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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-7 by Raw Material Software ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the
- GNU General Public License, as published by the Free Software Foundation;
- either version 2 of the License, or (at your option) any later version.
-
- JUCE is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with JUCE; if not, visit www.gnu.org/licenses or write to the
- Free Software Foundation, Inc., 59 Temple Place, Suite 330,
- Boston, MA 02111-1307 USA
-
- ------------------------------------------------------------------------------
-
- If you'd like to release a closed-source product which uses JUCE, commercial
- licenses are also available: visit www.rawmaterialsoftware.com/juce for
- more information.
-
- ==============================================================================
- */
-
- #include "../basics/juce_StandardHeader.h"
-
- BEGIN_JUCE_NAMESPACE
-
-
- #include "juce_ThreadPool.h"
- #include "../basics/juce_Time.h"
-
-
- //==============================================================================
- ThreadPoolJob::ThreadPoolJob (const String& name)
- : jobName (name),
- pool (0),
- shouldStop (false),
- isActive (false),
- shouldBeDeleted (false)
- {
- }
-
- ThreadPoolJob::~ThreadPoolJob()
- {
- // you mustn't delete a job while it's still in a pool! Use ThreadPool::removeJob()
- // to remove it first!
- jassert (pool == 0 || ! pool->contains (this));
- }
-
- const String ThreadPoolJob::getJobName() const
- {
- return jobName;
- }
-
- void ThreadPoolJob::setJobName (const String& newName)
- {
- jobName = newName;
- }
-
- void ThreadPoolJob::signalJobShouldExit()
- {
- shouldStop = true;
- }
-
-
- //==============================================================================
- class ThreadPoolThread : public Thread
- {
- ThreadPool& pool;
- bool volatile busy;
-
- ThreadPoolThread (const ThreadPoolThread&);
- const ThreadPoolThread& operator= (const ThreadPoolThread&);
-
- public:
- ThreadPoolThread (ThreadPool& pool_)
- : Thread (T("Pool")),
- pool (pool_),
- busy (false)
- {
- }
-
- ~ThreadPoolThread()
- {
- }
-
- void run()
- {
- while (! threadShouldExit())
- {
- if (! pool.runNextJob())
- wait (500);
- }
- }
- };
-
- //==============================================================================
- ThreadPool::ThreadPool (const int numThreads_,
- const bool startThreadsOnlyWhenNeeded,
- const int stopThreadsWhenNotUsedTimeoutMs)
- : numThreads (jmax (1, numThreads_)),
- threadStopTimeout (stopThreadsWhenNotUsedTimeoutMs),
- priority (5)
- {
- jassert (numThreads_ > 0); // not much point having one of these with no threads in it.
-
- threads = (Thread**) juce_calloc (sizeof (Thread*) * numThreads);
-
- for (int i = numThreads; --i >= 0;)
- {
- threads[i] = new ThreadPoolThread (*this);
-
- if (! startThreadsOnlyWhenNeeded)
- threads[i]->startThread (priority);
- }
- }
-
- ThreadPool::~ThreadPool()
- {
- removeAllJobs (true, 4000);
-
- int i;
- for (i = numThreads; --i >= 0;)
- threads[i]->signalThreadShouldExit();
-
- for (i = numThreads; --i >= 0;)
- {
- threads[i]->stopThread (500);
- delete threads[i];
- }
-
- juce_free (threads);
- }
-
- void ThreadPool::addJob (ThreadPoolJob* const job)
- {
- jassert (job->pool == 0);
-
- if (job->pool == 0)
- {
- job->pool = this;
- job->shouldStop = false;
- job->isActive = false;
-
- lock.enter();
- jobs.add (job);
-
- int numRunning = 0;
-
- int i;
- for (i = numThreads; --i >= 0;)
- if (threads[i]->isThreadRunning() && ! threads[i]->threadShouldExit())
- ++numRunning;
-
- if (numRunning < numThreads)
- {
- bool startedOne = false;
- int n = 1000;
-
- while (--n >= 0 && ! startedOne)
- {
- for (int i = numThreads; --i >= 0;)
- {
- if (! threads[i]->isThreadRunning())
- {
- threads[i]->startThread (priority);
- startedOne = true;
- }
- }
-
- if (! startedOne)
- Thread::sleep (5);
- }
- }
-
- lock.exit();
-
- for (i = numThreads; --i >= 0;)
- threads[i]->notify();
- }
- }
-
- int ThreadPool::getNumJobs() const throw()
- {
- return jobs.size();
- }
-
- ThreadPoolJob* ThreadPool::getJob (const int index) const
- {
- const ScopedLock sl (lock);
- return (ThreadPoolJob*) jobs [index];
- }
-
- bool ThreadPool::contains (const ThreadPoolJob* const job) const throw()
- {
- const ScopedLock sl (lock);
-
- return jobs.contains ((void*) job);
- }
-
- bool ThreadPool::isJobRunning (const ThreadPoolJob* const job) const
- {
- const ScopedLock sl (lock);
-
- return jobs.contains ((void*) job) && job->isActive;
- }
-
- bool ThreadPool::waitForJobToFinish (const ThreadPoolJob* const job,
- const int timeOutMs) const
- {
- if (job != 0)
- {
- const uint32 start = Time::getMillisecondCounter();
-
- while (contains (job))
- {
- if (timeOutMs >= 0 && Time::getMillisecondCounter() >= start + timeOutMs)
- return false;
-
- Thread::sleep (2);
- }
- }
-
- return true;
- }
-
- bool ThreadPool::removeJob (ThreadPoolJob* const job,
- const bool interruptIfRunning,
- const int timeOutMs)
- {
- if (job != 0)
- {
- lock.enter();
-
- if (jobs.contains (job))
- {
- if (job->isActive)
- {
- if (interruptIfRunning)
- job->signalJobShouldExit();
-
- lock.exit();
-
- return waitForJobToFinish (job, timeOutMs);
- }
- else
- {
- jobs.removeValue (job);
- }
- }
-
- lock.exit();
- }
-
- return true;
- }
-
- bool ThreadPool::removeAllJobs (const bool interruptRunningJobs,
- const int timeOutMs,
- const bool deleteInactiveJobs)
- {
- lock.enter();
-
- for (int i = jobs.size(); --i >= 0;)
- {
- ThreadPoolJob* const job = (ThreadPoolJob*) jobs.getUnchecked(i);
-
- if (job->isActive)
- {
- if (interruptRunningJobs)
- job->signalJobShouldExit();
- }
- else
- {
- jobs.remove (i);
-
- if (deleteInactiveJobs)
- delete job;
- }
- }
-
- lock.exit();
-
- const uint32 start = Time::getMillisecondCounter();
-
- while (jobs.size() > 0)
- {
- if (timeOutMs >= 0 && Time::getMillisecondCounter() >= start + timeOutMs)
- return false;
-
- Thread::sleep (2);
- }
-
- return true;
- }
-
- const StringArray ThreadPool::getNamesOfAllJobs (const bool onlyReturnActiveJobs) const
- {
- StringArray s;
- const ScopedLock sl (lock);
-
- for (int i = 0; i < jobs.size(); ++i)
- {
- const ThreadPoolJob* const job = (const ThreadPoolJob*) jobs.getUnchecked(i);
- if (job->isActive || ! onlyReturnActiveJobs)
- s.add (job->getJobName());
- }
-
- return s;
- }
-
- bool ThreadPool::setThreadPriorities (const int newPriority)
- {
- bool ok = true;
-
- if (priority != newPriority)
- {
- priority = newPriority;
-
- for (int i = numThreads; --i >= 0;)
- if (! threads[i]->setPriority (newPriority))
- ok = false;
- }
-
- return ok;
- }
-
- bool ThreadPool::runNextJob()
- {
- lock.enter();
- ThreadPoolJob* job = 0;
-
- for (int i = 0; i < jobs.size(); ++i)
- {
- job = (ThreadPoolJob*) jobs [i];
-
- if (job != 0 && ! (job->isActive || job->shouldStop))
- break;
-
- job = 0;
- }
-
- if (job != 0)
- {
- job->isActive = true;
- lock.exit();
-
- JUCE_TRY
- {
- ThreadPoolJob::JobStatus result = job->runJob();
-
- lastJobEndTime = Time::getApproximateMillisecondCounter();
-
- const ScopedLock sl (lock);
-
- if (jobs.contains (job))
- {
- job->isActive = false;
-
- if (result != ThreadPoolJob::jobNeedsRunningAgain || job->shouldStop)
- {
- job->pool = 0;
- job->shouldStop = true;
- jobs.removeValue (job);
-
- if (result == ThreadPoolJob::jobHasFinishedAndShouldBeDeleted)
- delete job;
- }
- else
- {
- // move the job to the end of the queue if it wants another go
- jobs.move (jobs.indexOf (job), -1);
- }
- }
- }
- #if JUCE_CATCH_UNHANDLED_EXCEPTIONS
- catch (...)
- {
- lock.enter();
- jobs.removeValue (job);
- lock.exit();
- }
- #endif
- }
- else
- {
- lock.exit();
-
- if (threadStopTimeout > 0
- && Time::getApproximateMillisecondCounter() > lastJobEndTime + threadStopTimeout)
- {
- lock.enter();
-
- if (jobs.size() == 0)
- {
- for (int i = numThreads; --i >= 0;)
- threads[i]->signalThreadShouldExit();
- }
-
- lock.exit();
- }
- else
- {
- return false;
- }
- }
-
- return true;
- }
-
- END_JUCE_NAMESPACE
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