The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

85 lines
2.4KB

  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. BEGIN_JUCE_NAMESPACE
  19. //==============================================================================
  20. InterprocessConnectionServer::InterprocessConnectionServer()
  21. : Thread ("Juce IPC server")
  22. {
  23. }
  24. InterprocessConnectionServer::~InterprocessConnectionServer()
  25. {
  26. stop();
  27. }
  28. //==============================================================================
  29. bool InterprocessConnectionServer::beginWaitingForSocket (const int portNumber)
  30. {
  31. stop();
  32. socket = new StreamingSocket();
  33. if (socket->createListener (portNumber))
  34. {
  35. startThread();
  36. return true;
  37. }
  38. socket = nullptr;
  39. return false;
  40. }
  41. void InterprocessConnectionServer::stop()
  42. {
  43. signalThreadShouldExit();
  44. if (socket != nullptr)
  45. socket->close();
  46. stopThread (4000);
  47. socket = nullptr;
  48. }
  49. void InterprocessConnectionServer::run()
  50. {
  51. while ((! threadShouldExit()) && socket != nullptr)
  52. {
  53. ScopedPointer <StreamingSocket> clientSocket (socket->waitForNextConnection());
  54. if (clientSocket != nullptr)
  55. {
  56. InterprocessConnection* newConnection = createConnectionObject();
  57. if (newConnection != nullptr)
  58. newConnection->initialiseWithSocket (clientSocket.release());
  59. }
  60. }
  61. }
  62. END_JUCE_NAMESPACE