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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE examples.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    The code included in this file is provided under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
 -    To use, copy, modify, and/or distribute this software for any purpose with or
 -    without fee is hereby granted provided that the above copyright notice and
 -    this permission notice appear in all copies.
 - 
 -    THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
 -    WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
 -    PURPOSE, ARE DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - /*******************************************************************************
 -  The block below describes the properties of this PIP. A PIP is a short snippet
 -  of code that can be read by the Projucer and used to generate a JUCE project.
 - 
 -  BEGIN_JUCE_PIP_METADATA
 - 
 -  name:             Box2DDemo
 -  version:          1.0.0
 -  vendor:           JUCE
 -  website:          http://juce.com
 -  description:      Showcases 2D graphics features.
 - 
 -  dependencies:     juce_box2d, juce_core, juce_data_structures, juce_events,
 -                    juce_graphics, juce_gui_basics
 -  exporters:        xcode_mac, vs2017, linux_make, androidstudio, xcode_iphone
 - 
 -  type:             Component
 -  mainClass:        Box2DDemo
 - 
 -  useLocalCopy:     1
 - 
 -  END_JUCE_PIP_METADATA
 - 
 - *******************************************************************************/
 - 
 - #pragma once
 - 
 - #include "../Assets/DemoUtilities.h"
 - 
 - //==============================================================================
 - // (These classes and random functions are used inside the 3rd-party Box2D demo code)
 - inline float32 RandomFloat()                           { return Random::getSystemRandom().nextFloat() * 2.0f - 1.0f; }
 - inline float32 RandomFloat (float32 lo, float32 hi)    { return Random::getSystemRandom().nextFloat() * (hi - lo) + lo; }
 - 
 - struct Settings
 - {
 -     b2Vec2 viewCenter  { 0.0f, 20.0f };
 -     float32 hz = 60.0f;
 -     int velocityIterations = 8;
 -     int positionIterations = 3;
 -     int drawShapes         = 1;
 -     int drawJoints         = 1;
 -     int drawAABBs          = 0;
 -     int drawPairs          = 0;
 -     int drawContactPoints  = 0;
 -     int drawContactNormals = 0;
 -     int drawContactForces  = 0;
 -     int drawFrictionForces = 0;
 -     int drawCOMs           = 0;
 -     int drawStats          = 0;
 -     int drawProfile        = 0;
 -     int enableWarmStarting = 1;
 -     int enableContinuous   = 1;
 -     int enableSubStepping  = 0;
 -     int pause              = 0;
 -     int singleStep         = 0;
 - };
 - 
 - struct Test
 - {
 -     Test()          {}
 -     virtual ~Test() {}
 - 
 -     virtual void Keyboard (unsigned char /*key*/)   {}
 -     virtual void KeyboardUp (unsigned char /*key*/) {}
 - 
 -     std::unique_ptr<b2World> m_world  { new b2World (b2Vec2 (0.0f, -10.0f)) };
 - };
 - 
 - #include "../Assets/Box2DTests/AddPair.h"
 - #include "../Assets/Box2DTests/ApplyForce.h"
 - #include "../Assets/Box2DTests/Dominos.h"
 - #include "../Assets/Box2DTests/Chain.h"
 - 
 - //==============================================================================
 - /** This list box just displays a StringArray and broadcasts a change message when the
 -     selected row changes.
 - */
 - class Box2DTestList : public ListBoxModel,
 -                       public ChangeBroadcaster
 - {
 - public:
 -     Box2DTestList (const StringArray& testList)
 -         : tests (testList)
 -     {}
 - 
 -     int getNumRows() override                                      { return tests.size(); }
 - 
 -     void selectedRowsChanged (int /*lastRowSelected*/) override    { sendChangeMessage(); }
 - 
 -     void paintListBoxItem (int row, Graphics& g, int w, int h, bool rowIsSelected) override
 -     {
 -         auto& lf = LookAndFeel::getDefaultLookAndFeel();
 - 
 -         if (rowIsSelected)
 -             g.fillAll (Colour::contrasting (lf.findColour (ListBox::textColourId),
 -                                             lf.findColour (ListBox::backgroundColourId)));
 - 
 -         g.setColour (lf.findColour (ListBox::textColourId));
 -         g.setFont (h * 0.7f);
 -         g.drawText (tests[row], Rectangle<int> (0, 0, w, h).reduced (2),
 -                     Justification::centredLeft, true);
 -     }
 - 
 - private:
 -     StringArray tests;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Box2DTestList)
 - };
 - 
 - //==============================================================================
 - struct Box2DRenderComponent  : public Component
 - {
 -     Box2DRenderComponent()
 -     {
 -         setOpaque (true);
 -     }
 - 
 -     void paint (Graphics& g) override
 -     {
 -         g.fillAll (Colours::white);
 - 
 -         if (currentTest.get() != nullptr)
 -         {
 -             Box2DRenderer renderer;
 - 
 -             renderer.render (g, *currentTest->m_world,
 -                              -16.0f, 30.0f, 16.0f, -1.0f,
 -                              getLocalBounds().toFloat().reduced (8.0f));
 -         }
 -     }
 - 
 -     std::unique_ptr<Test> currentTest;
 - };
 - 
 - //==============================================================================
 - class Box2DDemo : public Component,
 -                   private Timer,
 -                   private ChangeListener
 - {
 - public:
 -     enum Demos
 -     {
 -         addPair = 0,
 -         applyForce,
 -         dominoes,
 -         chain,
 -         numTests
 -     };
 - 
 -     Box2DDemo()
 -         : testsList (getTestsList())
 -     {
 -         setOpaque (true);
 -         setWantsKeyboardFocus (true);
 - 
 -         testsListModel.addChangeListener (this);
 - 
 -         addAndMakeVisible (renderComponent);
 - 
 -         addAndMakeVisible (testsListBox);
 -         testsListBox.setModel (&testsListModel);
 -         testsListBox.selectRow (dominoes);
 - 
 -         addAndMakeVisible (instructions);
 -         instructions.setMultiLine (true);
 -         instructions.setReadOnly (true);
 - 
 -         startTimerHz (60);
 - 
 -         setSize (500, 500);
 -     }
 - 
 -     ~Box2DDemo()
 -     {
 -         testsListModel.removeChangeListener (this);
 -     }
 - 
 -     void paint (Graphics& g) override
 -     {
 -         g.fillAll (getUIColourIfAvailable (LookAndFeel_V4::ColourScheme::UIColour::windowBackground));
 -     }
 - 
 -     void resized() override
 -     {
 -         auto r = getLocalBounds().reduced (4);
 - 
 -         auto area = r.removeFromBottom (150);
 -         testsListBox.setBounds (area.removeFromLeft (150));
 - 
 -         area.removeFromLeft (4);
 -         instructions.setBounds (area);
 - 
 -         r.removeFromBottom (6);
 -         renderComponent.setBounds (r);
 -     }
 - 
 -     bool keyPressed (const KeyPress& key) override
 -     {
 -         if (renderComponent.currentTest.get() != nullptr)
 -         {
 -             // We override this to avoid the system beeping for an unused keypress
 -             switch (key.getTextCharacter())
 -             {
 -                 case 'a':
 -                 case 'w':
 -                 case 'd':
 -                     return true;
 - 
 -                 default:
 -                     break;
 -             }
 -         }
 - 
 -         return false;
 -     }
 - 
 - private:
 -     StringArray testsList;
 -     Box2DTestList testsListModel  { testsList };
 - 
 -     Box2DRenderComponent renderComponent;
 -     ListBox testsListBox;
 -     TextEditor instructions;
 - 
 -     static Test* createTest (int index)
 -     {
 -         switch (index)
 -         {
 -             case addPair:       return new AddPair();
 -             case applyForce:    return new ApplyForce();
 -             case dominoes:      return new Dominos();
 -             case chain:         return new Chain();
 -             default:            break;
 -         }
 - 
 -         return nullptr;
 -     }
 - 
 -     static String getInstructions (int index)
 -     {
 -         switch (index)
 -         {
 -             case applyForce:
 -                 return String ("Keys:") + newLine + "Left: \'a\'" + newLine
 -                         + "Right: \'d\'" + newLine + "Forward: \'w\'";
 - 
 -             default:
 -                 break;
 -         }
 - 
 -         return {};
 -     }
 - 
 -     void checkKeys()
 -     {
 -         if (renderComponent.currentTest.get() == nullptr)
 -             return;
 - 
 -         checkKeyCode ('a');
 -         checkKeyCode ('w');
 -         checkKeyCode ('d');
 -     }
 - 
 -     void checkKeyCode (const int keyCode)
 -     {
 -         if (KeyPress::isKeyCurrentlyDown (keyCode))
 -             renderComponent.currentTest->Keyboard ((unsigned char) keyCode);
 -     }
 - 
 -     void timerCallback() override
 -     {
 -         if (renderComponent.currentTest.get() == nullptr)
 -             return;
 - 
 -         if (isShowing())
 -             grabKeyboardFocus();
 - 
 -         checkKeys();
 -         renderComponent.currentTest->m_world->Step (1.0f / 60.0f, 6, 2);
 -         repaint();
 -     }
 - 
 -     void changeListenerCallback (ChangeBroadcaster* source) override
 -     {
 -         if (source == &testsListModel)
 -         {
 -             auto index = testsListBox.getSelectedRow();
 - 
 -             renderComponent.currentTest.reset (createTest (index));
 -             instructions.setText (getInstructions (index));
 - 
 -             repaint();
 -         }
 -     }
 - 
 -     void lookAndFeelChanged() override
 -     {
 -         instructions.applyFontToAllText (instructions.getFont());
 -     }
 - 
 -     static StringArray getTestsList()
 -     {
 -         return { "Add Pair Stress Test", "Apply Force", "Dominoes", "Chain" };
 -     }
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Box2DDemo)
 - };
 
 
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