK_CANCEL','VK_BACK','VK_ATTN','VK_APPS','VK_ADD','VK_ACCEPT','TEXT_SIMPLE','TEXT_OVERLAID',
  63. 'TEXT_BUFFERED','SPR_TILEMAP','SPR_SPRITE','SPR_INVALID','MOUSE_RBUTTON','MOUSE_MBUTTON','MOUSE_LBUTTON',
  64. 'GL_ZOOM_Y','GL_ZOOM_X','GL_ZERO','GL_XOR','GL_WIN_swap_hint','GL_WIN_draw_range_elements','GL_VIEWPORT_BIT',
  65. 'GL_VIEWPORT','GL_VERTEX_ARRAY_TYPE_EXT','GL_VERTEX_ARRAY_TYPE','GL_VERTEX_ARRAY_STRIDE_EXT','GL_VERTEX_ARRAY_STRIDE',
  66. 'GL_VERTEX_ARRAY_SIZE_EXT','GL_VERTEX_ARRAY_SIZE','GL_VERTEX_ARRAY_POINTER_EXT','GL_VERTEX_ARRAY_POINTER',
  67. 'GL_VERTEX_ARRAY_EXT','GL_VERTEX_ARRAY_COUNT_EXT','GL_VERTEX_ARRAY','GL_VERSION_1_1','GL_VERSION','GL_VENDOR',
  68. 'GL_V3F','GL_V2F','GL_UNSIGNED_SHORT','GL_UNSIGNED_INT','GL_UNSIGNED_BYTE','GL_UNPACK_SWAP_BYTES','GL_UNPACK_SKIP_ROWS',
  69. 'GL_UNPACK_SKIP_PIXELS','GL_UNPACK_ROW_LENGTH','GL_UNPACK_LSB_FIRST','GL_UNPACK_ALIGNMENT','GL_TRUE','GL_TRIANGLE_STRIP',
  70. 'GL_TRIANGLE_FAN','GL_TRIANGLES','GL_TRANSFORM_BIT','GL_TEXTURE_WRAP_T','GL_TEXTURE_WRAP_S','GL_TEXTURE_WIDTH',
  71. 'GL_TEXTURE_STACK_DEPTH','GL_TEXTURE_RESIDENT','GL_TEXTURE_RED_SIZE','GL_TEXTURE_PRIORITY','GL_TEXTURE_MIN_FILTER',
  72. 'GL_TEXTURE_MATRIX','GL_TEXTURE_MAG_FILTER','GL_TEXTURE_LUMINANCE_SIZE','GL_TEXTURE_INTERNAL_FORMAT','GL_TEXTURE_INTENSITY_SIZE',
  73. 'GL_TEXTURE_HEIGHT','GL_TEXTURE_GREEN_SIZE','GL_TEXTURE_GEN_T','GL_TEXTURE_GEN_S','GL_TEXTURE_GEN_R','GL_TEXTURE_GEN_Q',
  74. 'GL_TEXTURE_GEN_MODE','GL_TEXTURE_ENV_MODE','GL_TEXTURE_ENV_COLOR','GL_TEXTURE_ENV','GL_TEXTURE_COORD_ARRAY_TYPE_EXT',
  75. 'GL_TEXTURE_COORD_ARRAY_TYPE','GL_TEXTURE_COORD_ARRAY_STRIDE_EXT','GL_TEXTURE_COORD_ARRAY_STRIDE','GL_TEXTURE_COORD_ARRAY_SIZE_EXT',
  76. 'GL_TEXTURE_COORD_ARRAY_SIZE','GL_TEXTURE_COORD_ARRAY_POINTER_EXT','GL_TEXTURE_COORD_ARRAY_POINTER','GL_TEXTURE_COORD_ARRAY_EXT',
  77. 'GL_TEXTURE_COORD_ARRAY_COUNT_EXT','GL_TEXTURE_COORD_ARRAY','GL_TEXTURE_COMPONENTS','GL_TEXTURE_BORDER_COLOR','GL_TEXTURE_BORDER',
  78. 'GL_TEXTURE_BLUE_SIZE','GL_TEXTURE_BIT','GL_TEXTURE_BINDING_2D','GL_TEXTURE_BINDING_1D','GL_TEXTURE_ALPHA_SIZE',
  79. 'GL_TEXTURE_2D','GL_TEXTURE_1D','GL_TEXTURE9_ARB','GL_TEXTURE9','GL_TEXTURE8_ARB','GL_TEXTURE8','GL_TEXTURE7_ARB',
  80. 'GL_TEXTURE7','GL_TEXTURE6_ARB','GL_TEXTURE6','GL_TEXTURE5_ARB','GL_TEXTURE5','GL_TEXTURE4_ARB','GL_TEXTURE4',
  81. 'GL_TEXTURE3_ARB','GL_TEXTURE31_ARB','GL_TEXTURE31','GL_TEXTURE30_ARB','GL_TEXTURE30','GL_TEXTURE3','GL_TEXTURE2_ARB',
  82. 'GL_TEXTURE29_ARB','GL_TEXTURE29','GL_TEXTURE28_ARB','GL_TEXTURE28','GL_TEXTURE27_ARB','GL_TEXTURE27','GL_TEXTURE26_ARB',
  83. 'GL_TEXTURE26','GL_TEXTURE25_ARB','GL_TEXTURE25','GL_TEXTURE24_ARB','GL_TEXTURE24','GL_TEXTURE23_ARB','GL_TEXTURE23',
  84. 'GL_TEXTURE22_ARB','GL_TEXTURE22','GL_TEXTURE21_ARB','GL_TEXTURE21','GL_TEXTURE20_ARB','GL_TEXTURE20','GL_TEXTURE2',
  85. 'GL_TEXTURE1_ARB','GL_TEXTURE19_ARB','GL_TEXTURE19','GL_TEXTURE18_ARB','GL_TEXTURE18','GL_TEXTURE17_ARB',
  86. 'GL_TEXTURE17','GL_TEXTURE16_ARB','GL_TEXTURE16','GL_TEXTURE15_ARB','GL_TEXTURE15','GL_TEXTURE14_ARB','GL_TEXTURE14',
  87. 'GL_TEXTURE13_ARB','GL_TEXTURE13','GL_TEXTURE12_ARB','GL_TEXTURE12','GL_TEXTURE11_ARB','GL_TEXTURE11','GL_TEXTURE10_ARB',
  88. 'GL_TEXTURE10','GL_TEXTURE1','GL_TEXTURE0_ARB','GL_TEXTURE0','GL_TEXTURE','GL_T4F_V4F','GL_T4F_C4F_N3F_V4F','GL_T2F_V3F',
  89. 'GL_T2F_N3F_V3F','GL_T2F_C4UB_V3F','GL_T2F_C4F_N3F_V3F','GL_T2F_C3F_V3F','GL_T','GL_SUBPIXEL_BITS','GL_STEREO',
  90. 'GL_STENCIL_WRITEMASK','GL_STENCIL_VALUE_MASK','GL_STENCIL_TEST','GL_STENCIL_REF','GL_STENCIL_PASS_DEPTH_PASS',
  91. 'GL_STENCIL_PASS_DEPTH_FAIL','GL_STENCIL_INDEX','GL_STENCIL_FUNC','GL_STENCIL_FAIL','GL_STENCIL_CLEAR_VALUE',
  92. 'GL_STENCIL_BUFFER_BIT','GL_STENCIL_BITS','GL_STENCIL','GL_STACK_UNDERFLOW','GL_STACK_OVERFLOW','GL_SRC_COLOR',
  93. 'GL_SRC_ALPHA_SATURATE','GL_SRC_ALPHA','GL_SPOT_EXPONENT','GL_SPOT_DIRECTION','GL_SPOT_CUTOFF','GL_SPHERE_MAP',
  94. 'GL_SPECULAR','GL_SOURCE2_RGB_EXT','GL_SOURCE2_RGB','GL_SOURCE2_ALPHA_EXT','GL_SOURCE2_ALPHA','GL_SOURCE1_RGB_EXT',
  95. 'GL_SOURCE1_RGB','GL_SOURCE1_ALPHA_EXT','GL_SOURCE1_ALPHA','GL_SOURCE0_RGB_EXT','GL_SOURCE0_RGB','GL_SOURCE0_ALPHA_EXT',
  96. 'GL_SOURCE0_ALPHA','GL_SMOOTH','GL_SHORT','GL_SHININESS','GL_SHADE_MODEL','GL_SET','GL_SELECTION_BUFFER_SIZE',
  97. 'GL_SELECTION_BUFFER_POINTER','GL_SELECT','GL_SCISSOR_TEST','GL_SCISSOR_BOX','GL_SCISSOR_BIT','GL_S','GL_RIGHT',
  98. 'GL_RGB_SCALE_EXT','GL_RGB_SCALE','GL_RGBA_MODE','GL_RGBA8','GL_RGBA4','GL_RGBA2','GL_RGBA16','GL_RGBA12','GL_RGBA',
  99. 'GL_RGB8','GL_RGB5_A1','GL_RGB5','GL_RGB4','GL_RGB16','GL_RGB12','GL_RGB10_A2','GL_RGB10','GL_RGB','GL_RETURN',
  100. 'GL_REPLACE','GL_REPEAT','GL_RENDER_MODE','GL_RENDERER','GL_RENDER','GL_RED_SCALE','GL_RED_BITS','GL_RED_BIAS',
  101. 'GL_RED','GL_READ_BUFFER','GL_R3_G3_B2','GL_R','GL_QUAD_STRIP','GL_QUADS','GL_QUADRATIC_ATTENUATION','GL_Q',
  102. 'GL_PROXY_TEXTURE_2D','GL_PROXY_TEXTURE_1D','GL_PROJECTION_STACK_DEPTH','GL_PROJECTION_MATRIX','GL_PROJECTION',
  103. 'GL_PRIMARY_COLOR_EXT','GL_PRIMARY_COLOR','GL_PREVIOUS_EXT','GL_PREVIOUS','GL_POSITION','GL_POLYGON_TOKEN',
  104. 'GL_POLYGON_STIPPLE_BIT','GL_POLYGON_STIPPLE','GL_POLYGON_SMOOTH_HINT','GL_POLYGON_SMOOTH','GL_POLYGON_OFFSET_UNITS',
  105. 'GL_POLYGON_OFFSET_POINT','GL_POLYGON_OFFSET_LINE','GL_POLYGON_OFFSET_FILL','GL_POLYGON_OFFSET_FACTOR','GL_POLYGON_MODE',
  106. 'GL_POLYGON_BIT','GL_POLYGON','GL_POINT_TOKEN','GL_POINT_SMOOTH_HINT','GL_POINT_SMOOTH','GL_POINT_SIZE_RANGE',
  107. 'GL_POINT_SIZE_GRANULARITY','GL_POINT_SIZE','GL_POINT_BIT','GL_POINTS','GL_POINT','GL_PIXEL_MODE_BIT',
  108. 'GL_PIXEL_MAP_S_TO_S_SIZE','GL_PIXEL_MAP_S_TO_S','GL_PIXEL_MAP_R_TO_R_SIZE','GL_PIXEL_MAP_R_TO_R','GL_PIXEL_MAP_I_TO_R_SIZE',
  109. 'GL_PIXEL_MAP_I_TO_R','GL_PIXEL_MAP_I_TO_I_SIZE','GL_PIXEL_MAP_I_TO_I','GL_PIXEL_MAP_I_TO_G_SIZE','GL_PIXEL_MAP_I_TO_G',
  110. 'GL_PIXEL_MAP_I_TO_B_SIZE','GL_PIXEL_MAP_I_TO_B','GL_PIXEL_MAP_I_TO_A_SIZE','GL_PIXEL_MAP_I_TO_A','GL_PIXEL_MAP_G_TO_G_SIZE',
  111. 'GL_PIXEL_MAP_G_TO_G','GL_PIXEL_MAP_B_TO_B_SIZE','GL_PIXEL_MAP_B_TO_B','GL_PIXEL_MAP_A_TO_A_SIZE','GL_PIXEL_MAP_A_TO_A',
  112. 'GL_PHONG_WIN','GL_PHONG_HINT_WIN','GL_PERSPECTIVE_CORRECTION_HINT','GL_PASS_THROUGH_TOKEN','GL_PACK_SWAP_BYTES',
  113. 'GL_PACK_SKIP_ROWS','GL_PACK_SKIP_PIXELS','GL_PACK_ROW_LENGTH','GL_PACK_LSB_FIRST','GL_PACK_ALIGNMENT','GL_OUT_OF_MEMORY',
  114. 'GL_OR_REVERSE','GL_OR_INVERTED','GL_ORDER','GL_OR','GL_OPERAND2_RGB_EXT','GL_OPERAND2_RGB','GL_OPERAND2_ALPHA_EXT',
  115. 'GL_OPERAND2_ALPHA','GL_OPERAND1_RGB_EXT','GL_OPERAND1_RGB','GL_OPERAND1_ALPHA_EXT','GL_OPERAND1_ALPHA','GL_OPERAND0_RGB_EXT',
  116. 'GL_OPERAND0_RGB','GL_OPERAND0_ALPHA_EXT','GL_OPERAND0_ALPHA','GL_ONE_MINUS_SRC_COLOR','GL_ONE_MINUS_SRC_ALPHA',
  117. 'GL_ONE_MINUS_DST_COLOR','GL_ONE_MINUS_DST_ALPHA','GL_ONE','GL_OBJECT_PLANE','GL_OBJECT_LINEAR','GL_NO_ERROR',
  118. 'GL_NOTEQUAL','GL_NORMAL_ARRAY_TYPE_EXT','GL_NORMAL_ARRAY_TYPE','GL_NORMAL_ARRAY_STRIDE_EXT','GL_NORMAL_ARRAY_STRIDE',
  119. 'GL_NORMAL_ARRAY_POINTER_EXT','GL_NORMAL_ARRAY_POINTER','GL_NORMAL_ARRAY_EXT','GL_NORMAL_ARRAY_COUNT_EXT',
  120. 'GL_NORMAL_ARRAY','GL_NORMALIZE','GL_NOR','GL_NOOP','GL_NONE','GL_NICEST','GL_NEVER','GL_NEAREST_MIPMAP_NEAREST','GL_NEAREST_MIPMAP_LINEAR',
  121. 'GL_NEAREST','GL_NAND','GL_NAME_STACK_DEPTH','GL_N3F_V3F','GL_MULT','GL_MODULATE','GL_MODELVIEW_STACK_DEPTH','GL_MODELVIEW_MATRIX',
  122. 'GL_MODELVIEW','GL_MAX_VIEWPORT_DIMS','GL_MAX_TEXTURE_UNITS_ARB','GL_MAX_TEXTURE_UNITS','GL_MAX_TEXTURE_STACK_DEPTH',
  123. 'GL_MAX_TEXTURE_SIZE','GL_MAX_PROJECTION_STACK_DEPTH','GL_MAX_PIXEL_MAP_TABLE','GL_MAX_NAME_STACK_DEPTH','GL_MAX_MODELVIEW_STACK_DEPTH',
  124. 'GL_MAX_LIST_NESTING','GL_MAX_LIGHTS','GL_MAX_EVAL_ORDER','GL_MAX_ELEMENTS_VERTICES_WIN','GL_MAX_ELEMENTS_INDICES_WIN',
  125. 'GL_MAX_CLIP_PLANES','GL_MAX_CLIENT_ATTRIB_STACK_DEPTH','GL_MAX_ATTRIB_STACK_DEPTH','GL_MATRIX_MODE','GL_MAP_STENCIL',
  126. 'GL_MAP_COLOR','GL_MAP2_VERTEX_4','GL_MAP2_VERTEX_3','GL_MAP2_TEXTURE_COORD_4','GL_MAP2_TEXTURE_COORD_3','GL_MAP2_TEXTURE_COORD_2',
  127. 'GL_MAP2_TEXTURE_COORD_1','GL_MAP2_NORMAL','GL_MAP2_INDEX','GL_MAP2_GRID_SEGMENTS','GL_MAP2_GRID_DOMAIN','GL_MAP2_COLOR_4',
  128. 'GL_MAP1_VERTEX_4','GL_MAP1_VERTEX_3','GL_MAP1_TEXTURE_COORD_4','GL_MAP1_TEXTURE_COORD_3','GL_MAP1_TEXTURE_COORD_2',
  129. 'GL_MAP1_TEXTURE_COORD_1','GL_MAP1_NORMAL','GL_MAP1_INDEX','GL_MAP1_GRID_SEGMENTS','GL_MAP1_GRID_DOMAIN',
  130. 'GL_MAP1_COLOR_4','GL_LUMINANCE_ALPHA','GL_LUMINANCE8_ALPHA8','GL_LUMINANCE8','GL_LUMINANCE6_ALPHA2','GL_LUMINANCE4_ALPHA4',
  131. 'GL_LUMINANCE4','GL_LUMINANCE16_ALPHA16','GL_LUMINANCE16','GL_LUMINANCE12_ALPHA4','GL_LUMINANCE12_ALPHA12','GL_LUMINANCE12',
  132. 'GL_LUMINANCE','GL_LOGIC_OP_MODE','GL_LOGIC_OP','GL_LOAD','GL_LIST_MODE','GL_LIST_INDEX','GL_LIST_BIT',
  133. 'GL_LIST_BASE','GL_LINE_WIDTH_RANGE','GL_LINE_WIDTH_GRANULARITY','GL_LINE_WIDTH','GL_LINE_TOKEN','GL_LINE_STRIP','GL_LINE_STIPPLE_REPEAT',
  134. 'GL_LINE_STIPPLE_PATTERN','GL_LINE_STIPPLE','GL_LINE_SMOOTH_HINT','GL_LINE_SMOOTH','GL_LINE_RESET_TOKEN','GL_LINE_LOOP',
  135. 'GL_LINE_BIT','GL_LINES','GL_LINEAR_MIPMAP_NEAREST','GL_LINEAR_MIPMAP_LINEAR','GL_LINEAR_ATTENUATION','GL_LINEAR',
  136. 'GL_LINE','GL_LIGHT_MODEL_TWO_SIDE','GL_LIGHT_MODEL_LOCAL_VIEWER','GL_LIGHT_MODEL_AMBIENT','GL_LIGHTING_BIT',
  137. 'GL_LIGHTING','GL_LIGHT7','GL_LIGHT6','GL_LIGHT5','GL_LIGHT4','GL_LIGHT3','GL_LIGHT2','GL_LIGHT1','GL_LIGHT0',
  138. 'GL_LESS','GL_LEQUAL','GL_LEFT','GL_KEEP','GL_INVERT','GL_INVALID_VALUE','GL_INVALID_OPERATION','GL_INVALID_ENUM','GL_INTERPOLATE_EXT',
  139. 'GL_INTERPOLATE','GL_INTENSITY8','GL_INTENSITY4','GL_INTENSITY16','GL_INTENSITY12','GL_INTENSITY','GL_INT',
  140. 'GL_INDEX_WRITEMASK','GL_INDEX_SHIFT','GL_INDEX_OFFSET','GL_INDEX_MODE','GL_INDEX_LOGIC_OP','GL_INDEX_CLEAR_VALUE','GL_INDEX_BITS',
  141. 'GL_INDEX_ARRAY_TYPE_EXT','GL_INDEX_ARRAY_TYPE','GL_INDEX_ARRAY_STRIDE_EXT','GL_INDEX_ARRAY_STRIDE','GL_INDEX_ARRAY_POINTER_EXT',
  142. 'GL_INDEX_ARRAY_POINTER','GL_INDEX_ARRAY_EXT','GL_INDEX_ARRAY_COUNT_EXT','GL_INDEX_ARRAY','GL_INCR','GL_HINT_BIT',
  143. 'GL_GREEN_SCALE','GL_GREEN_BITS','GL_GREEN_BIAS','GL_GREEN','GL_GREATER','GL_GEQUAL','GL_FRONT_RIGHT','GL_FRONT_LEFT',
  144. 'GL_FRONT_FACE','GL_FRONT_AND_BACK','GL_FRONT','GL_FOG_START','GL_FOG_SPECULAR_TEXTURE_WIN','GL_FOG_MODE','GL_FOG_INDEX',
  145. 'GL_FOG_HINT','GL_FOG_END','GL_FOG_DENSITY','GL_FOG_COLOR','GL_FOG_BIT','GL_FOG','GL_FLOAT','GL_FLAT','GL_FILL',
  146. 'GL_FEEDBACK_BUFFER_TYPE','GL_FEEDBACK_BUFFER_SIZE','GL_FEEDBACK_BUFFER_POINTER','GL_FEEDBACK','GL_FASTEST','GL_FALSE',
  147. 'GL_EYE_PLANE','GL_EYE_LINEAR','GL_EXT_vertex_array','GL_EXT_paletted_texture','GL_EXT_bgra','GL_EXTENSIONS','GL_EXP2',
  148. 'GL_EXP','GL_EVAL_BIT','GL_EQUIV','GL_EQUAL','GL_ENABLE_BIT','GL_EMISSION','GL_EDGE_FLAG_ARRAY_STRIDE_EXT','GL_EDGE_FLAG_ARRAY_STRIDE',
  149. 'GL_EDGE_FLAG_ARRAY_POINTER_EXT','GL_EDGE_FLAG_ARRAY_POINTER','GL_EDGE_FLAG_ARRAY_EXT','GL_EDGE_FLAG_ARRAY_COUNT_EXT','GL_EDGE_FLAG_ARRAY',
  150. 'GL_EDGE_FLAG','GL_DST_COLOR','GL_DST_ALPHA','GL_DRAW_PIXEL_TOKEN','GL_DRAW_BUFFER','GL_DOUBLE_EXT','GL_DOUBLEBUFFER',
  151. 'GL_DOUBLE','GL_DONT_CARE','GL_DOMAIN','GL_DITHER','GL_DIFFUSE','GL_DEPTH_WRITEMASK','GL_DEPTH_TEST','GL_DEPTH_SCALE',
  152. 'GL_DEPTH_RANGE','GL_DEPTH_FUNC','GL_DEPTH_COMPONENT','GL_DEPTH_CLEAR_VALUE','GL_DEPTH_BUFFER_BIT','GL_DEPTH_BITS',
  153. 'GL_DEPTH_BIAS','GL_DEPTH','GL_DECR','GL_DECAL','GL_CW','GL_CURRENT_TEXTURE_COORDS','GL_CURRENT_RASTER_TEXTURE_COORDS','GL_CURRENT_RASTER_POSITION_VALID',
  154. 'GL_CURRENT_RASTER_POSITION','GL_CURRENT_RASTER_INDEX','GL_CURRENT_RASTER_DISTANCE','GL_CURRENT_RASTER_COLOR','GL_CURRENT_NORMAL',
  155. 'GL_CURRENT_INDEX','GL_CURRENT_COLOR','GL_CURRENT_BIT','GL_CULL_FACE_MODE','GL_CULL_FACE','GL_COPY_PIXEL_TOKEN',
  156. 'GL_COPY_INVERTED','GL_COPY','GL_CONSTANT_EXT','GL_CONSTANT_ATTENUATION','GL_CONSTANT','GL_COMPILE_AND_EXECUTE','GL_COMPILE','GL_COMBINE_RGB_EXT',
  157. 'GL_COMBINE_RGB','GL_COMBINE_EXT','GL_COMBINE_ALPHA_EXT','GL_COMBINE_ALPHA','GL_COMBINE','GL_COLOR_WRITEMASK',
  158. 'GL_COLOR_TABLE_WIDTH_EXT','GL_COLOR_TABLE_RED_SIZE_EXT','GL_COLOR_TABLE_LUMINANCE_SIZE_EXT','GL_COLOR_TABLE_INTENSITY_SIZE_EXT',
  159. 'GL_COLOR_TABLE_GREEN_SIZE_EXT','GL_COLOR_TABLE_FORMAT_EXT','GL_COLOR_TABLE_BLUE_SIZE_EXT','GL_COLOR_TABLE_ALPHA_SIZE_EXT',
  160. 'GL_COLOR_MATERIAL_PARAMETER','GL_COLOR_MATERIAL_FACE','GL_COLOR_MATERIAL','GL_COLOR_LOGIC_OP','GL_COLOR_INDEXES',
  161. 'GL_COLOR_INDEX8_EXT','GL_COLOR_INDEX4_EXT','GL_COLOR_INDEX2_EXT','GL_COLOR_INDEX1_EXT','GL_COLOR_INDEX16_EXT',
  162. 'GL_COLOR_INDEX12_EXT','GL_COLOR_INDEX','GL_COLOR_CLEAR_VALUE','GL_COLOR_BUFFER_BIT','GL_COLOR_ARRAY_TYPE_EXT',
  163. 'GL_COLOR_ARRAY_TYPE','GL_COLOR_ARRAY_STRIDE_EXT','GL_COLOR_ARRAY_STRIDE','GL_COLOR_ARRAY_SIZE_EXT','GL_COLOR_ARRAY_SIZE',
  164. 'GL_COLOR_ARRAY_POINTER_EXT','GL_COLOR_ARRAY_POINTER','GL_COLOR_ARRAY_EXT','GL_COLOR_ARRAY_COUNT_EXT','GL_COLOR_ARRAY',
  165. 'GL_COLOR','GL_COEFF','GL_CLIP_PLANE5','GL_CLIP_PLANE4','GL_CLIP_PLANE3','GL_CLIP_PLANE2','GL_CLIP_PLANE1','GL_CLIP_PLANE0',
  166. 'GL_CLIENT_VERTEX_ARRAY_BIT','GL_CLIENT_PIXEL_STORE_BIT','GL_CLIENT_ATTRIB_STACK_DEPTH','GL_CLIENT_ALL_ATTRIB_BITS',
  167. 'GL_CLIENT_ACTIVE_TEXTURE_ARB','GL_CLIENT_ACTIVE_TEXTURE','GL_CLEAR','GL_CLAMP','GL_CCW','GL_C4UB_V3F','GL_C4UB_V2F',
  168. 'GL_C4F_N3F_V3F','GL_C3F_V3F','GL_BYTE','GL_BLUE_SCALE','GL_BLUE_BITS','GL_BLUE_BIAS','GL_BLUE','GL_BLEND_SRC','GL_BLEND_DST',
  169. 'GL_BLEND','GL_BITMAP_TOKEN','GL_BITMAP','GL_BGR_EXT','GL_BGRA_EXT','GL_BACK_RIGHT','GL_BACK_LEFT','GL_BACK',
  170. 'GL_AUX_BUFFERS','GL_AUX3','GL_AUX2','GL_AUX1','GL_AUX0','GL_AUTO_NORMAL','GL_ATTRIB_STACK_DEPTH','GL_AND_REVERSE',
  171. 'GL_AND_INVERTED','GL_AND','GL_AMBIENT_AND_DIFFUSE','GL_AMBIENT','GL_ALWAYS','GL_ALPHA_TEST_REF','GL_ALPHA_TEST_FUNC',
  172. 'GL_ALPHA_TEST','GL_ALPHA_SCALE','GL_ALPHA_BITS','GL_ALPHA_BIAS','GL_ALPHA8','GL_ALPHA4','GL_ALPHA16','GL_ALPHA12',
  173. 'GL_ALPHA','GL_ALL_ATTRIB_BITS','GL_ADD_SIGNED_EXT','GL_ADD_SIGNED','GL_ADD','GL_ACTIVE_TEXTURE_ARB','GL_ACTIVE_TEXTURE',
  174. 'GL_ACCUM_RED_BITS','GL_ACCUM_GREEN_BITS','GL_ACCUM_CLEAR_VALUE','GL_ACCUM_BUFFER_BIT','GL_ACCUM_BLUE_BITS','GL_ACCUM_ALPHA_BITS',
  175. 'GL_ACCUM','GL_4_BYTES','GL_4D_COLOR_TEXTURE','GL_3_BYTES','GL_3D_COLOR_TEXTURE','GL_3D_COLOR','GL_3D','GL_2_BYTES',
  176. 'GL_2D','GLU_V_STEP','GLU_VERTEX','GLU_VERSION_1_2','GLU_VERSION_1_1','GLU_VERSION','GLU_U_STEP','GLU_UNKNOWN','GLU_TRUE',
  177. 'GLU_TESS_WINDING_RULE','GLU_TESS_WINDING_POSITIVE','GLU_TESS_WINDING_ODD','GLU_TESS_WINDING_NONZERO','GLU_TESS_WINDING_NEGATIVE',
  178. 'GLU_TESS_WINDING_ABS_GEQ_TWO','GLU_TESS_VERTEX_DATA','GLU_TESS_VERTEX','GLU_TESS_TOLERANCE','GLU_TESS_NEED_COMBINE_CALLBACK','GLU_TESS_MISSING_END_POLYGON',
  179. 'GLU_TESS_MISSING_END_CONTOUR','GLU_TESS_MISSING_BEGIN_POLYGON','GLU_TESS_MISSING_BEGIN_CONTOUR','GLU_TESS_ERROR_DATA',
  180. 'GLU_TESS_ERROR8','GLU_TESS_ERROR7','GLU_TESS_ERROR6','GLU_TESS_ERROR5','GLU_TESS_ERROR4','GLU_TESS_ERROR3','GLU_TESS_ERROR2',
  181. 'GLU_TESS_ERROR1','GLU_TESS_ERROR','GLU_TESS_END_DATA','GLU_TESS_END','GLU_TESS_EDGE_FLAG_DATA','GLU_TESS_EDGE_FLAG',
  182. 'GLU_TESS_COORD_TOO_LARGE','GLU_TESS_COMBINE_DATA','GLU_TESS_COMBINE','GLU_TESS_BOUNDARY_ONLY','GLU_TESS_BEGIN_DATA',
  183. 'GLU_TESS_BEGIN','GLU_SMOOTH','GLU_SILHOUETTE','GLU_SAMPLING_TOLERANCE','GLU_SAMPLING_METHOD','GLU_POINT','GLU_PATH_LENGTH',
  184. 'GLU_PARAMETRIC_TOLERANCE','GLU_PARAMETRIC_ERROR','GLU_OUT_OF_MEMORY','GLU_OUTSIDE','GLU_OUTLINE_POLYGON','GLU_OUTLINE_PATCH',
  185. 'GLU_NURBS_ERROR9','GLU_NURBS_ERROR8','GLU_NURBS_ERROR7','GLU_NURBS_ERROR6','GLU_NURBS_ERROR5','GLU_NURBS_ERROR4',
  186. 'GLU_NURBS_ERROR37','GLU_NURBS_ERROR36','GLU_NURBS_ERROR35','GLU_NURBS_ERROR34','GLU_NURBS_ERROR33','GLU_NURBS_ERROR32',
  187. 'GLU_NURBS_ERROR31','GLU_NURBS_ERROR30','GLU_NURBS_ERROR3','GLU_NURBS_ERROR29','GLU_NURBS_ERROR28','GLU_NURBS_ERROR27','GLU_NURBS_ERROR26',
  188. 'GLU_NURBS_ERROR25','GLU_NURBS_ERROR24','GLU_NURBS_ERROR23','GLU_NURBS_ERROR22','GLU_NURBS_ERROR21','GLU_NURBS_ERROR20',
  189. 'GLU_NURBS_ERROR2','GLU_NURBS_ERROR19','GLU_NURBS_ERROR18','GLU_NURBS_ERROR17','GLU_NURBS_ERROR16','GLU_NURBS_ERROR15','GLU_NURBS_ERROR14',
  190. 'GLU_NURBS_ERROR13','GLU_NURBS_ERROR12','GLU_NURBS_ERROR11','GLU_NURBS_ERROR10','GLU_NURBS_ERROR1','GLU_NONE',
  191. 'GLU_MAP1_TRIM_3','GLU_MAP1_TRIM_2','GLU_LINE','GLU_INVALID_VALUE','GLU_INVALID_ENUM','GLU_INTERIOR','GLU_INSIDE','GLU_INCOMPATIBLE_GL_VERSION',
  192. 'GLU_FLAT','GLU_FILL','GLU_FALSE','GLU_EXTERIOR','GLU_EXTENSIONS','GLU_ERROR','GLU_END','GLU_EDGE_FLAG','GLU_DOMAIN_DISTANCE',
  193. 'GLU_DISPLAY_MODE','GLU_CW','GLU_CULLING','GLU_CCW','GLU_BEGIN','GLU_AUTO_LOAD_MATRIX','CHANNEL_UNORDERED','CHANNEL_ORDERED',
  194. 'CHANNEL_MAX'
  195. ),
  196. 2 => array(
  197. // Red Lowercase Keywords
  198. 'WriteWord','WriteString','WriteReal','WriteLine','WriteInt','WriteFloat','WriteDouble','WriteChar','WriteByte',
  199. 'windowwidth','windowheight','waittimer','Vec4','Vec3','Vec2','val','UpdateJoystick','ucase$','Transpose','tickcount',
  200. 'textscroll','textrows','textmode','textcols','tanh','tand','tan','synctimercatchup','synctimer','swapbuffers',
  201. 'str$','stopsoundvoice','stopsounds','stopmusic','sqrt','sqr','sprzorder','spryvel','sprytiles','sprysize','spryrepeat',
  202. 'spryflip','sprycentre','spry','sprxvel','sprxtiles','sprxsize','sprxrepeat','sprxflip','sprxcentre','sprx',
  203. 'sprvisible','sprvel','sprtype','sprtop','sprspin','sprsolid','sprsetzorder','sprsetyvel','sprsetysize','sprsetyrepeat',
  204. 'sprsetyflip','sprsetycentre','sprsety','sprsetxvel','sprsetxsize','sprsetxrepeat','sprsetxflip','sprsetxcentre',
  205. 'sprsetx','sprsetvisible','sprsetvel','sprsettiles','sprsettextures','sprsettexture','sprsetspin','sprsetsolid',
  206. 'sprsetsize','sprsetscale','sprsetpos','sprsetparallax','sprsetframe','sprsetcolor','sprsetanimspeed','sprsetanimloop',
  207. 'sprsetangle','sprsetalpha','sprscale','sprright','sprpos','sprparallax','sprleft','spriteareawidth','spriteareaheight',
  208. 'sprframe','sprcolor','sprcameraz','sprcameray','sprcamerax','sprcamerasetz','sprcamerasety','sprcamerasetx',
  209. 'sprcamerasetpos','sprcamerasetfov','sprcamerasetangle','sprcamerapos','sprcamerafov','sprcameraangle',
  210. 'sprbottom','spranimspeed','spranimloop','spranimdone','sprangle','spralpha','spraddtextures','spraddtexture',
  211. 'sounderror','sleep','sind','sin','showcursor','sgn','settextscroll','setmusicvolume','SendMessage','Seek',
  212. 'scankeydown','RTInvert','rnd','right$','resizetext','resizespritearea','RejectConnection','ReceiveMessage','ReadWord',
  213. 'ReadText','ReadReal','ReadLine','ReadInt','ReadFloat','ReadDouble','ReadChar','ReadByte','randomize','printr',
  214. 'print','pow','playsound','playmusic','performancecounter','Orthonormalize','OpenFileWrite','OpenFileRead','Normalize',
  215. 'newtilemap','newsprite','NewServer','NewConnection','musicplaying','mouse_yd','mouse_y','mouse_xd','mouse_x',
  216. 'mouse_wheel','mouse_button','mid$','MessageSmoothed','MessageReliable','MessagePending','MessageChannel','maxtextureunits',
  217. 'MatrixZero','MatrixTranslate','MatrixScale','MatrixRotateZ','MatrixRotateY','MatrixRotateX','MatrixRotate','MatrixIdentity',
  218. 'MatrixCrossProduct','MatrixBasis','log','locate','loadtexture','loadsound','loadmipmaptexture','loadmipmapimagestrip',
  219. 'loadimagestrip','loadimage','Length','len','left$','lcase$','keydown','Joy_Y','Joy_X','Joy_Up','Joy_Right','Joy_Left',
  220. 'Joy_Keys','Joy_Down','Joy_Button','Joy_3','Joy_2','Joy_1','Joy_0','int','inscankey','input$','inkey$','inittimer',
  221. 'imagewidth','imagestripframes','imageheight','imageformat','imagedatatype','hidecursor','glViewport','glVertex4sv',
  222. 'glVertex4s','glVertex4iv','glVertex4i','glVertex4fv','glVertex4f','glVertex4dv','glVertex4d','glVertex3sv','glVertex3s',
  223. 'glVertex3iv','glVertex3i','glVertex3fv','glVertex3f','glVertex3dv','glVertex3d','glVertex2sv','glVertex2s','glVertex2iv',
  224. 'glVertex2i','glVertex2fv','glVertex2f','glVertex2dv','glVertex2d','gluPerspective','gluOrtho2D','gluLookAt',
  225. 'glubuild2dmipmaps','glTranslatef','glTranslated','gltexsubimage2d','glTexParameteriv','glTexParameteri',
  226. 'glTexParameterfv','glTexParameterf','glteximage2d','glTexGeniv','glTexGeni','glTexGenfv','glTexGenf','glTexGendv',
  227. 'glTexGend','glTexEnviv','glTexEnvi','glTexEnvfv','glTexEnvf','glTexCoord4sv','glTexCoord4s','glTexCoord4iv','glTexCoord4i',
  228. 'glTexCoord4fv','glTexCoord4f','glTexCoord4dv','glTexCoord4d','glTexCoord3sv','glTexCoord3s','glTexCoord3iv','glTexCoord3i',
  229. 'glTexCoord3fv','glTexCoord3f','glTexCoord3dv','glTexCoord3d','glTexCoord2sv','glTexCoord2s','glTexCoord2iv','glTexCoord2i',
  230. 'glTexCoord2fv','glTexCoord2f','glTexCoord2dv','glTexCoord2d','glTexCoord1sv','glTexCoord1s','glTexCoord1iv','glTexCoord1i','glTexCoord1fv',
  231. 'glTexCoord1f','glTexCoord1dv','glTexCoord1d','glStencilOp','glStencilMask','glStencilFunc','glShadeModel','glSelectBuffer',
  232. 'glScissor','glScalef','glScaled','glRotatef','glRotated','glRenderMode','glRectsv','glRects','glRectiv','glRecti',
  233. 'glRectfv','glRectf','glRectdv','glRectd','glReadBuffer','glRasterPos4sv','glRasterPos4s','glRasterPos4iv',
  234. 'glRasterPos4i','glRasterPos4fv','glRasterPos4f','glRasterPos4dv','glRasterPos4d','glRasterPos3sv','glRasterPos3s',
  235. 'glRasterPos3iv','glRasterPos3i','glRasterPos3fv','glRasterPos3f','glRasterPos3dv','glRasterPos3d','glRasterPos2sv',
  236. 'glRasterPos2s','glRasterPos2iv','glRasterPos2i','glRasterPos2fv','glRasterPos2f','glRasterPos2dv','glRasterPos2d',
  237. 'glPushName','glPushMatrix','glPushClientAttrib','glPushAttrib','glPrioritizeTextures','glPopName','glPopMatrix',
  238. 'glPopClientAttrib','glPopAttrib','glpolygonstipple','glPolygonOffset','glPolygonMode','glPointSize','glPixelZoom',
  239. 'glPixelTransferi','glPixelTransferf','glPixelStorei','glPixelStoref','glPassThrough','glOrtho','glNormal3sv','glNormal3s',
  240. 'glNormal3iv','glNormal3i','glNormal3fv','glNormal3f','glNormal3dv','glNormal3d','glNormal3bv','glNormal3b','glNewList',
  241. 'glMultMatrixf','glMultMatrixd','glmultitexcoord2f','glmultitexcoord2d','glMatrixMode','glMaterialiv','glMateriali',
  242. 'glMaterialfv','glMaterialf','glMapGrid2f','glMapGrid2d','glMapGrid1f','glMapGrid1d','glLogicOp','glLoadName','glLoadMatrixf',
  243. 'glLoadMatrixd','glLoadIdentity','glListBase','glLineWidth','glLineStipple','glLightModeliv','glLightModeli','glLightModelfv',
  244. 'glLightModelf','glLightiv','glLighti','glLightfv','glLightf','glIsTexture','glIsList','glIsEnabled','glInitNames',
  245. 'glIndexubv','glIndexub','glIndexsv','glIndexs','glIndexMask','glIndexiv','glIndexi','glIndexfv','glIndexf','glIndexdv',
  246. 'glIndexd','glHint','glGetTexParameteriv','glGetTexParameterfv','glGetTexLevelParameteriv','glGetTexLevelParameterfv',
  247. 'glGetTexGeniv','glGetTexGenfv','glGetTexGendv','glGetTexEnviv','glGetTexEnvfv','glgetstring','glgetpolygonstipple','glGetPixelMapuiv',
  248. 'glGetMaterialiv','glGetMaterialfv','glGetLightiv','glGetLightfv','glGetIntegerv','glGetFloatv',
  249. 'glGetError','glGetDoublev','glGetClipPlane','glGetBooleanv','glgentextures','glgentexture',
  250. 'glgenlists','glFrustum','glFrontFace','glFogiv','glFogi','glFogfv','glFogf','glFlush','glFinish','glFeedbackBuffer',
  251. 'glEvalPoint2','glEvalPoint1','glEvalMesh2','glEvalMesh1','glEvalCoord2fv','glEvalCoord2f','glEvalCoord2dv','glEvalCoord2d',
  252. 'glEvalCoord1fv','glEvalCoord1f','glEvalCoord1dv','glEvalCoord1d','glEndList','glEnd','glEnableClientState','glEnable',
  253. 'glEdgeFlagv','glEdgeFlag','glDrawBuffer','glDrawArrays','glDisableClientState','glDisable','glDepthRange','glDepthMask',
  254. 'glDepthFunc','gldeletetextures','gldeletetexture','gldeletelists','glCullFace','glCopyTexSubImage2D','glCopyTexSubImage1D',
  255. 'glCopyTexImage2D','glCopyTexImage1D','glColorMaterial','glColorMask','glColor4usv','glColor4us','glColor4uiv','glColor4ui',
  256. 'glColor4ubv','glColor4ub','glColor4sv','glColor4s','glColor4iv','glColor4i','glColor4fv','glColor4f','glColor4dv',
  257. 'glColor4d','glColor4bv','glColor4b','glColor3usv','glColor3us','glColor3uiv','glColor3ui','glColor3ubv','glColor3ub',
  258. 'glColor3sv','glColor3s','glColor3iv','glColor3i','glColor3fv','glColor3f','glColor3dv','glColor3d','glColor3bv',
  259. 'glColor3b','glClipPlane','glClearStencil','glClearIndex','glClearDepth','glClearColor','glClearAccum','glClear',
  260. 'glcalllists','glCallList','glBlendFunc','glBindTexture','glBegin','glArrayElement','glAreTexturesResident',
  261. 'glAlphaFunc','glactivetexture','glAccum','font','FindNextFile','FindFirstFile','FindClose','FileError',
  262. 'extensionsupported','exp','execute','EndOfFile','drawtext','divbyzero','Determinant','deletesprite','deletesound',
  263. 'DeleteServer','deleteimage','DeleteConnection','defaultfont','CrossProduct','cosd','cos','copysprite','ConnectionPending',
  264. 'ConnectionHandShaking','ConnectionConnected','ConnectionAddress','compilererrorline','compilererrorcol','compilererror',
  265. 'compilefile','compile','color','cls','CloseFile','clearregion','clearline','clearkeys','chr$','charat$','bindsprite',
  266. 'beep','atnd','atn2d','atn2','atn','atand','asc','argcount','arg','animatesprites','AcceptConnection','abs'
  267. ),
  268. 3 => array(
  269. // Blue Lowercase Keywords
  270. 'xor','while','wend','until','type','traditional_print','traditional','to','then','struc','string','step','single',
  271. 'run','return','reset','read','or','null','not','next','lor','loop','language','land','integer','input','if',
  272. 'goto','gosub','for','endstruc','endif','end','elseif','else','double','do','dim','data','const','basic4gl','as',
  273. 'and','alloc'
  274. )
  275. ),
  276. 'SYMBOLS' => array(
  277. '=', '<', '>', '>=', '<=', '+', '-', '*', '/', '%', '(', ')', '{', '}', '[', ']', '&', ';', ':', '$'
  278. ),
  279. 'CASE_SENSITIVE' => array(
  280. GESHI_COMMENTS => false,
  281. 1 => false,
  282. 2 => false,
  283. 3 => false,
  284. ),
  285. 'STYLES' => array(
  286. 'KEYWORDS' => array(
  287. 1 => 'color: #000080; font-weight: bold;',
  288. 2 => 'color: #FF0000;',
  289. 3 => 'color: #0000FF;'
  290. ),
  291. 'COMMENTS' => array(
  292. 1 => 'color: #657CC4; font-style: italic;'
  293. ),
  294. 'BRACKETS' => array(
  295. 0 => 'color: #000080;'
  296. ),
  297. 'STRINGS' => array(
  298. 0 => 'color: #008000;'
  299. ),
  300. 'NUMBERS' => array(
  301. 0 => 'color: #000080; font-weight: bold;'
  302. ),
  303. 'METHODS' => array(
  304. ),
  305. 'SYMBOLS' => array(
  306. 0 => 'color: #0000FF;'
  307. ),
  308. 'ESCAPE_CHAR' => array(
  309. ),
  310. 'SCRIPT' => array(
  311. ),
  312. 'REGEXPS' => array(
  313. )
  314. ),
  315. 'URLS' => array(
  316. 1 => '',
  317. 2 => '',
  318. 3 => ''
  319. ),
  320. 'OOLANG' => false,
  321. 'OBJECT_SPLITTERS' => array(
  322. ),
  323. 'REGEXPS' => array(
  324. ),
  325. 'STRICT_MODE_APPLIES' => GESHI_NEVER,
  326. 'SCRIPT_DELIMITERS' => array(
  327. ),
  328. 'HIGHLIGHT_STRICT_BLOCK' => array(
  329. ),
  330. 'TAB_WIDTH' => 4
  331. );
  332. ?>