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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_PROPERTYCOMPONENT_JUCEHEADER__
- #define __JUCE_PROPERTYCOMPONENT_JUCEHEADER__
-
- class EditableProperty;
-
- #include "../components/juce_Component.h"
- #include "../mouse/juce_TooltipClient.h"
-
- //==============================================================================
- /**
- A base class for a component that goes in a PropertyPanel and displays one of
- an item's properties.
-
- Subclasses of this are used to display a property in various forms, e.g. a
- ChoicePropertyComponent shows its value as a combo box; a SliderPropertyComponent
- shows its value as a slider; a TextPropertyComponent as a text box, etc.
-
- A subclass must implement the refresh() method which will be called to tell the
- component to update itself, and is also responsible for calling this it when the
- item that it refers to is changed.
-
- @see PropertyPanel, TextPropertyComponent, SliderPropertyComponent,
- ChoicePropertyComponent, ButtonPropertyComponent, BooleanPropertyComponent
- */
- class JUCE_API PropertyComponent : public Component,
- public SettableTooltipClient
- {
- public:
- //==============================================================================
- /** Creates a PropertyComponent.
-
- @param propertyName the name is stored as this component's name, and is
- used as the name displayed next to this component in
- a property panel
- @param preferredHeight the height that the component should be given - some
- items may need to be larger than a normal row height.
- This value can also be set if a subclass changes the
- preferredHeight member variable.
- */
- PropertyComponent (const String& propertyName,
- int preferredHeight = 25);
-
- /** Destructor. */
- ~PropertyComponent();
-
- //==============================================================================
- /** Returns this item's preferred height.
-
- This value is specified either in the constructor or by a subclass changing the
- preferredHeight member variable.
- */
- int getPreferredHeight() const noexcept { return preferredHeight; }
-
- void setPreferredHeight (int newHeight) noexcept { preferredHeight = newHeight; }
-
- //==============================================================================
- /** Updates the property component if the item it refers to has changed.
-
- A subclass must implement this method, and other objects may call it to
- force it to refresh itself.
-
- The subclass should be economical in the amount of work is done, so for
- example it should check whether it really needs to do a repaint rather than
- just doing one every time this method is called, as it may be called when
- the value being displayed hasn't actually changed.
- */
- virtual void refresh() = 0;
-
-
- /** The default paint method fills the background and draws a label for the
- item's name.
-
- @see LookAndFeel::drawPropertyComponentBackground(), LookAndFeel::drawPropertyComponentLabel()
- */
- void paint (Graphics& g);
-
- /** The default resize method positions any child component to the right of this
- one, based on the look and feel's default label size.
- */
- void resized();
-
- /** By default, this just repaints the component. */
- void enablementChanged();
-
- protected:
- /** Used by the PropertyPanel to determine how high this component needs to be.
- A subclass can update this value in its constructor but shouldn't alter it later
- as changes won't necessarily be picked up.
- */
- int preferredHeight;
-
-
- private:
- //==============================================================================
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PropertyComponent);
- };
-
-
- #endif // __JUCE_PROPERTYCOMPONENT_JUCEHEADER__
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