The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #ifndef __JUCER_EDITINGPANELBASE_JUCEHEADER__
  19. #define __JUCER_EDITINGPANELBASE_JUCEHEADER__
  20. #include "../jucer_JucerDocument.h"
  21. #include "jucer_ComponentLayoutEditor.h"
  22. class LayoutPropsPanel;
  23. //==============================================================================
  24. /**
  25. Base class for the layout and graphics panels - this takes care of arranging
  26. the properties panel and managing the viewport for the content.
  27. */
  28. class EditingPanelBase : public Component
  29. {
  30. public:
  31. //==============================================================================
  32. EditingPanelBase (JucerDocument& document,
  33. Component* propsPanel,
  34. Component* editorComp);
  35. ~EditingPanelBase();
  36. //==============================================================================
  37. void resized();
  38. void visibilityChanged();
  39. virtual void updatePropertiesList() = 0;
  40. virtual Rectangle<int> getComponentArea() const = 0;
  41. double getZoom() const;
  42. void setZoom (double newScale);
  43. void setZoom (double newScale, int anchorX, int anchorY);
  44. // convert a pos relative to this component into a pos on the editor
  45. void xyToTargetXY (int& x, int& y) const;
  46. void dragKeyHeldDown (bool isKeyDown);
  47. class MagnifierComponent;
  48. protected:
  49. JucerDocument& document;
  50. LookAndFeel lookAndFeel;
  51. Viewport* viewport;
  52. MagnifierComponent* magnifier;
  53. Component* editor;
  54. Component* propsPanel;
  55. };
  56. #endif // __JUCER_EDITINGPANELBASE_JUCEHEADER__