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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_VIDEO_JUCEHEADER__
- #define __JUCE_VIDEO_JUCEHEADER__
-
- //=============================================================================
- #include "../juce_gui_extra/juce_gui_extra.h"
-
- //=============================================================================
- /** Config: JUCE_DIRECTSHOW
- Enables DirectShow media-streaming architecture (MS Windows only).
- */
- #ifndef JUCE_DIRECTSHOW
- #define JUCE_DIRECTSHOW 0
- #endif
-
- /** Config: JUCE_MEDIAFOUNDATION
- Enables Media Foundation multimedia platform (Windows Vista and above).
- */
- #ifndef JUCE_MEDIAFOUNDATION
- #define JUCE_MEDIAFOUNDATION 0
- #endif
-
- #if ! JUCE_WINDOWS
- #undef JUCE_DIRECTSHOW
- #undef JUCE_MEDIAFOUNDATION
- #endif
-
- /** Config: JUCE_QUICKTIME
- Enables the QuickTimeMovieComponent class (Mac and Windows).
- If you're building on Windows, you'll need to have the Apple QuickTime SDK
- installed, and its header files will need to be on your include path.
- */
- #if ! (defined (JUCE_QUICKTIME) || JUCE_LINUX || JUCE_IOS || JUCE_ANDROID || (JUCE_WINDOWS && ! JUCE_MSVC))
- #define JUCE_QUICKTIME 0
- #endif
-
- /** Config: JUCE_USE_CAMERA
- Enables web-cam support using the CameraDevice class (Mac and Windows).
- */
- #if (JUCE_QUICKTIME || JUCE_WINDOWS) && ! defined (JUCE_USE_CAMERA)
- #define JUCE_USE_CAMERA 0
- #endif
-
- #if ! (JUCE_MAC || JUCE_WINDOWS)
- #undef JUCE_QUICKTIME
- #undef JUCE_USE_CAMERA
- #endif
-
- //=============================================================================
- BEGIN_JUCE_NAMESPACE
-
- // START_AUTOINCLUDE playback, capture
- #ifndef __JUCE_DIRECTSHOWCOMPONENT_JUCEHEADER__
- #include "playback/juce_DirectShowComponent.h"
- #endif
- #ifndef __JUCE_QUICKTIMEMOVIECOMPONENT_JUCEHEADER__
- #include "playback/juce_QuickTimeMovieComponent.h"
- #endif
- #ifndef __JUCE_CAMERADEVICE_JUCEHEADER__
- #include "capture/juce_CameraDevice.h"
- #endif
- // END_AUTOINCLUDE
-
- END_JUCE_NAMESPACE
-
- #endif // __JUCE_VIDEO_JUCEHEADER__
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