Cross-Platform build scripts for audio plugins
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  1. diff --git a/common/JackInternalClient.cpp b/common/JackInternalClient.cpp
  2. index 6b4dd75..a428c97 100644
  3. --- a/common/JackInternalClient.cpp
  4. +++ b/common/JackInternalClient.cpp
  5. @@ -73,6 +73,10 @@ int JackInternalClient::Open(const char* server_name, const char* name, jack_uui
  6. int result;
  7. jack_log("JackInternalClient::Open name = %s", name);
  8. + // ignore client from alsa-plugins
  9. + if (strncmp(name, "alsa-jack.", 10) == 0)
  10. + return -1;
  11. +
  12. if (strlen(name) >= JACK_CLIENT_NAME_SIZE) {
  13. jack_error("\"%s\" is too long to be used as a JACK client name.\n"
  14. "Please use %lu characters or less",