DPF OpenGL examples
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  1. /*
  2. * DISTRHO Plugin Framework (DPF)
  3. * Copyright (C) 2012-2015 Filipe Coelho <falktx@falktx.com>
  4. *
  5. * Permission to use, copy, modify, and/or distribute this software for any purpose with
  6. * or without fee is hereby granted, provided that the above copyright notice and this
  7. * permission notice appear in all copies.
  8. *
  9. * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
  10. * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
  11. * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
  12. * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
  13. * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
  14. * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  15. */
  16. // ------------------------------------------------------
  17. // DGL Stuff
  18. #include "NanoVG.hpp"
  19. #include "StandaloneWindow.hpp"
  20. // ------------------------------------------------------
  21. // use namespace
  22. using DGL::NanoWidget;
  23. using DGL::StandaloneWindow;
  24. using DGL::Window;
  25. // ------------------------------------------------------
  26. // Test
  27. class TestWidget : public NanoWidget
  28. {
  29. public:
  30. TestWidget(Window& parent)
  31. : NanoWidget(parent)
  32. {
  33. }
  34. protected:
  35. void onNanoDisplay() override
  36. {
  37. }
  38. };
  39. // ------------------------------------------------------
  40. // main entry point
  41. int main()
  42. {
  43. StandaloneWindow win;
  44. TestWidget w(win);
  45. win.setSize(500, 500);
  46. win.setTitle("Blendish");
  47. win.exec();
  48. return 0;
  49. }
  50. // ------------------------------------------------------