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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_INTERPROCESSCONNECTIONSERVER_JUCEHEADER__
- #define __JUCE_INTERPROCESSCONNECTIONSERVER_JUCEHEADER__
-
- #include "juce_InterprocessConnection.h"
-
-
- //==============================================================================
- /**
- An object that waits for client sockets to connect to a port on this host, and
- creates InterprocessConnection objects for each one.
-
- To use this, create a class derived from it which implements the createConnectionObject()
- method, so that it creates suitable connection objects for each client that tries
- to connect.
-
- @see InterprocessConnection
- */
- class JUCE_API InterprocessConnectionServer : private Thread
- {
- public:
- //==============================================================================
- /** Creates an uninitialised server object.
- */
- InterprocessConnectionServer();
-
- /** Destructor. */
- ~InterprocessConnectionServer();
-
- //==============================================================================
- /** Starts an internal thread which listens on the given port number.
-
- While this is running, in another process tries to connect with the
- InterprocessConnection::connectToSocket() method, this object will call
- createConnectionObject() to create a connection to that client.
-
- Use stop() to stop the thread running.
-
- @see createConnectionObject, stop
- */
- bool beginWaitingForSocket (int portNumber);
-
- /** Terminates the listener thread, if it's active.
-
- @see beginWaitingForSocket
- */
- void stop();
-
- protected:
- /** Creates a suitable connection object for a client process that wants to
- connect to this one.
-
- This will be called by the listener thread when a client process tries
- to connect, and must return a new InterprocessConnection object that will
- then run as this end of the connection.
-
- @see InterprocessConnection
- */
- virtual InterprocessConnection* createConnectionObject() = 0;
-
-
- private:
- //==============================================================================
- ScopedPointer <StreamingSocket> socket;
-
- void run();
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (InterprocessConnectionServer);
- };
-
-
- #endif // __JUCE_INTERPROCESSCONNECTIONSERVER_JUCEHEADER__
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