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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_BOX2DRENDERER_JUCEHEADER__
- #define __JUCE_BOX2DRENDERER_JUCEHEADER__
-
- //=============================================================================
- /** A simple implementation of the b2Draw class, used to draw a Box2D world.
-
- To use it, simply create an instance of this class in your paint() method,
- and call its render() method.
- */
- class Box2DRenderer : public b2Draw
-
- {
- public:
- Box2DRenderer() noexcept;
-
- /** Renders the world.
-
- @param g the context to render into
- @param world the world to render
- @param box2DWorldLeft the left coordinate of the area of the world to be drawn
- @param box2DWorldTop the top coordinate of the area of the world to be drawn
- @param box2DWorldRight the right coordinate of the area of the world to be drawn
- @param box2DWorldBottom the bottom coordinate of the area of the world to be drawn
- @param targetArea the area within the target context onto which the source
- world rectangle should be mapped
- */
- void render (Graphics& g,
- b2World& world,
- float box2DWorldLeft, float box2DWorldTop,
- float box2DWorldRight, float box2DWorldBottom,
- const Rectangle<float>& targetArea);
-
- // b2Draw methods:
- void DrawPolygon (const b2Vec2*, int32, const b2Color&) override;
- void DrawSolidPolygon (const b2Vec2*, int32, const b2Color&) override;
- void DrawCircle (const b2Vec2& center, float32 radius, const b2Color&) override;
- void DrawSolidCircle (const b2Vec2& center, float32 radius, const b2Vec2& axis, const b2Color&) override;
- void DrawSegment (const b2Vec2& p1, const b2Vec2& p2, const b2Color&) override;
- void DrawTransform (const b2Transform& xf) override;
-
- /** Converts a b2Color to a juce Colour. */
- virtual Colour getColour (const b2Color&) const;
- /** Returns the thickness to use for drawing outlines. */
- virtual float getLineThickness() const;
-
- protected:
- Graphics* graphics;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Box2DRenderer)
- };
-
-
- #endif // __JUCE_BOX2DRENDERER_JUCEHEADER__
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