/* * DISTRHO Plugin Framework (DPF) * Copyright (C) 2012-2014 Filipe Coelho * * Permission to use, copy, modify, and/or distribute this software for any purpose with * or without fee is hereby granted, provided that the above copyright notice and this * permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ // ------------------------------------------------------ // DGL Stuff #include "App.hpp" #include "Window.hpp" #include "Widget.hpp" // ------------------------------------------------------ // use namespace using namespace DGL; // ------------------------------------------------------ // Geometry class RectanglesWidget : public Widget { public: RectanglesWidget(Window& parent) : Widget(parent) { for (int i=0; i<9; ++i) fClicked[i] = false; } protected: void onDisplay() override { const int width = getWidth(); const int height = getHeight(); DGL::Rectangle r; r.setWidth(width/3 - 6); r.setHeight(height/3 - 6); // draw a 3x3 grid for (int i=0; i<3; ++i) { r.setX(3 + i*width/3); // 1st r.setY(3); if (fClicked[0+i]) glColor3f(0.8f, 0.5f, 0.3f); else glColor3f(0.3f, 0.5f, 0.8f); r.draw(); // 2nd r.setY(3 + height/3); if (fClicked[3+i]) glColor3f(0.8f, 0.5f, 0.3f); else glColor3f(0.3f, 0.5f, 0.8f); r.draw(); // 3rd r.setY(3 + height*2/3); if (fClicked[6+i]) glColor3f(0.8f, 0.5f, 0.3f); else glColor3f(0.3f, 0.5f, 0.8f); r.draw(); } } void onReshape(int width, int height) override { // make this widget same size as window setSize(width, height); Widget::onReshape(width, height); } bool onMouse(int button, bool press, int x, int y) override { if (button != 1 || ! press) return false; const Point pos(x, y); const int width = getWidth(); const int height = getHeight(); DGL::Rectangle r; r.setWidth(width/3 - 6); r.setHeight(height/3 - 6); // draw a 3x3 grid for (int i=0; i<3; ++i) { r.setX(3 + i*width/3); r.setY(3); if (r.contains(pos)) { fClicked[0+i] = !fClicked[0+i]; repaint(); break; } r.setY(3 + height/3); if (r.contains(pos)) { fClicked[3+i] = !fClicked[3+i]; repaint(); break; } r.setY(3 + height*2/3); if (r.contains(pos)) { fClicked[6+i] = !fClicked[6+i]; repaint(); break; } } return true; } private: bool fClicked[9]; }; // ------------------------------------------------------ // main entry point int main() { App app; Window win(app); RectanglesWidget rects(win); win.setSize(300, 300); win.setTitle("Rectangles"); win.show(); app.exec(); return 0; } // ------------------------------------------------------