The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #ifndef __JUCER_SNAPGRIDPAINTER_JUCEHEADER__
  19. #define __JUCER_SNAPGRIDPAINTER_JUCEHEADER__
  20. #include "../jucer_JucerDocument.h"
  21. #include "../jucer_PaintRoutine.h"
  22. //==============================================================================
  23. class SnapGridPainter
  24. {
  25. public:
  26. SnapGridPainter()
  27. : snapGridSize (-1), snapShown (false)
  28. {
  29. }
  30. bool updateFromDesign (JucerDocument& design)
  31. {
  32. if (snapGridSize != design.getSnappingGridSize()
  33. || snapShown != (design.isSnapShown() && design.isSnapActive (false)))
  34. {
  35. snapGridSize = design.getSnappingGridSize();
  36. snapShown = design.isSnapShown() && design.isSnapActive (false);
  37. return true;
  38. }
  39. return false;
  40. }
  41. void draw (Graphics& g, PaintRoutine* backgroundGraphics)
  42. {
  43. if (snapShown && snapGridSize > 2)
  44. {
  45. Colour col (Colours::black);
  46. if (backgroundGraphics != nullptr)
  47. col = backgroundGraphics->getBackgroundColour().contrasting();
  48. g.setColour (col.withAlpha (0.1f));
  49. const Rectangle<int> clip (g.getClipBounds());
  50. for (int y = clip.getY() - (clip.getY() % snapGridSize); y < clip.getBottom(); y += snapGridSize)
  51. g.drawHorizontalLine (y, 0.0f, (float) clip.getRight());
  52. for (int x = clip.getX() - (clip.getX() % snapGridSize); x < clip.getRight(); x += snapGridSize)
  53. g.drawVerticalLine (x, 0.0f, (float) clip.getBottom());
  54. }
  55. }
  56. private:
  57. int snapGridSize;
  58. bool snapShown;
  59. };
  60. #endif // __JUCER_SNAPGRIDPAINTER_JUCEHEADER__